gwj
2025-10-11 c18ae62bb64c9f2f6b97e4411b16cbf80f18bd19
11111 特效
24个文件已添加
2个文件已修改
666 ■■■■■ 已修改文件
Config/Effect.txt 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt 12 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-jianyi-01.atlas.txt 75 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-jianyi-01.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-jianyi-01.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-jianyi-01.png.meta 114 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-jianyi-01.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-jianyi-01.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-jianyi-01_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-jianyi-01_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-jianyi-01_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-jianyi-01_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-jianyi-01_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-jianyi-01_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-zhiliao-01.atlas.txt 75 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-zhiliao-01.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-zhiliao-01.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-zhiliao-01.png.meta 114 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-zhiliao-01.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-zhiliao-01.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-zhiliao-01_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-zhiliao-01_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-zhiliao-01_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-zhiliao-01_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-zhiliao-01_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/610001_tongyong/tex-effect-zhiliao-01_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Effect.txt
@@ -67,6 +67,8 @@
10004    BattleSpine\610001_tongyong    1    tex_eff_zhuoshao_SkeletonData                    0        1    1        5|-45    0.5
10005    BattleSpine\610001_tongyong    1    tex_eff_zhuoshaouanhuo_SkeletonData                    0        1    1        5|-45    0.5
10006    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData                    1    3    1    1            0.5
10007    BattleSpine\610001_tongyong        tex-effect-zhiliao-01_SkeletonData\zengyi_lan
10008    BattleSpine\610001_tongyong        tex-effect-jianyi-01_SkeletonData\jianyi_hong
100001    BattleSpine\510006_Wei_Caoyi    1    angerskill_up_SkeletonData                    1    3        1            0.5
100002    BattleSpine\510006_Wei_Caoyi    1    attack_zidan_SkeletonData                    1    1    1    1            0.4
100003    BattleSpine\510006_Wei_Caoyi    1    attack_eft_SkeletonData                    1    3        1            0.4
Config/Skill.txt
@@ -199,9 +199,9 @@
1014230    1014230    1    1    朔雪龙骧·狂    释放怒气后,暴击概率额外提升<color=#2E8B57>30%</color>,持续2回合                                                                                                                                        
1014240    1014240    1    1    神格    对携带寒气或冰冻目标造成伤害后,额外恢复<color=#2E8B57>25</color>点怒气                                                                                                                                        
1015010    1015010    1    1    崩云    对敌方单体目标造成<color=#2E8B57>80%</color>法术伤害,若目标处于控制状态,为自身附加<color=#2E8B57>10%</color>最大生命值的护盾    1    1    2    1    1    0    0    1    10000    0    0    attack    caoren1    2    6    7|12|23    35        4        150    [[3000],[3000],[4000]]                                100151                
10150101    10150101    1    1    崩云    为自身附加<color=#2E8B57>10%</color>最大生命值的护盾    0    5    0    1003    5    0    0    0    10000    0    0
1015020    1015020    1    1    北溟嘲风    为自己施加最大生命值<color=#2E8B57>20%</color>的寒霜护盾,嘲讽敌方2个随机目标(优先嘲讽未被控制的目标),持续1回合,寒霜护盾持续2回合,受直接攻击时,<color=#2E8B57>50%</color>概率冰冻目标2回合,被击破时<color=#2E8B57>100%</color>概率冰冻攻击者,持续1回合。    2    1    2    1003    5    0    0    0    10000    0    0    angerSkill    caoren2    2    26    27    46        4        9999                                    100154    100153        100155    100015
10150201    10150201    1    1    北溟嘲风    嘲讽敌方2个随机目标(优先嘲讽未被控制的目标),持续1回合    0    6    2    0    0    0    4    2    10000    0    0
10150101    10150101    1    1    崩云    为自身附加<color=#2E8B57>10%</color>最大生命值的护盾    0    5    0    1003    5    0    0    0    10000    0    0                                4        9999
