hch
2025-08-27 c28f1cd066b8f6e1f3dcdf53c7823e7188e07dcd
108 【主界面】仙树升级 - 按钮特效
38个文件已添加
4个文件已修改
1126 ■■■■■ 已修改文件
Config/Effect.txt 102 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Language.txt 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/SysInfo.txt 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UI/BlessLVWin.prefab 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/baodian.atlas.txt 67 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/baodian.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/baodian.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/baodian.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/baodian.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/baodian.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/baodian_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/baodian_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/baodian_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/baodian_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/baodian_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/baodian_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/baodian_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/baodian_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/guanzhi.atlas.txt 54 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/guanzhi.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/guanzhi.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/guanzhi.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/guanzhi.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/guanzhi.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/guanzhi_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/guanzhi_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/guanzhi_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/guanzhi_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/guanzhi_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/guanzhi_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/tex_eff_kuang_01.atlas.txt 28 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/tex_eff_kuang_01.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/tex_eff_kuang_01.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/tex_eff_kuang_01.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/tex_eff_kuang_01.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/tex_eff_kuang_01.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/tex_eff_kuang_01_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/tex_eff_kuang_01_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/tex_eff_kuang_01_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/tex_eff_kuang_01_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/tex_eff_kuang_01_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/Spine/Common/tex_eff_kuang_01_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Effect.txt
@@ -1,49 +1,53 @@
int    string    int    string    int[]    int    string    int    int    float    int    int    float
id    packageName    isSpine    fxName    animIndex    audio    nodeName    notShow    autoDestroy    destroyDelay    isLoop    frontBack    delayPlay
特效ID    路径(包名)    是否为spine特效(0否,其他是)    特效名    动画组    特效的音效    绑定骨骼名称    是否可设置屏蔽(配1根据设置显示)    是否到时间自动销毁(0否跟1是)    延迟多久销毁    是否循环动画    特效在前还是在后    延迟播放
901    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    1
902    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    7
903    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    11
904    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    5
905    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    3
906    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    4
907    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    8
908    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    0
909    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    6
910    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    10
911    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    2
912    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    9
951    Spine\Common    1    huangbeikuang_SkeletonData    5
952    Spine\Common    1    huangbeikuang_SkeletonData    3
953    Spine\Common    1    huangbeikuang_SkeletonData    9
954    Spine\Common    1    huangbeikuang_SkeletonData    7
955    Spine\Common    1    huangbeikuang_SkeletonData    2
956    Spine\Common    1    huangbeikuang_SkeletonData    6
957    Spine\Common    1    huangbeikuang_SkeletonData    8
958    Spine\Common    1    huangbeikuang_SkeletonData    0
959    Spine\Common    1    huangbeikuang_SkeletonData    4
960    Spine\Common    1    huangbeikuang_SkeletonData    11
961    Spine\Common    1    huangbeikuang_SkeletonData    1
962    Spine\Common    1    huangbeikuang_SkeletonData    10
1001    unity    0    TX_CJ01        0
1002    Spine\Common    1    lingqu_SkeletonData
