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| | | 5001114 Battle/Effect luxunhit2-1.mp3
|
| | | 5001115 Battle/Effect machaoex2.mp3
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| | | 5001116 Battle/Effect machaopassive2.mp3
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| | | 5001117 Battle/Effect xiaoqiao2passive.mp3
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| | | 5001118 Battle/Effect xiaoqiao2atk.mp3
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| | | 5001119 Battle/Effect xiaoqiao2idle.mp3
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| | |
| | | 300134 BattleSpine\530013_Wu_Xiaoqiao 1 attack_eft_SkeletonData 1 3 1 0.038 0|-110 0.5
|
| | | 300135 BattleSpine\530013_Wu_Xiaoqiao 1 angerskill_eft_SkeletonData 1 3 1 0.03 -52|-80 0.5
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| | | 300136 BattleSpine\530013_Wu_Xiaoqiao 1 angerskill_bg_SkeletonData 1 3 1 0.5
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| | | 302131 BattleSpine\530013_Wu_Xiaoqiao_A 1 zhiliao_SkeletonData 5001020 1 3 1 0|-30 0.5
|
| | | 302132 BattleSpine\530013_Wu_Xiaoqiao_A 1 passiveSkill_hit_SkeletonData 5001060 1 3 1 0.5
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| | | 302133 BattleSpine\530013_Wu_Xiaoqiao_A 1 passiveSkill_fly_SkeletonData 1 3 1 0.5
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| | | 302134 BattleSpine\530013_Wu_Xiaoqiao_A 1 attack_eft_SkeletonData 1 3 1 0.038 0|-110 0.5
|
| | | 302135 BattleSpine\530013_Wu_Xiaoqiao_A 1 angerskill_eft_SkeletonData 1 3 1 0.03 -52|-80 0.5
|
| | | 302136 BattleSpine\530013_Wu_Xiaoqiao_A 1 angerskill_bg_SkeletonData 1 3 1 0.5
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| | | 302131 BattleSpine\530013_Wu_Xiaoqiao_A 1 attack_hit_SkeletonData 5001020 1 3 1 0.5
|
| | | 302132 BattleSpine\530013_Wu_Xiaoqiao_A 1 passiveskill_bz_SkeletonData 5001060 1 3 1 0.5
|
| | | 302133 BattleSpine\530013_Wu_Xiaoqiao_A 1 passiveskill_zd_SkeletonData 1 3 1 0.5
|
| | | 302134 BattleSpine\530013_Wu_Xiaoqiao_A 1 attack_up_SkeletonData 1 3 1 0.038 180|0 0.5
|
| | | 302135 BattleSpine\530013_Wu_Xiaoqiao_A 1 attack_down_SkeletonData 1 3 0 0.03 180|0 0.5
|
| | | 302136 BattleSpine\530013_Wu_Xiaoqiao_A 1 angerskill_up_SkeletonData 1 3 0 180|-100 0.5
|
| | | 302137 BattleSpine\530013_Wu_Xiaoqiao_A 1 angerskill_down_SkeletonData 1 3 0 180|-100 0.5
|
| | | 300141 BattleSpine\530014_Wu_Bulianshi 1 attack_pj_SkeletonData 5001075 1 3 1 0.5
|
| | | 300142 BattleSpine\530014_Wu_Bulianshi 1 attack_dg_SkeletonData 1 3 1 0.5
|
| | | 300143 BattleSpine\530014_Wu_Bulianshi 1 angerskill_up_SkeletonData 1 3 1 0|60 0.45
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| | |
| | | 5100090 510009_Wei_Jiaxu/Wei_Jiaxu_SkeletonData [0,-40,0.53,0] herohead_wei_jiaxu herohead_big_wei_jiaxu 510009_Wei_Jiaxu/Wei_Jiaxu_xs_SkeletonData
|
| | | 5100100 510010_Wei_Wangyi/wei-wangyi_SkeletonData [100,150,0.9,0] herohead_wei_wangyi herohead_big_wei_wangyi 510010_Wei_Wangyi/Wei_Wangyi_xs_SkeletonData
|
| | | 5100110 510011_Wei_Wangyuanji/wei-wangyuanji_SkeletonData [-20,70,0.5,0] herohead_wei_wangyuanji herohead_big_wei_wangyuanji wei_wangyuanjiOrg 510011_Wei_Wangyuanji/Wei_Wangyuanji_xs_SkeletonData
|
| | | 5100111 素纸红妆 countryBG10111 wangyuanjipifu1 [15,435,0.8,0] herohead_wei_wangyuanji1 herohead_big_wei_wangyuanji1 wei_wangyuanji01 510011_Wei_Wangyuanji_A/wei_wangyuanjipifu_xs_SkeletonData |
| | | 5100111 素纸红妆 countryBG10111 wangyuanjipifu1 [35,445,0.85,0] herohead_wei_wangyuanji1 herohead_big_wei_wangyuanji1 wei_wangyuanji01 510011_Wei_Wangyuanji_A/wei_wangyuanjipifu_xs_SkeletonData |
| | | 5100120 510012_Wei_Simayi/wei-simayi_SkeletonData [10,-20,1,0] herohead_wei_simayi herohead_big_wei_simayi 510012_Wei_Simayi/Wei_Simayi_xs_SkeletonData
|
| | | 5100121 判官 510012_Wei_Simayi/wei-simayi_SkeletonData [10,0,1,0] herohead_wei_simayi herohead_big_wei_simayi 510012_Wei_Simayi_A/Wei_Simayi_xs_SkeletonData
|
| | | 5100130 510013_Wei_Zhenfu/wei_zhenji_SkeletonData [-20,150,1,0] herohead_wei_zhenfu herohead_big_wei_zhenfu 510013_Wei_Zhenfu/Wei_Zhenfu_xs_SkeletonData
|
| | |
| | | 5200050 guanxing [-130,490,1,0] herohead_shu_guanxing herohead_big_shu_guanxing 520005_Shu_Guanxing/Shu_Guanxing_xs_SkeletonData
|
| | | 5200060 ganfuren [0,450,1,0] herohead_shu_ganfuren herohead_big_shu_ganfuren 520006_Shu_Ganfuren/Shu_Ganfuren_xs_SkeletonData
|
| | | 5200070 zhangxingcai [-20,430,1,0] herohead_shu_zhangxingcai herohead_big_shu_zhangxingcai shu_zhangxingcaiOrg 520007_Shu_Zhangxingcai/Shu_Zhangxingcai_xs_SkeletonData
|
| | | 5200071 狮跃临门 countryBG20071 zhangxingcaipifu1 [0,330,0.75,0] herohead_shu_zhangxingcai1 herohead_big_shu_zhangxingcai1 shu_zhangxingcai01 520007_Shu_Zhangxingcai_A/shu_zhangxingcaipifu_xs_SkeletonData |
| | | 5200071 狮跃临门 countryBG20071 zhangxingcaipifu1 [0,340,0.75,0] herohead_shu_zhangxingcai1 herohead_big_shu_zhangxingcai1 shu_zhangxingcai01 520007_Shu_Zhangxingcai_A/shu_zhangxingcaipifu_xs_SkeletonData |
| | | 5200080 guanyinping [-50,480,1,0] herohead_shu_guanyinping herohead_big_shu_guanyinping 520008_Shu_Guanyinping/Shu_Guanyinping_xs_SkeletonData
|
| | | 5200090 pangtong [0,555,1,0] herohead_shu_pangtong herohead_big_shu_pangtong 520009_Shu_Pangtong/Shu_Pangtong_xs_SkeletonData
|
| | | 5200100 520010_Shu_Zhaoyun/shu_zhaoyun_SkeletonData [0,-100,1,0] herohead_shu_zhaoyun herohead_big_shu_zhaoyun 520010_Shu_Zhaoyun/Shu_Zhaoyun_xs_SkeletonData
|
| | | 5200110 huangyueying [-40,460,1,0] herohead_shu_huangyueying herohead_big_shu_huangyueying shu_huangyueyingOrg 520011_Shu_Huangyueying/Shu_Huangyueying_xs_SkeletonData
|
| | | 5200111 教学时间 countryBG20111 huangyueyingpifu1 [0,350,0.75,0] herohead_shu_huangyueying1 herohead_big_shu_huangyueying1 shu_huangyueying01 520011_Shu_Huangyueying_A/shu_huangyueyingpifu_xs_SkeletonData |
| | | 5200111 教学时间 countryBG20111 huangyueyingpifu1 [0,370,0.75,0] herohead_shu_huangyueying1 herohead_big_shu_huangyueying1 shu_huangyueying01 520011_Shu_Huangyueying_A/shu_huangyueyingpifu_xs_SkeletonData |
| | | 5200120 zhugeliang [-50,400,1,0] herohead_shu_zhegeliang herohead_big_shu_zhegeliang 520012_Shu_Zhugeliang/Shu_Zhugeliang_xs_SkeletonData
|
| | | 5200121 时隙旅人 zhugeliang [-50,400,1,0] herohead_shu_zhegeliang herohead_big_shu_zhegeliang 520012_Shu_Zhugeliang_A/Shu_Zhugeliang_xs_SkeletonData
|
| | | 5200130 liubei [60,560,1,0] herohead_shu_liubei herohead_big_shu_liubei 520013_Shu_Liubei/Shu_Liubei_xs_SkeletonData
|
| | |
| | | 5300060 simahui [50,580,1,0] herohead_wu_simahui herohead_big_wu_simahui 530006_Wu_Simahui/Wu_Simahui_xs_SkeletonData
|
| | | 5300070 dingfeng [10,480,1,0] herohead_wu_dingfeng herohead_big_wu_dingfeng 530007_Wu_Dingfeng/Wu_Dingfeng_xs_SkeletonData
|
| | | 5300080 sunluyu [20,415,0.95,0] herohead_wu_sunluyu herohead_big_wu_sunluyu wu_sunluyuOrg 530008_Wu_Sunluyu/Wu_Sunluyu_xs_SkeletonData
|
| | | 5300081 甜心炸弹 countryBG30081 sunluyupifu1 [15,380,0.75,0] herohead_wu_sunluyu1 herohead_big_wu_sunluyu1 wu_sunluyu01 530008_Wu_Sunluyu_A/wu_sunluyupifu_xs_SkeletonData |
| | | 5300081 甜心炸弹 countryBG30081 sunluyupifu1 [25,400,0.75,0] herohead_wu_sunluyu1 herohead_big_wu_sunluyu1 wu_sunluyu01 530008_Wu_Sunluyu_A/wu_sunluyupifu_xs_SkeletonData |
| | | 5300090 sunce [150,630,1.05,0] herohead_wu_sunce herohead_big_wu_sunce 530009_Wu_Sunce/Wu_Sunce_xs_SkeletonData
|
| | | 5300100 sunshangxiang [50,400,1,0] herohead_wu_sunshangxiang herohead_big_wu_sunshangxiang 530010_Wu_Sunshangxiang/Wu_Sunshangxiang_xs_SkeletonData
|
| | | 5300110 daqiao [-100,430,1,0] herohead_wu_daqiao herohead_big_wu_daqiao 530011_Wu_Daqiao/Wu_Daqiao_xs_SkeletonData
|
| | | 5300120 zhouyu [200,600,1,0] herohead_wu_zhouyu herohead_big_wu_zhouyu 530012_Wu_Zhouyu/Wu_Zhouyu_xs_SkeletonData
|
| | | 5300121 zhouyu [200,600,1,0] herohead_wu_zhouyu herohead_big_wu_zhouyu 530012_Wu_Zhouyu_A/Wu_Zhouyu_xs_SkeletonData
