gwj
2025-10-28 d8cc651076bdedea93c7e112632bd92a34fd4acf
1111 战斗配置
268个文件已添加
6个文件已修改
7098 ■■■■■ 已修改文件
Config/Effect.txt 36 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt 103 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/560005_huang_wenyidugong/Npc_jianshigongshou_xs.atlas.txt 102 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/560005_huang_wenyidugong/Npc_jianshigongshou_xs.png 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/560005_huang_wenyidugong/Npc_jianshigongshou_xs.png.meta 13 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Hero/SpineRes/560005_huang_wenyidugong/Npc_jianshigongshou_xs.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/angerSkill_eft.atlas.txt 35 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/angerSkill_eft.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/angerSkill_eft.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/angerSkill_eft.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/angerSkill_eft.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/angerSkill_eft.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/angerSkill_eft_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/angerSkill_eft_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/angerSkill_eft_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/angerSkill_eft_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/angerSkill_eft_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/angerSkill_eft_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/angerSkill_eft_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/angerSkill_eft_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/attack_eft.atlas.txt 41 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/attack_eft.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/attack_eft.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/attack_eft.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/attack_eft.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/attack_eft.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/attack_eft_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/attack_eft_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/attack_eft_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/attack_eft_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/attack_eft_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/attack_eft_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/hudun.atlas.txt 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/hudun.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/hudun.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/hudun.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/hudun.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/hudun.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/hudun_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/hudun_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/hudun_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/hudun_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/hudun_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/hudun_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/hudun_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/hudun_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/passiveSkill_eft.atlas.txt 44 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/passiveSkill_eft.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/passiveSkill_eft.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/passiveSkill_eft.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/passiveSkill_eft.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/passiveSkill_eft.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/passiveSkill_eft_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/passiveSkill_eft_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/passiveSkill_eft_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/passiveSkill_eft_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/passiveSkill_eft_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/passiveSkill_eft_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/passiveSkill_eft_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520007_Shu_Zhangxingcai/passiveSkill_eft_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_bg.atlas.txt 95 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_bg.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_bg.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_bg.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_bg.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_bg.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_bg_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_bg_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_bg_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_bg_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_bg_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_bg_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_bg_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_bg_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_dg.atlas.txt 28 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_dg.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_dg.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_dg.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_dg.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_dg.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_dg_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_dg_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_dg_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_dg_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_dg_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_dg_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_eff.atlas.txt 147 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_eff.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_eff.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_eff.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_eff.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_eff.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_eff_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_eff_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_eff_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_eff_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_eff_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_eff_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_eff_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_eff_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_hit.atlas.txt 54 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_hit.