gwj
2026-04-21 d2afaad1a124ad4a77387cee6bdaaa7cf0526d9d
11111 小乔皮肤资源,吕布技能,音效特效
132个文件已添加
6个文件已修改
3868 ■■■■■ 已修改文件
Audio/Battle/Effect/13013xiaoqiao2.mp3 补丁 | 查看 | 原始文档 | blame | 历史
Audio/Battle/Effect/13013xiaoqiao2.mp3.meta 23 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Audio/Battle/Effect/xiaoqiao2atk.mp3 补丁 | 查看 | 原始文档 | blame | 历史
Audio/Battle/Effect/xiaoqiao2atk.mp3.meta 23 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Audio/Battle/Effect/xiaoqiao2idle.mp3 补丁 | 查看 | 原始文档 | blame | 历史
Audio/Battle/Effect/xiaoqiao2idle.mp3.meta 23 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Audio/Battle/Effect/xiaoqiao2passive.mp3 补丁 | 查看 | 原始文档 | blame | 历史
Audio/Battle/Effect/xiaoqiao2passive.mp3.meta 23 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Audio.txt 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Effect.txt 13 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/HeroSkin.txt 10 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt 144 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/SkillSkin.txt 44 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530013_Wu_Xiaoqiao_A/wu_xiaoqiao_xs.atlas.txt 62 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530013_Wu_Xiaoqiao_A/wu_xiaoqiao_xs.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530013_Wu_Xiaoqiao_A/wu_xiaoqiao_xs.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530013_Wu_Xiaoqiao_A/wu_xiaoqiao_xs.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530013_Wu_Xiaoqiao_A/wu_xiaoqiao_xs.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530013_Wu_Xiaoqiao_A/wu_xiaoqiao_xs.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530013_Wu_Xiaoqiao_A/wu_xiaoqiao_xs_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530013_Wu_Xiaoqiao_A/wu_xiaoqiao_xs_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530013_Wu_Xiaoqiao_A/wu_xiaoqiao_xs_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530013_Wu_Xiaoqiao_A/wu_xiaoqiao_xs_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530013_Wu_Xiaoqiao_A/wu_xiaoqiao_xs_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/530013_Wu_Xiaoqiao_A/wu_xiaoqiao_xs_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Sprite/HeroSkinCard.spriteatlasv2 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Sprite/HeroSkinCard/wu_xiaoqiaoOrg.png 补丁 | 查看 | 原始文档 | blame | 历史
Sprite/HeroSkinCard/wu_xiaoqiaoOrg.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Texture/FullScreenBg/xiaoqiaopifu1.png 补丁 | 查看 | 原始文档 | blame | 历史
Texture/FullScreenBg/xiaoqiaopifu1.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_down.atlas.txt 73 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_down.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_down.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_down.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_down.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_down.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_down_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_down_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_down_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_down_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_down_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_down_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_down_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_down_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_hit.atlas.txt 100 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_hit.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_hit.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_hit.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_hit.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_hit.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_hit_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_hit_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_hit_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_hit_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_hit_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_hit_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_hit_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_hit_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_up.atlas.txt 42 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_up.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_up.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_up.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_up_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_up_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_up_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_up_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_up_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_up_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_up_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/angerskill_up_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_down.atlas.txt 82 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_down.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_down.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_down.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_down.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_down.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_down_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_down_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_down_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_down_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_down_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_down_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_down_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_down_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_hit.atlas.txt 68 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_hit.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_hit.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_hit.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_hit.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_hit.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_hit_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_hit_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_hit_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_hit_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_hit_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_hit_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_hit_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_hit_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_up.atlas.txt 46 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_up.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_up.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_up.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_up.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_up.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_up_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_up_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_up_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_up_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_up_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/attack_up_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_bz.atlas.txt 37 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_bz.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_bz.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_bz.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_bz.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_bz.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_bz_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_bz_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_bz_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_bz_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_bz_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_bz_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_bz_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_bz_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_zd.atlas.txt 25 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_zd.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_zd.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_zd.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_zd.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_zd.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_zd_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_zd_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_zd_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_zd_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_zd_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530013_Wu_Xiaoqiao_A/passiveskill_zd_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Audio/Battle/Effect/13013xiaoqiao2.mp3
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Audio/Battle/Effect/xiaoqiao2atk.mp3
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Audio/Battle/Effect/xiaoqiao2atk.mp3.meta
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Audio/Battle/Effect/xiaoqiao2idle.mp3
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Audio/Battle/Effect/xiaoqiao2idle.mp3.meta
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Audio/Battle/Effect/xiaoqiao2passive.mp3
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Config/Audio.txt
@@ -323,3 +323,6 @@
5001114    Battle/Effect    luxunhit2-1.mp3
5001115    Battle/Effect    machaoex2.mp3
5001116    Battle/Effect    machaopassive2.mp3
5001117    Battle/Effect    xiaoqiao2passive.mp3
5001118    Battle/Effect    xiaoqiao2atk.mp3
5001119    Battle/Effect    xiaoqiao2idle.mp3
Config/Effect.txt
@@ -545,12 +545,13 @@
300134    BattleSpine\530013_Wu_Xiaoqiao    1    attack_eft_SkeletonData                    1    3        1    0.038    0|-110    0.5
300135    BattleSpine\530013_Wu_Xiaoqiao    1    angerskill_eft_SkeletonData                    1    3        1    0.03    -52|-80    0.5
300136    BattleSpine\530013_Wu_Xiaoqiao    1    angerskill_bg_SkeletonData                    1    3        1            0.5
302131    BattleSpine\530013_Wu_Xiaoqiao_A    1    zhiliao_SkeletonData        5001020            1    3        1        0|-30    0.5
302132    BattleSpine\530013_Wu_Xiaoqiao_A    1    passiveSkill_hit_SkeletonData        5001060            1    3        1            0.5
302133    BattleSpine\530013_Wu_Xiaoqiao_A    1    passiveSkill_fly_SkeletonData                    1    3        1            0.5
302134    BattleSpine\530013_Wu_Xiaoqiao_A    1    attack_eft_SkeletonData                    1    3        1    0.038    0|-110    0.5
302135    BattleSpine\530013_Wu_Xiaoqiao_A    1    angerskill_eft_SkeletonData                    1    3        1    0.03    -52|-80    0.5
302136    BattleSpine\530013_Wu_Xiaoqiao_A    1    angerskill_bg_SkeletonData                    1    3        1            0.5
302131    BattleSpine\530013_Wu_Xiaoqiao_A    1    attack_hit_SkeletonData        5001020            1    3        1            0.5
302132    BattleSpine\530013_Wu_Xiaoqiao_A    1    passiveskill_bz_SkeletonData        5001060            1    3        1            0.5