1015020    1015020    1    1    北溟嘲风    为自己施加最大生命值<color=#2E8B57>20%</color>的寒霜护盾,嘲讽敌方2个随机目标(优先嘲讽未被控制的目标),持续1回合,寒霜护盾持续2回合,受直接攻击时,<color=#2E8B57>50%</color>概率冰冻目标2回合,被击破时<color=#2E8B57>100%</color>概率冰冻攻击者,持续1回合。    2    1    2    1003    5    0    0    0    10000    0    0    angerSkill    caoren2    2    26    27    46        4        9999                                    100154            100155    100015
10150201    10150201    1    1    北溟嘲风    嘲讽敌方2个随机目标(优先嘲讽未被控制的目标),持续1回合    0    6    2    0    0    0    4    2    10000    0    0                                4        9999
1015030    1015030    1    1    铁壁    提升<color=#2E8B57>20%</color>格挡,战斗开始,获得7层【坚壁】,每成功格挡,消耗1层【坚壁】,恢复自身<color=#2E8B57>10%</color>最大生命值    3                                        0                                            [[10000]]                                                
1015050    1015050    1    1    返咒    触发格挡后给攻击力附加一层【寒气】,【寒气】每回合开始造成曹仁攻击力<color=#2E8B57>15%</color>的物理伤害,寒气持续4回合,目标身上存在3层寒气时,结算寒气剩余回合伤害后清除,并冻结目标2回合    3                                        0                                            [[10000]]                                                
1015070    1015070    1    1    承殇    我方英雄受到直接攻击时(受到群攻时选择血量最低的友方进行防护),曹仁有<color=#2E8B57>30%</color>概率为其分担一半所受伤害,每成功分担一次,曹仁获得1层坚韧,使我方全体减伤提升5%</color>,最多6层,曹仁死亡效果消失    3                                        0                                            [[10000]]                                                
@@ -453,7 +453,7 @@
3003230    3003230    1    1    解衣共死·狂    怒气技能伤害系数提升至<color=#2E8B57>300%</color>                                                                                                                                        
3003240    3003240    1    1    神格    若目标处于灼烧状态,怒气恢复生命值由<color=#2E8B57>50%</color>提升至<color=#2E8B57>100%</color>                                                                                                                                        
3004010    3004010    1    1    嗜焰    对敌方单体目标造成攻击力<color=#2E8B57>100%</color>物理伤害,若敌方职业为坦克,额外附带<color=#2E8B57>5%</color>最大生命伤害,最多不超自身攻击<color=#2E8B57>500%</color>    1    1    1    1    1    0    0    1    10000    0    0    attack    ganning1    2    8    9|17|26    40        4        100    [[3000],[3000],[4000]]                                300041                
30040101    30040101    1    1    嗜焰    额外附带<color=#2E8B57>5%</color>最大生命伤害,最多不超自身攻击<color=#2E8B57>500%</color>    0    1    1    1    6    0    0    0    10000        0                                4            [[10000]]
30040101    30040101    1    1    嗜焰    额外附带<color=#2E8B57>5%</color>最大生命伤害,最多不超自身攻击<color=#2E8B57>500%</color>    0    1    1    1    6    0    0    0    10000        0                                4        9999    [[10000]]
3004020    3004020    1    1    狂热爪击    对敌方前排3个目标造成攻击力<color=#2E8B57>110%</color>物理伤害,有<color=#2E8B57>50%</color>概率施加灼烧,持续2回合,每回合造成攻击力<color=#2E8B57>105%</color>的物理伤害    2    1    1    1    2    0    0    3    10000    0    0    angerskill    ganning2    2    34    35    55        4        150    [[10000]]                                300042    300043            
30040201    30040201    1    1    灼烧    有<color=#2E8B57>50%</color>概率施加灼烧,持续2回合,每回合造成攻击力<color=#2E8B57>105%</color>的物理伤害    0    4    1    1001    6    0    0    0    5000    0    0                                4            [[10000]]                                            10004    100015
3004030    3004030    1    1    战意    对坦克额外伤害提升至最大生命<color=#2E8B57>10%</color>,若敌方目标若存在灼烧,非坦克职业也会附带<color=#2E8B57>10%</color>最大生命伤害,    3                                        0                                4            [[10000]]                                                
@@ -555,7 +555,7 @@
3011240    3011240    1    1    神格    目标身上每携带一层灼烧或玄火,大乔的连击伤害提升<color=#2E8B57>10%</color>                                                                                                                                        
3012010    3012010    1    1    焦尾    对随机3个敌方目标造成攻击力<color=#2E8B57>50%</color>法术伤害,<color=#2E8B57>50%</color>概率给命中目标伤附加1层灼烧,每回合造成周瑜攻击力<color=#2E8B57>50%</color>的法术伤害,持续2回合    1    1    2    1    0    0    1    3    10000    0    0    attack    zhouyu1    2    18    19    38        4        9999    [[10000]]    10006    1    2000                300152                    
30120101    30120101    1    1    灼烧    <color=#2E8B57>50%</color>概率给命中目标伤附加1层灼烧,每回合造成周瑜攻击力<color=#2E8B57>50%</color>的法术伤害,持续2回合    0    4    2    1001    6    0    0    0    5000    0    0                                4            [[10000]]                                            10004    100015