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_hit.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_hit.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_hit.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_hit.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_hit_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_hit_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_hit_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_hit_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_hit_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/angerskill_hit_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_dg.atlas.txt 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_dg.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_dg.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_dg.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_dg.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_dg.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_dg_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_dg_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_dg_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_dg_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_dg_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_dg_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_hit.atlas.txt 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_hit.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_hit.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_hit.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_hit.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_hit.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_hit_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_hit_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_hit_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_hit_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_hit_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/530012_Wu_Zhouyu/attack_hit_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_fly.atlas.txt 27 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_fly.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_fly.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_fly.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_fly.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_fly.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_fly_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_fly_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_fly_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_fly_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_fly_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_fly_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_hit.atlas.txt 47 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_hit.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_hit.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_hit.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_hit.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_hit.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_hit_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_hit_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_hit_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_hit_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_hit_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_hit_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_xl.atlas.txt 11 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_xl.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_xl.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_xl.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_xl.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_xl.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_xl_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_xl_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_xl_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_xl_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_xl_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_xl_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_xl_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/angerskill_xl_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_fly.atlas.txt 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_fly.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_fly.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_fly.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_fly.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_fly.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_fly_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_fly_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_fly_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_fly_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_fly_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_fly_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_hit.atlas.txt 43 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_hit.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_hit.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_hit.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_hit.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_hit.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_hit_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_hit_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_hit_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_hit_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_hit_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_hit_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_xl.atlas.txt 22 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_xl.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_xl.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_xl.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_xl.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_xl.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_xl_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_xl_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_xl_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_xl_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_xl_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_xl_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_xl_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560004_huangjinnushou/attack_xl_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_fly.atlas.txt 45 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_fly.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_fly.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_fly.