|
| | | 5300130 xiaoqiao [0,450,1,0] herohead_wu_xiaoqiao herohead_big_wu_xiaoqiao 530013_Wu_Xiaoqiao/Wu_Xiaoqiao_xs_SkeletonData
|
| | | 5300131 旧约诗行 countryBG30131 xiaoqiao [0,450,1,0] herohead_wu_xiaoqiao1 herohead_big_wu_xiaoqiao1 530013_Wu_Xiaoqiao_A/Wu_Xiaoqiao_xs_SkeletonData |
| | | 5300131 旧约诗行 countryBG30131 xiaoqiaopifu1 [-48,450,0.75,0] herohead_wu_xiaoqiao1 herohead_big_wu_xiaoqiao1 530013_Wu_Xiaoqiao_A/wu_xiaoqiao_xs_SkeletonData |
| | | 5300140 530014_Wu_Bulianshi/wu_bulianshi_SkeletonData [10,-20,1,0] herohead_wu_bulianshi herohead_big_wu_bulianshi 530014_Wu_Bulianshi/wu-bulianshi-xr_SkeletonData
|
| | | 5300141 530014_Wu_Bulianshi/wu_bulianshi_SkeletonData [10,-10,1,0] herohead_wu_bulianshi herohead_big_wu_bulianshi 530014_Wu_Bulianshi_A/wu-bulianshi-xr_SkeletonData
|
| | | 5300150 sunjian [-30,430,1.05,0] herohead_wu_sunjian herohead_big_wu_sunjian 530015_Wu_Sunjian/Wu_Sunjian_xs_SkeletonData
|
| | |
| | | 302 302 1 1 冰冻 20%概率冰冻目标1回合(曹仁) 0 14 1 0 6 0 0 0 2000 0 1 0 bingdong
|
| | | 303 303 1 1 冰冻 17%概率冰冻目标1回合(司马懿) 0 14 1 0 6 0 0 0 1700 0 1 0 bingdong
|
| | | 304 304 1 1 冰冻 25%概率冰冻目标1回合(曹操) 0 14 1 0 6 0 0 0 2500 0 1 0 bingdong
|
| | | 305 305 1 1 寒气 100%附加一层寒气,持续3回合,每回合造成攻击力20%法术伤害(甄宓) 0 4 0 1001 6 0 0 0 10000 0 2 0 hanqi |
| | | 305 305 1 1 寒气 100%附加一层寒气,持续3回合,每回合造成攻击力80%法术伤害(甄宓) 0 4 0 1001 6 0 0 0 10000 0 2 0 hanqi |
| | | 306 306 1 1 冰冻 50%冰冻1回合(王异) 0 14 1 0 6 0 0 0 5000 0 1 0 bingdong
|
| | | 307 307 1 1 冰冻 10%冰冻1回合(郭嘉) 0 14 1 0 6 0 0 0 1000 0 1 0 bingdong
|
| | | 1001 1001 1 1 铁甲 提升50%物理减伤 0 0 0 0 5 0 0 0 10000 0 0 mainboss_img_125 fangyu1
|
| | |
| | | 10070701 10070701 1 1 寒气 寒气每回合造成攻击力<color=#248b12>40%</color>法术伤害,持续<color=#248b12>3</color>回合 0 4 2 1001 6 0 0 0 5000 0 2 hanqi
|
| | | 1007080 1007080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 0 560000
|
| | | 1007090 1007090 1 1 升变 携带寒气目标对自己造成的伤害降低<color=#248b12>25%</color> 0 6 0 0 6 0 0 0 10000 640000
|
| | | 1007210 1007210 1 1 狂岚·极 怒气伤害系数提升至<color=#248b12>215%</color> 4 0 80000 |
| | | 1007230 1007230 1 1 狂岚·狂 怒气额外附带李典<color=#248b12>400%</color>防御力的伤害 4 0 240000 |
| | | 1007210 1007210 1 1 狂岚·极 怒气伤害系数额外<color=#248b12>+70%</color> 4 0 80000 |
| | | 1007230 1007230 1 1 狂岚·狂 怒气伤害系数额外<color=#248b12>+70%</color> 4 0 240000 |
| | | 1007240 1007240 1 1 神格 淯水护驾除开局释放外,后续每间隔<color=#248b12>3</color>回合释放一次 4 3 320000
|
| | | 1008010 1008010 1 1 太素 为我方前排<color=#248b12>3</color>个目标恢复蔡文姬攻击力<color=#248b12>100%</color>生命值 1 2 2 2 2 1 0 3 10000 0 3|1 5000 caiwenji1 1
|
| | | 1008020 1008020 1 1 广陵止息 为我方全体目标恢复蔡文姬攻击力<color=#248b12>165%</color>生命值 2 2 2 2 0 1 0 6 10000 0 4|1 50000 caiwenji2
|
| | |
| | | 1011230 1011230 1 1 瑶光坠世·狂 怒气系数提升<color=#248b12>180%</color> 4 100000
|
| | | 1011240 1011240 1 1 神格 击晕目标后,王元姬攻击力额外提升<color=#248b12>10%</color>,持续<color=#248b12>2</color>回合 4 5 5 10000 400000 gongji1
|
| | | 1012010 1012010 1 1 魅魉 对随机<color=#248b12>3</color>个敌方目标造成<color=#248b12>65%</color>法术伤害,<color=#248b12>17%</color>概率冰冻目标,持续<color=#248b12>1</color>回合 1 1 2 1 0 0 0 3 10000 0 3|1 0 6000 simayi1 1
|
| | | 1012020 1012020 1 1 冢虎蚀谋 对敌方全体造成<color=#248b12>100%</color>法术伤害,并有<color=#248b12>30%</color>附加<color=#248b12>7</color>层权谋,携带权谋的敌方个人回合开始及直接攻击后,都会消耗<color=#248b12>1</color>层权谋使目标损失<color=#248b12>7%</color>血量,权谋造成伤害的<color=#248b12>15%</color>为司马懿进行治疗,单次伤害最高不超过司马懿攻击力的<color=#248b12>300%</color>,权谋存在<color=#248b12>3</color>回合 2 1 2 1 0 0 0 6 10000 0 4|1 0 60000 simayi2 |
| | | 1012020 1012020 1 1 冢虎蚀谋 对敌方全体造成<color=#248b12>110%</color>法术伤害,并有<color=#248b12>30%</color>附加<color=#248b12>7</color>层权谋,携带权谋的敌方个人回合开始及直接攻击后,都会消耗<color=#248b12>1</color>层权谋使目标损失<color=#248b12>7%</color>血量,权谋造成伤害的<color=#248b12>15%</color>为司马懿进行治疗,单次伤害最高不超过司马懿攻击力的<color=#248b12>300%</color>,权谋存在<color=#248b12>3</color>回合 2 1 2 1 0 0 0 6 10000 0 4|1 0 60000 simayi2 |
| | | 10120201 10120201 1 1 权谋 <color=#248b12>30%</color>附加7层权谋,携带权谋的敌方直接攻击后,都会消耗1层数使目标损失<color=#248b12>7%</color>血量,权谋造成的损血的<color=#248b12>15%</color>为司马懿进行治疗,单次伤害最高不超过司马懿攻击力<color=#248b12>300%</color>,持续<color=#248b12>3</color>回合 0 4 2 1001 6 0 0 0 3000 0 18 0 quanmou
|
| | | 10120202 10120202 1 1 权谋治疗 权谋造成的损血为司马懿进行治疗 0 2 2 2 5 0 0 0 10000 0 0 0
|
| | | 1012030 1012030 1 1 血鉴 普攻<color=#248b12>50%</color>概率降低目标<color=#248b12>20%</color>吸血抗性<color=#248b12>1</color>回合 3 6 6 5000 360000 xixue2
|
| | |
| | | 1012240 1012240 1 1 神格 司马懿死亡后,指定敌方攻击最高的目标,<color=#248b12>100%</color>为其施加权谋,降低其<color=#248b12>70%</color>攻击,提升其<color=#248b12>70%</color>连击,持续<color=#248b12>2</color>回合 4 10000 480000
|
| | | 10122401 10122401 1 1 加连击 提升其<color=#248b12>70%</color>连击,持续2回合 0 5 0 5 1 10000 lianji2
|
| | | 10122402 10122402 1 1 降攻击 降低其<color=#248b12>70%</color>攻击,持续2回合 0 6 0 5 1 10000 gongji2
|
| | | 1013010 1013010 1 1 回春 对敌方单体目标造成攻击力<color=#248b12>85%</color>法术伤害,对我方血量最低的<color=#248b12>2</color>个目标进行一次攻击力<color=#248b12>85%</color>的治疗 1 1 2 1 1 0 0 1 10000 0 3|1 0 6000 zhenfu1 |
| | | 10130101 10130101 1 1 回春 对我方血量最低的2个目标进行一次攻击力<color=#248b12>85%</color>的治疗 0 2 2 2 0 1 1 2 10000 0 0 0 0 |
| | | 1013020 1013020 1 1 长鲸饮涧 恢复我方血量最低的<color=#248b12>2</color>个目标攻击力<color=#248b12>170%</color>的生命值,并为其附加甄宓攻击力<color=#248b12>240%</color>的护盾,携带此护盾目标提升<color=#248b12>10%</color>暴击概率,护盾持续<color=#248b12>3</color>回合,护盾被击破时,对攻击者附加<color=#248b12>1</color>层寒气,寒气每回合造成攻击力<color=#248b12>50%</color>法术伤害,持续<color=#248b12>3</color>回合,目标身上寒气数量达到<color=#248b12>3</color>层时,冻结目标<color=#248b12>1</color>回合,并结算剩余寒气伤害 2 2 2 2 0 1 10 2 10000 0 4|1 0 60000 zhenfu2 |
| | | 10130201 10130201 1 1 护盾 并为其附加甄宓攻击力<color=#248b12>240%</color>的护盾,护盾持续3回合 0 5 0 1003 6 0 10000 0 21 0 hudun |
| | | 1013010 1013010 1 1 回春 对敌方单体目标造成攻击力<color=#248b12>120%</color>法术伤害,对我方血量最低的<color=#248b12>2</color>个目标进行一次攻击力<color=#248b12>100%</color>的治疗 1 1 2 1 1 0 0 1 10000 0 3|1 0 6000 zhenfu1 |
| | | 10130101 10130101 1 1 回春 对我方血量最低的2个目标进行一次攻击力<color=#248b12>100%</color>的治疗 0 2 2 2 0 1 1 2 10000 0 0 0 0 |
| | | 1013020 1013020 1 1 长鲸饮涧 恢复我方血量最低的<color=#248b12>2</color>个目标攻击力<color=#248b12>180%</color>的生命值,并为其附加甄宓攻击力<color=#248b12>260%</color>的护盾,携带此护盾目标提升<color=#248b12>10%</color>暴击概率,护盾持续<color=#248b12>3</color>回合,护盾被击破时,对攻击者附加<color=#248b12>1</color>层寒气,寒气每回合造成攻击力<color=#248b12>80%</color>法术伤害,持续<color=#248b12>3</color>回合,目标身上寒气数量达到<color=#248b12>3</color>层时,冻结目标<color=#248b12>1</color>回合,并结算剩余寒气伤害 2 2 2 2 0 1 10 2 10000 0 4|1 0 60000 zhenfu2 |
| | | 10130201 10130201 1 1 护盾 并为其附加甄宓攻击力<color=#248b12>260%</color>的护盾,护盾持续3回合 0 5 0 1003 6 0 10000 0 21 0 hudun |
| | | 1013030 1013030 1 1 织命 战斗开始,甄宓链接全体队友,使任意队友受到的伤害由全体均摊,持续<color=#248b12>2</color>回合 3 10 1 10000 28 360000 zhiming
|
| | | 1013050 1013050 1 1 鹤唳霜华 普攻若击晕目标,提升自己<color=#248b12>100%</color>治疗效果,持续<color=#248b12>2</color>回合 3 5 0 1 5 10000 600000 qiangliao
|
| | | 1013070 1013070 1 1 九霄环佩 治疗额外附带目标已损失生命值的<color=#248b12>15%</color>,最高不超过甄宓攻击力的<color=#248b12>500%</color> 3 2 0 2 6 10000 840000
|
| | | 1013080 1013080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000
|
| | | 1013210 1013210 1 1 鹤唳霜华·极 怒气施加的护盾额外使携带者暴击概率提升<color=#248b12>15%</color>,暴击伤害提升<color=#248b12>30%</color>护盾破裂后效果移除,护盾未破裂持续存在 4 120000
|
| | | 1013230 1013230 1 1 鹤唳霜华·狂 护盾效果提升至<color=#248b12>420%</color> 4 360000 |
| | | 1013230 1013230 1 1 鹤唳霜华·狂 怒气护盾值额外<color=#248b12>+150%</color> 4 360000 |
| | | 1013240 1013240 1 1 神格 我方任意英雄血量低于<color=#248b12>30%</color>时,为其治疗甄宓攻击力<color=#248b12>330%</color>的生命值,每场战斗最多触发<color=#248b12>2</color>次 4 480000
|
| | | 1014010 1014010 1 1 铭霜 对横排<color=#248b12>2</color>个目标造成<color=#248b12>95%</color>物理伤害,有<color=#248b12>25%</color>概率冰冻目标<color=#248b12>1</color>回合,若目标处于寒气状态,额外对其造成一次冰冻概率判断 1 1 1 1 4 0 0 2 10000 0 3|1 0 6000 caocao1 |
| | | 1014020 1014020 1 1 朔雪龙骧 对横排<color=#248b12>2</color>个目标造成<color=#248b12>300%</color>物理伤害,恢复曹操本次造成伤害<color=#248b12>30%</color>生命值,击中冰冻目标的恢复量为<color=#248b12>60%</color>,释放怒气后暴击概率提升<color=#248b12>10%</color>,持续<color=#248b12>2</color>回合 2 1 1 1 4 0 0 2 10000 0 4|1 0 60000 caocao2 |