302133    BattleSpine\530013_Wu_Xiaoqiao_A    1    passiveskill_zd_SkeletonData                    1    3        1            0.5
302134    BattleSpine\530013_Wu_Xiaoqiao_A    1    attack_up_SkeletonData                    1    3        1    0.038    180|0    0.5
302135    BattleSpine\530013_Wu_Xiaoqiao_A    1    attack_down_SkeletonData                    1    3        0    0.03    180|0    0.5
302136    BattleSpine\530013_Wu_Xiaoqiao_A    1    angerskill_up_SkeletonData                    1    3        0        180|-100    0.5
302137    BattleSpine\530013_Wu_Xiaoqiao_A    1    angerskill_down_SkeletonData                    1    3        0        180|-100    0.5
300141    BattleSpine\530014_Wu_Bulianshi    1    attack_pj_SkeletonData        5001075            1    3        1            0.5
300142    BattleSpine\530014_Wu_Bulianshi    1    attack_dg_SkeletonData                    1    3        1            0.5
300143    BattleSpine\530014_Wu_Bulianshi    1    angerskill_up_SkeletonData                    1    3        1        0|60    0.45
Config/HeroSkin.txt
@@ -12,7 +12,7 @@
5100090                510009_Wei_Jiaxu/Wei_Jiaxu_SkeletonData    [0,-40,0.53,0]    herohead_wei_jiaxu    herohead_big_wei_jiaxu        510009_Wei_Jiaxu/Wei_Jiaxu_xs_SkeletonData                
5100100                510010_Wei_Wangyi/wei-wangyi_SkeletonData    [100,150,0.9,0]    herohead_wei_wangyi    herohead_big_wei_wangyi        510010_Wei_Wangyi/Wei_Wangyi_xs_SkeletonData                
5100110                510011_Wei_Wangyuanji/wei-wangyuanji_SkeletonData    [-20,70,0.5,0]    herohead_wei_wangyuanji    herohead_big_wei_wangyuanji    wei_wangyuanjiOrg    510011_Wei_Wangyuanji/Wei_Wangyuanji_xs_SkeletonData                
5100111    素纸红妆    countryBG10111        wangyuanjipifu1    [15,435,0.8,0]    herohead_wei_wangyuanji1    herohead_big_wei_wangyuanji1    wei_wangyuanji01    510011_Wei_Wangyuanji_A/wei_wangyuanjipifu_xs_SkeletonData
5100111    素纸红妆    countryBG10111        wangyuanjipifu1    [35,445,0.85,0]    herohead_wei_wangyuanji1    herohead_big_wei_wangyuanji1    wei_wangyuanji01    510011_Wei_Wangyuanji_A/wei_wangyuanjipifu_xs_SkeletonData
5100120                510012_Wei_Simayi/wei-simayi_SkeletonData    [10,-20,1,0]    herohead_wei_simayi    herohead_big_wei_simayi        510012_Wei_Simayi/Wei_Simayi_xs_SkeletonData                
5100121    判官            510012_Wei_Simayi/wei-simayi_SkeletonData    [10,0,1,0]    herohead_wei_simayi    herohead_big_wei_simayi        510012_Wei_Simayi_A/Wei_Simayi_xs_SkeletonData                
5100130                510013_Wei_Zhenfu/wei_zhenji_SkeletonData    [-20,150,1,0]    herohead_wei_zhenfu    herohead_big_wei_zhenfu        510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData                
@@ -30,12 +30,12 @@
5200050                guanxing    [-130,490,1,0]    herohead_shu_guanxing    herohead_big_shu_guanxing        520005_Shu_Guanxing/Shu_Guanxing_xs_SkeletonData                
5200060                ganfuren    [0,450,1,0]    herohead_shu_ganfuren    herohead_big_shu_ganfuren        520006_Shu_Ganfuren/Shu_Ganfuren_xs_SkeletonData                
5200070                zhangxingcai    [-20,430,1,0]    herohead_shu_zhangxingcai    herohead_big_shu_zhangxingcai    shu_zhangxingcaiOrg    520007_Shu_Zhangxingcai/Shu_Zhangxingcai_xs_SkeletonData                
5200071    狮跃临门    countryBG20071        zhangxingcaipifu1    [0,330,0.75,0]    herohead_shu_zhangxingcai1    herohead_big_shu_zhangxingcai1    shu_zhangxingcai01    520007_Shu_Zhangxingcai_A/shu_zhangxingcaipifu_xs_SkeletonData
5200071    狮跃临门    countryBG20071        zhangxingcaipifu1    [0,340,0.75,0]    herohead_shu_zhangxingcai1    herohead_big_shu_zhangxingcai1    shu_zhangxingcai01    520007_Shu_Zhangxingcai_A/shu_zhangxingcaipifu_xs_SkeletonData
5200080                guanyinping    [-50,480,1,0]    herohead_shu_guanyinping    herohead_big_shu_guanyinping        520008_Shu_Guanyinping/Shu_Guanyinping_xs_SkeletonData                
5200090                pangtong    [0,555,1,0]    herohead_shu_pangtong    herohead_big_shu_pangtong        520009_Shu_Pangtong/Shu_Pangtong_xs_SkeletonData                
5200100                520010_Shu_Zhaoyun/shu_zhaoyun_SkeletonData    [0,-100,1,0]    herohead_shu_zhaoyun    herohead_big_shu_zhaoyun        520010_Shu_Zhaoyun/Shu_Zhaoyun_xs_SkeletonData                
5200110                huangyueying    [-40,460,1,0]    herohead_shu_huangyueying    herohead_big_shu_huangyueying    shu_huangyueyingOrg    520011_Shu_Huangyueying/Shu_Huangyueying_xs_SkeletonData                
5200111    教学时间    countryBG20111        huangyueyingpifu1    [0,350,0.75,0]    herohead_shu_huangyueying1    herohead_big_shu_huangyueying1    shu_huangyueying01    520011_Shu_Huangyueying_A/shu_huangyueyingpifu_xs_SkeletonData
5200111    教学时间    countryBG20111        huangyueyingpifu1    [0,370,0.75,0]    herohead_shu_huangyueying1    herohead_big_shu_huangyueying1    shu_huangyueying01    520011_Shu_Huangyueying_A/shu_huangyueyingpifu_xs_SkeletonData
5200120                zhugeliang    [-50,400,1,0]    herohead_shu_zhegeliang    herohead_big_shu_zhegeliang        520012_Shu_Zhugeliang/Shu_Zhugeliang_xs_SkeletonData                
5200121    时隙旅人            zhugeliang    [-50,400,1,0]    herohead_shu_zhegeliang    herohead_big_shu_zhegeliang        520012_Shu_Zhugeliang_A/Shu_Zhugeliang_xs_SkeletonData                
5200130                liubei    [60,560,1,0]    herohead_shu_liubei    herohead_big_shu_liubei        520013_Shu_Liubei/Shu_Liubei_xs_SkeletonData                
@@ -54,14 +54,14 @@
5300060                simahui    [50,580,1,0]    herohead_wu_simahui    herohead_big_wu_simahui        530006_Wu_Simahui/Wu_Simahui_xs_SkeletonData                
5300070                dingfeng    [10,480,1,0]    herohead_wu_dingfeng    herohead_big_wu_dingfeng        530007_Wu_Dingfeng/Wu_Dingfeng_xs_SkeletonData                
5300080                sunluyu    [20,415,0.95,0]    herohead_wu_sunluyu    herohead_big_wu_sunluyu    wu_sunluyuOrg    530008_Wu_Sunluyu/Wu_Sunluyu_xs_SkeletonData                
5300081    甜心炸弹    countryBG30081        sunluyupifu1    [15,380,0.75,0]    herohead_wu_sunluyu1    herohead_big_wu_sunluyu1    wu_sunluyu01    530008_Wu_Sunluyu_A/wu_sunluyupifu_xs_SkeletonData
5300081    甜心炸弹    countryBG30081        sunluyupifu1    [25,400,0.75,0]    herohead_wu_sunluyu1    herohead_big_wu_sunluyu1    wu_sunluyu01    530008_Wu_Sunluyu_A/wu_sunluyupifu_xs_SkeletonData
5300090                sunce    [150,630,1.05,0]    herohead_wu_sunce    herohead_big_wu_sunce        530009_Wu_Sunce/Wu_Sunce_xs_SkeletonData                
5300100                sunshangxiang    [50,400,1,0]    herohead_wu_sunshangxiang    herohead_big_wu_sunshangxiang        530010_Wu_Sunshangxiang/Wu_Sunshangxiang_xs_SkeletonData                
5300110                daqiao    [-100,430,1,0]    herohead_wu_daqiao    herohead_big_wu_daqiao        530011_Wu_Daqiao/Wu_Daqiao_xs_SkeletonData                
5300120                zhouyu    [200,600,1,0]    herohead_wu_zhouyu    herohead_big_wu_zhouyu        530012_Wu_Zhouyu/Wu_Zhouyu_xs_SkeletonData                
5300121                zhouyu    [200,600,1,0]    herohead_wu_zhouyu    herohead_big_wu_zhouyu        530012_Wu_Zhouyu_A/Wu_Zhouyu_xs_SkeletonData                
5300130                xiaoqiao    [0,450,1,0]    herohead_wu_xiaoqiao    herohead_big_wu_xiaoqiao        530013_Wu_Xiaoqiao/Wu_Xiaoqiao_xs_SkeletonData                
5300131    旧约诗行    countryBG30131        xiaoqiao    [0,450,1,0]    herohead_wu_xiaoqiao1    herohead_big_wu_xiaoqiao1        530013_Wu_Xiaoqiao_A/Wu_Xiaoqiao_xs_SkeletonData
5300131    旧约诗行    countryBG30131        xiaoqiaopifu1    [-48,450,0.75,0]    herohead_wu_xiaoqiao1    herohead_big_wu_xiaoqiao1        530013_Wu_Xiaoqiao_A/wu_xiaoqiao_xs_SkeletonData
5300140                530014_Wu_Bulianshi/wu_bulianshi_SkeletonData    [10,-20,1,0]    herohead_wu_bulianshi    herohead_big_wu_bulianshi        530014_Wu_Bulianshi/wu-bulianshi-xr_SkeletonData                
5300141                530014_Wu_Bulianshi/wu_bulianshi_SkeletonData    [10,-10,1,0]    herohead_wu_bulianshi    herohead_big_wu_bulianshi        530014_Wu_Bulianshi_A/wu-bulianshi-xr_SkeletonData                
5300150                sunjian    [-30,430,1.05,0]    herohead_wu_sunjian    herohead_big_wu_sunjian        530015_Wu_Sunjian/Wu_Sunjian_xs_SkeletonData                
Config/Skill.txt
@@ -8,7 +8,7 @@
302    302    1    1    冰冻    20%概率冰冻目标1回合(曹仁)    0    14    1    0    6    0    0    0    2000    0        1    0        bingdong        
303    303    1    1    冰冻    17%概率冰冻目标1回合(司马懿)    0    14    1    0    6    0    0    0    1700    0        1    0        bingdong        
304    304    1    1    冰冻    25%概率冰冻目标1回合(曹操)    0    14    1    0    6    0    0    0    2500    0        1    0        bingdong        
305    305    1    1    寒气    100%附加一层寒气,持续3回合,每回合造成攻击力20%法术伤害(甄宓)    0    4    0    1001    6    0    0    0    10000    0        2    0        hanqi
305    305    1    1    寒气    100%附加一层寒气,持续3回合,每回合造成攻击力80%法术伤害(甄宓)    0    4    0    1001    6    0    0    0    10000    0        2    0        hanqi
306    306    1    1    冰冻    50%冰冻1回合(王异)    0    14    1    0    6    0    0    0    5000    0        1    0        bingdong        
307    307    1    1    冰冻    10%冰冻1回合(郭嘉)    0    14    1    0    6    0    0    0    1000    0        1    0        bingdong        
1001    1001    1    1    铁甲    提升50%物理减伤    0    0    0    0    5    0    0    0    10000    0            0    mainboss_img_125    fangyu1        
@@ -99,8 +99,8 @@
10070701    10070701    1    1    寒气    寒气每回合造成攻击力<color=#248b12>40%</color>法术伤害,持续<color=#248b12>3</color>回合    0    4    2    1001    6    0    0    0    5000    0        2            hanqi        
1007080    1007080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000    0            560000                
1007090    1007090    1    1    升变    携带寒气目标对自己造成的伤害降低<color=#248b12>25%</color>    0    6    0    0    6    0    0    0    10000                640000                
1007210    1007210    1    1    狂岚·极    怒气伤害系数提升至<color=#248b12>215%</color>    4                    0                            80000
1007230    1007230    1    1    狂岚·狂    怒气额外附带李典<color=#248b12>400%</color>防御力的伤害    4                    0                            240000
1007210    1007210    1    1    狂岚·极    怒气伤害系数额外<color=#248b12>+70%</color>    4                    0                            80000
1007230    1007230    1    1    狂岚·狂    怒气伤害系数额外<color=#248b12>+70%</color>    4                    0                            240000
1007240    1007240    1    1    神格    淯水护驾除开局释放外,后续每间隔<color=#248b12>3</color>回合释放一次    4                                    3            320000                
1008010    1008010    1    1    太素    为我方前排<color=#248b12>3</color>个目标恢复蔡文姬攻击力<color=#248b12>100%</color>生命值    1    2    2    2    2    1    0    3    10000    0    3|1        5000    caiwenji1        1    
1008020    1008020    1    1    广陵止息    为我方全体目标恢复蔡文姬攻击力<color=#248b12>165%</color>生命值    2    2    2    2    0    1    0    6    10000    0    4|1        50000    caiwenji2            