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_fly.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_fly.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_fly_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_fly_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_fly_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_fly_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_fly_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_fly_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_hit.atlas.txt 40 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_hit.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_hit.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_hit.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_hit.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_hit.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_hit_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_hit_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_hit_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_hit_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_hit_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_hit_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_xl.atlas.txt 35 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_xl.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_xl.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_xl.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_xl.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_xl.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_xl_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_xl_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_xl_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_xl_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_xl_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/angerskill_xl_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_fly.atlas.txt 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_fly.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_fly.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_fly.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_fly.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_fly.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_fly_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_fly_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_fly_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_fly_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_fly_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_fly_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_hit.atlas.txt 41 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_hit.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_hit.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_hit.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_hit.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_hit.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_hit_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_hit_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_hit_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_hit_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_hit_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/560005_jiangshisheshou/attack_hit_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Effect.txt
@@ -69,16 +69,16 @@
1042    Spine\MainUI    1    ZhiDao-npc_SkeletonData                                            
1043    Spine\MainUI    1    tex-effect-denglu-niao-01_SkeletonData                                            
1044    Spine\MainUI    1    tex-effect-denglu-cao-01_SkeletonData                                            
10001    BattleSpine\610001_tongyong    1    tex-effect-bingdong-01_SkeletonData                    0        1    1        7|-23    0.53
10001    BattleSpine\610001_tongyong    1    tex-effect-bingdong-01_SkeletonData                    0        1    1        -5|-23    0.53
10002    BattleSpine\610001_tongyong    1    tex_eff_hanqi_SkeletonData            hit        0        1    1        0|-10    0.35
10003    BattleSpine\610001_tongyong    1    tex-effect-liuxie-02_SkeletonData            hit        0        1    1        0|10    0.5
10004    BattleSpine\610001_tongyong    1    tex_eff_zhuoshao_SkeletonData            hit        0        1    1        5|-45    0.5
10005    BattleSpine\610001_tongyong    1    tex_eff_zhuoshaouanhuo_SkeletonData            hit        0        1    1        5|-45    0.5
10004    BattleSpine\610001_tongyong    1    tex_eff_zhuoshao_SkeletonData            hit        0        1    1        5|-50    0.5
10005    BattleSpine\610001_tongyong    1    tex_eff_zhuoshaouanhuo_SkeletonData            hit        0        1    1        5|-50    0.5
10006    BattleSpine\610001_tongyong    1    tex-effect-touming_zidan_SkeletonData                    0        1    1            0.5
10007    BattleSpine\610001_tongyong    1    tex-effect-zengyi-lan-01_SkeletonData                    1    0.5        1            0.8
10008    BattleSpine\610001_tongyong    1    tex-effect-jianyi-hong-01_SkeletonData                    1    0.5        1            0.8
10009    BattleSpine\610001_tongyong    1    tex-effect-xuanyun-01_SkeletonData                    0        1    1        0|70    0.5
10010    BattleSpine\610001_tongyong    1    tex-effect-zhiliao-01_SkeletonData                    1    3        1            0.5
10010    BattleSpine\610001_tongyong    1    tex-effect-zhiliao-01_SkeletonData                    1    1        1            0.5
19999    BattleSpine\610001_tongyong    1    tex-effect-gedang-01_SkeletonData                    1    1        1            0.6
100001    BattleSpine\510006_Wei_Caoyi    1    angerskill_up_SkeletonData                    1    3        1            0.5
100002    BattleSpine\510006_Wei_Caoyi    1    attack_zidan_SkeletonData                    0        1    1            0.4
@@ -190,10 +190,10 @@
200066    BattleSpine\520006_Shu_Ganfuren    1    attack_up_SkeletonData                    1    3        1    1        0.4
200067    BattleSpine\520006_Shu_Ganfuren    1    attack_zhiliao_SkeletonData                    1    3        1        0|-50    0.5
200068    BattleSpine\520006_Shu_Ganfuren    1    attack_zidan_SkeletonData                    0            1            0.35
200071    BattleSpine\520007_Shu_Zhangxingcai    1                        1    3        1            0.5
200072    BattleSpine\520007_Shu_Zhangxingcai    1                        1    3        1            0.5
200073    BattleSpine\520007_Shu_Zhangxingcai    1                        1    3        1            0.5