| | | 1014010 1014010 1 1 铭霜 对横排<color=#248b12>2</color>个目标造成<color=#248b12>110%</color>物理伤害,有<color=#248b12>25%</color>概率冰冻目标<color=#248b12>1</color>回合,若目标处于寒气状态,额外对其造成一次冰冻概率判断 1 1 1 1 4 0 0 2 10000 0 3|1 0 6000 caocao1 |
| | | 1014020 1014020 1 1 朔雪龙骧 对横排<color=#248b12>2</color>个目标造成<color=#248b12>320%</color>物理伤害,恢复曹操本次造成伤害<color=#248b12>30%</color>生命值,击中冰冻目标的恢复量为<color=#248b12>60%</color>,释放怒气后暴击概率提升<color=#248b12>15%</color>,持续<color=#248b12>3</color>回合 2 1 1 1 4 0 0 2 10000 0 4|1 0 60000 caocao2 |
| | | 10140201 10140201 1 1 生命恢复 回血 0 2 1 2 5 1 0 1 10000 0 0 0
|
| | | 10140202 10140202 1 1 暴击 暴击概率提升<color=#248b12>10%</color>,持续2回合。 0 5 1 0 5 1 0 1 10000 0 0 0 bingling
|
| | | 1014030 1014030 1 1 断虹 曹操对冰冻和寒气目标造成的伤害提升<color=#248b12>25%</color> 3 5 0 0 5 0 0 0 10000 360000 |
| | | 1014030 1014030 1 1 断虹 曹操对冰冻和寒气目标造成的伤害提升<color=#248b12>30%</color> 3 5 0 0 5 0 0 0 10000 360000 |
| | | 1014050 1014050 1 1 玉翎 敌方被冰冻时,曹操暴击概率提升<color=#248b12>15%</color>,暴击伤害提升<color=#248b12>30%</color>,持续<color=#248b12>2</color>回合,最多叠加<color=#248b12>4</color>层 3 5 5 10000 600000 bingling
|
| | | 1014070 1014070 1 1 威压三辰 曹操在场时,我方对携带寒气或冰冻效果的敌方造成伤害提升<color=#248b12>15%</color>,若同目标同时携带寒气和冰冻,增幅效果为<color=#248b12>30%</color> 3 10 0 0 0 1 0 6 10000 840000 gongji1
|
| | | 1014080 1014080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000
|
| | | 1014090 1014090 1 1 升变 曹操对冰冻目标造成的伤害增幅提升至<color=#248b12>50%</color> 3 1080000 |
| | | 1014210 1014210 1 1 朔雪龙骧·极 怒气伤害系数提升至<color=#248b12>360%</color> 4 120000 |
| | | 1014230 1014230 1 1 朔雪龙骧·狂 怒气伤害系数提升至<color=#248b12>420%</color> 4 360000 |
| | | 1014090 1014090 1 1 升变 曹操对冰冻目标造成的伤害增幅提升至<color=#248b12>60%</color> 3 1080000 |
| | | 1014210 1014210 1 1 朔雪龙骧·极 怒气伤害系数提升至<color=#248b12>380%</color> 4 120000 |
| | | 1014230 1014230 1 1 朔雪龙骧·狂 怒气伤害系数提升至<color=#248b12>440%</color> 4 360000 |
| | | 1014240 1014240 1 1 神格 对携带寒气或冰冻目标造成伤害后,额外恢复<color=#248b12>25</color>点怒气 4 6 5 0 0 0 10000 480000
|
| | | 1015010 1015010 1 1 崩云 对敌方单体目标造成<color=#248b12>120%</color>法术伤害,若目标处于寒气或冰冻状态,为自身附加<color=#248b12>15%</color>最大生命值的护盾 1 1 2 1 1 0 0 1 10000 0 3|1 0 6000 caoren1 |
| | | 10150101 10150101 1 1 护盾 为自身附加<color=#248b12>10%</color>最大生命值的护盾 0 5 0 1003 5 0 0 0 10000 0 21 0 hudun |
| | | 1015020 1015020 1 1 北溟嘲风 为自己施加最大生命值<color=#248b12>20%</color>的寒霜护盾,嘲讽敌方<color=#248b12>2</color>个随机目标(优先嘲讽未被控制的目标),持续<color=#248b12>1</color>回合,寒霜护盾持续<color=#248b12>2</color>回合,受直接攻击时,<color=#248b12>20%</color>概率冰冻目标<color=#248b12>1</color>回合,护盾被击破时<color=#248b12>100%</color>概率冰冻攻击者,持续<color=#248b12>1</color>回合 2 5 2 1003 5 0 0 0 10000 0 4|1 21 60000 caoren2 hudun |
| | | 1015010 1015010 1 1 崩云 对敌方单体目标造成<color=#248b12>130%</color>法术伤害,若目标处于寒气或冰冻状态,为自身附加<color=#248b12>15%</color>最大生命值的护盾 1 1 2 1 1 0 0 1 10000 0 3|1 0 6000 caoren1 |
| | | 10150101 10150101 1 1 护盾 为自身附加<color=#248b12>15%</color>最大生命值的护盾 0 5 0 1003 5 0 0 0 10000 0 21 0 hudun |
| | | 1015020 1015020 1 1 北溟嘲风 为自己施加最大生命值<color=#248b12>25%</color>的寒霜护盾,嘲讽敌方<color=#248b12>2</color>个随机目标(优先嘲讽未被控制的目标),持续<color=#248b12>1</color>回合,寒霜护盾持续<color=#248b12>2</color>回合,受直接攻击时,<color=#248b12>20%</color>概率冰冻目标<color=#248b12>1</color>回合,护盾被击破时<color=#248b12>100%</color>概率冰冻攻击者,持续<color=#248b12>1</color>回合 2 5 2 1003 5 0 0 0 10000 0 4|1 21 60000 caoren2 hudun |
| | | 10150201 10150201 1 1 嘲讽 嘲讽敌方2个随机目标(优先嘲讽未被控制的目标),持续1回合 0 6 2 0 0 0 4 2 10000 0 9 0 chaofeng
|
| | | 1015030 1015030 1 1 坚壁 战斗开始,获得<color=#248b12>7</color>层坚壁,每成功格挡,消耗<color=#248b12>1</color>层坚壁,恢复自身<color=#248b12>10%</color>最大生命值 3 5 5 42 360000 jianbi
|
| | | 10150301 10150301 1 1 回血 恢复自身生命值 0 2 2 2 5 10000 0 0 0 0
|
| | | 1015050 1015050 1 1 返咒 触发格挡后给攻击者附加<color=#248b12>1</color>层寒气,寒气每回合开始造成曹仁攻击力<color=#248b12>50%</color>的物理伤害,寒气持续<color=#248b12>4</color>回合,目标身上存在<color=#248b12>3</color>层寒气时,结算寒气剩余回合伤害后清除,并冻结目标<color=#248b12>1</color>回合 3 4 1 1001 6 0 0 0 10000 0 2 600000 hanqi |
| | | 1015050 1015050 1 1 返咒 触发格挡后给攻击者附加<color=#248b12>1</color>层寒气,寒气每回合开始造成曹仁攻击力<color=#248b12>70%</color>的法术伤害,寒气持续<color=#248b12>4</color>回合,目标身上存在<color=#248b12>3</color>层寒气时,结算寒气剩余回合伤害后清除,并冻结目标<color=#248b12>1</color>回合 3 4 2 1001 6 0 0 0 10000 0 2 600000 hanqi |
| | | 1015070 1015070 1 1 承殇 我方英雄受到直接攻击时(受到群攻时选择血量最低的友方进行防护),曹仁有<color=#248b12>30%</color>概率为其分担<color=#248b12>50%</color>所受伤害,每成功分担一次,曹仁获得<color=#248b12>1</color>层坚韧,使我方全体减伤提升<color=#248b12>3%</color>,坚韧层数上限为<color=#248b12>7</color>层,曹仁死亡效果消失 3 3000 1 840000
|
| | | 10150701 10150701 1 1 坚韧 曹仁每成功分担一次伤害,获得1层坚韧,使我方全体减伤提升<color=#248b12>3%</color>,最多<color=#248b12>7</color>层,曹仁死亡效果消失 3 10 0 1 0 6 10000 0 xuancai
|
| | | 1015080 1015080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000
|
| | | 1015090 1015090 1 1 升变 普攻获得护盾时,护盾值提升至<color=#248b12>20%</color> 3 0 |
| | | 1015210 1015210 1 1 北溟嘲风·极 怒气护盾值提升至最大生命上限的<color=#248b12>30%</color> 4 120000 |
| | | 1015090 1015090 1 1 升变 普攻获得护盾时,护盾值<color=#248b12>+10%</color> 3 0 |
| | | 1015210 1015210 1 1 北溟嘲风·极 怒气护盾值<color=#248b12>+10%</color> 4 120000 |
| | | 1015230 1015230 1 1 北溟嘲风·狂 怒气嘲讽目标<color=#248b12>+1</color> 4 360000
|
| | | 1015240 1015240 1 1 神格 身上携带护盾时,曹仁的法术抗性提升<color=#248b12>50%</color> 4 480000 fakang1
|
| | | 1016010 1016010 1 1 洞若观火 对随机<color=#248b12>2</color>个目标造成攻击力<color=#248b12>85%</color>法术伤害,对冰冻或寒气目标额外造成最大生命值<color=#248b12>8%</color>的法术伤害,最多不超过攻击力的<color=#248b12>350%</color> 1 1 2 1 0 0 0 2 10000 0 3|1 0 6000 guojia1
|
| | |
| | | 1016210 1016210 1 1 天妒·极 怒气额外附带<color=#248b12>10%</color>冰冻概率 4 120000
|
| | | 1016230 1016230 1 1 天妒·狂 目标身上若携带冰冻或寒气效果,怒气技能系数额外增加攻击力的<color=#248b12>100%</color> 4 360000
|
| | | 1016240 1016240 1 1 神格 怒气基础伤害系数提升至<color=#248b12>165%</color> 4 480000
|
| | | 1017010 1017010 1 1 勾命 对血量最低目标造成165%伤害,并100%附带一层寒气,若目标身上存在权谋,可引爆2层权谋 1 1 2 1 0 0 0 2 10000 0 3|1 0 6000 guojia1 |
| | | 1017010 1017010 1 1 勾命 对血量最低目标造成165%伤害,并100%附带一层寒气,每回合造成攻击力25%法术伤害,若目标身上存在权谋,可引爆2层权谋 1 1 2 1 0 0 0 2 10000 0 3|1 0 6000 guojia1 |
| | | 10170101 10170101 1 1 寒气 寒气 0 11 2 1 6 0 0 0 10000
|
| | | 10170102 10170102 引爆权谋 引爆2层权谋
|
| | | 1017020 1017020 1 1 白骨裁心 对血量最低目标造成550%伤害,若目标身上携带寒气或冰冻,本次伤害额外增幅(技能增伤),寒气每层增幅10%,冰冻增幅20%,两者可累算 2 1 2 1 0 0 0 6 10000 0 4|1 0 60000 guojia2 |
| | | 1017030 1017030 1 1 易碎 敌方每被冰冻1次,获得一层易碎(不可驱散),每层提升暴击概率+5%暴击伤害+15%,最多叠加5层 3 1 2 1 0 0 5 1 10000 1 360000 |
| | | 1017050 1017050 1 1 冰骸 击杀目标时,额外施放一次白骨,对敌方前排目标造成伤害,白骨伤害额外额外增幅,场上每存在1层寒气,白骨技能倍率提升50%,降低命中目标25%连击概率,持续1回合,每回合限制2次 3 16 0 6 10000 600000 jiutianshui |
| | | 1017070 1017070 1 1 逆刃 单回合,每受到直接攻击大于等于3次,立即施放一次普攻,并获得本次造成伤害100%护盾,护盾存在1回合。(回合结束下回合重新计数受击次数,dot不算,只算直接伤害) 3 1 2 1 0 0 5 1 10000 1 0 840000 |
| | | 1017020 1017020 1 1 白骨裁心 对血量最低目标造成525%伤害,若目标身上携带寒气或冰冻,本次伤害额外增幅(技能增伤),寒气每层增幅150%,冰冻增幅30%,此两种buff的增幅在计算伤害时累加(如冰冻且携带2层寒气,那么就是增幅60%) 2 1 2 1 0 0 0 6 10000 0 4|1 0 60000 guojia2 |
| | | 1017030 1017030 1 1 易碎 敌方每被冰冻1次,获得一层易碎(不可驱散),每层提升暴击概率+5%,暴击伤害+13%,最多叠加7层 3 1 2 1 0 0 5 1 10000 1 360000 |
| | | 1017050 1017050 1 1 冰骸 击杀目标时,额外施放一次白骨,对敌方前排目标造成伤害,白骨伤害额外额外增幅,场上每存在1层寒气或冰冻,白骨技能倍率提升30%按层数计算,降低命中目标25%连击概率,持续1回合,每回合限制2次 3 16 0 6 10000 600000 jiutianshui |
| | | 1017070 1017070 1 1 残霜 单回合,每受到任意伤害获得一层逆刃(包括dot),3层立即施放一次普攻,并获得本次造成伤害100%护盾,护盾存在1回合。(回合结束下回合重新计数受击次数,dot不算,只算直接伤害) 3 1 2 1 0 0 5 1 10000 1 0 840000 |
| | | 1017080 1017080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000
|
| | | 1017090 1017090 1 1 升变 司马懿死亡时,张春华额外对击杀司马懿目标施放一次怒气技能,若本次怒气击杀目标,张春华获得复苏效果,持续5回合,效果存在期间,若张春华死亡,以50%血量复及100%怒气复活,每场战斗最多一次 3 1080000 fangyu2 |
| | | 1017090 1017090 1 1 升变 司马懿死亡时,张春华额外对击杀司马懿目标施放一次怒气追击技能,若本次怒气击杀目标,张春华获得复苏效果,持续5回合,效果存在期间,若张春华死亡,以100%血量复及100%怒气复活,每场战斗最多一次 3 1080000 fangyu2 |
| | | 1017210 1017210 1 1 白骨裁心·极 怒气伤害系数提升40% 4 120000
|
| | | 1017230 1017230 1 1 白骨裁心·狂 怒气伤害系数提升40% 4 360000
|
| | | 1017240 1017240 1 1 神格 击杀目标后,攻击力提升25%,持续2回合。 4 480000
|
| | |
| | | 2008210 2008210 1 1 春秋刀域·极 伤害系数提升至<color=#248b12>295%</color> 100000
|
| | | 2008230 2008230 1 1 春秋刀域·狂 怒气伤害提升至<color=#248b12>330%</color>,且无视护盾。 300000