@@ -147,7 +147,7 @@
1011230    1011230    1    1    瑶光坠世·狂    怒气系数提升<color=#248b12>180%</color>    4                                                100000                
1011240    1011240    1    1    神格    击晕目标后,王元姬攻击力额外提升<color=#248b12>10%</color>,持续<color=#248b12>2</color>回合    4    5            5                10000                400000        gongji1        
1012010    1012010    1    1    魅魉    对随机<color=#248b12>3</color>个敌方目标造成<color=#248b12>65%</color>法术伤害,<color=#248b12>17%</color>概率冰冻目标,持续<color=#248b12>1</color>回合    1    1    2    1    0    0    0    3    10000    0    3|1    0    6000    simayi1        1    
1012020    1012020    1    1    冢虎蚀谋    对敌方全体造成<color=#248b12>100%</color>法术伤害,并有<color=#248b12>30%</color>附加<color=#248b12>7</color>层权谋,携带权谋的敌方个人回合开始及直接攻击后,都会消耗<color=#248b12>1</color>层权谋使目标损失<color=#248b12>7%</color>血量,权谋造成伤害的<color=#248b12>15%</color>为司马懿进行治疗,单次伤害最高不超过司马懿攻击力的<color=#248b12>300%</color>,权谋存在<color=#248b12>3</color>回合    2    1    2    1    0    0    0    6    10000    0    4|1    0    60000    simayi2
1012020    1012020    1    1    冢虎蚀谋    对敌方全体造成<color=#248b12>110%</color>法术伤害,并有<color=#248b12>30%</color>附加<color=#248b12>7</color>层权谋,携带权谋的敌方个人回合开始及直接攻击后,都会消耗<color=#248b12>1</color>层权谋使目标损失<color=#248b12>7%</color>血量,权谋造成伤害的<color=#248b12>15%</color>为司马懿进行治疗,单次伤害最高不超过司马懿攻击力的<color=#248b12>300%</color>,权谋存在<color=#248b12>3</color>回合    2    1    2    1    0    0    0    6    10000    0    4|1    0    60000    simayi2
10120201    10120201    1    1    权谋    <color=#248b12>30%</color>附加7层权谋,携带权谋的敌方直接攻击后,都会消耗1层数使目标损失<color=#248b12>7%</color>血量,权谋造成的损血的<color=#248b12>15%</color>为司马懿进行治疗,单次伤害最高不超过司马懿攻击力<color=#248b12>300%</color>,持续<color=#248b12>3</color>回合    0    4    2    1001    6    0    0    0    3000    0        18    0        quanmou        
10120202    10120202    1    1    权谋治疗    权谋造成的损血为司马懿进行治疗    0    2    2    2    5    0    0    0    10000    0        0    0                
1012030    1012030    1    1    血鉴    普攻<color=#248b12>50%</color>概率降低目标<color=#248b12>20%</color>吸血抗性<color=#248b12>1</color>回合    3    6            6                5000                360000        xixue2        
@@ -160,41 +160,41 @@
1012240    1012240    1    1    神格    司马懿死亡后,指定敌方攻击最高的目标,<color=#248b12>100%</color>为其施加权谋,降低其<color=#248b12>70%</color>攻击,提升其<color=#248b12>70%</color>连击,持续<color=#248b12>2</color>回合    4                                10000                480000                
10122401    10122401    1    1    加连击    提升其<color=#248b12>70%</color>连击,持续2回合    0    5            0        5    1    10000                        lianji2        
10122402    10122402    1    1    降攻击    降低其<color=#248b12>70%</color>攻击,持续2回合    0    6            0        5    1    10000                        gongji2        
1013010    1013010    1    1    回春    对敌方单体目标造成攻击力<color=#248b12>85%</color>法术伤害,对我方血量最低的<color=#248b12>2</color>个目标进行一次攻击力<color=#248b12>85%</color>的治疗    1    1    2    1    1    0    0    1    10000    0    3|1    0    6000    zhenfu1
10130101    10130101    1    1    回春    对我方血量最低的2个目标进行一次攻击力<color=#248b12>85%</color>的治疗    0    2    2    2    0    1    1    2    10000    0    0    0    0
1013020    1013020    1    1    长鲸饮涧    恢复我方血量最低的<color=#248b12>2</color>个目标攻击力<color=#248b12>170%</color>的生命值,并为其附加甄宓攻击力<color=#248b12>240%</color>的护盾,携带此护盾目标提升<color=#248b12>10%</color>暴击概率,护盾持续<color=#248b12>3</color>回合,护盾被击破时,对攻击者附加<color=#248b12>1</color>层寒气,寒气每回合造成攻击力<color=#248b12>50%</color>法术伤害,持续<color=#248b12>3</color>回合,目标身上寒气数量达到<color=#248b12>3</color>层时,冻结目标<color=#248b12>1</color>回合,并结算剩余寒气伤害    2    2    2    2    0    1    10    2    10000    0    4|1    0    60000    zhenfu2
10130201    10130201    1    1    护盾    并为其附加甄宓攻击力<color=#248b12>240%</color>的护盾,护盾持续3回合    0    5    0    1003    6    0            10000    0        21    0        hudun
1013010    1013010    1    1    回春    对敌方单体目标造成攻击力<color=#248b12>120%</color>法术伤害,对我方血量最低的<color=#248b12>2</color>个目标进行一次攻击力<color=#248b12>100%</color>的治疗    1    1    2    1    1    0    0    1    10000    0    3|1    0    6000    zhenfu1
10130101    10130101    1    1    回春    对我方血量最低的2个目标进行一次攻击力<color=#248b12>100%</color>的治疗    0    2    2    2    0    1    1    2    10000    0    0    0    0
1013020    1013020    1    1    长鲸饮涧    恢复我方血量最低的<color=#248b12>2</color>个目标攻击力<color=#248b12>180%</color>的生命值,并为其附加甄宓攻击力<color=#248b12>260%</color>的护盾,携带此护盾目标提升<color=#248b12>10%</color>暴击概率,护盾持续<color=#248b12>3</color>回合,护盾被击破时,对攻击者附加<color=#248b12>1</color>层寒气,寒气每回合造成攻击力<color=#248b12>80%</color>法术伤害,持续<color=#248b12>3</color>回合,目标身上寒气数量达到<color=#248b12>3</color>层时,冻结目标<color=#248b12>1</color>回合,并结算剩余寒气伤害    2    2    2    2    0    1    10    2    10000    0    4|1    0    60000    zhenfu2
10130201    10130201    1    1    护盾    并为其附加甄宓攻击力<color=#248b12>260%</color>的护盾,护盾持续3回合    0    5    0    1003    6    0            10000    0        21    0        hudun
1013030    1013030    1    1    织命    战斗开始,甄宓链接全体队友,使任意队友受到的伤害由全体均摊,持续<color=#248b12>2</color>回合    3    10                1            10000            28    360000        zhiming        
1013050    1013050    1    1    鹤唳霜华    普攻若击晕目标,提升自己<color=#248b12>100%</color>治疗效果,持续<color=#248b12>2</color>回合    3    5    0    1    5                10000                600000        qiangliao        
1013070    1013070    1    1    九霄环佩    治疗额外附带目标已损失生命值的<color=#248b12>15%</color>,最高不超过甄宓攻击力的<color=#248b12>500%</color>    3    2    0    2    6                10000                840000                
1013080    1013080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                960000                
1013210    1013210    1    1    鹤唳霜华·极    怒气施加的护盾额外使携带者暴击概率提升<color=#248b12>15%</color>,暴击伤害提升<color=#248b12>30%</color>护盾破裂后效果移除,护盾未破裂持续存在    4                                                120000                
1013230    1013230    1    1    鹤唳霜华·狂    护盾效果提升至<color=#248b12>420%</color>    4                                                360000
1013230    1013230    1    1    鹤唳霜华·狂    怒气护盾值额外<color=#248b12>+150%</color>    4                                                360000
1013240    1013240    1    1    神格    我方任意英雄血量低于<color=#248b12>30%</color>时,为其治疗甄宓攻击力<color=#248b12>330%</color>的生命值,每场战斗最多触发<color=#248b12>2</color>次    4                                                480000                
1014010    1014010    1    1    铭霜    对横排<color=#248b12>2</color>个目标造成<color=#248b12>95%</color>物理伤害,有<color=#248b12>25%</color>概率冰冻目标<color=#248b12>1</color>回合,若目标处于寒气状态,额外对其造成一次冰冻概率判断    1    1    1    1    4    0    0    2    10000    0    3|1    0    6000    caocao1
1014020    1014020    1    1    朔雪龙骧    对横排<color=#248b12>2</color>个目标造成<color=#248b12>300%</color>物理伤害,恢复曹操本次造成伤害<color=#248b12>30%</color>生命值,击中冰冻目标的恢复量为<color=#248b12>60%</color>,释放怒气后暴击概率提升<color=#248b12>10%</color>,持续<color=#248b12>2</color>回合    2    1    1    1    4    0    0    2    10000    0    4|1    0    60000    caocao2
1014010    1014010    1    1    铭霜    对横排<color=#248b12>2</color>个目标造成<color=#248b12>110%</color>物理伤害,有<color=#248b12>25%</color>概率冰冻目标<color=#248b12>1</color>回合,若目标处于寒气状态,额外对其造成一次冰冻概率判断    1    1    1    1    4    0    0    2    10000    0    3|1    0    6000    caocao1
1014020    1014020    1    1    朔雪龙骧    对横排<color=#248b12>2</color>个目标造成<color=#248b12>320%</color>物理伤害,恢复曹操本次造成伤害<color=#248b12>30%</color>生命值,击中冰冻目标的恢复量为<color=#248b12>60%</color>,释放怒气后暴击概率提升<color=#248b12>15%</color>,持续<color=#248b12>3</color>回合    2    1    1    1    4    0    0    2    10000    0    4|1    0    60000    caocao2
10140201    10140201    1    1    生命恢复    回血    0    2    1    2    5    1    0    1    10000    0        0    0                
10140202    10140202    1    1    暴击    暴击概率提升<color=#248b12>10%</color>,持续2回合。    0    5    1    0    5    1    0    1    10000    0        0    0        bingling        
1014030    1014030    1    1    断虹    曹操对冰冻和寒气目标造成的伤害提升<color=#248b12>25%</color>    3    5    0    0    5    0    0    0    10000                360000
1014030    1014030    1    1    断虹    曹操对冰冻和寒气目标造成的伤害提升<color=#248b12>30%</color>    3    5    0    0    5    0    0    0    10000                360000
1014050    1014050    1    1    玉翎    敌方被冰冻时,曹操暴击概率提升<color=#248b12>15%</color>,暴击伤害提升<color=#248b12>30%</color>,持续<color=#248b12>2</color>回合,最多叠加<color=#248b12>4</color>层    3    5            5                10000                600000        bingling        
1014070    1014070    1    1    威压三辰    曹操在场时,我方对携带寒气或冰冻效果的敌方造成伤害提升<color=#248b12>15%</color>,若同目标同时携带寒气和冰冻,增幅效果为<color=#248b12>30%</color>    3    10    0    0    0    1    0    6    10000                840000        gongji1        
1014080    1014080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                960000                
1014090    1014090    1    1    升变    曹操对冰冻目标造成的伤害增幅提升至<color=#248b12>50%</color>    3                                                1080000
1014210    1014210    1    1    朔雪龙骧·极    怒气伤害系数提升至<color=#248b12>360%</color>    4                                                120000
1014230    1014230    1    1    朔雪龙骧·狂    怒气伤害系数提升至<color=#248b12>420%</color>    4                                                360000
1014090    1014090    1    1    升变    曹操对冰冻目标造成的伤害增幅提升至<color=#248b12>60%</color>    3                                                1080000
1014210    1014210    1    1    朔雪龙骧·极    怒气伤害系数提升至<color=#248b12>380%</color>    4                                                120000
1014230    1014230    1    1    朔雪龙骧·狂    怒气伤害系数提升至<color=#248b12>440%</color>    4                                                360000
1014240    1014240    1    1    神格    对携带寒气或冰冻目标造成伤害后,额外恢复<color=#248b12>25</color>点怒气    4            6    5    0    0    0    10000                480000                
1015010    1015010    1    1    崩云    对敌方单体目标造成<color=#248b12>120%</color>法术伤害,若目标处于寒气或冰冻状态,为自身附加<color=#248b12>15%</color>最大生命值的护盾    1    1    2    1    1    0    0    1    10000    0    3|1    0    6000    caoren1
10150101    10150101    1    1    护盾    为自身附加<color=#248b12>10%</color>最大生命值的护盾    0    5    0    1003    5    0    0    0    10000    0        21    0        hudun
1015020    1015020    1    1    北溟嘲风    为自己施加最大生命值<color=#248b12>20%</color>的寒霜护盾,嘲讽敌方<color=#248b12>2</color>个随机目标(优先嘲讽未被控制的目标),持续<color=#248b12>1</color>回合,寒霜护盾持续<color=#248b12>2</color>回合,受直接攻击时,<color=#248b12>20%</color>概率冰冻目标<color=#248b12>1</color>回合,护盾被击破时<color=#248b12>100%</color>概率冰冻攻击者,持续<color=#248b12>1</color>回合    2    5    2    1003    5    0    0    0    10000    0    4|1    21    60000    caoren2    hudun
1015010    1015010    1    1    崩云    对敌方单体目标造成<color=#248b12>130%</color>法术伤害,若目标处于寒气或冰冻状态,为自身附加<color=#248b12>15%</color>最大生命值的护盾    1    1    2    1    1    0    0    1    10000    0    3|1    0    6000    caoren1
10150101    10150101    1    1    护盾    为自身附加<color=#248b12>15%</color>最大生命值的护盾    0    5    0    1003    5    0    0    0    10000    0        21    0        hudun
1015020    1015020    1    1    北溟嘲风    为自己施加最大生命值<color=#248b12>25%</color>的寒霜护盾,嘲讽敌方<color=#248b12>2</color>个随机目标(优先嘲讽未被控制的目标),持续<color=#248b12>1</color>回合,寒霜护盾持续<color=#248b12>2</color>回合,受直接攻击时,<color=#248b12>20%</color>概率冰冻目标<color=#248b12>1</color>回合,护盾被击破时<color=#248b12>100%</color>概率冰冻攻击者,持续<color=#248b12>1</color>回合    2    5    2    1003    5    0    0    0    10000    0    4|1    21    60000    caoren2    hudun