200074    BattleSpine\520007_Shu_Zhangxingcai    1                        1    3        1            0.5
200071    BattleSpine\520007_Shu_Zhangxingcai    1    passiveSkill_eft_SkeletonData                    1    3        1    0.72    0|-25    0.5
200072    BattleSpine\520007_Shu_Zhangxingcai    1    hudun_SkeletonData                    0        1    1    1.3    -27|0    0.42
200073    BattleSpine\520007_Shu_Zhangxingcai    1    attack_eft_SkeletonData                    1    3        1            0.5
200074    BattleSpine\520007_Shu_Zhangxingcai    1    angerSkill_eft_SkeletonData                    1    1.35        1    0.68    28|-66    0.5
200075    BattleSpine\520007_Shu_Zhangxingcai    1                        1    3        1            0.5
200076    BattleSpine\520007_Shu_Zhangxingcai    1                        1    3        1            0.5
200077    BattleSpine\520007_Shu_Zhangxingcai    1                        1    3        1            0.5
@@ -234,7 +234,7 @@
200135    BattleSpine\520013_Shu_Liubei    1    angerskill_eft_down_SkeletonData                    1    3        0            0.5
200136    BattleSpine\520013_Shu_Liubei    1                        1    3        1            0.5
200137    BattleSpine\520013_Shu_Liubei    1                        1    3        1            0.5
200141    BattleSpine\520005_Shu_Guanxing    1    attack_up_SkeletonData                    1    3        1    0.9    -20|10    0.6
200141    BattleSpine\520005_Shu_Guanxing    1    attack_up_SkeletonData                    1    3        1    0.9    -20|5    0.6
200142    BattleSpine\520014_Shu_Guanyu    1                        1    3        1            0.5
200143    BattleSpine\520014_Shu_Guanyu    1                        1    3        1            0.5
200144    BattleSpine\520014_Shu_Guanyu    1                        1    3        1            0.5
@@ -328,13 +328,15 @@
300115    BattleSpine\530011_Wu_Daqiao    1    angerskill_eft_up_SkeletonData                    1    3        1    1.15    370|-50    0.7
300116    BattleSpine\530011_Wu_Daqiao    1    attack_eft_up_SkeletonData                    1    3        1    0.7    300|0    0.1
300117    BattleSpine\530011_Wu_Daqiao    1                        1    3        1            0.5
300121    BattleSpine\530012_Wu_Zhouyu    1                        1    3        1            0.5
300122    BattleSpine\530012_Wu_Zhouyu    1                        1    3        1            0.5
300123    BattleSpine\530012_Wu_Zhouyu    1                        1    3        1            0.5
300124    BattleSpine\530012_Wu_Zhouyu    1                        1    3        1            0.5
300125    BattleSpine\530005_Wu_Zhuhuan    1    angerskill_eft_up_SkeletonData                    1    3        1    0    -300|-30    0.4
300126    BattleSpine\530005_Wu_Zhuhuan    1    angerskill_eft_up_SkeletonData                    1    3        1    0    -150|-30    0.4
300127    BattleSpine\530010_Wu_Sunshangxiang    1    angerskill_up_SkeletonData                    1    3        1    0.07    -60|-60    0.7
300121    BattleSpine\530012_Wu_Zhouyu    1    attack_hit_SkeletonData                    1    3        1            0.5
300122    BattleSpine\530012_Wu_Zhouyu    1    attack_dg_SkeletonData                    1    3        1            0.5
300123    BattleSpine\530012_Wu_Zhouyu    1    angerskill_hit_SkeletonData                    1    3        1    1        0.5
300124    BattleSpine\530012_Wu_Zhouyu    1    angerskill_eff_SkeletonData                    1    3        1            0.5
300125    BattleSpine\530012_Wu_Zhouyu    1    angerskill_dg_SkeletonData                    1    3        1            0.5
300126    BattleSpine\530012_Wu_Zhouyu    1    angerskill_bg_SkeletonData                    1    3        1            0.5
300127    BattleSpine\530015_Wu_Sunjian    1    attack_eft_SkeletonData                    1    3        1            0.5
300128    BattleSpine\530012_Wu_Zhouyu    1    angerskill_hit_SkeletonData                    1    3        1    0    -100|0    0.1
300129    BattleSpine\530012_Wu_Zhouyu    1    angerskill_hit_SkeletonData                    1    3        1    0.2    -50|0    0.8
300131    BattleSpine\530013_Wu_Xiaoqiao    1    zhiliao_SkeletonData                    1    3        1        0|-30    0.5
300132    BattleSpine\530013_Wu_Xiaoqiao    1    passiveSkill_hit_SkeletonData                    1    3        1            0.5
300133    BattleSpine\530013_Wu_Xiaoqiao    1    passiveSkill_fly_SkeletonData                    1    3        1            0.5
@@ -475,3 +477,5 @@
400165    BattleSpine\540016_Qun_Zuoci    1                        1    3        1            0.5
400166    BattleSpine\540016_Qun_Zuoci    1                        1    3        1            0.5
400167    BattleSpine\540016_Qun_Zuoci    1                        1    3        1            0.5
500041        1    560004_huangjinnushou                    1    3        1            0.5
560051        1    560005_jiangshisheshou                    1    3        1            0.5
Config/Skill.txt
@@ -44,7 +44,7 @@
1002010    1002010    1    1    登先    对敌方单体目标造成攻击力<color=#2E8B57>90%</color>物理伤害,<color=#2E8B57>30%</color>概率施加1层寒气,持续3回合的寒气,每回合造成攻击力<color=#2E8B57>20%</color>物理伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    1    1    1    1    1    0    0    1    10000    0    3|1    0    0    attack    yuejin1            2    16    17    35    0    4        100    [[10000]]                                            100022        
10020101    10020101    1    1    登先    30%</color>概率施加1层寒气,持续4回合的寒气,每回合造成攻击力<color=#2E8B57>20%</color>法术伤害,寒气携带达到3层,必定冰冻1回合,并结算剩余寒气伤害    0    4    1    1001    6    0    0    0    3000    0        2    0            hanqi        2    16    17    35    0    4        9999    [[10000]]                    10002                            10002    100015
1002020    1002020    2    1    疾霆破垒    对敌方单体目标造成攻击力<color=#2E8B57>356%</color>物理伤害,<color=#2E8B57>50%</color>概率附加破甲,降低<color=#2E8B57>50%</color>防御,持续<color=#2E8B57>1</color>回合    2    1    1    1    1    0    0    1    10000    0    4|1    0    0    angerskill    yuejin2        10014    2    15    23|42|46|50|54|59    70    0    4        200    [[3000],[1000],[1000],[1000],[1000],[3000]]                            100084                100021        
10020201    10020201    2    1    疾霆破垒    有<color=#2E8B57>50%</color>概率附加破甲,降低<color=#2E8B57>50%</color>防御,持续1回合    0    6    0    1001    6    0    0    0    5000    0        0    0            fangyu2                            4        9999                                10008