|
| | | 2008240 2008240 1 1 神格 关银屏成功闪避,获得刀意提升至<color=#248b12>4</color>层 400000 daoyi
|
| | | 2009010 2009010 1 1 铁索横江 对敌方随机<color=#248b12>2</color>个目标造成攻击力<color=#248b12>55%</color>法术伤害,<color=#248b12>50%</color>概率降低目标<color=#248b12>30%</color>抗连击,持续<color=#248b12>2</color>回合 1 1 2 1 0 0 0 2 10000 0 3|1 5000 pangtong1 |
| | | 2009010 2009010 1 1 铁索横江 对敌方随机<color=#248b12>2</color>个目标造成攻击力<color=#248b12>65%</color>法术伤害,<color=#248b12>50%</color>概率降低目标<color=#248b12>30%</color>抗连击,持续<color=#248b12>2</color>回合 1 1 2 1 0 0 0 2 10000 0 3|1 5000 pangtong1 |
| | | 20090101 20090101 1 1 抗连击 降低抗连击,持续2回合 0 6 0 0 6 0 0 0 5000 0 lianji2
|
| | | 2009020 2009020 1 1 火凤燎原 对敌方全体造成攻击力<color=#248b12>75%</color>法术伤害,并施加铁索,持续<color=#248b12>3</color>回合,携带铁索效果的敌方每受到一次追击或连击伤害,为其施加<color=#248b12>1</color>层流血效果,每回合受到庞统攻击力<color=#248b12>80%</color>的流血伤,流血持续<color=#248b12>2</color>回合 2 1 2 1 0 0 0 6 10000 4|1 50000 pangtong2 |
| | | 2009020 2009020 1 1 火凤燎原 对敌方全体造成攻击力<color=#248b12>80%</color>法术伤害,并施加铁索,持续<color=#248b12>3</color>回合,携带铁索效果的敌方每受到一次追击或连击伤害,为其施加<color=#248b12>1</color>层流血效果,每回合受到庞统攻击力<color=#248b12>100%</color>的流血伤,流血持续<color=#248b12>2</color>回合 2 1 2 1 0 0 0 6 10000 4|1 50000 pangtong2 |
| | | 20090201 20090201 1 1 铁索 追击连击命中此目标触发流血 0 6 2 0 0 0 0 0 10000 0 duren
|
| | | 20090202 20090202 1 1 流血 每回合受到庞统攻击力<color=#248b12>80%</color>的流血伤,流血持续<color=#248b12>2</color>回合 0 4 2 1001 6 0 0 0 10000 0 6 liuxue |
| | | 20090202 20090202 1 1 流血 每回合受到庞统攻击力<color=#248b12>100%</color>的流血伤,流血持续<color=#248b12>2</color>回合 0 4 2 1001 6 0 0 0 10000 0 6 liuxue |
| | | 2009030 2009030 1 1 连环 我方武将触发追击或连击时,有<color=#248b12>20%</color>概率为目标附加流血效果,每回合造成庞统攻击力<color=#248b12>80%</color>的流血伤害,持续2回合 3 4 2 1001 6 0 0 0 2000 6 300000 liuxue
|
| | | 2009050 2009050 1 1 余火 我方武将直接攻击流血目标时,庞统为其治疗攻击力<color=#248b12>80%</color>的生命值 3 2 2 8 10000 500000
|
| | | 2009070 2009070 1 1 断谋 大回合开始时,敌方身上的流血层数达到<color=#248b12>3</color>层或以上时,额外降低目标<color=#248b12>30%</color>抗暴几率 3 6 6 10000 700000 baoji2 |
| | | 2009070 2009070 1 1 断谋 大回合开始时,敌方身上的流血层数达到<color=#248b12>3</color>层或以上时,额外降低目标<color=#248b12>40%</color>抗暴几率 3 6 6 10000 700000 baoji2 |
| | | 2009080 2009080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 800000
|
| | | 2009090 2009090 1 1 升变 大回合开始时,庞统对场上流血的目标造成一次攻击力<color=#248b12>120%</color>的法术伤害,目标身上每有一层流血,本次伤害提升<color=#248b12>25%</color>,最多提升<color=#248b12>100%</color>,无流血目标时不释放 3 1 2 1 0 9 6 10000 1 900000
|
| | | 2009210 2009210 1 1 火凤燎原·极 怒气释放后,目标每有一层流血,庞统攻击力提升<color=#248b12>5%</color>,持续<color=#248b12>2</color>回合,最多叠加<color=#248b12>10</color>层 4 5 5 10000 100000 gongji1
|
| | |
| | | 2014210 2014210 1 1 飞龙在天·极 怒气伤害系数提升至<color=#248b12>460%</color> 4 120000
|
| | | 2014230 2014230 1 1 飞龙在天·狂 怒气伤害系数提升至<color=#248b12>500%</color> 4 360000
|
| | | 2014240 2014240 1 1 神格 每层武圣,额外提升关羽<color=#248b12>1.5%</color>攻击力 4 480000
|
| | | 2015010 2015010 1 1 丈八蛇矛 对敌方单体目标造成攻击力<color=#248b12>110%</color>物理伤害,<color=#248b12>30%</color>概率触发治疗追击,恢复最大生命值<color=#248b12>10%</color>血量 1 1 1 1 1 0 0 1 10000 0 3|1 0 6000 zhangfei1 |
| | | 2015010 2015010 1 1 丈八蛇矛 对敌方单体目标造成攻击力<color=#248b12>120%</color>物理伤害,<color=#248b12>30%</color>概率触发治疗追击,恢复最大生命值<color=#248b12>15%</color>血量 1 1 1 1 1 0 0 1 10000 0 3|1 0 6000 zhangfei1 |
| | | 20150101 20150101 1 1 烈酒 <color=#248b12>30%</color>概率触发一次治疗追击 0 2 0 2 5 0 0 1 3000 0 0
|
| | | 2015020 2015020 1 1 当阳啸 对前排<color=#248b12>3</color>个目标造成攻击力<color=#248b12>140%</color>物理伤害,并施加威慑,携带威慑目标对张飞造成的伤害降低<color=#248b12>70%</color>(技能减伤),持续<color=#248b12>2</color>回合 2 1 1 1 2 0 0 3 10000 0 4|1 0 60000 zhangfei2
|
| | | 20150201 20150201 1 1 威慑 威慑目标对张飞造成的伤害降低<color=#248b12>50%</color>,持续<color=#248b12>2</color>回合。 0 6 0 0 6 0 0 0 10000 0 0 weishe |
| | | 20150201 20150201 1 1 威慑 威慑目标对张飞造成的伤害降低<color=#248b12>70%</color>,持续<color=#248b12>2</color>回合。 0 6 0 0 6 0 0 0 10000 0 0 weishe |
| | | 2015030 2015030 1 1 涿鹿 队友每次行动,张飞<color=#248b12>30%</color>概率恢复<color=#248b12>5%</color>最大生命值 3 2 2 5 3000 1 360000
|
| | | 2015050 2015050 1 1 蚩尤噬血 张飞触发追击或连击时,恢复造成伤害<color=#248b12>80%</color>的生命值 3 2 2 5 10000 600000 |
| | | 2015070 2015070 1 1 刑天舞戚 张飞受到致命伤害时,触发不屈,保留<color=#248b12>1</color>点血量,立刻获得<color=#248b12>5</color>层怒火,后续受到伤害时,身上每有<color=#248b12>1</color>层怒火,额外抵挡一次任意伤害,不屈效果持续<color=#248b12>2</color>回合,不屈结束后,恢复张飞<color=#248b12>30%</color>最大生命值,提升<color=#248b12>100%</color>攻击力,持续<color=#248b12>2</color>回合,整场战斗仅触发<color=#248b12>1</color>次 3 5 5 10000 99 43 840000 nuhuo |
| | | 2015050 2015050 1 1 蚩尤噬血 张飞触发追击或连击时,恢复攻击力<color=#248b12>200%</color>的生命值 3 5 0 1003 5 0 0 1 10000 21 600000 hudun |
| | | 2015070 2015070 1 1 刑天舞戚 张飞受到致命伤害时,触发不屈,保留<color=#248b12>1</color>点血量,立刻获得<color=#248b12>5</color>层怒火,后续受到伤害时,身上每有<color=#248b12>1</color>层怒火,额外抵挡一次任意伤害,不屈效果持续<color=#248b12>2</color>回合,不屈结束后,恢复张飞<color=#248b12>50%</color>最大生命值,并获得暴走,暴走提升张飞<color=#248b12>100%</color>攻击力,<color=#248b12>40%</color>最终减伤,持续<color=#248b12>2</color>回合,整场战斗仅触发<color=#248b12>1</color>次 3 5 5 10000 99 43 840000 nuhuo |
| | | 20150701 20150701 1 1 回血 回血 3 2 2 5 10000
|
| | | 20150702 20150702 1 1 暴走 提升<color=#248b12>100%</color>攻击力,持续<color=#248b12>2</color>回合 0 5 5 10000 gongji1 |
| | | 20150702 20150702 1 1 暴走 攻击力提升<color=#248b12>100%</color>,最终减伤提升<color=#248b12>40%</color>,持续<color=#248b12>2</color>回合 0 5 5 10000 gongji1 |
| | | 2015080 2015080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000
|
| | | 2015210 2015210 1 1 当阳啸·极 普攻治疗追击概率提升至<color=#248b12>40%</color> 4 120000 |
| | | 2015210 2015210 1 1 当阳啸·极 普攻治疗追击概率提升至<color=#248b12>50%</color> 4 120000 |
| | | 2015230 2015230 1 1 当阳啸·狂 怒气对命中目标附加怒视,张飞受到携带怒视目标的直接伤害时,有<color=#248b12>50%</color>进行一次普攻追击,怒视持续<color=#248b12>1</color>回合 4 6 6 10000 3|1 44 360000 nushi
|
| | | 2015240 2015240 1 1 神格 刑天舞戚每层怒火提升张飞<color=#248b12>30%</color>强化治疗 4 480000
|
| | | 2016010 2016010 1 1 银枪照雪 对敌方默认单体目标造成攻击力<color=#248b12>155%</color>物理伤害,对血量高于<color=#248b12>50%</color>的目标造成的伤害提升<color=#248b12>50%</color>,获得<color=#248b12>2</color>把贯龙枪,初始上限<color=#248b12>10</color>把 1 1 1 1 1 0 0 1 10000 0 3|1 0 6000 machao1
|
| | |
| | | 3007240 3007240 1 1 神格 血量每降低<color=#248b12>10%</color>,提升<color=#248b12>5%</color>物理减伤 4 320000
|
| | | 3008010 3008010 1 1 春风 为我方血量最低的<color=#248b12>2</color>个目标治疗孙鲁育攻击力<color=#248b12>100%</color>的生命值,额外施加<color=#248b12>15%</color>最终减伤,最多叠加2层,持续<color=#248b12>2</color>回合 1 2 1 2 0 1 1 2 10000 0 3|1 0 5000 sunluyu1
|
| | | 30080101 30080101 1 1 减伤 <color=#248b12>15%</color>最终减伤,最多叠加2层,持续<color=#248b12>2</color>回合 0 5 0 0 6 0 0 0 10000 0 0 jianshang1
|
| | | 3008020 3008020 1 1 炎炎幻景 对敌方前排<color=#248b12>3</color>个目标造成伤害<color=#248b12>160%</color>物理伤害,并有<color=#248b12>40%</color>概率施加混乱效果,持续<color=#248b12>1</color>回合,本次造成伤害的<color=#248b12>50%</color>将对我方全体进行分摊治疗 2 1 1 1 2 0 0 3 10000 0 4|1 0 50000 sunluyu2 |
| | | 3008020 3008020 1 1 炎炎幻景 对敌方前排<color=#248b12>3</color>个目标造成伤害<color=#248b12>160%</color>物理伤害,并有<color=#248b12>40%</color>概率施加混乱效果,持续<color=#248b12>1</color>回合,本次造成伤害的<color=#248b12>80%</color>将对我方全体进行分摊治疗 2 1 1 1 2 0 0 3 10000 0 4|1 0 50000 sunluyu2 |
| | | 30080201 30080201 1 1 混乱 以普攻随机攻击敌我双方目标,持续<color=#248b12>1</color>回合 0 6 1 0 6 0 0 0 4000 0 0 17 0 hunluan
|
| | | 30080202 30080202 1 1 治疗 为我方血量最低的两个目标,治疗本次造成伤害的<color=#248b12>70%</color>的生命值。 0 2 1 2 0 1 10 2 10000 0 0 0 0 |
| | | 30080202 30080202 1 1 治疗 为我方血量最低的两个目标,治疗本次造成伤害的<color=#248b12>80%</color>的生命值。 0 2 1 2 0 1 10 2 10000 0 0 0 0 |
| | | 3008030 3008030 1 1 金枝 自身闪避成功后,我方全体攻击力提升<color=#248b12>20%</color>,持续<color=#248b12>2</color>回合,最多叠加<color=#248b12>5</color>层 3 5 1 6 10000 300000 baoji1
|
| | | 3008050 3008050 1 1 暖火 施放怒气时,额外提升治疗目标<color=#248b12>20%</color>的吸血抵抗,持续<color=#248b12>2</color>回合 3 5 6 10000 500000 xixue1
|
| | | 3008070 3008070 1 1 绚阳 成功闪避时,获得<color=#248b12>2</color>层繁育,释放普攻或怒气技能时消耗所有层数,每消耗<color=#248b12>1</color>层使治疗效果提升<color=#248b12>100%</color>, 3 5 5 10000 33 700000 fanyu
|
| | |