10150201    10150201    1    1    嘲讽    嘲讽敌方2个随机目标(优先嘲讽未被控制的目标),持续1回合    0    6    2    0    0    0    4    2    10000    0        9    0        chaofeng        
1015030    1015030    1    1    坚壁    战斗开始,获得<color=#248b12>7</color>层坚壁,每成功格挡,消耗<color=#248b12>1</color>层坚壁,恢复自身<color=#248b12>10%</color>最大生命值    3    5            5                            42    360000        jianbi        
10150301    10150301    1    1    回血    恢复自身生命值    0    2    2    2    5                10000    0    0    0    0                
1015050    1015050    1    1    返咒    触发格挡后给攻击者附加<color=#248b12>1</color>层寒气,寒气每回合开始造成曹仁攻击力<color=#248b12>50%</color>的物理伤害,寒气持续<color=#248b12>4</color>回合,目标身上存在<color=#248b12>3</color>层寒气时,结算寒气剩余回合伤害后清除,并冻结目标<color=#248b12>1</color>回合    3    4    1    1001    6    0    0    0    10000    0        2    600000        hanqi
1015050    1015050    1    1    返咒    触发格挡后给攻击者附加<color=#248b12>1</color>层寒气,寒气每回合开始造成曹仁攻击力<color=#248b12>70%</color>的法术伤害,寒气持续<color=#248b12>4</color>回合,目标身上存在<color=#248b12>3</color>层寒气时,结算寒气剩余回合伤害后清除,并冻结目标<color=#248b12>1</color>回合    3    4    2    1001    6    0    0    0    10000    0        2    600000        hanqi
1015070    1015070    1    1    承殇    我方英雄受到直接攻击时(受到群攻时选择血量最低的友方进行防护),曹仁有<color=#248b12>30%</color>概率为其分担<color=#248b12>50%</color>所受伤害,每成功分担一次,曹仁获得<color=#248b12>1</color>层坚韧,使我方全体减伤提升<color=#248b12>3%</color>,坚韧层数上限为<color=#248b12>7</color>层,曹仁死亡效果消失    3                                3000        1        840000                
10150701    10150701    1    1    坚韧    曹仁每成功分担一次伤害,获得1层坚韧,使我方全体减伤提升<color=#248b12>3%</color>,最多<color=#248b12>7</color>层,曹仁死亡效果消失    3    10            0    1    0    6    10000                0        xuancai        
1015080    1015080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                960000                
1015090    1015090    1    1    升变    普攻获得护盾时,护盾值提升至<color=#248b12>20%</color>    3                                                0
1015210    1015210    1    1    北溟嘲风·极    怒气护盾值提升至最大生命上限的<color=#248b12>30%</color>    4                                                120000
1015090    1015090    1    1    升变    普攻获得护盾时,护盾值<color=#248b12>+10%</color>    3                                                0
1015210    1015210    1    1    北溟嘲风·极    怒气护盾值<color=#248b12>+10%</color>    4                                                120000
1015230    1015230    1    1    北溟嘲风·狂    怒气嘲讽目标<color=#248b12>+1</color>    4                                                360000                
1015240    1015240    1    1    神格    身上携带护盾时,曹仁的法术抗性提升<color=#248b12>50%</color>    4                                                480000        fakang1        
1016010    1016010    1    1    洞若观火    对随机<color=#248b12>2</color>个目标造成攻击力<color=#248b12>85%</color>法术伤害,对冰冻或寒气目标额外造成最大生命值<color=#248b12>8%</color>的法术伤害,最多不超过攻击力的<color=#248b12>350%</color>    1    1    2    1    0    0    0    2    10000    0    3|1    0    6000    guojia1            
@@ -210,15 +210,15 @@
1016210    1016210    1    1    天妒·极    怒气额外附带<color=#248b12>10%</color>冰冻概率    4                                                120000                
1016230    1016230    1    1    天妒·狂    目标身上若携带冰冻或寒气效果,怒气技能系数额外增加攻击力的<color=#248b12>100%</color>    4                                                360000                
1016240    1016240    1    1    神格    怒气基础伤害系数提升至<color=#248b12>165%</color>    4                                                480000                
1017010    1017010    1    1    勾命    对血量最低目标造成165%伤害,并100%附带一层寒气,若目标身上存在权谋,可引爆2层权谋    1    1    2    1    0    0    0    2    10000    0    3|1    0    6000    guojia1
1017010    1017010    1    1    勾命    对血量最低目标造成165%伤害,并100%附带一层寒气,每回合造成攻击力25%法术伤害,若目标身上存在权谋,可引爆2层权谋    1    1    2    1    0    0    0    2    10000    0    3|1    0    6000    guojia1
10170101    10170101    1    1    寒气    寒气    0    11    2    1    6    0    0    0    10000                                
10170102    10170102            引爆权谋    引爆2层权谋                                                                    
1017020    1017020    1    1    白骨裁心    对血量最低目标造成550%伤害,若目标身上携带寒气或冰冻,本次伤害额外增幅(技能增伤),寒气每层增幅10%,冰冻增幅20%,两者可累算    2    1    2    1    0    0    0    6    10000    0    4|1    0    60000    guojia2
1017030    1017030    1    1    易碎    敌方每被冰冻1次,获得一层易碎(不可驱散),每层提升暴击概率+5%暴击伤害+15%,最多叠加5层    3    1    2    1    0    0    5    1    10000        1        360000
1017050    1017050    1    1    冰骸    击杀目标时,额外施放一次白骨,对敌方前排目标造成伤害,白骨伤害额外额外增幅,场上每存在1层寒气,白骨技能倍率提升50%,降低命中目标25%连击概率,持续1回合,每回合限制2次    3    16                0        6    10000                600000        jiutianshui
1017070    1017070    1    1    逆刃    单回合,每受到直接攻击大于等于3次,立即施放一次普攻,并获得本次造成伤害100%护盾,护盾存在1回合。(回合结束下回合重新计数受击次数,dot不算,只算直接伤害)    3    1    2    1    0    0    5    1    10000        1    0    840000
1017020    1017020    1    1    白骨裁心    对血量最低目标造成525%伤害,若目标身上携带寒气或冰冻,本次伤害额外增幅(技能增伤),寒气每层增幅150%,冰冻增幅30%,此两种buff的增幅在计算伤害时累加(如冰冻且携带2层寒气,那么就是增幅60%)    2    1    2    1    0    0    0    6    10000    0    4|1    0    60000    guojia2
1017030    1017030    1    1    易碎    敌方每被冰冻1次,获得一层易碎(不可驱散),每层提升暴击概率+5%,暴击伤害+13%,最多叠加7层    3    1    2    1    0    0    5    1    10000        1        360000
1017050    1017050    1    1    冰骸    击杀目标时,额外施放一次白骨,对敌方前排目标造成伤害,白骨伤害额外额外增幅,场上每存在1层寒气或冰冻,白骨技能倍率提升30%按层数计算,降低命中目标25%连击概率,持续1回合,每回合限制2次    3    16                0        6    10000                600000        jiutianshui
1017070    1017070    1    1    残霜    单回合,每受到任意伤害获得一层逆刃(包括dot),3层立即施放一次普攻,并获得本次造成伤害100%护盾,护盾存在1回合。(回合结束下回合重新计数受击次数,dot不算,只算直接伤害)    3    1    2    1    0    0    5    1    10000        1    0    840000
1017080    1017080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                960000                
1017090    1017090    1    1    升变    司马懿死亡时,张春华额外对击杀司马懿目标施放一次怒气技能,若本次怒气击杀目标,张春华获得复苏效果,持续5回合,效果存在期间,若张春华死亡,以50%血量复及100%怒气复活,每场战斗最多一次    3                                                1080000        fangyu2
1017090    1017090    1    1    升变    司马懿死亡时,张春华额外对击杀司马懿目标施放一次怒气追击技能,若本次怒气击杀目标,张春华获得复苏效果,持续5回合,效果存在期间,若张春华死亡,以100%血量复及100%怒气复活,每场战斗最多一次    3                                                1080000        fangyu2
1017210    1017210    1    1    白骨裁心·极    怒气伤害系数提升40%    4                                                120000                
1017230    1017230    1    1    白骨裁心·狂    怒气伤害系数提升40%    4                                                360000                
1017240    1017240    1    1    神格    击杀目标后,攻击力提升25%,持续2回合。    4                                                480000                
@@ -311,14 +311,14 @@
2008210    2008210    1    1    春秋刀域·极    伤害系数提升至<color=#248b12>295%</color>                                                    100000                
2008230    2008230    1    1    春秋刀域·狂    怒气伤害提升至<color=#248b12>330%</color>,且无视护盾。                                                    300000                
2008240    2008240    1    1    神格    关银屏成功闪避,获得刀意提升至<color=#248b12>4</color>层                                                    400000        daoyi        
2009010    2009010    1    1    铁索横江    对敌方随机<color=#248b12>2</color>个目标造成攻击力<color=#248b12>55%</color>法术伤害,<color=#248b12>50%</color>概率降低目标<color=#248b12>30%</color>抗连击,持续<color=#248b12>2</color>回合    1    1    2    1    0    0    0    2    10000    0    3|1        5000    pangtong1
2009010    2009010    1    1    铁索横江    对敌方随机<color=#248b12>2</color>个目标造成攻击力<color=#248b12>65%</color>法术伤害,<color=#248b12>50%</color>概率降低目标<color=#248b12>30%</color>抗连击,持续<color=#248b12>2</color>回合    1    1    2    1    0    0    0    2    10000    0    3|1        5000    pangtong1
20090101    20090101    1    1    抗连击    降低抗连击,持续2回合    0    6    0    0    6    0    0    0    5000    0                    lianji2        
2009020    2009020    1    1    火凤燎原    对敌方全体造成攻击力<color=#248b12>75%</color>法术伤害,并施加铁索,持续<color=#248b12>3</color>回合,携带铁索效果的敌方每受到一次追击或连击伤害,为其施加<color=#248b12>1</color>层流血效果,每回合受到庞统攻击力<color=#248b12>80%</color>的流血伤,流血持续<color=#248b12>2</color>回合    2    1    2    1    0    0    0    6    10000        4|1        50000    pangtong2
2009020    2009020    1    1    火凤燎原    对敌方全体造成攻击力<color=#248b12>80%</color>法术伤害,并施加铁索,持续<color=#248b12>3</color>回合,携带铁索效果的敌方每受到一次追击或连击伤害,为其施加<color=#248b12>1</color>层流血效果,每回合受到庞统攻击力<color=#248b12>100%</color>的流血伤,流血持续<color=#248b12>2</color>回合    2    1    2    1    0    0    0    6    10000        4|1        50000    pangtong2
20090201    20090201    1    1    铁索    追击连击命中此目标触发流血    0    6    2    0    0    0    0    0    10000    0                    duren        
20090202    20090202    1    1    流血    每回合受到庞统攻击力<color=#248b12>80%</color>的流血伤,流血持续<color=#248b12>2</color>回合    0    4    2    1001    6    0    0    0    10000    0        6            liuxue
20090202    20090202    1    1    流血    每回合受到庞统攻击力<color=#248b12>100%</color>的流血伤,流血持续<color=#248b12>2</color>回合    0    4    2    1001    6    0    0    0    10000    0        6            liuxue
2009030    2009030    1    1    连环    我方武将触发追击或连击时,有<color=#248b12>20%</color>概率为目标附加流血效果,每回合造成庞统攻击力<color=#248b12>80%</color>的流血伤害,持续2回合    3    4    2    1001    6    0    0    0    2000            6    300000        liuxue        
2009050    2009050    1    1    余火    我方武将直接攻击流血目标时,庞统为其治疗攻击力<color=#248b12>80%</color>的生命值    3    2        2    8                10000                500000                
2009070    2009070    1    1    断谋    大回合开始时,敌方身上的流血层数达到<color=#248b12>3</color>层或以上时,额外降低目标<color=#248b12>30%</color>抗暴几率    3    6            6                10000                700000        baoji2
2009070    2009070    1    1    断谋    大回合开始时,敌方身上的流血层数达到<color=#248b12>3</color>层或以上时,额外降低目标<color=#248b12>40%</color>抗暴几率    3    6            6                10000                700000        baoji2
2009080    2009080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                800000                
2009090    2009090    1    1    升变    大回合开始时,庞统对场上流血的目标造成一次攻击力<color=#248b12>120%</color>的法术伤害,目标身上每有一层流血,本次伤害提升<color=#248b12>25%</color>,最多提升<color=#248b12>100%</color>,无流血目标时不释放    3    1    2    1    0        9    6    10000        1        900000                
2009210    2009210    1    1    火凤燎原·极    怒气释放后,目标每有一层流血,庞统攻击力提升<color=#248b12>5%</color>,持续<color=#248b12>2</color>回合,最多叠加<color=#248b12>10</color>层    4    5            5                10000                100000        gongji1        
@@ -382,17 +382,17 @@
2014210    2014210    1    1    飞龙在天·极    怒气伤害系数提升至<color=#248b12>460%</color>    4                                                120000                
2014230    2014230    1    1    飞龙在天·狂    怒气伤害系数提升至<color=#248b12>500%</color>    4                                                360000                
2014240    2014240    1    1    神格    每层武圣,额外提升关羽<color=#248b12>1.5%</color>攻击力    4                                                480000                
2015010    2015010    1    1    丈八蛇矛    对敌方单体目标造成攻击力<color=#248b12>110%</color>物理伤害,<color=#248b12>30%</color>概率触发治疗追击,恢复最大生命值<color=#248b12>10%</color>血量    1    1    1    1    1    0    0    1    10000    0    3|1    0    6000    zhangfei1