1003    Spine\Hero    1    jihuo_SkeletonData
1004    Spine\Common    1    juexing_SkeletonData    0
1005    Spine\Common    1    juexing_SkeletonData    1
1006    Spine\Common    1    xuanwo_SkeletonData
1007    Spine\Hero    1    mingcheng_SkeletonData
1008    Spine\Hero    1    shengji_SkeletonData
1009    Spine\Common    1    zhuxianrenwu_SkeletonData
1010    Spine\Hero    1    zhaomu_SkeletonData
1011    Spine\Hero    1    jifen_SkeletonData
1012    Spine\Hero    1    liuxing_SkeletonData    [0,1,2,3,4,5,6,7,8,9,10]
1013    Spine\Hero    1    taizi-glow_SkeletonData    [3,2,0,1]
1014    Spine\Hero    1    baozha_SkeletonData    [0,1]
1015    Spine\Hero    1    taizi_SkeletonData    [0,4,5,3,1,2]
1016    Spine\Hero    1    chouka-glow_SkeletonData
1017    Spine\Common    1    xianshushengji_SkeletonData
100001    BattleSpine\510006_Wei_Caoyi    1    angerskill_up_SkeletonData                    1    3
100002    BattleSpine\510006_Wei_Caoyi    1    attack_up_SkeletonData                            1
100003    BattleSpine\510006_Wei_Caoyi    1    attack_eft_SkeletonData                    1    3
100004    BattleSpine\510006_Wei_Caoyi    1    angerskill_eft_SkeletonData                    1    3
100005    BattleSpine\510006_Wei_Caoyi    1    angerskill_eft_down_SkeletonData                    1    3
int    string    int    string    int[]    int    string    int    int    float    int    int    float    int[]
id    packageName    isSpine    fxName    animIndex    audio    nodeName    notShow    autoDestroy    destroyDelay    isLoop    frontBack    delayPlay    effectPos
特效ID    路径(包名)    是否为spine特效(0否,其他是)    特效名    动画组    特效的音效    绑定骨骼名称    是否可设置屏蔽(配1根据设置显示)    是否到时间自动销毁(0否跟1是)    延迟多久销毁    是否循环动画    特效在前还是在后    延迟播放    特效偏移
901    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    1
902    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    7
903    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    11
904    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    5
905    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    3
906    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    4
907    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    8
908    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    0
909    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    6
910    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    10
911    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    2
912    Spine\Common    1    zhuanbeidiaoluo_SkeletonData    9
951    Spine\Common    1    huangbeikuang_SkeletonData    5
952    Spine\Common    1    huangbeikuang_SkeletonData    3
953    Spine\Common    1    huangbeikuang_SkeletonData    9
954    Spine\Common    1    huangbeikuang_SkeletonData    7
955    Spine\Common    1    huangbeikuang_SkeletonData    2
956    Spine\Common    1    huangbeikuang_SkeletonData    6
957    Spine\Common    1    huangbeikuang_SkeletonData    8
958    Spine\Common    1    huangbeikuang_SkeletonData    0
959    Spine\Common    1    huangbeikuang_SkeletonData    4
960    Spine\Common    1    huangbeikuang_SkeletonData    11
961    Spine\Common    1    huangbeikuang_SkeletonData    1
962    Spine\Common    1    huangbeikuang_SkeletonData    10
1001    unity    0    TX_CJ01        0
1002    Spine\Common    1    lingqu_SkeletonData
1003    Spine\Hero    1    jihuo_SkeletonData
1004    Spine\Common    1    juexing_SkeletonData    0
1005    Spine\Common    1    juexing_SkeletonData    1
1006    Spine\Common    1    xuanwo_SkeletonData
1007    Spine\Hero    1    mingcheng_SkeletonData
1008    Spine\Hero    1    shengji_SkeletonData
1009    Spine\Common    1    zhuxianrenwu_SkeletonData
1010    Spine\Hero    1    zhaomu_SkeletonData
1011    Spine\Hero    1    jifen_SkeletonData
1012    Spine\Hero    1    liuxing_SkeletonData    [0,1,2,3,4,5,6,7,8,9,10]
1013    Spine\Hero    1    taizi-glow_SkeletonData    [3,2,0,1]
1014    Spine\Hero    1    baozha_SkeletonData    [0,1]
1015    Spine\Hero    1    taizi_SkeletonData    [0,4,5,3,1,2]
1016    Spine\Hero    1    chouka-glow_SkeletonData
1017    Spine\Common    1    xianshushengji_SkeletonData
1018    Spine\Common    1    baodian_SkeletonData
1019    Spine\Common    1    guanzhi_SkeletonData
1020    Spine\Common    1    tex_eff_kuang_01_SkeletonData
100001    BattleSpine\510006_Wei_Caoyi    1    angerskill_up_SkeletonData                    1    3
100002    BattleSpine\510006_Wei_Caoyi    1    attack_zidan_SkeletonData                            1
100003    BattleSpine\510006_Wei_Caoyi    1    attack_eft_SkeletonData                    1    3
100004    BattleSpine\510006_Wei_Caoyi    1    angerskill_eft_SkeletonData                    1    3
100005    BattleSpine\510006_Wei_Caoyi    1    angerskill_eft_down_SkeletonData                    1    3
100006    BattleSpine\510006_Wei_Caoyi    1    attack_up_SkeletonData                    1    1.3    1