| | | 3014090 3014090 1 1 升变 普攻附加的灼烧层数提升至<color=#248b12>3</color>层 3 0 0 0 840000 zhuoshao
|
| | | 3014210 3014210 1 1 离火净秽·极 怒气技能伤害系数提升至<color=#248b12>590%</color> 4 120000
|
| | | 3014230 3014230 1 1 离火净秽·狂 怒气技能伤害系数提升至<color=#248b12>650%</color> 4 360000
|
| | | 3015010 3015010 1 1 炎斩 对敌方单体目标造成攻击力<color=#248b12>100%</color>法术伤害,若该目标身上携带灼烧效果,孙坚恢复自身<color=#248b12>10%</color>最大生命值血量 1 1 2 1 1 0 0 1 10000 0 3|1 0 6000 sunjian1 |
| | | 30150101 30150101 1 1 生命恢复 孙坚恢复自身<color=#248b12>10%</color>最大生命值血量。 0 2 0 2 5 0 0 0 10000 0 0 0 |
| | | 3015010 3015010 1 1 炎斩 对敌方单体目标造成攻击力<color=#248b12>120%</color>法术伤害,若该目标身上携带灼烧效果,孙坚恢复自身<color=#248b12>15%</color>最大生命值血量 1 1 2 1 1 0 0 1 10000 0 3|1 0 6000 sunjian1 |
| | | 30150101 30150101 1 1 生命恢复 孙坚恢复自身<color=#248b12>15%</color>最大生命值血量。 0 2 0 2 5 0 0 0 10000 0 0 0 |
| | | 3015020 3015020 1 1 赤壁樯橹 对敌方前排<color=#248b12>3</color>个目标造成<color=#248b12>200%</color>法术伤害,并提升<color=#248b12>25%</color>闪避,每击中一名灼烧目标,闪避提升额外增加<color=#248b12>10%</color>,持续<color=#248b12>2</color>回合 2 1 2 1 2 0 0 3 10000 0 4|1 0 60000 sunjian2
|
| | | 30150201 30150201 1 1 闪避 提升<color=#248b12>30%</color>闪避,每击中一名灼烧目标,闪避提升额外增加<color=#248b12>10%</color>,持续2回合。 0 5 0 0 5 0 0 0 10000 0 0 0 shanbi1
|
| | | 3015030 3015030 1 1 焚羽 受到攻击或闪避时,分别以<color=#248b12>50%</color>或<color=#248b12>100%</color>概率给敌方施加1层灼烧,每回合造成攻击力<color=#248b12>30%</color>的物理伤害,持续<color=#248b12>3</color>回合 3 4 2 1001 6 0 0 1 5000 0 4 360000 zhuoshao
|
| | |
| | | 3015050 3015050 1 1 火雾 闪避成功时获得<color=#248b12>1</color>层赤阳,达到<color=#248b12>3</color>层时清除,给敌方全体施加<color=#248b12>1</color>层灼烧,每回合造成孙坚攻击力<color=#248b12>45%</color>法术伤害,持续<color=#248b12>3</color>回合 3 0 10000 600000
|
| | | 30150501 30150501 1 1 赤阳 3层时清除,给敌方全体施加1层灼烧,每回合造成孙坚攻击力<color=#248b12>40%</color>法术伤害,持续2回合 0 5 0 0 5 0 0 10000 0 41 0 zhiyang
|
| | | 30150502 30150502 1 1 灼烧 每回合造成孙坚攻击力<color=#248b12>30%</color>法术伤害,持续2回合 0 4 2 1001 0 0 0 6 10000 0 4 zhuoshao
|
| | | 3015070 3015070 1 1 燃海 每个大回合结束时,孙坚对全体敌方造成攻击力<color=#248b12>60%</color>伤害,恢复本次造成伤害<color=#248b12>50%</color>生命值,目标身上每层灼烧或玄火,提升本次技能恢复倍率<color=#248b12>5%</color>,并有<color=#248b12>30%</color>概率对命中目标施加持续<color=#248b12>3</color>回合的灼烧,每层每回合造成攻击力<color=#248b12>30%</color>法术伤害 3 1 2 1 0 0 0 6 10000 1 0 840000 |
| | | 3015070 3015070 1 1 燃海 每个大回合结束时,孙坚对全体敌方造成攻击力<color=#248b12>60%</color>伤害,恢复本次造成伤害<color=#248b12>80%</color>生命值,目标身上每层灼烧或玄火,提升本次技能恢复倍率<color=#248b12>20%</color>,并有<color=#248b12>30%</color>概率对命中目标施加持续<color=#248b12>3</color>回合的灼烧,每层每回合造成攻击力<color=#248b12>30%</color>法术伤害 3 1 2 1 0 0 0 6 10000 1 0 840000 |
| | | 30150701 30150701 1 1 回血 0 2 1 2 5 1 0 1 10000
|
| | | 30150702 30150702 1 1 灼烧 每回合造成攻击力<color=#248b12>50%</color>的法术伤害,持续3回合 0 4 2 1001 6 0 0 0 3000 0 4 0 zhuoshao
|
| | | 3015080 3015080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000
|
| | |
| | | 3016070 3016070 1 1 英姿 连击触发的普攻复制概率提升至<color=#248b12>60%</color> 3 10000 600000
|
| | | 3016080 3016080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000
|
| | | 3016090 3016090 1 1 升变 战斗前<color=#248b12>2</color>个回合,每回合开始陆逊有<color=#248b12>50%</color>概率为所有敌方目标施加<color=#248b12>1</color>层灼烧,每层造成攻击力<color=#248b12>50%</color>物理伤害,持续<color=#248b12>3</color>回合 3 4 1 1001 0 0 0 6 5000 1 4 1080000 zhuoshao
|
| | | 3016210 3016210 1 1 火烧连营·极 火烧连营有<color=#248b12>20%</color>概率附加<color=#248b12>2</color>层灼烧,每层造成攻击力<color=#248b12>50%</color>法术伤害,持续<color=#248b12>3</color>回合 4 4 1 1001 6 0 0 0 2000 0 4 zhuoshao |
| | | 3016210 3016210 1 1 火烧连营·极 火烧连营有<color=#248b12>20%</color>概率附加<color=#248b12>2</color>层灼烧,每层造成攻击力<color=#248b12>50%</color>物理伤害,持续<color=#248b12>3</color>回合 4 4 1 1001 6 0 0 0 2000 0 4 zhuoshao |
| | | 3016230 3016230 1 1 火烧连营·狂 怒气技能引爆概率提升至<color=#248b12>65%</color> 4 10000 360000
|
| | | 3016240 3016240 1 1 神格 陆逊引爆伤害由<color=#248b12>70%</color>提升至<color=#248b12>100%</color> 4 480000
|
| | | 3017010 3017010 1 1 东吴 对随机目标造成攻击力<color=#248b12>155%</color>物理伤害,命中目标时,选择敌方灼烧与玄火合计携带层数最高者,<color=#248b12>40%</color>概率复制此两种效果当前状态,将其施加给命中目标。被复制的灼烧与玄火不会被重复复制,不会被周瑜转为玄火 1 1 1 1 0 0 0 1 10000 0 3|1 0 6000 luxun1
|
| | |
| | | 40030101 40030101 1 1 破甲 降低目标<color=#248b12>25%</color>防御,持续2回合。 0 6 0 0 6 0 0 0 5000 0 0 jianshang2
|
| | | 4003020 4003020 1 1 烈火焚城 对敌方单体目标造成攻击力<color=#248b12>370%</color>法术伤害,自身闪避提升<color=#248b12>20%</color>,持续<color=#248b12>2</color>回合 2 1 2 1 1 0 0 1 10000 0 4|1 0 30000 lijue2
|
| | | 40030201 40030201 1 1 闪避 自身闪避提升<color=#248b12>20%</color>,持续2回合 0 5 0 0 5 0 0 0 10000 0 0 0 shanbi1
|
| | | 4003030 4003030 1 1 劫掠 每成功闪避1次,获得<color=#248b12>1</color>层锐气,每层使自己的暴击概率提升<color=#248b12>10%</color>,暴击后清除层数 3 5 0 0 5 0 0 0 10000 320000 gongji1 |
| | | 4003050 4003050 1 1 狂袭 每层锐气使自己的暴击伤害提升<color=#248b12>30%</color> 3 300000 |
| | | 4003030 4003030 1 1 劫掠 每成功闪避1次,获得<color=#248b12>10%</color>暴击概率,持续<color=#248b12>2</color>回合,最多叠加<color=#248b12>2</color>层 3 5 0 0 5 0 0 0 10000 320000 baoji1 |
| | | 4003050 4003050 1 1 狂袭 每成功闪避1次,获得<color=#248b12>20%</color>强化暴伤,持续<color=#248b12>2</color>回合,最多叠加<color=#248b12>2</color>层 3 300000 baoshang1 |
| | | 4003070 4003070 1 1 狼戾 成功闪避时,有<color=#248b12>35%</color>概率进行怒气追击,每回合最多触发<color=#248b12>1</color>次 3 0 0 10000 420000
|
| | | 4003080 4003080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 480000
|
| | | 4003090 4003090 1 1 升变 闪避后的怒气追击概率提升<color=#248b12>至50%</color> 3 10000 540000
|
| | |
| | | 4006020 4006020 1 1 万兽俯首 对敌方全体造成攻击力<color=#248b12>100%</color>物理伤害,提升自身<color=#248b12>25%</color>物理减伤,持续<color=#248b12>2</color>回合 2 1 1 1 0 0 0 6 10000 0 4|1 0 40000 menghuo2
|
| | | 40060201 40060201 1 1 物理减伤 提升自身<color=#248b12>25%</color>物理减伤,持续<color=#248b12>2</color>回合。 0 5 0 0 5 0 0 0 10000 0 0 shanbi2
|
| | | 4006030 4006030 1 1 藤甲 受控制后,防御力提升<color=#248b12>50%</color>,持续<color=#248b12>2</color>回合 3 5 5 10000 240000 fangyu1
|
| | | 4006050 4006050 1 1 象冢 自身死亡后,为场上剩余友军施加孟获攻击力<color=#248b12>550%</color>的护盾,护盾值由存活友军均摊,护盾持续<color=#248b12>3</color>回合 3 5 1003 0 1 6 10000 21 400000 hudun 1
|
| | | 4006050 4006050 1 1 象冢 自身死亡后,为场上剩余友军施加孟获攻击力<color=#248b12>600%</color>的护盾,护盾值由存活友军均摊,护盾持续<color=#248b12>3</color>回合 3 5 1003 0 1 6 10000 21 400000 hudun 1
|
| | | 4006070 4006070 1 1 御兽 每次闪避成功,获得<color=#248b12>10%</color>最大生命值护盾。 3 5 1003 5 10000 21 560000 hudun
|
| | | 4006080 4006080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 0 420000
|
| | | 4006090 4006090 1 1 升变 受控制后,防御力提升由<color=#248b12>50%</color>变为<color=#248b12>200%</color> 3 720000
|
| | |
| | | 4007210 4007210 1 1 飞火流星·极 怒气伤害系数提升至<color=#248b12>180%</color> 4 80000
|
| | | 4007230 4007230 1 1 飞火流星·狂 每消耗一点怒气,提高怒气技能<color=#248b12>0.5%</color>的伤害变更为<color=#248b12>1%</color> 4 240000
|
| | | 4007240 4007240 1 1 神格 释放怒气后获得攻击力<color=#248b12>100%</color>护盾,护盾持续1回合 4 5 0 1003 5 0 0 0 10000 21 320000 hudun
|
| | | 4008010 4008010 1 1 鸾袖 对随机<color=#248b12>3</color>个敌方目标造成攻击力<color=#248b12>65%</color>法术伤害,并有<color=#248b12>40%</color>附加1回合脆弱,友方攻击脆弱目标时,吸血概率提升<color=#248b12>20%</color> 1 1 2 1 0 0 0 3 10000 0 3|1 0 5000 hetaihou1 shehun |
| | | 4008010 4008010 1 1 鸾袖 对随机<color=#248b12>3</color>个敌方目标造成攻击力<color=#248b12>65%</color>法术伤害,并有<color=#248b12>40%</color>附加1回合脆弱,友方攻击脆弱目标时,吸血概率提升<color=#248b12>30%</color> 1 1 2 1 0 0 0 3 10000 0 3|1 0 5000 hetaihou1 shehun |
| | | 40080101 40080101 1 1 脆弱 抗吸血概率下降<color=#248b12>10%</color>,持续1回合 0 6 0 0 6 0 0 0 4000 0 26 0 cuiruo
|
| | | 4008020 4008020 1 1 阴后威仪 对敌方全体目标造成攻击力<color=#248b12>85%</color>法术伤害,释放怒气消耗<color=#248b12>10%</color>血量(先扣血),使本次伤害额外附带消耗血量<color=#248b12>35%</color>的真实伤害,血量不足<color=#248b12>10%</color>时,不再耗血量,但附带伤害依然生效 2 1 2 1 0 0 0 0 10000 0 4|1 0 50000 hetaihou2 |
| | | 40080201 40080201 1 1 额外伤害 消耗<color=#248b12>10%</color>血量,使本次伤害额外附带消耗血量<color=#248b12>30%</color>的真实伤害,血量不足10%时,不再耗血,但额外附加伤害值依然视为消耗10%血量的<color=#248b12>50%</color>的伤害 0 11 12 1 6 0 0 0 10000 0 0 |
| | | 4008020 4008020 1 1 阴后威仪 对敌方全体目标造成攻击力<color=#248b12>85%</color>法术伤害,释放怒气消耗<color=#248b12>10%</color>血量,使本次伤害额外附带消耗血量<color=#248b12>40%</color>的真实伤害,血量不足<color=#248b12>15%</color>时,不再耗血量,但附带伤害依然生效 2 1 2 1 0 0 0 0 10000 0 4|1 0 50000 hetaihou2 |