2015010    2015010    1    1    丈八蛇矛    对敌方单体目标造成攻击力<color=#248b12>120%</color>物理伤害,<color=#248b12>30%</color>概率触发治疗追击,恢复最大生命值<color=#248b12>15%</color>血量    1    1    1    1    1    0    0    1    10000    0    3|1    0    6000    zhangfei1
20150101    20150101    1    1    烈酒    <color=#248b12>30%</color>概率触发一次治疗追击    0    2    0    2    5    0    0    1    3000    0        0                    
2015020    2015020    1    1    当阳啸    对前排<color=#248b12>3</color>个目标造成攻击力<color=#248b12>140%</color>物理伤害,并施加威慑,携带威慑目标对张飞造成的伤害降低<color=#248b12>70%</color>(技能减伤),持续<color=#248b12>2</color>回合    2    1    1    1    2    0    0    3    10000    0    4|1    0    60000    zhangfei2            
20150201    20150201    1    1    威慑    威慑目标对张飞造成的伤害降低<color=#248b12>50%</color>,持续<color=#248b12>2</color>回合。    0    6    0    0    6    0    0    0    10000    0            0        weishe
20150201    20150201    1    1    威慑    威慑目标对张飞造成的伤害降低<color=#248b12>70%</color>,持续<color=#248b12>2</color>回合。    0    6    0    0    6    0    0    0    10000    0            0        weishe
2015030    2015030    1    1    涿鹿    队友每次行动,张飞<color=#248b12>30%</color>概率恢复<color=#248b12>5%</color>最大生命值    3    2        2    5                3000        1        360000                
2015050    2015050    1    1    蚩尤噬血    张飞触发追击或连击时,恢复造成伤害<color=#248b12>80%</color>的生命值    3    2        2    5                10000                600000
2015070    2015070    1    1    刑天舞戚    张飞受到致命伤害时,触发不屈,保留<color=#248b12>1</color>点血量,立刻获得<color=#248b12>5</color>层怒火,后续受到伤害时,身上每有<color=#248b12>1</color>层怒火,额外抵挡一次任意伤害,不屈效果持续<color=#248b12>2</color>回合,不屈结束后,恢复张飞<color=#248b12>30%</color>最大生命值,提升<color=#248b12>100%</color>攻击力,持续<color=#248b12>2</color>回合,整场战斗仅触发<color=#248b12>1</color>次    3    5            5                10000    99        43    840000        nuhuo
2015050    2015050    1    1    蚩尤噬血    张飞触发追击或连击时,恢复攻击力<color=#248b12>200%</color>的生命值    3    5    0    1003    5    0    0    1    10000            21    600000        hudun
2015070    2015070    1    1    刑天舞戚    张飞受到致命伤害时,触发不屈,保留<color=#248b12>1</color>点血量,立刻获得<color=#248b12>5</color>层怒火,后续受到伤害时,身上每有<color=#248b12>1</color>层怒火,额外抵挡一次任意伤害,不屈效果持续<color=#248b12>2</color>回合,不屈结束后,恢复张飞<color=#248b12>50%</color>最大生命值,并获得暴走,暴走提升张飞<color=#248b12>100%</color>攻击力,<color=#248b12>40%</color>最终减伤,持续<color=#248b12>2</color>回合,整场战斗仅触发<color=#248b12>1</color>次    3    5            5                10000    99        43    840000        nuhuo
20150701    20150701    1    1    回血    回血    3    2        2    5                10000                                
20150702    20150702    1    1    暴走    提升<color=#248b12>100%</color>攻击力,持续<color=#248b12>2</color>回合    0    5            5                10000                        gongji1
20150702    20150702    1    1    暴走    攻击力提升<color=#248b12>100%</color>,最终减伤提升<color=#248b12>40%</color>,持续<color=#248b12>2</color>回合    0    5            5                10000                        gongji1
2015080    2015080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                960000                
2015210    2015210    1    1    当阳啸·极    普攻治疗追击概率提升至<color=#248b12>40%</color>    4                                                120000
2015210    2015210    1    1    当阳啸·极    普攻治疗追击概率提升至<color=#248b12>50%</color>    4                                                120000
2015230    2015230    1    1    当阳啸·狂    怒气对命中目标附加怒视,张飞受到携带怒视目标的直接伤害时,有<color=#248b12>50%</color>进行一次普攻追击,怒视持续<color=#248b12>1</color>回合    4    6            6                10000        3|1    44    360000        nushi        
2015240    2015240    1    1    神格    刑天舞戚每层怒火提升张飞<color=#248b12>30%</color>强化治疗    4                                                480000                
2016010    2016010    1    1    银枪照雪    对敌方默认单体目标造成攻击力<color=#248b12>155%</color>物理伤害,对血量高于<color=#248b12>50%</color>的目标造成的伤害提升<color=#248b12>50%</color>,获得<color=#248b12>2</color>把贯龙枪,初始上限<color=#248b12>10</color>把    1    1    1    1    1    0    0    1    10000    0    3|1    0    6000    machao1            
@@ -513,9 +513,9 @@
3007240    3007240    1    1    神格    血量每降低<color=#248b12>10%</color>,提升<color=#248b12>5%</color>物理减伤    4                                                320000                
3008010    3008010    1    1    春风    为我方血量最低的<color=#248b12>2</color>个目标治疗孙鲁育攻击力<color=#248b12>100%</color>的生命值,额外施加<color=#248b12>15%</color>最终减伤,最多叠加2层,持续<color=#248b12>2</color>回合    1    2    1    2    0    1    1    2    10000    0    3|1    0    5000    sunluyu1            
30080101    30080101    1    1    减伤    <color=#248b12>15%</color>最终减伤,最多叠加2层,持续<color=#248b12>2</color>回合    0    5    0    0    6    0    0    0    10000    0        0            jianshang1        
3008020    3008020    1    1    炎炎幻景    对敌方前排<color=#248b12>3</color>个目标造成伤害<color=#248b12>160%</color>物理伤害,并有<color=#248b12>40%</color>概率施加混乱效果,持续<color=#248b12>1</color>回合,本次造成伤害的<color=#248b12>50%</color>将对我方全体进行分摊治疗    2    1    1    1    2    0    0    3    10000    0    4|1    0    50000    sunluyu2
3008020    3008020    1    1    炎炎幻景    对敌方前排<color=#248b12>3</color>个目标造成伤害<color=#248b12>160%</color>物理伤害,并有<color=#248b12>40%</color>概率施加混乱效果,持续<color=#248b12>1</color>回合,本次造成伤害的<color=#248b12>80%</color>将对我方全体进行分摊治疗    2    1    1    1    2    0    0    3    10000    0    4|1    0    50000    sunluyu2
30080201    30080201    1    1    混乱    以普攻随机攻击敌我双方目标,持续<color=#248b12>1</color>回合    0    6    1    0    6    0    0    0    4000    0    0    17    0        hunluan        
30080202    30080202    1    1    治疗    为我方血量最低的两个目标,治疗本次造成伤害的<color=#248b12>70%</color>的生命值。    0    2    1    2    0    1    10    2    10000    0    0    0    0
30080202    30080202    1    1    治疗    为我方血量最低的两个目标,治疗本次造成伤害的<color=#248b12>80%</color>的生命值。    0    2    1    2    0    1    10    2    10000    0    0    0    0
3008030    3008030    1    1    金枝    自身闪避成功后,我方全体攻击力提升<color=#248b12>20%</color>,持续<color=#248b12>2</color>回合,最多叠加<color=#248b12>5</color>层    3    5                1        6    10000                300000        baoji1        
3008050    3008050    1    1    暖火    施放怒气时,额外提升治疗目标<color=#248b12>20%</color>的吸血抵抗,持续<color=#248b12>2</color>回合    3    5            6                10000                500000        xixue1        
3008070    3008070    1    1    绚阳    成功闪避时,获得<color=#248b12>2</color>层繁育,释放普攻或怒气技能时消耗所有层数,每消耗<color=#248b12>1</color>层使治疗效果提升<color=#248b12>100%</color>,    3    5            5                10000            33    700000        fanyu        
@@ -598,8 +598,8 @@
3014090    3014090    1    1    升变    普攻附加的灼烧层数提升至<color=#248b12>3</color>层    3                    0    0    0                    840000        zhuoshao        
3014210    3014210    1    1    离火净秽·极    怒气技能伤害系数提升至<color=#248b12>590%</color>    4                                                120000                
3014230    3014230    1    1    离火净秽·狂    怒气技能伤害系数提升至<color=#248b12>650%</color>    4                                                360000                
3015010    3015010    1    1    炎斩    对敌方单体目标造成攻击力<color=#248b12>100%</color>法术伤害,若该目标身上携带灼烧效果,孙坚恢复自身<color=#248b12>10%</color>最大生命值血量    1    1    2    1    1    0    0    1    10000    0    3|1    0    6000    sunjian1
30150101    30150101    1    1    生命恢复    孙坚恢复自身<color=#248b12>10%</color>最大生命值血量。    0    2    0    2    5    0    0    0    10000    0        0    0
3015010    3015010    1    1    炎斩    对敌方单体目标造成攻击力<color=#248b12>120%</color>法术伤害,若该目标身上携带灼烧效果,孙坚恢复自身<color=#248b12>15%</color>最大生命值血量    1    1    2    1    1    0    0    1    10000    0    3|1    0    6000    sunjian1
30150101    30150101    1    1    生命恢复    孙坚恢复自身<color=#248b12>15%</color>最大生命值血量。    0    2    0    2    5    0    0    0    10000    0        0    0
3015020    3015020    1    1    赤壁樯橹    对敌方前排<color=#248b12>3</color>个目标造成<color=#248b12>200%</color>法术伤害,并提升<color=#248b12>25%</color>闪避,每击中一名灼烧目标,闪避提升额外增加<color=#248b12>10%</color>,持续<color=#248b12>2</color>回合    2    1    2    1    2    0    0    3    10000    0    4|1    0    60000    sunjian2            
30150201    30150201    1    1    闪避    提升<color=#248b12>30%</color>闪避,每击中一名灼烧目标,闪避提升额外增加<color=#248b12>10%</color>,持续2回合。    0    5    0    0    5    0    0    0    10000    0        0    0        shanbi1        
3015030    3015030    1    1    焚羽    受到攻击或闪避时,分别以<color=#248b12>50%</color>或<color=#248b12>100%</color>概率给敌方施加1层灼烧,每回合造成攻击力<color=#248b12>30%</color>的物理伤害,持续<color=#248b12>3</color>回合    3    4    2    1001    6    0    0    1    5000    0        4    360000        zhuoshao        
@@ -607,7 +607,7 @@
3015050    3015050    1    1    火雾    闪避成功时获得<color=#248b12>1</color>层赤阳,达到<color=#248b12>3</color>层时清除,给敌方全体施加<color=#248b12>1</color>层灼烧,每回合造成孙坚攻击力<color=#248b12>45%</color>法术伤害,持续<color=#248b12>3</color>回合    3        0                        10000                600000                
30150501    30150501    1    1    赤阳    3层时清除,给敌方全体施加1层灼烧,每回合造成孙坚攻击力<color=#248b12>40%</color>法术伤害,持续2回合    0    5    0    0    5        0    0    10000    0        41    0        zhiyang        
30150502    30150502    1    1    灼烧    每回合造成孙坚攻击力<color=#248b12>30%</color>法术伤害,持续2回合    0    4    2    1001    0    0    0    6    10000    0        4            zhuoshao        
3015070    3015070    1    1    燃海    每个大回合结束时,孙坚对全体敌方造成攻击力<color=#248b12>60%</color>伤害,恢复本次造成伤害<color=#248b12>50%</color>生命值,目标身上每层灼烧或玄火,提升本次技能恢复倍率<color=#248b12>5%</color>,并有<color=#248b12>30%</color>概率对命中目标施加持续<color=#248b12>3</color>回合的灼烧,每层每回合造成攻击力<color=#248b12>30%</color>法术伤害    3    1    2    1    0    0    0    6    10000        1    0    840000
3015070    3015070    1    1    燃海    每个大回合结束时,孙坚对全体敌方造成攻击力<color=#248b12>60%</color>伤害,恢复本次造成伤害<color=#248b12>80%</color>生命值,目标身上每层灼烧或玄火,提升本次技能恢复倍率<color=#248b12>20%</color>,并有<color=#248b12>30%</color>概率对命中目标施加持续<color=#248b12>3</color>回合的灼烧,每层每回合造成攻击力<color=#248b12>30%</color>法术伤害    3    1    2    1    0    0    0    6    10000        1    0    840000
30150701    30150701    1    1    回血        0    2    1    2    5    1    0    1    10000                                
30150702    30150702    1    1    灼烧    每回合造成攻击力<color=#248b12>50%</color>的法术伤害,持续3回合    0    4    2    1001    6    0    0    0    3000    0        4    0        zhuoshao        
3015080    3015080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                960000                
@@ -626,7 +626,7 @@
3016070    3016070    1    1    英姿    连击触发的普攻复制概率提升至<color=#248b12>60%</color>    3                                10000                600000                
3016080    3016080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                960000                
3016090    3016090    1    1    升变    战斗前<color=#248b12>2</color>个回合,每回合开始陆逊有<color=#248b12>50%</color>概率为所有敌方目标施加<color=#248b12>1</color>层灼烧,每层造成攻击力<color=#248b12>50%</color>物理伤害,持续<color=#248b12>3</color>回合    3    4    1    1001    0    0    0    6    5000        1    4    1080000        zhuoshao        
3016210    3016210    1    1    火烧连营·极    火烧连营有<color=#248b12>20%</color>概率附加<color=#248b12>2</color>层灼烧,每层造成攻击力<color=#248b12>50%</color>法术伤害,持续<color=#248b12>3</color>回合    4    4    1    1001    6    0    0    0    2000    0        4            zhuoshao