3012020    3012020    1    1    江枫渔祭    对敌方全体造成攻击力<color=#2E8B57>130%</color>法术伤害,敌方身上每有1层灼烧或玄火,本次伤害提升<color=#2E8B57>10%</color>,并有<color=#2E8B57>40%</color>概率附加毒奶效果,使携带毒奶的目标以任何方式恢复生命值时,全部反转为对自身造成等量伤害(真伤),持续1回合    2    1    2    1    0    0    0    6    10000    0    0    angerskill    zhouyu2    2    43    44    62        4        300    [[10000]]                    300126    300125    300152    300127
3012020    3012020    1    1    江枫渔祭    对敌方全体造成攻击力<color=#2E8B57>130%</color>法术伤害,敌方身上每有1层灼烧或玄火,本次伤害提升<color=#2E8B57>10%</color>,并有<color=#2E8B57>40%</color>概率附加【焚血】,使携带【焚血】目标以任何方式恢复生命值时,全部反转为对自身造成等量伤害(真伤),持续1回合    2    1    2    1    0    0    0    6    10000    0    0    angerskill    zhouyu2    2    43    44    62        4        300    [[10000]]                    300126    300125    300152    300127
30120201    30120201    1    1    焚血    <color=#2E8B57>40%</color>概率附加焚血(毒奶)效果,使携带焚血的目标以任何方式恢复生命值时,全部反转为对自身造成等量伤害(真伤),持续1回合    0    6    0    0    6    0    0    0    4000    0    0                                4            [[10000]]                                            10004    100015
3012030    3012030    1    1    焚桐    周瑜在场时,持续伤害提升<color=#2E8B57>15%</color>,灼烧或玄火伤害额外提高<color=#2E8B57>15%</color>,周瑜造成的持续伤害<color=#2E8B57>50%</color>转为对周瑜进行治疗    3                                        0                                4        300    [[10000]]                                                
3012050    3012050    1    1    业火涅槃    周瑜释放怒气技能后,敌方身上携带的灼烧全部变为【玄火】,玄火可被视为灼烧触发其他效果,但不可驱散,且造成的伤害为真实伤害    3                                        0                                4        300    [[10000]]                                                
@@ -794,7 +794,7 @@
6001010    6001010    1    1    刀兵普攻    对单体目标造成攻击力<color=#2E8B57>100%</color>的物理伤害    1    1    1    1    1    0    0    1    10000            attack        2    21    22    37        4        100    [[10000]]                            100015                    
6001020    6001020    1    1    刀兵怒气    对横排目标造成攻击力<color=#2E8B57>150%</color>的法术伤害    2    1    2    1    4    0    0    2    10000            angerSkill        2    17    18    27        4        200    [[10000]]                            100015                    
6002010    6002010    1    1    枪兵普攻    对单体目标造成攻击力<color=#2E8B57>80%</color>的法术伤害    1    1    2    1    1    0    0    1    10000            attack        2    10    11    26        4        100    [[10000]]                            100015                    
6002020    6002020    1    1    枪兵怒气    为全体友军提升<color=#2E8B57>10%</color>攻击力,持续2回合,最多叠加5层    2    5    0    1    0    1    0    6    10000    0        angerskill        2    35    36    48        4        9999    [[10000]]
6002020    6002020    1    1    枪兵怒气    为全体友军提升<color=#2E8B57>10%</color>攻击力,持续2回合,最多叠加5层    2    5    0    1    0    1    0    6    10000    0        angerskill        2    35    36    48        4        9999    [[10000]]                            10007
6003010    6003010    1    1    盾兵普攻    对单体目标造成攻击力<color=#2E8B57>80%</color>物理伤害    1    1    1    1    1    0    0    1    10000            attack        2    21    22    33        4        100    [[10000]]                            100015                    
6003020    6003020    1    1    盾兵怒气    对单体目标造成攻击力<color=#2E8B57>150%</color>物理伤害,自身获得<color=#2E8B57>10%</color>最大生命值的护盾,护盾持续2回合    2    1    1    1    1    0    0    1    10000            angerskill        2    17    22|40    48        4        100    [[7000],[3000]]                            100015                    
60030201    60030201    1    1    护盾    自身获得<color=#2E8B57>10%</color>最大生命值的护盾,护盾持续2回合    0    5    0    1003    5    0    0    0    10000    0    0                                                                                            
UIEffect/BattleSpine/610001_tongyong/tex-effect-jianyi-01.atlas.txt
New file
@@ -0,0 +1,75 @@
tex-effect-jianyi-01.png
size:510,274
filter:Linear,Linear
zengyi-xia/zengyi1_00001
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zengyi-xia/zengyi1_00002
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zengyi-xia/zengyi1_00003
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zengyi-xia/zengyi1_00008
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zengyi-xia/zengyi1_00009
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rotate:90
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