| | | 40080201 40080201 1 1 额外伤害 消耗<color=#248b12>10%</color>血量,使本次伤害额外附带消耗血量<color=#248b12>40%</color>的真实伤害,血量不足10%时,不再耗血,但额外附加伤害值依然视为消耗10%血量的<color=#248b12>50%</color>的伤害 0 11 12 1 6 0 0 0 10000 0 0 |
| | | 4008030 4008030 1 1 密诏 普攻附加脆弱概率提升<color=#248b12>至60%</color>,攻击脆弱目标的额外吸血概率提升至<color=#248b12>30%</color> 3 300000
|
| | | 4008050 4008050 1 1 鸩酒 自身对脆弱目标造成伤害提升<color=#248b12>50%</color> 3 500000
|
| | | 4008070 4008070 1 1 汉宫 自身死亡后,对全体敌方造成一次攻击力<color=#248b12>50%</color>的法术伤害,并附加阴咒,携带目标吸血抵抗下降<color=#248b12>50%</color>,持续<color=#248b12>2</color>回合 3 1 2 1 6 10000 27 700000 1
|
| | |
| | | 4010210 4010210 1 1 天地寂灭斩·极 怒气伤害系数提升至<color=#248b12>590%</color> 4 100000
|
| | | 4010230 4010230 1 1 天地寂灭斩·狂 怒气伤害系数提升至<color=#248b12>680%</color> 4 300000
|
| | | 4010240 4010240 1 1 神格 复活初始血量额外<color=#248b12>+15%</color> 4 400000
|
| | | 4011010 4011010 1 1 狼烟 对单体目标造成攻击力<color=#248b12>160%</color>物理伤害,恢复本次造成伤害<color=#248b12>10%</color>生命值 1 1 1 1 1 0 0 1 10000 0 3|1 0 5000 dongzhuo1 |
| | | 40110101 40110101 1 1 生命恢复 恢复本次造成伤害20%生命值 0 2 0 2 5 0 0 0 10000 0 0 0 |
| | | 4011010 4011010 1 1 狼烟 对单体目标造成攻击力<color=#248b12>160%</color>物理伤害,恢复本次造成伤害<color=#248b12>20%</color>生命值 1 1 1 1 1 0 0 1 10000 0 3|1 0 5000 dongzhuo1 |
| | | 40110101 40110101 1 1 生命恢复 恢复本次造成伤害30%生命值 0 2 0 2 5 0 0 0 10000 0 0 0 |
| | | 4011020 4011020 1 1 西凉鬼骑 对敌方前排造成攻击力<color=#248b12>140%</color>物理伤害,若目标身上拥有护盾,偷取其身上的护盾(继承护盾当前值和剩余时间),本伤害额外附带董卓最大生命值<color=#248b12>5%</color>的伤害 2 1 1 1 2 0 0 3 10000 0 4|1 0 50000 dongzhuo2
|
| | | 40110201 40110201 1 1 额外伤害 额外附带董卓最大生命值<color=#248b12>5%</color>的伤害, 0 11 1 1 6 0 0 0 10000 0 |
| | | 40110201 40110201 1 1 额外伤害 额外附带董卓最大生命值<color=#248b12>7%</color>的伤害, 0 11 1 1 6 0 0 0 10000 0 |
| | | 4011030 4011030 1 1 暴虐 普攻伤害额外附加董卓最大生命上限的<color=#248b12>5%</color> 3 1 1 1 6 10000 300000
|
| | | 4011050 4011050 1 1 酒池 自身血量低于<color=#248b12>30%</color>时,恢复最大生命值<color=#248b12>20%</color>血量,我方武将每少于敌方武将<color=#248b12>1</color>人,本次恢复额外增加<color=#248b12>10%</color>,每场战队仅可触发一次 3 500000 |
| | | 4011070 4011070 1 1 毁灭 友方死亡时提高董卓<color=#248b12>5%</color>最大生命上限,最多叠加10层,不可偷取转移,复活继承层数 3 5 0 0 5 0 0 0 10000 700000 baonve |
| | | 4011050 4011050 1 1 酒池 受到致命伤害时免疫死亡,并恢复最大生命值<color=#248b12>50%</color>血量,每场战队仅可触发一次 3 2 0 2 5 0 0 1 10000 99 0 500000 |
| | | 4011070 4011070 1 1 毁灭 友方死亡时提高董卓<color=#248b12>5%</color>最大生命上限,最多叠加15层,不可偷取转移,复活继承层数 3 5 0 0 5 0 0 0 10000 700000 baonve |
| | | 4011080 4011080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 0 420000
|
| | | 4011210 4011210 1 1 西凉鬼骑·极 技能伤害系数提升至<color=#248b12>200%</color> 4 100000
|
| | | 4011230 4011230 1 1 西凉鬼骑·狂 额外附带董卓最大生命值伤害由<color=#248b12>5%</color>提升至<color=#248b12>10%</color> 4 300000
|
| | | 4011240 4011240 1 1 神格 我方英雄阵亡时,董卓恢复<color=#248b12>10%</color>最大生命值的血量,若阵亡单位为群雄阵营,恢复量为<color=#248b12>20%</color> 4 2 0 2 5 400000
|
| | | 4012010 4012010 1 1 红蝶 对敌方横排<color=#248b12>2</color>个目标造成<color=#248b12>100%</color>,对护盾造成双倍伤害,造成伤害的<color=#248b12>20%</color>为貂蝉进行治疗 1 1 2 1 4 0 0 2 10000 0 3|1 0 6000 diaochan1 |
| | | 40120101 40120101 1 1 生命恢复 造成伤害的<color=#248b12>20%</color>为貂蝉治疗 0 2 1 2 5 0 0 0 10000 0 0 0 |
| | | 4012020 4012020 1 1 红颜枯骨 对敌方随机<color=#248b12>3</color>个目标造成攻击力<color=#248b12>180%</color>法术伤害,若目标为男性,有<color=#248b12>35%</color>概率对其造成魅惑,持续<color=#248b12>1</color>回合,被魅惑的武将释放技能时将转换敌我目标 2 1 2 1 0 0 0 3 10000 0 4|1 0 60000 diaochan2 |
| | | 4012010 4012010 1 1 红蝶 对敌方横排<color=#248b12>2</color>个目标造成<color=#248b12>120%</color>,对护盾造成双倍伤害,造成伤害的<color=#248b12>30%</color>为貂蝉进行治疗 1 1 2 1 4 0 0 2 10000 0 3|1 0 6000 diaochan1 |
| | | 40120101 40120101 1 1 生命恢复 造成伤害的<color=#248b12>30%</color>为貂蝉治疗 0 2 1 2 5 0 0 0 10000 0 0 0 |
| | | 4012020 4012020 1 1 红颜枯骨 对敌方随机<color=#248b12>3</color>个目标造成攻击力<color=#248b12>190%</color>法术伤害,若目标为男性,有<color=#248b12>35%</color>概率对其造成魅惑,持续<color=#248b12>1</color>回合,被魅惑的武将释放技能时将转换敌我目标 2 1 2 1 0 0 0 3 10000 0 4|1 0 60000 diaochan2 |
| | | 40120201 40120201 1 1 魅惑 被魅惑的目标无法释放怒气,每回合以普攻随机攻击自己的队友。 0 14 0 0 6 0 0 0 3500 0 16 0 meihuo
|
| | | 4012030 4012030 1 1 倾城 每回合开始或我方英雄死亡时,均可获得<color=#248b12>1</color>点倾城,上限<color=#248b12>5</color>点,普攻会消耗所有倾城,消耗1~5点倾城,分别使本次技能伤害倍率提高<color=#248b12>50%</color>,<color=#248b12>100%</color>,<color=#248b12>250%</color>,<color=#248b12>500%</color>,<color=#248b12>800%</color>,死亡保留层数。 3 5 5 10000 37 360000 qingcheng
|
| | | 4012050 4012050 1 1 同生共死 和吕布同时在场时,任意一方死亡,另一方解除自身控制,并消耗<color=#248b12>10%</color>血量将其以<color=#248b12>15%</color>生命复活,每回合最多触发<color=#248b12>2</color>次,血量不足无法释放 3 8 3 6 1 10000 600000 tongshenggongsi |
| | | 4012050 4012050 1 1 同生共死 和吕布同时在场时,任意一方死亡,另一方解除自身控制,并消耗<color=#248b12>7%</color>血量将其以<color=#248b12>15%</color>生命复活,每回合最多触发<color=#248b12>2</color>次,血量不足无法释放 3 8 3 6 1 10000 600000 tongshenggongsi |
| | | 4012070 4012070 1 1 乱世 貂蝉在场时,每有一名友军阵亡,我方全体武将吸血概率提升<color=#248b12>15%</color>,最多叠加3层,不可驱散转移,貂蝉死亡后失效,复活后继承已有层数 3 10 1 6 10000 840000 xixue1
|
| | | 4012080 4012080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000
|
| | | 4012090 4012090 1 1 升变 每成功造成魅惑<color=#248b12>1</color>个目标,获得<color=#248b12>1</color>层花颜,每层提升自身<color=#248b12>20%</color>的攻击力,持续<color=#248b12>3</color>回合,最多叠加<color=#248b12>5</color>层,死亡保留层数 3 5 5 10000 38 1080000 shehun
|
| | | 4012210 4012210 1 1 红颜枯骨·极 怒气魅惑效果,即使是女性也会生效 120000
|
| | | 4012230 4012230 1 1 红颜枯骨·狂 怒气伤害系数提升至<color=#248b12>180%</color> 360000 |
| | | 4012240 4012240 1 1 神格 怒气技能的魅惑概率由<color=#248b12>35%</color>提升至<color=#248b12>50%</color> 480000 |
| | | 4012230 4012230 1 1 红颜枯骨·狂 怒气伤害系数<color=#248b12>+55%</color> 360000 |
| | | 4012240 4012240 1 1 神格 怒气技能的魅惑概率由<color=#248b12>35%</color>提升至<color=#248b12>45%</color> 480000 |
| | | 4013010 4013010 1 1 飞将遗戟 对敌方后排单体目标造成攻击力<color=#248b12>135%</color>物理伤害,<color=#248b12>50%</color>概率额外恢复<color=#248b12>25</color>点怒气 1 1 1 1 3 0 0 1 10000 0 3|1 0 6000 lvlingqi1
|
| | | 40130101 40130101 1 1 怒气 额外恢复<color=#248b12>25</color>点怒气 0 0 0 6 5 0 0 0 5000
|
| | | 4013020 4013020 1 1 温侯余烈 对敌方后排<color=#248b12>1</color>个目标造成攻击力<color=#248b12>535%</color>无视承伤盾的物理伤害,恢复自己<color=#248b12>25</color>点怒气,并获得<color=#248b12>1</color>层琉璃,每层提升自己<color=#248b12>7%</color>攻击力,持续<color=#248b12>2</color>回合,最多叠加<color=#248b12>5</color>层 2 1 1 1 3 0 0 1 10000 0 4|1 0 60000 lvlingqi2
|
| | |
| | | 4013210 4013210 1 1 温侯余烈·极 怒气伤害系数额外提升攻击力的<color=#248b12>40%</color> 4 120000
|
| | | 4013230 4013230 1 1 温侯余烈·狂 怒气伤害系数额外提升攻击力的<color=#248b12>40%</color> 4 360000
|
| | | 4013240 4013240 1 1 神格 受到的单次伤害最高不超过最大生命值的<color=#248b12>20%</color> 4 480000
|
| | | 4014010 4014010 1 1 方天画戟 对敌方前排<color=#248b12>3</color>个目标造成攻击力<color=#248b12>80%</color>物理伤害,对护盾造成双倍伤害,自身获得<color=#248b12>10%</color>最终减伤,每命中一个携带承伤护盾目标,最终减伤额外增加<color=#248b12>10%</color>,持续<color=#248b12>1</color>回合 1 1 1 1 2 0 0 3 10000 0 3|1 0 6000 lvbu1 |
| | | 4014010 4014010 1 1 方天画戟 对敌方前排<color=#248b12>3</color>个目标造成攻击力<color=#248b12>90%</color>物理伤害,掠夺目标身上承伤护盾,自身获得<color=#248b12>10%</color>最终减伤,每命中一个携带承伤护盾目标,最终减伤额外增加<color=#248b12>10%</color>,持续<color=#248b12>1</color>回合 1 1 1 1 2 0 0 3 10000 0 3|1 0 6000 lvbu1 |
| | | 40140101 40140101 1 1 减伤 减伤,持续1回合 0 5 0 0 5 0 0 0 10000 0 0 jianshang1
|
| | | 4014020 4014020 1 1 魔神再临 对敌方全体造成攻击力<color=#248b12>550%</color>物理伤害,对护盾造成双倍伤害,本次伤害由敌方全体均摊,造成伤害的<color=#248b12>50%</color>为吕布治疗 2 1 1 1 0 0 0 6 10000 0 4|1 0 60000 lvbu2 |
| | | 40140201 40140201 1 1 生命恢复 造成伤害的<color=#248b12>50%</color>为吕布治疗 0 2 1 2 5 0 0 0 10000 0 0 0 |
| | | 4014030 4014030 1 1 饕餮 每次成功格挡,回复攻击力<color=#248b12>150%</color>的生命值 3 2 0 2 5 10000 240000 |
| | | 4014050 4014050 1 1 同生共死 和貂蝉同时在场时,任意一方死亡,另一方解除自身控制,并消耗<color=#248b12>10%</color>血量将其以<color=#248b12>15%</color>生命复活,每回合最多触发<color=#248b12>2</color>次,血量不足无法释放 3 8 3 6 1 10000 480000 tongshenggongsi |
| | | 4014020 4014020 1 1 魔神再临 对敌方全体造成攻击力<color=#248b12>550%</color>物理伤害,对护盾造成双倍伤害,本次伤害由敌方全体均摊,造成伤害的<color=#248b12>40%</color>为吕布治疗 2 1 1 1 0 0 0 6 10000 0 4|1 0 60000 lvbu2 |