3016210    3016210    1    1    火烧连营·极    火烧连营有<color=#248b12>20%</color>概率附加<color=#248b12>2</color>层灼烧,每层造成攻击力<color=#248b12>50%</color>物理伤害,持续<color=#248b12>3</color>回合    4    4    1    1001    6    0    0    0    2000    0        4            zhuoshao
3016230    3016230    1    1    火烧连营·狂    怒气技能引爆概率提升至<color=#248b12>65%</color>    4                                10000                360000                
3016240    3016240    1    1    神格    陆逊引爆伤害由<color=#248b12>70%</color>提升至<color=#248b12>100%</color>    4                                                480000                
3017010    3017010    1    1    东吴    对随机目标造成攻击力<color=#248b12>155%</color>物理伤害,命中目标时,选择敌方灼烧与玄火合计携带层数最高者,<color=#248b12>40%</color>概率复制此两种效果当前状态,将其施加给命中目标。被复制的灼烧与玄火不会被重复复制,不会被周瑜转为玄火    1    1    1    1    0    0    0    1    10000    0    3|1    0    6000    luxun1            
@@ -675,8 +675,8 @@
40030101    40030101    1    1    破甲    降低目标<color=#248b12>25%</color>防御,持续2回合。    0    6    0    0    6    0    0    0    5000    0            0        jianshang2        
4003020    4003020    1    1    烈火焚城    对敌方单体目标造成攻击力<color=#248b12>370%</color>法术伤害,自身闪避提升<color=#248b12>20%</color>,持续<color=#248b12>2</color>回合    2    1    2    1    1    0    0    1    10000    0    4|1    0    30000    lijue2            
40030201    40030201    1    1    闪避    自身闪避提升<color=#248b12>20%</color>,持续2回合    0    5    0    0    5    0    0    0    10000    0        0    0        shanbi1        
4003030    4003030    1    1    劫掠    每成功闪避1次,获得<color=#248b12>1</color>层锐气,每层使自己的暴击概率提升<color=#248b12>10%</color>,暴击后清除层数    3    5    0    0    5    0    0    0    10000                320000        gongji1
4003050    4003050    1    1    狂袭    每层锐气使自己的暴击伤害提升<color=#248b12>30%</color>    3                                                300000
4003030    4003030    1    1    劫掠    每成功闪避1次,获得<color=#248b12>10%</color>暴击概率,持续<color=#248b12>2</color>回合,最多叠加<color=#248b12>2</color>层    3    5    0    0    5    0    0    0    10000                320000        baoji1
4003050    4003050    1    1    狂袭    每成功闪避1次,获得<color=#248b12>20%</color>强化暴伤,持续<color=#248b12>2</color>回合,最多叠加<color=#248b12>2</color>层    3                                                300000        baoshang1
4003070    4003070    1    1    狼戾    成功闪避时,有<color=#248b12>35%</color>概率进行怒气追击,每回合最多触发<color=#248b12>1</color>次    3    0        0                    10000                420000                
4003080    4003080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                480000                
4003090    4003090    1    1    升变    闪避后的怒气追击概率提升<color=#248b12>至50%</color>    3                                10000                540000                
@@ -708,7 +708,7 @@
4006020    4006020    1    1    万兽俯首    对敌方全体造成攻击力<color=#248b12>100%</color>物理伤害,提升自身<color=#248b12>25%</color>物理减伤,持续<color=#248b12>2</color>回合    2    1    1    1    0    0    0    6    10000    0    4|1    0    40000    menghuo2            
40060201    40060201    1    1    物理减伤    提升自身<color=#248b12>25%</color>物理减伤,持续<color=#248b12>2</color>回合。    0    5    0    0    5    0    0    0    10000    0            0        shanbi2        
4006030    4006030    1    1    藤甲    受控制后,防御力提升<color=#248b12>50%</color>,持续<color=#248b12>2</color>回合    3    5            5                10000                240000        fangyu1        
4006050    4006050    1    1    象冢    自身死亡后,为场上剩余友军施加孟获攻击力<color=#248b12>550%</color>的护盾,护盾值由存活友军均摊,护盾持续<color=#248b12>3</color>回合    3    5        1003    0    1        6    10000            21    400000        hudun        1
4006050    4006050    1    1    象冢    自身死亡后,为场上剩余友军施加孟获攻击力<color=#248b12>600%</color>的护盾,护盾值由存活友军均摊,护盾持续<color=#248b12>3</color>回合    3    5        1003    0    1        6    10000            21    400000        hudun        1
4006070    4006070    1    1    御兽    每次闪避成功,获得<color=#248b12>10%</color>最大生命值护盾。    3    5        1003    5                10000            21    560000        hudun        
4006080    4006080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000    0            420000                
4006090    4006090    1    1    升变    受控制后,防御力提升由<color=#248b12>50%</color>变为<color=#248b12>200%</color>    3                                                720000                
@@ -724,10 +724,10 @@
4007210    4007210    1    1    飞火流星·极    怒气伤害系数提升至<color=#248b12>180%</color>    4                                                80000                
4007230    4007230    1    1    飞火流星·狂    每消耗一点怒气,提高怒气技能<color=#248b12>0.5%</color>的伤害变更为<color=#248b12>1%</color>    4                                                240000                
4007240    4007240    1    1    神格    释放怒气后获得攻击力<color=#248b12>100%</color>护盾,护盾持续1回合    4    5    0    1003    5    0    0    0    10000            21    320000        hudun        
4008010    4008010    1    1    鸾袖    对随机<color=#248b12>3</color>个敌方目标造成攻击力<color=#248b12>65%</color>法术伤害,并有<color=#248b12>40%</color>附加1回合脆弱,友方攻击脆弱目标时,吸血概率提升<color=#248b12>20%</color>    1    1    2    1    0    0    0    3    10000    0    3|1    0    5000    hetaihou1    shehun
4008010    4008010    1    1    鸾袖    对随机<color=#248b12>3</color>个敌方目标造成攻击力<color=#248b12>65%</color>法术伤害,并有<color=#248b12>40%</color>附加1回合脆弱,友方攻击脆弱目标时,吸血概率提升<color=#248b12>30%</color>    1    1    2    1    0    0    0    3    10000    0    3|1    0    5000    hetaihou1    shehun
40080101    40080101    1    1    脆弱    抗吸血概率下降<color=#248b12>10%</color>,持续1回合    0    6    0    0    6    0    0    0    4000    0        26    0        cuiruo        
4008020    4008020    1    1    阴后威仪    对敌方全体目标造成攻击力<color=#248b12>85%</color>法术伤害,释放怒气消耗<color=#248b12>10%</color>血量(先扣血),使本次伤害额外附带消耗血量<color=#248b12>35%</color>的真实伤害,血量不足<color=#248b12>10%</color>时,不再耗血量,但附带伤害依然生效    2    1    2    1    0    0    0    0    10000    0    4|1    0    50000    hetaihou2
40080201    40080201    1    1    额外伤害    消耗<color=#248b12>10%</color>血量,使本次伤害额外附带消耗血量<color=#248b12>30%</color>的真实伤害,血量不足10%时,不再耗血,但额外附加伤害值依然视为消耗10%血量的<color=#248b12>50%</color>的伤害    0    11    12    1    6    0    0    0    10000    0            0
4008020    4008020    1    1    阴后威仪    对敌方全体目标造成攻击力<color=#248b12>85%</color>法术伤害,释放怒气消耗<color=#248b12>10%</color>血量,使本次伤害额外附带消耗血量<color=#248b12>40%</color>的真实伤害,血量不足<color=#248b12>15%</color>时,不再耗血量,但附带伤害依然生效    2    1    2    1    0    0    0    0    10000    0    4|1    0    50000    hetaihou2
40080201    40080201    1    1    额外伤害    消耗<color=#248b12>10%</color>血量,使本次伤害额外附带消耗血量<color=#248b12>40%</color>的真实伤害,血量不足10%时,不再耗血,但额外附加伤害值依然视为消耗10%血量的<color=#248b12>50%</color>的伤害    0    11    12    1    6    0    0    0    10000    0            0
4008030    4008030    1    1    密诏    普攻附加脆弱概率提升<color=#248b12>至60%</color>,攻击脆弱目标的额外吸血概率提升至<color=#248b12>30%</color>    3                                                300000                
4008050    4008050    1    1    鸩酒    自身对脆弱目标造成伤害提升<color=#248b12>50%</color>    3                                                500000                
4008070    4008070    1    1    汉宫    自身死亡后,对全体敌方造成一次攻击力<color=#248b12>50%</color>的法术伤害,并附加阴咒,携带目标吸血抵抗下降<color=#248b12>50%</color>,持续<color=#248b12>2</color>回合    3    1    2    1                6    10000            27    700000                1
@@ -761,29 +761,29 @@
4010210    4010210    1    1    天地寂灭斩·极    怒气伤害系数提升至<color=#248b12>590%</color>    4                                                100000                
4010230    4010230    1    1    天地寂灭斩·狂    怒气伤害系数提升至<color=#248b12>680%</color>    4                                                300000                
4010240    4010240    1    1    神格    复活初始血量额外<color=#248b12>+15%</color>    4                                                400000                
4011010    4011010    1    1    狼烟    对单体目标造成攻击力<color=#248b12>160%</color>物理伤害,恢复本次造成伤害<color=#248b12>10%</color>生命值    1    1    1    1    1    0    0    1    10000    0    3|1    0    5000    dongzhuo1
40110101    40110101    1    1    生命恢复    恢复本次造成伤害20%生命值    0    2    0    2    5    0    0    0    10000    0        0    0
4011010    4011010    1    1    狼烟    对单体目标造成攻击力<color=#248b12>160%</color>物理伤害,恢复本次造成伤害<color=#248b12>20%</color>生命值    1    1    1    1    1    0    0    1    10000    0    3|1    0    5000    dongzhuo1
40110101    40110101    1    1    生命恢复    恢复本次造成伤害30%生命值    0    2    0    2    5    0    0    0    10000    0        0    0
4011020    4011020    1    1    西凉鬼骑    对敌方前排造成攻击力<color=#248b12>140%</color>物理伤害,若目标身上拥有护盾,偷取其身上的护盾(继承护盾当前值和剩余时间),本伤害额外附带董卓最大生命值<color=#248b12>5%</color>的伤害    2    1    1    1    2    0    0    3    10000    0    4|1    0    50000    dongzhuo2            
40110201    40110201    1    1    额外伤害    额外附带董卓最大生命值<color=#248b12>5%</color>的伤害,    0    11    1    1    6    0    0    0    10000                0
40110201    40110201    1    1    额外伤害    额外附带董卓最大生命值<color=#248b12>7%</color>的伤害,    0    11    1    1    6    0    0    0    10000                0
4011030    4011030    1    1    暴虐    普攻伤害额外附加董卓最大生命上限的<color=#248b12>5%</color>    3    1    1    1    6                10000                300000                
4011050    4011050    1    1    酒池    自身血量低于<color=#248b12>30%</color>时,恢复最大生命值<color=#248b12>20%</color>血量,我方武将每少于敌方武将<color=#248b12>1</color>人,本次恢复额外增加<color=#248b12>10%</color>,每场战队仅可触发一次    3                                                500000
4011070    4011070    1    1    毁灭    友方死亡时提高董卓<color=#248b12>5%</color>最大生命上限,最多叠加10层,不可偷取转移,复活继承层数    3    5    0    0    5    0    0    0    10000                700000        baonve
4011050    4011050    1    1    酒池    受到致命伤害时免疫死亡,并恢复最大生命值<color=#248b12>50%</color>血量,每场战队仅可触发一次    3    2    0    2    5    0    0    1    10000    99        0    500000
4011070    4011070    1    1    毁灭    友方死亡时提高董卓<color=#248b12>5%</color>最大生命上限,最多叠加15层,不可偷取转移,复活继承层数    3    5    0    0    5    0    0    0    10000                700000        baonve
4011080    4011080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000    0            420000                
4011210    4011210    1    1    西凉鬼骑·极    技能伤害系数提升至<color=#248b12>200%</color>    4                                                100000                
4011230    4011230    1    1    西凉鬼骑·狂    额外附带董卓最大生命值伤害由<color=#248b12>5%</color>提升至<color=#248b12>10%</color>    4                                                300000                
4011240    4011240    1    1    神格    我方英雄阵亡时,董卓恢复<color=#248b12>10%</color>最大生命值的血量,若阵亡单位为群雄阵营,恢复量为<color=#248b12>20%</color>    4    2    0    2    5                                400000                
4012010    4012010    1    1    红蝶    对敌方横排<color=#248b12>2</color>个目标造成<color=#248b12>100%</color>,对护盾造成双倍伤害,造成伤害的<color=#248b12>20%</color>为貂蝉进行治疗    1    1    2    1    4    0    0    2    10000    0    3|1    0    6000    diaochan1
40120101    40120101    1    1    生命恢复    造成伤害的<color=#248b12>20%</color>为貂蝉治疗    0    2    1    2    5    0    0    0    10000    0        0    0
4012020    4012020    1    1    红颜枯骨    对敌方随机<color=#248b12>3</color>个目标造成攻击力<color=#248b12>180%</color>法术伤害,若目标为男性,有<color=#248b12>35%</color>概率对其造成魅惑,持续<color=#248b12>1</color>回合,被魅惑的武将释放技能时将转换敌我目标    2    1    2    1    0    0    0    3    10000    0    4|1    0    60000    diaochan2