Config/Language.txt
@@ -163,7 +163,6 @@
compose1    合成材料
compose2    合成
herocard39    上阵武将对主公加成效果,主公加成为武将对全体属性加成比例
herocard40    同时上阵
herocard41    觉醒
herocard42    重生详情
herocard43    重生后将返还以下材料
@@ -274,3 +273,10 @@
BlessTree6    提升
BlessTree7    升级中
BlessTree8    升级时间
OfficialUp1    官职晋升
OfficialUp2    主公:</r>达成以下条件即可晋升官职
OfficialUp3    达成以上条件即可晋升官职
OfficialUp4    晋升
OfficialUp5
OfficialUp6
OfficialUp7
Config/SysInfo.txt
@@ -31,3 +31,4 @@
HeroReborn2    0    0    2    暂无符合条件的武将    
HeroReborn3    0    0    2    请选择武将进行遣散    
MonthCardNoActive    0    0    2    未激活月卡特权    
OfficialTask1    0    0    2    完成所有任务后可晋升官职
UI/BlessLVWin.prefab
@@ -987,7 +987,7 @@
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
  m_IsActive: 1
--- !u!224 &3953137860301952078
RectTransform:
  m_ObjectHideFlags: 0
@@ -1006,7 +1006,7 @@
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -7.5, y: -344.5}
  m_AnchoredPosition: {x: -7.5, y: -266.5}
  m_SizeDelta: {x: 397, y: 30}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1184466615888907326
@@ -3270,9 +3270,9 @@
  m_Script: {fileID: 11500000, guid: d2a4fa811bba97941bd8ed92c750e271, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_EffectID: 0
  m_EffectID: 1020
  speedRate: 1
  isPlaySpineLoop: 0
  isPlaySpineLoop: 1
  isPlayOnEnable: 0
  playDelayTime: 0
  playSpineAnimIndex: -1
UIEffect/Spine/Common/baodian.atlas.txt
New file
@@ -0,0 +1,67 @@
baodian.png
size:495,154
filter:Linear,Linear
scale:0.4
cai/cai_21
bounds:2,73,107,79
offsets:5,10,115,96
glow/glow_00
bounds:191,2,74,74
offsets:0,3,75,77
glow/glow_08
bounds:191,2,74,74
offsets:0,3,75,77
glow/glow_01
bounds:419,78,74,74
offsets:0,3,75,77
glow/glow_07
bounds:419,78,74,74
offsets:0,3,75,77
glow/glow_09
bounds:419,78,74,74
offsets:0,3,75,77
glow/glow_02
bounds:343,78,74,74
offsets:0,3,75,77
glow/glow_06
bounds:343,78,74,74
offsets:0,3,75,77
glow/glow_03
bounds:267,78,74,74
offsets:0,3,75,77
glow/glow_05
bounds:267,78,74,74
offsets:0,3,75,77
glow/glow_04
bounds:191,78,74,74
offsets:0,3,75,77
lizi/lizi_21
bounds:161,21,26,24
offsets:1,1,27,25
pd/pd_00
bounds:133,46,26,25
offsets:0,8,88,40
pd/pd_01
bounds:2,38,44,33
offsets:0,6,88,40
pd/pd_02
bounds:423,43,60,33
offsets:0,7,88,40
pd/pd_03
bounds:345,39,76,37
offsets:0,3,88,40
pd/pd_04
bounds:267,36,76,40
offsets:10,0,88,40
pd/pd_05
bounds:48,42,43,29
offsets:45,0,88,40
pd/pd_06
bounds:161,47,26,24
offsets:60,0,88,40
xian/xian_20
bounds:93,41,38,30
offsets:1,4,46,35
yuan/yuan_22
bounds:111,73,78,79
offsets:2,1,82,81
UIEffect/Spine/Common/baodian.atlas.txt.meta
New file
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 7d929586281de104b96680045c9daad0
TextScriptImporter:
  externalObjects: {}
  userData:
  assetBundleName:
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UIEffect/Spine/Common/baodian.png
UIEffect/Spine/Common/baodian.png.meta
New file
@@ -0,0 +1,127 @@
fileFormatVersion: 2
guid: 177360ae613934d4fab9bb01197e122b
TextureImporter:
  internalIDToNameTable: []
  externalObjects: {}
  serializedVersion: 13
  mipmaps:
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    sRGBTexture: 1
    linearTexture: 0
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    mipMapsPreserveCoverage: 0
    alphaTestReferenceValue: 0.5
    mipMapFadeDistanceStart: 1
    mipMapFadeDistanceEnd: 3
  bumpmap:
    convertToNormalMap: 0
    externalNormalMap: 0
    heightScale: 0.25
    normalMapFilter: 0
    flipGreenChannel: 0
  isReadable: 0
  streamingMipmaps: 0
  streamingMipmapsPriority: 0
  vTOnly: 0
  ignoreMipmapLimit: 0
  grayScaleToAlpha: 0
  generateCubemap: 6
  cubemapConvolution: 0
  seamlessCubemap: 0
  textureFormat: 1
  maxTextureSize: 2048
  textureSettings:
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    filterMode: 1
    aniso: 1
    mipBias: 0
    wrapU: 0
    wrapV: 0
    wrapW: 0
  nPOTScale: 1
  lightmap: 0
  compressionQuality: 50
  spriteMode: 0
  spriteExtrude: 1
  spriteMeshType: 1
  alignment: 0
  spritePivot: {x: 0.5, y: 0.5}
  spritePixelsToUnits: 100
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
  spriteGenerateFallbackPhysicsShape: 1
  alphaUsage: 1
  alphaIsTransparency: 1
  spriteTessellationDetail: -1
  textureType: 0
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  singleChannelComponent: 0
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  maxTextureSizeSet: 0
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  ignorePngGamma: 0
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  swizzle: 50462976
  cookieLightType: 0
  platformSettings:
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    buildTarget: DefaultTexturePlatform
    maxTextureSize: 2048
    resizeAlgorithm: 0
    textureFormat: -1
    textureCompression: 0
    compressionQuality: 50
    crunchedCompression: 0
    allowsAlphaSplitting: 0
    overridden: 0
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