| | | 40140201 40140201 1 1 生命恢复 造成伤害的<color=#248b12>40%</color>为吕布治疗 0 2 1 2 5 0 0 0 10000 0 0 0 |
| | | 4014030 4014030 1 1 饕餮 每次成功格挡,回复攻击力<color=#248b12>220%</color>的生命值 3 2 0 2 5 10000 240000 |
| | | 4014050 4014050 1 1 同生共死 和貂蝉同时在场时,任意一方死亡,另一方解除自身控制,并消耗<color=#248b12>7%</color>血量将其以<color=#248b12>15%</color>生命复活,每回合最多触发<color=#248b12>2</color>次,血量不足无法释放 3 8 3 6 1 10000 480000 tongshenggongsi |
| | | 4014070 4014070 1 1 修罗 我方武将每次阵亡,吕布获得<color=#248b12>1</color>层无双,每层使吕布格挡概率提升<color=#248b12>7%</color>,群雄武将阵亡时获得<color=#248b12>2</color>层,若层数达到<color=#248b12>5</color>层,吕布之后每次普攻后额外释放一次倍率为<color=#248b12>100%</color>的无双攻击,无双攻击额外获得<color=#248b12>1</color>层持续<color=#248b12>2</color>回合<color=#248b12>10%</color>的最终减伤,对护盾双倍伤,无双获得层数上限为<color=#248b12>5</color>层,不可驱散转移,死亡继承层数 3 840000
|
| | | 40140701 40140701 1 1 无双 每层使吕布格挡概率提升<color=#248b12>7%</color>,若层数达到<color=#248b12>5</color>层,吕布之后每次普攻后额外释放一次倍率为<color=#248b12>80%</color>的无双攻击 3 5 5 10000 39 xiuluo |
| | | 40140702 40140702 1 1 无双攻击 对敌方前排<color=#248b12>3</color>个目标造成攻击力<color=#248b12>100%</color>物理伤害 1 1 1 1 2 0 0 3 10000 0 3|1 0 lvbu1 |
| | | 40140701 40140701 1 1 无双 每层使吕布格挡概率提升<color=#248b12>7%</color>,若层数达到<color=#248b12>5</color>层,吕布之后每次普攻后额外释放一次倍率为<color=#248b12>110%</color>的无双攻击 3 5 5 10000 39 xiuluo |
| | | 40140702 40140702 1 1 无双攻击 对敌方前排<color=#248b12>3</color>个目标造成攻击力<color=#248b12>120%</color>物理伤害 1 1 1 1 2 0 0 3 10000 0 3|1 0 lvbu1 |
| | | 40140703 40140703 1 1 减伤 持续<color=#248b12>2</color>回合<color=#248b12>10%</color>的最终减伤 0 5 0 0 5 0 0 0 10000 0 0 jianshang1
|
| | | 4014080 4014080 1 1 怒气 初始获得<color=#248b12>50</color>点怒气 3 0 0 6 5 0 0 0 10000 960000
|
| | | 4014090 4014090 1 1 升变 饕餮恢复生命由<color=#248b12>150%</color>提升至攻击力的<color=#248b12>220%</color> 3 960000 |
| | | 4014210 4014210 1 1 魔神再临·极 怒气技能伤害系数提升至<color=#248b12>700%</color> 4 120000 |
| | | 4014230 4014230 1 1 魔神再临·狂 怒气技能造成伤害转治疗的系数提升至<color=#248b12>70%</color> 4 360000 |
| | | 4014090 4014090 1 1 升变 饕餮格挡恢复生命值系数额外<color=#248b12>+80%</color> 3 960000 |
| | | 4014210 4014210 1 1 魔神再临·极 怒气技能伤害系数提升额外<color=#248b12>+150%</color> 4 120000 |
| | | 4014230 4014230 1 1 魔神再临·狂 怒气技能造成伤害转治疗的系数提升至<color=#248b12>60%</color> 4 360000 |
| | | 4014240 4014240 1 1 神格 无双效果每层额外增加吕布<color=#248b12>2%</color>的最终增伤和<color=#248b12>2%</color>最终减伤 4 480000
|
| | | 4015010 4015010 1 1 太平雷符 召唤落雷对随机<color=#248b12>3</color>个敌人造成攻击力<color=#248b12>80%</color>法术伤害 1 1 2 1 0 0 0 3 10000 0 3|1 0 6000 zhangjiao1
|
| | | 4015020 4015020 1 1 苍天已死 对全部敌人造成攻击力<color=#248b12>140%</color>法术伤害,每场战斗首次释放怒气有<color=#248b12>20%</color>概率击晕目标,持续<color=#248b12>1</color>回合,后续释放的击晕概率为<color=#248b12>10%</color> 2 1 2 1 0 0 0 6 10000 0 4|1 0 60000 zhangjiao2
|
| | | 40150201 40150201 1 1 眩晕 首次释放怒气有<color=#248b12>30%</color>概率击晕目标,持续<color=#248b12>1</color>回合,后续释放的击晕概率为<color=#248b12>10%</color> 0 14 0 0 6 0 0 0 1000 0 3 0 jiyun
|
| | | 4015030 4015030 1 1 落雷 开场释放落雷,敌方每个武将本回合首次行动后,张角都有<color=#248b12>30%</color>的概率释放一道单体落雷攻击目标,造成攻击力<color=#248b12>125%</color>法术伤害。 3 5 5 45 360000 leiji
|
| | | 40150301 40150301 1 1 落雷攻击 张角都有25%的概率释放一道单体落雷攻击目标,造成攻击力100%法术伤害。 0 1 2 1 6 0 0 0 3000 0 0 |
| | | 40150301 40150301 1 1 落雷攻击 张角都有25%的概率释放一道单体落雷攻击目标,造成攻击力125%法术伤害。 0 1 2 1 6 0 0 0 3000 0 0 |
| | | 4015050 4015050 1 1 大贤良诏 张角触发击晕后,额外对目标施加持续<color=#248b12>3</color>回合的触电效果,每回合造成张角攻击力<color=#248b12>110%</color>的法术伤害,触电目标每受到<color=#248b12>1</color>次吸血效果,流失<color=#248b12>5</color>点怒气 3 0 0 0 10000 0 480000
|
| | | 40150501 40150501 1 1 触电 对目标施加持续<color=#248b12>3</color>回合的触电效果,每回合造成张角攻击力<color=#248b12>110%</color>的法术伤害,触电目标每受到<color=#248b12>1</color>次吸血效果,流失<color=#248b12>5</color>点怒气 0 4 2 1001 6 0 0 0 10000 0 46 chudian
|
| | | 40150502 40150502 1 1 怒气流失 流失<color=#248b12>5</color>点怒气 0 0 0 7 5 0 0 0 10000
|
| | |
| | | 4015210 4015210 1 1 苍天已死·极 怒气技能伤害系数提升至<color=#248b12>170%</color> 4 120000
|
| | | 4015230 4015230 1 1 苍天已死·狂 首次释放怒气击晕概率提升至<color=#248b12>30%</color>,后续施放击晕概率<color=#248b12>15%</color> 4 360000
|
| | | 4015240 4015240 1 1 神格 落雷触发概率提升至<color=#248b12>40%</color> 4 480000
|
| | | 4016010 4016010 1 1 生死符 为血量最低的<color=#248b12>2</color>名友军恢复左慈攻击力<color=#248b12>145%</color>的生命值,并移除其身上的控制效果 1 2 0 2 0 1 1 3 10000 0 3|1 0 6000 zuoci1 |
| | | 4016010 4016010 1 1 生死符 为血量最低的<color=#248b12>3</color>名友军恢复左慈攻击力<color=#248b12>145%</color>的生命值,并移除其身上的控制效果 1 2 0 2 0 1 1 3 10000 0 3|1 0 6000 zuoci1 |
| | | 4016020 4016020 1 1 镜花水月 以<color=#248b12>40%</color>血量随机复活<color=#248b12>1</color>个阵亡友军,若无可复活目标,转为对生命最低的友军恢复左慈攻击力<color=#248b12>700%</color>的生命值 2 8 0 3 0 1 3 1 10000 0 4|1 0 60000 zuoci2
|
| | | 40160201 40160201 1 1 治疗 若无可复活武将,为生命最低的友军恢复攻击力<color=#248b12>700%</color>的生命值 2 2 1 2 0 1 1 1 10000 0 0
|
| | | 4016030 4016030 1 1 生生不息 我方武将每阵亡一次,左慈获得<color=#248b12>1</color>层悲悯,每层提升自身<color=#248b12>10%</color>强疗效果,最多叠加<color=#248b12>7</color>层,不可驱散转移,复活继承层数。 3 5 0 0 5 0 0 0 10000 360000 qiangliao
|
| | |
| | | 510012110120201 5 4 9999 [[10000]] 10008 100127
|
| | | 510012110120202 2 4 9999 10010
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| | | 51001211012030 4 9999 [[10000]]
|
| | | 51001211012050 passiveSkill 2 2 2 18 19 41 [[10000]] 100126 100124 |
| | | 51001211012050 passiveSkill 2 2 2 18 19 41 [[10000]] 100126 100127 100124 |
| | | 51001211012070 0 9999 [[10000]]
|
| | | 51001211012080 4 9999 [[10000]]
|
| | | 51001211012090 4 9999 [[10000]]
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| | |
| | | 2013230 4 9999
|
| | | 2013240 4 9999
|
| | | 52001312013010 attack 2 4 100 18 19 37 [[10000]] 200132 200133
|
| | | 520013120130101 2 4 9999 25 26 37 [[10000]] 200067 |
| | | 520013120130101 2 4 9999 25 26 38 [[10000]] 200067 |
| | | 520013120130102
|
| | | 52001312013020 angerskill 2 4 9999 38 39 60 [[10000]] 200067 200134 200135 4201013
|
| | | 520013120130201 4 9999
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| | |
| | | 2014230 4 9999
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| | | 2014240 4 9999
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| | | 52001412014010 attack 2 4 120 8 9|17|30 40 [[1500],[1500],[7000]] 200144 200142
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| | | 520014120140101 2 4 0 9999 31 32 40 [[10000]] 200144 |
| | | 520014120140101 2 4 0 9999 41 42 43 [[10000]] 200144 |
| | | 52001412014020 angerskill 2 4 120 7 8|22|29|38|48|53|74 90 [[1000],[1000],[1000],[1000],[500],[500],[5000]] 200144 200143 4201014
|
| | | 52001412014030 4 9999 [[10000]]
|
| | | 52001412014050 4 9999 [[10000]]
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| | |
| | | 52001412014230 4 9999
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| | | 52001412014240 4 9999
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| | | 2015010 attack 2 4 100 17 18 32 [[10000]] 200156 200152
|
| | | 20150101 attack 2 4 9999 17 18 32 [[10000]] 200067 |
| | | 20150101 attack 2 4 9999 33 34 35 [[10000]] 200067 |
| | | 2015020 angerskill 2 4 275 8 9|19|68|68|70|72|74|76|78 84 [[1500],[1500],[1000],[1000],[1000],[1000],[1000],[1000],[1000]] 200156 200154 200153 4201015 200151
|
| | | 20150201 4 9999 [[10000]] 10008
|
| | | 2015030 2 4 9999 25 26 37 [[10000]] 200067
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| | | 2015050 4 9999 [[10000]] 200067 |
| | | 2015050 4 9999 [[10000]] 10016 |
| | | 2015070 4 9999 [[10000]]
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| | | 20150701 attack 2 4 9999 25 26 37 [[10000]] 200067
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| | | 20150702
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| | |
| | | 52001512015230 4 9999
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| | | 52001512015240 4 9999
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| | | 2016010 attack 2 4 160 14 15|26|34|53 61 [[2000],[2000],[2000],[4000]] 200169 200162
|