4012010    4012010    1    1    红蝶    对敌方横排<color=#248b12>2</color>个目标造成<color=#248b12>120%</color>,对护盾造成双倍伤害,造成伤害的<color=#248b12>30%</color>为貂蝉进行治疗    1    1    2    1    4    0    0    2    10000    0    3|1    0    6000    diaochan1
40120101    40120101    1    1    生命恢复    造成伤害的<color=#248b12>30%</color>为貂蝉治疗    0    2    1    2    5    0    0    0    10000    0        0    0
4012020    4012020    1    1    红颜枯骨    对敌方随机<color=#248b12>3</color>个目标造成攻击力<color=#248b12>190%</color>法术伤害,若目标为男性,有<color=#248b12>35%</color>概率对其造成魅惑,持续<color=#248b12>1</color>回合,被魅惑的武将释放技能时将转换敌我目标    2    1    2    1    0    0    0    3    10000    0    4|1    0    60000    diaochan2
40120201    40120201    1    1    魅惑    被魅惑的目标无法释放怒气,每回合以普攻随机攻击自己的队友。    0    14    0    0    6    0    0    0    3500    0        16    0        meihuo        
4012030    4012030    1    1    倾城    每回合开始或我方英雄死亡时,均可获得<color=#248b12>1</color>点倾城,上限<color=#248b12>5</color>点,普攻会消耗所有倾城,消耗1~5点倾城,分别使本次技能伤害倍率提高<color=#248b12>50%</color>,<color=#248b12>100%</color>,<color=#248b12>250%</color>,<color=#248b12>500%</color>,<color=#248b12>800%</color>,死亡保留层数。    3    5            5                10000            37    360000        qingcheng        
4012050    4012050    1    1    同生共死    和吕布同时在场时,任意一方死亡,另一方解除自身控制,并消耗<color=#248b12>10%</color>血量将其以<color=#248b12>15%</color>生命复活,每回合最多触发<color=#248b12>2</color>次,血量不足无法释放    3    8        3    6            1    10000                600000        tongshenggongsi
4012050    4012050    1    1    同生共死    和吕布同时在场时,任意一方死亡,另一方解除自身控制,并消耗<color=#248b12>7%</color>血量将其以<color=#248b12>15%</color>生命复活,每回合最多触发<color=#248b12>2</color>次,血量不足无法释放    3    8        3    6            1    10000                600000        tongshenggongsi
4012070    4012070    1    1    乱世    貂蝉在场时,每有一名友军阵亡,我方全体武将吸血概率提升<color=#248b12>15%</color>,最多叠加3层,不可驱散转移,貂蝉死亡后失效,复活后继承已有层数    3    10                1        6    10000                840000        xixue1        
4012080    4012080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                960000                
4012090    4012090    1    1    升变    每成功造成魅惑<color=#248b12>1</color>个目标,获得<color=#248b12>1</color>层花颜,每层提升自身<color=#248b12>20%</color>的攻击力,持续<color=#248b12>3</color>回合,最多叠加<color=#248b12>5</color>层,死亡保留层数    3    5            5                10000            38    1080000        shehun        
4012210    4012210    1    1    红颜枯骨·极    怒气魅惑效果,即使是女性也会生效                                                    120000                
4012230    4012230    1    1    红颜枯骨·狂    怒气伤害系数提升至<color=#248b12>180%</color>                                                    360000
4012240    4012240    1    1    神格    怒气技能的魅惑概率由<color=#248b12>35%</color>提升至<color=#248b12>50%</color>                                                    480000
4012230    4012230    1    1    红颜枯骨·狂    怒气伤害系数<color=#248b12>+55%</color>                                                    360000
4012240    4012240    1    1    神格    怒气技能的魅惑概率由<color=#248b12>35%</color>提升至<color=#248b12>45%</color>                                                    480000
4013010    4013010    1    1    飞将遗戟    对敌方后排单体目标造成攻击力<color=#248b12>135%</color>物理伤害,<color=#248b12>50%</color>概率额外恢复<color=#248b12>25</color>点怒气    1    1    1    1    3    0    0    1    10000    0    3|1    0    6000    lvlingqi1            
40130101    40130101    1    1    怒气    额外恢复<color=#248b12>25</color>点怒气    0    0    0    6    5    0    0    0    5000                                
4013020    4013020    1    1    温侯余烈    对敌方后排<color=#248b12>1</color>个目标造成攻击力<color=#248b12>535%</color>无视承伤盾的物理伤害,恢复自己<color=#248b12>25</color>点怒气,并获得<color=#248b12>1</color>层琉璃,每层提升自己<color=#248b12>7%</color>攻击力,持续<color=#248b12>2</color>回合,最多叠加<color=#248b12>5</color>层    2    1    1    1    3    0    0    1    10000    0    4|1    0    60000    lvlingqi2            
@@ -797,26 +797,26 @@
4013210    4013210    1    1    温侯余烈·极    怒气伤害系数额外提升攻击力的<color=#248b12>40%</color>    4                                                120000                
4013230    4013230    1    1    温侯余烈·狂    怒气伤害系数额外提升攻击力的<color=#248b12>40%</color>    4                                                360000                
4013240    4013240    1    1    神格    受到的单次伤害最高不超过最大生命值的<color=#248b12>20%</color>    4                                                480000                
4014010    4014010    1    1    方天画戟    对敌方前排<color=#248b12>3</color>个目标造成攻击力<color=#248b12>80%</color>物理伤害,对护盾造成双倍伤害,自身获得<color=#248b12>10%</color>最终减伤,每命中一个携带承伤护盾目标,最终减伤额外增加<color=#248b12>10%</color>,持续<color=#248b12>1</color>回合    1    1    1    1    2    0    0    3    10000    0    3|1    0    6000    lvbu1
4014010    4014010    1    1    方天画戟    对敌方前排<color=#248b12>3</color>个目标造成攻击力<color=#248b12>90%</color>物理伤害,掠夺目标身上承伤护盾,自身获得<color=#248b12>10%</color>最终减伤,每命中一个携带承伤护盾目标,最终减伤额外增加<color=#248b12>10%</color>,持续<color=#248b12>1</color>回合    1    1    1    1    2    0    0    3    10000    0    3|1    0    6000    lvbu1
40140101    40140101    1    1    减伤    减伤,持续1回合    0    5    0    0    5    0    0    0    10000    0        0            jianshang1        
4014020    4014020    1    1    魔神再临    对敌方全体造成攻击力<color=#248b12>550%</color>物理伤害,对护盾造成双倍伤害,本次伤害由敌方全体均摊,造成伤害的<color=#248b12>50%</color>为吕布治疗    2    1    1    1    0    0    0    6    10000    0    4|1    0    60000    lvbu2
40140201    40140201    1    1    生命恢复    造成伤害的<color=#248b12>50%</color>为吕布治疗    0    2    1    2    5    0    0    0    10000    0        0    0
4014030    4014030    1    1    饕餮    每次成功格挡,回复攻击力<color=#248b12>150%</color>的生命值    3    2    0    2    5                10000                240000
4014050    4014050    1    1    同生共死    和貂蝉同时在场时,任意一方死亡,另一方解除自身控制,并消耗<color=#248b12>10%</color>血量将其以<color=#248b12>15%</color>生命复活,每回合最多触发<color=#248b12>2</color>次,血量不足无法释放    3    8        3    6            1    10000                480000        tongshenggongsi
4014020    4014020    1    1    魔神再临    对敌方全体造成攻击力<color=#248b12>550%</color>物理伤害,对护盾造成双倍伤害,本次伤害由敌方全体均摊,造成伤害的<color=#248b12>40%</color>为吕布治疗    2    1    1    1    0    0    0    6    10000    0    4|1    0    60000    lvbu2
40140201    40140201    1    1    生命恢复    造成伤害的<color=#248b12>40%</color>为吕布治疗    0    2    1    2    5    0    0    0    10000    0        0    0
4014030    4014030    1    1    饕餮    每次成功格挡,回复攻击力<color=#248b12>220%</color>的生命值    3    2    0    2    5                10000                240000
4014050    4014050    1    1    同生共死    和貂蝉同时在场时,任意一方死亡,另一方解除自身控制,并消耗<color=#248b12>7%</color>血量将其以<color=#248b12>15%</color>生命复活,每回合最多触发<color=#248b12>2</color>次,血量不足无法释放    3    8        3    6            1    10000                480000        tongshenggongsi
4014070    4014070    1    1    修罗    我方武将每次阵亡,吕布获得<color=#248b12>1</color>层无双,每层使吕布格挡概率提升<color=#248b12>7%</color>,群雄武将阵亡时获得<color=#248b12>2</color>层,若层数达到<color=#248b12>5</color>层,吕布之后每次普攻后额外释放一次倍率为<color=#248b12>100%</color>的无双攻击,无双攻击额外获得<color=#248b12>1</color>层持续<color=#248b12>2</color>回合<color=#248b12>10%</color>的最终减伤,对护盾双倍伤,无双获得层数上限为<color=#248b12>5</color>层,不可驱散转移,死亡继承层数    3                                                840000                
40140701    40140701    1    1    无双    每层使吕布格挡概率提升<color=#248b12>7%</color>,若层数达到<color=#248b12>5</color>层,吕布之后每次普攻后额外释放一次倍率为<color=#248b12>80%</color>的无双攻击    3    5            5                10000            39            xiuluo
40140702    40140702    1    1    无双攻击    对敌方前排<color=#248b12>3</color>个目标造成攻击力<color=#248b12>100%</color>物理伤害    1    1    1    1    2    0    0    3    10000    0    3|1    0        lvbu1
40140701    40140701    1    1    无双    每层使吕布格挡概率提升<color=#248b12>7%</color>,若层数达到<color=#248b12>5</color>层,吕布之后每次普攻后额外释放一次倍率为<color=#248b12>110%</color>的无双攻击    3    5            5                10000            39            xiuluo
40140702    40140702    1    1    无双攻击    对敌方前排<color=#248b12>3</color>个目标造成攻击力<color=#248b12>120%</color>物理伤害    1    1    1    1    2    0    0    3    10000    0    3|1    0        lvbu1
40140703    40140703    1    1    减伤    持续<color=#248b12>2</color>回合<color=#248b12>10%</color>的最终减伤    0    5    0    0    5    0    0    0    10000    0        0            jianshang1        
4014080    4014080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000                960000                
4014090    4014090    1    1    升变    饕餮恢复生命由<color=#248b12>150%</color>提升至攻击力的<color=#248b12>220%</color>    3                                                960000
4014210    4014210    1    1    魔神再临·极    怒气技能伤害系数提升至<color=#248b12>700%</color>    4                                                120000
4014230    4014230    1    1    魔神再临·狂    怒气技能造成伤害转治疗的系数提升至<color=#248b12>70%</color>    4                                                360000
4014090    4014090    1    1    升变    饕餮格挡恢复生命值系数额外<color=#248b12>+80%</color>    3                                                960000
4014210    4014210    1    1    魔神再临·极    怒气技能伤害系数提升额外<color=#248b12>+150%</color>    4                                                120000
4014230    4014230    1    1    魔神再临·狂    怒气技能造成伤害转治疗的系数提升至<color=#248b12>60%</color>    4                                                360000
4014240    4014240    1    1    神格    无双效果每层额外增加吕布<color=#248b12>2%</color>的最终增伤和<color=#248b12>2%</color>最终减伤    4                                                480000                
4015010    4015010    1    1    太平雷符    召唤落雷对随机<color=#248b12>3</color>个敌人造成攻击力<color=#248b12>80%</color>法术伤害    1    1    2    1    0    0    0    3    10000    0    3|1    0    6000    zhangjiao1            
4015020    4015020    1    1    苍天已死    对全部敌人造成攻击力<color=#248b12>140%</color>法术伤害,每场战斗首次释放怒气有<color=#248b12>20%</color>概率击晕目标,持续<color=#248b12>1</color>回合,后续释放的击晕概率为<color=#248b12>10%</color>    2    1    2    1    0    0    0    6    10000    0    4|1    0    60000    zhangjiao2            
40150201    40150201    1    1    眩晕    首次释放怒气有<color=#248b12>30%</color>概率击晕目标,持续<color=#248b12>1</color>回合,后续释放的击晕概率为<color=#248b12>10%</color>    0    14    0    0    6    0    0    0    1000    0        3    0        jiyun        
4015030    4015030    1    1    落雷    开场释放落雷,敌方每个武将本回合首次行动后,张角都有<color=#248b12>30%</color>的概率释放一道单体落雷攻击目标,造成攻击力<color=#248b12>125%</color>法术伤害。    3    5            5                            45    360000        leiji        
40150301    40150301    1    1    落雷攻击    张角都有25%的概率释放一道单体落雷攻击目标,造成攻击力100%法术伤害。    0    1    2    1    6    0    0    0    3000    0        0
40150301    40150301    1    1    落雷攻击    张角都有25%的概率释放一道单体落雷攻击目标,造成攻击力125%法术伤害。    0    1    2    1    6    0    0    0    3000    0        0
4015050    4015050    1    1    大贤良诏    张角触发击晕后,额外对目标施加持续<color=#248b12>3</color>回合的触电效果,每回合造成张角攻击力<color=#248b12>110%</color>的法术伤害,触电目标每受到<color=#248b12>1</color>次吸血效果,流失<color=#248b12>5</color>点怒气    3                    0    0    0    10000    0            480000                
40150501    40150501    1    1    触电    对目标施加持续<color=#248b12>3</color>回合的触电效果,每回合造成张角攻击力<color=#248b12>110%</color>的法术伤害,触电目标每受到<color=#248b12>1</color>次吸血效果,流失<color=#248b12>5</color>点怒气    0    4    2    1001    6    0    0    0    10000    0        46            chudian        
40150502    40150502    1    1    怒气流失    流失<color=#248b12>5</color>点怒气    0    0    0    7    5    0    0    0    10000                                
@@ -827,7 +827,7 @@
4015210    4015210    1    1    苍天已死·极    怒气技能伤害系数提升至<color=#248b12>170%</color>    4                                                120000                
4015230    4015230    1    1    苍天已死·狂    首次释放怒气击晕概率提升至<color=#248b12>30%</color>,后续施放击晕概率<color=#248b12>15%</color>    4                                                360000                
4015240    4015240    1    1    神格    落雷触发概率提升至<color=#248b12>40%</color>    4                                                480000                
4016010    4016010    1    1    生死符    为血量最低的<color=#248b12>2</color>名友军恢复左慈攻击力<color=#248b12>145%</color>的生命值,并移除其身上的控制效果    1    2    0    2    0    1    1    3    10000    0    3|1    0    6000    zuoci1
4016010    4016010    1    1    生死符    为血量最低的<color=#248b12>3</color>名友军恢复左慈攻击力<color=#248b12>145%</color>的生命值,并移除其身上的控制效果    1    2    0    2    0    1    1    3    10000    0    3|1    0    6000    zuoci1
4016020    4016020    1    1    镜花水月    以<color=#248b12>40%</color>血量随机复活<color=#248b12>1</color>个阵亡友军,若无可复活目标,转为对生命最低的友军恢复左慈攻击力<color=#248b12>700%</color>的生命值    2    8    0    3    0    1    3    1    10000    0    4|1    0    60000    zuoci2            
40160201    40160201    1    1    治疗    若无可复活武将,为生命最低的友军恢复攻击力<color=#248b12>700%</color>的生命值    2    2    1    2    0    1    1    1    10000    0        0                    
4016030    4016030    1    1    生生不息    我方武将每阵亡一次,左慈获得<color=#248b12>1</color>层悲悯,每层提升自身<color=#248b12>10%</color>强疗效果,最多叠加<color=#248b12>7</color>层,不可驱散转移,复活继承层数。    3    5    0    0    5    0    0    0    10000                360000        qiangliao        
Config/SkillSkin.txt
@@ -180,7 +180,7 @@
510012110120201        5    4        9999                    [[10000]]                        10008                                100127
510012110120202        2    4        9999                                            10010                                
51001211012030            4        9999                    [[10000]]                                                        
51001211012050    passiveSkill    2    2    2        18    19    41        [[10000]]                100126                100124
51001211012050    passiveSkill    2    2    2        18    19    41        [[10000]]                100126        100127        100124
51001211012070            0        9999                    [[10000]]                                                        
51001211012080            4        9999                    [[10000]]                                                        
51001211012090            4        9999                    [[10000]]                                                        
@@ -464,7 +464,7 @@
2013230            4        9999                                                                            
2013240            4        9999                                                                            
52001312013010    attack    2    4        100    18    19    37        [[10000]]                        200132        200133                        
520013120130101        2    4        9999    25    26    37        [[10000]]                        200067
520013120130101        2    4        9999    25    26    38        [[10000]]                        200067
520013120130102                                                                                                
52001312013020    angerskill    2    4        9999    38    39    60        [[10000]]                        200067        200134    200135    4201013                
520013120130201            4        9999                                                                            
@@ -488,7 +488,7 @@
2014230            4        9999                                                                            
2014240            4        9999                                                                            
52001412014010    attack    2    4        120    8    9|17|30    40        [[1500],[1500],[7000]]                        200144        200142                        
520014120140101        2    4    0    9999    31    32    40        [[10000]]                        200144
520014120140101        2    4    0    9999    41    42    43        [[10000]]                        200144
52001412014020    angerskill    2    4        120    7    8|22|29|38|48|53|74    90        [[1000],[1000],[1000],[1000],[500],[500],[5000]]                        200144        200143        4201014                
52001412014030            4        9999                    [[10000]]                                                        
52001412014050            4        9999                    [[10000]]                                                        
@@ -498,11 +498,11 @@
52001412014230            4        9999                                                                            
52001412014240            4        9999                                                                            
2015010    attack    2    4        100    17    18    32        [[10000]]                        200156                        200152        
20150101    attack    2    4        9999    17    18    32        [[10000]]                        200067
20150101    attack    2    4        9999    33    34    35        [[10000]]                        200067
2015020    angerskill    2    4        275    8    9|19|68|68|70|72|74|76|78    84        [[1500],[1500],[1000],[1000],[1000],[1000],[1000],[1000],[1000]]                        200156        200154    200153    4201015        200151        
20150201            4        9999                    [[10000]]                        10008                                
2015030        2    4        9999    25    26    37        [[10000]]                        200067                                
2015050            4        9999                    [[10000]]                        200067
2015050            4        9999                    [[10000]]                                                    10016
2015070            4        9999                    [[10000]]                                                        
20150701    attack    2    4        9999    25    26    37        [[10000]]                        200067                                
20150702                                                                                                
@@ -524,22 +524,22 @@
52001512015230            4        9999                                                                            
52001512015240            4        9999                                                                            
2016010    attack    2    4        160    14    15|26|34|53    61        [[2000],[2000],[2000],[4000]]                            200169    200162                        
2016020    angerSkill    2    4        180    16    17|20|32|37|44|61    63        [[1500],[1500],[1500],[1500],[1500],[2500]]                        201163    200169    200161    200168    4201016
2016020    angerSkill    2    4        180    16    17|20|32|37|44|61    63        [[1500],[1500],[1500],[1500],[1500],[2500]]                            200169    200161    200168    4201016
20160201        2    4        9999                    [[10000]]                                                        
20160202        2    4        9999                    [[10000]]                        200067
20160202        2    4        9999    63    64    65        [[10000]]                        200067
2016030        2    4        9999                    [[10000]]                                                        
2016050                                                                        200166                        
20160501    passiveSkill1    2    4        300    20    21|24|27|40    41        [[2000],[2000],[2000],[4000]]                        201163    200169    200166
20160501    passiveSkill1    2    4        300    20    21|24|27|40    41        [[2000],[2000],[2000],[4000]]                            200169    200166
2016070    passiveSkill2    2    4        9999    19    20    28        [[10000]]                                200167                        
2016080            4        9999                    [[10000]]                                                        
2016090            4        9999                    [[10000]]                                                        
2016210            4        9999                                                                            
2016230            4        9999                                                                            
2016240            4        9999                                                                            
52001612016010    attack    2    4        190    14    15|38|58    66        [[5000],[2000],[3000]]                        202163        202162
52001612016020    angerSkill    2    4        280    42    43|55|61|77|82|93    100        [[1500],[1500],[1500],[1500],[1500],[2500]]                        202163        202161    202168    4211016
52001612016010    attack    2    4        190    14    15|38|58    66        [[5000],[2000],[3000]]                                202162
52001612016020    angerSkill    2    4        280    42    43|55|61|77|82|93    100        [[1500],[1500],[1500],[1500],[1500],[2500]]                                202161    202168    4211016
520016120160201            4        100                    [[10000]]                                                        
520016120160202        2    4        9999                    [[10000]]                        200067
520016120160202        2    4        9999    101    102    103        [[10000]]                        200067
52001612016030        2    4        9999                    [[10000]]                                                        
52001612016050                                                                                                
520016120160501    passiveSkill    2    4        350    16    17|19|22|48    54        [[2000],[2000],[2000],[4000]]                        202163    202169    202166                        
@@ -712,7 +712,7 @@
3013030    passiveskill    1    4        9999    23    24    56        [[10000]]    300133    1    2000            300132                5001088                
30130301        5    4        9999    18    19    38        [[10000]]                                                    10004    300152
30130302        2    0        9999    41    42    70        [[10000]]                        200067                                
3013050    passiveskill    2    4        300    23    24    56        [[10000]]                        300132
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4011210                                                                                                
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