| | | 2016020 angerSkill 2 4 180 16 17|20|32|37|44|61 63 [[1500],[1500],[1500],[1500],[1500],[2500]] 201163 200169 200161 200168 4201016 |
| | | 2016020 angerSkill 2 4 180 16 17|20|32|37|44|61 63 [[1500],[1500],[1500],[1500],[1500],[2500]] 200169 200161 200168 4201016 |
| | | 20160201 2 4 9999 [[10000]]
|
| | | 20160202 2 4 9999 [[10000]] 200067 |
| | | 20160202 2 4 9999 63 64 65 [[10000]] 200067 |
| | | 2016030 2 4 9999 [[10000]]
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| | | 2016050 200166
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| | | 20160501 passiveSkill1 2 4 300 20 21|24|27|40 41 [[2000],[2000],[2000],[4000]] 201163 200169 200166 |
| | | 20160501 passiveSkill1 2 4 300 20 21|24|27|40 41 [[2000],[2000],[2000],[4000]] 200169 200166 |
| | | 2016070 passiveSkill2 2 4 9999 19 20 28 [[10000]] 200167
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| | | 2016080 4 9999 [[10000]]
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| | | 2016090 4 9999 [[10000]]
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| | | 2016210 4 9999
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| | | 2016230 4 9999
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| | | 2016240 4 9999
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| | | 52001612016010 attack 2 4 190 14 15|38|58 66 [[5000],[2000],[3000]] 202163 202162 |
| | | 52001612016020 angerSkill 2 4 280 42 43|55|61|77|82|93 100 [[1500],[1500],[1500],[1500],[1500],[2500]] 202163 202161 202168 4211016 |
| | | 52001612016010 attack 2 4 190 14 15|38|58 66 [[5000],[2000],[3000]] 202162 |
| | | 52001612016020 angerSkill 2 4 280 42 43|55|61|77|82|93 100 [[1500],[1500],[1500],[1500],[1500],[2500]] 202161 202168 4211016 |
| | | 520016120160201 4 100 [[10000]]
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| | | 520016120160202 2 4 9999 [[10000]] 200067 |
| | | 520016120160202 2 4 9999 101 102 103 [[10000]] 200067 |
| | | 52001612016030 2 4 9999 [[10000]]
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| | | 52001612016050
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| | | 520016120160501 passiveSkill 2 4 350 16 17|19|22|48 54 [[2000],[2000],[2000],[4000]] 202163 202169 202166
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| | | 3013030 passiveskill 1 4 9999 23 24 56 [[10000]] 300133 1 2000 300132 5001088
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| | | 30130301 5 4 9999 18 19 38 [[10000]] 10004 300152
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| | | 30130302 2 0 9999 41 42 70 [[10000]] 200067
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| | | 3013050 passiveskill 2 4 300 23 24 56 [[10000]] 300132 |
| | | 3013050 passiveskill 1 4 300 23 24 56 [[10000]] 300132 |
| | | 3013070 2 4 9999 29 30 95 [[10000]]
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| | | 30130701 0 9999 1 2 3 [[10000]]
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| | | 3013080 4 300 [[10000]]
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| | | 3013210
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| | | 3013230
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| | | 3013240 4 9999 [[10000]] 10004 100015
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| | | 53001313013010 attack 2 4 9999 23 24 56 [[10000]] 300131 300134 |
| | | 53001313013010 attack 2 4 9999 25 26 56 [[10000]] 302131 302134 302135 5001118 |
| | | 530013130130101
|
| | | 530013130130102 4 300 [[10000]]
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| | | 53001313013020 angerskill 2 4 9999 29 30|48|71 95 [[3000],[3000],[4000]] 300131 300135 4301013 |
| | | 53001313013030 passiveskill 1 4 9999 23 24 56 [[10000]] 300133 1 2000 300132 5001088 |
| | | 53001313013020 angerskill 2 2 5 230 29 30|48|71 95 [[3000],[3000],[4000]] 302131 302136 302137 4311013 |
| | | 53001313013030 passiveskill 1 4 9999 23 24 50 [[10000]] 302133 1 2000 302132 5001117 |
| | | 530013130130301 5 4 9999 18 19 38 [[10000]] 10004 300152
|
| | | 530013130130302 2 0 9999 41 42 70 [[10000]] 200067 |
| | | 53001313013050 passiveskill 2 4 300 23 24 56 [[10000]] 300132 |
| | | 530013130130302 2 0 9999 41 42 70 [[10000]] 302131 |
| | | 53001313013050 passiveskill 1 4 9999 23 24 56 [[10000]] 302133 1 2000 302132 |
| | | 53001313013070 2 4 9999 29 30 95 [[10000]]
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| | | 530013130130701 0 9999 1 2 3 [[10000]]
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| | | 53001313013080 4 300 [[10000]]
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| | | 53001513015240
|
| | | 3016010 attack 2 4 125 10 11|20|38 61 [[3000],[3000],[4000]] 300152 10029 300163
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| | | 30160101 5
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| | | 3016020 angerskill 2 4 100 75 26|76 90 [[3000],[7000]] 10029 300161 300162 4301016 |
| | | 30160201 9999 2 3 4 [[10000]] 302167 |
| | | 3016020 angerskill 2 4 100 25 26|76 90 [[3000],[7000]] 10029 300161 300162 4301016 |
| | | 30160201 9999 88 89 91 [[10000]] 302167 |
| | | 3016030 4 9999 [[10000]] 200067
|
| | | 3016050 2 4 9999 [[10000]]
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| | | 30160501 passiveSkill 2 4 400 20 21|29|32|34|39|42|44|57 90 [[1000],[1000],[1000],[1000],[1000],[1000],[1000],[3000]] 300152 300164
|
| | | 30160502 9999 69 70 71 [[10000]] 302167 |
| | | 30160502 9999 1 2 3 [[10000]] 302167 |
| | | 3016070 4 300 [[10000]]
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| | | 3016080 4 300 [[10000]]
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| | | 3016090 5 4 9999 [[10000]] 10004 300152
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| | | 4010230
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| | | 4010240
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| | | 4011010 attack 2 4 100 13 14|22|30|36|48 70 [[1000],[1000],[1000],[1000],[6000]] 400116 400111 400112
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| | | 40110101 2 4 9999 48 49 70 [[10000]] 200067 |
| | | 40110101 5 4 9999 48 49 70 [[10000]] 200067 |
| | | 4011020 angerSkill 2 4 100 14 15 36 [[10000]] 400116 400113 400114 4401011
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| | | 40110201 2 4 9999 25 26 40 [[10000]]
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| | | 4011030 4 300 [[10000]]
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| | | 4011050 4 300 [[10000]] |
| | | 4011050 2 4 9999 [[10000]] 200067 |
| | | 4011070 4 300 [[10000]]
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| | | 4011080 2 4 9999 [[10000]]
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| | | 4011210
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| | | qunzi |
| | | bounds:35,11,47,21 |
| | | shenti |
| | | bounds:86,11,33,29 |
| | | rotate:180 |
| | | tou |
| | | bounds:69,216,49,48 |
| | | toufa |
| | | bounds:2,216,64,44 |
| | | rotate:90 |
| | | toufa1 |
| | | bounds:2,66,104,71 |
| | | tunbu |
| | | bounds:76,266,27,12 |
| | | wq |
| | | bounds:2,139,110,141 |
| | | wq1 |
| | | bounds:2,34,120,46 |
| | | youbingjiao |
| | | bounds:112,38,13,27 |
| | | rotate:180 |
| | | youdabi |
| | | bounds:71,3,14,14 |
| | | rotate:180 |
| | | youdatui |
| | | bounds:2,143,17,22 |
| | | youliuhai |
| | | bounds:102,97,18,24 |
| | | rotate:180 |
| | | youshou |
| | | bounds:113,181,11,13 |
| | | rotate:90 |
| | | youxiaobi |
| | | bounds:25,2,16,16 |
| | | rotate:270 |
| | | youxiaotui |
| | | bounds:105,266,13,18 |
| | | rotate:90 |
| | | zuodatui |
| | | bounds:109,2,15,16 |
| | | rotate:90 |
| | | zuodatui2 |
| | | bounds:29,228,16,22 |
| | | zuoliuhai |
| | | bounds:82,123,39,37 |
| | | rotate:180 |
| | | zuoshou |
| | | bounds:2,267,11,13 |
| | | zuoxiaobi |
| | | bounds:102,161,19,18 |
| | | zuoxiaotui |
| | | bounds:110,196,17,18 |
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