10020201    10020201    2    1    疾霆破垒    有<color=#2E8B57>50%</color>概率附加破甲,降低<color=#2E8B57>50%</color>防御,持续1回合    0    6    0    1001    6    0    0    0    5000    0        0    0            jianshang2                            4        9999                                10008
1002030    1002030    1    1    炬石    普攻寒气附加概率增加至<color=#2E8B57>50%</color>,寒气每回合伤害提升至攻击力<color=#2E8B57>50%</color>    0    6    1    0    6    0    0    0    8000    0        0    0                                        4        9999    [[10000]]                                                    
1002050    1002050    1    1    威震逍遥    对携带寒气或冰冻目标造成伤害提升<color=#2E8B57>30%</color>    3    9    0    0    5    1    0    0    10000    0    0        0                                        4        9999    [[10000]]                                                    
1002070    1002070    1    1    折冲    对携带寒气或冰冻目标造成伤害吸血效果提升<color=#2E8B57>30%</color>    3    9    0    0    5    1    0    0    10000    0    0        0                            15    1    16    4        9999    [[18500]]                                                    
@@ -175,7 +175,7 @@
1013010    1013010    1    1    回春    对敌方单体目标造成攻击力<color=#2E8B57>65%</color>法术伤害,对我方血量最低的2个目标进行一次攻击力<color=#2E8B57>80%</color>的治疗    1    1    2    1    1    0    0    1    10000    0    3|1    0    0    attack    zhenfu1            2    14    15    36        4        280    [[10000]]                            100133        100135    100134            
10130101    10130101    1    1    回春    对我方血量最低的2个目标进行一次攻击力<color=#2E8B57>80%</color>的治疗    0    2    2    2    0    1    1    2    10000    0    0    0    0                    2    14    16    36        4        9999    [[10000]]                            10010                        
1013020    1013020    1    1    长鲸饮涧    恢复我方血量最低的3个目标攻击力<color=#2E8B57>100%</color>的生命值,并为其附加甄宓攻击力<color=#2E8B57>150%</color>的护盾,护盾持续3回合,    2    2    2    2    0    1    1    2    10000    0    4|1    0    0    angerskill    zhenfu2        10003    2    39    40    50        4        9999    [[10000]]                            100136        100132                
10130201    10130201    1    1    长鲸饮涧    并为其附加甄宓攻击力<color=#2E8B57>150%</color>的护盾,护盾持续3回合    0    5    0    1003    6    0    0    2    10000    0        21    0        hudun            2                    4        9999
10130201    10130201    1    1    长鲸饮涧    并为其附加甄宓攻击力<color=#2E8B57>150%</color>的护盾,护盾持续3回合    0    5    0    1003    6    0    0    2    10000    0        21    0            hudun        2                    4        9999
1013030    1013030    1    1    织命    战斗开始,蔡文姬链接全体队友,使任意队友受到的伤害由全体均摊,持续2回合    3                                                0    attack                                    4        9999    [[10000]]                    100131                                
1013050    1013050    1    1    鹤唳霜华    普攻若击晕目标,提升自己<color=#2E8B57>50%</color>治疗效果,持续2回合    3                                                0                                        4        9999    [[10000]]                                                    
1013070    1013070    1    1    九霄环佩    治疗额外附带目标已损失生命值的<color=#2E8B57>5%</color>,最高不超过蔡文姬攻击力<color=#2E8B57>的150%</color>    3                                                0                                        4        9999    [[10000]]                                                    
@@ -294,8 +294,8 @@
2006220    2006220    1    1    破境    最终增伤提升<color=#2E8B57>5%</color>,最终减伤提升<color=#2E8B57>10%</color>                                                                                            4        9999                                                        
2006230    2006230    1    1    云梦泽·狂    追猎印记伤害增幅提升至<color=#2E8B57>35%</color>                                                                                            4        9999                                                        
2006240    2006240    1    1    神格    击晕目标后,降低目标<color=#2E8B57>50%</color>法术抗性                                                                                            4        9999                                                        
2007010    2007010    1    1    炫彩    对敌方单体目标造成攻击力<color=#2E8B57>85%</color>法术伤害,<color=#2E8B57>30%</color>概率触发一次独立追击,追击伤害为攻击力<color=#2E8B57>85%</color>    1    1    2    1    1    0    0    1    10000    0    3|1    0    0    attack    zhangxingcai1            2    11    12    27        4        100    [[10000]]                            200023        200073
20070101    20070101    1    1    炫彩    <color=#2E8B57>30%</color>概率触发一次追击    0    1    2    1    1    0    0    1    10000    0        0        attack                2    11    12    27        4        100    [[10000]]                            200023
2007010    2007010    1    1    炫彩    对敌方单体目标造成攻击力<color=#2E8B57>85%</color>法术伤害,<color=#2E8B57>30%</color>概率触发一次独立追击,追击伤害为攻击力<color=#2E8B57>85%</color>    1    1    2    1    1    0    0    1    10000    0    3|1    0    0    attack    zhangxingcai1            2    11    12    27        4        100    [[10000]]                            200073
20070101    20070101    1    1    炫彩    <color=#2E8B57>30%</color>概率触发一次追击    0    1    2    1    1    0    0    1    10000    0        0        attack                2    11    12    27        4        100    [[10000]]                            200073
2007020    2007020    1    1    明镜止水    为自己施加无敌护盾,持续1回合,无敌护盾存在期间,张星彩受到所有伤害将进行积攒,并在效果结束时对自身及血量最低的一名友方进行治疗,每人治疗量为积攒伤害的<color=#2E8B57>25%</color>+张星彩最大生命的<color=#2E8B57>5%</color>    2    5    2    0    5    0    0    0    10000    0    4|1    8    0    angerskill    zhangxingcai2    wudi    10024    2    29    30    47        4        9999    [[10000]]                                    200074            200072    
20070201    20070201    1    1    治疗    自身及血量最低的一名友方进行治疗,每人治疗量为积攒伤害的25%</color>+张星彩最大生命的5%</color>    0    2    2    2    0    2    1    2    10000    0        0        attack                2    11    12    27        4        9999    [[10000]]                            200067        200071                
2007030    2007030    1    1    霓裳    受到持续伤害时,<color=#2E8B57>50%</color>概率免疫本次伤害    3                                                0                                        4        9999    [[10000]]                                                    
@@ -321,7 +321,7 @@
2009010    2009010    1    1    铁索横江    对敌方单体目标造成攻击力<color=#2E8B57>70%</color>法术伤害,<color=#2E8B57>50%</color>概率降低目标<color=#2E8B57>20%</color>抗暴几率,持续1回合    1    1    2    1    1    0    0    1    10000    0    3|1            attack    pangtong1            2    30    31    40        4        9999    [[10000]]                            200094        200093                
20090101    20090101    1    1    铁索横江    降低<color=#2E8B57>20%</color>抗暴几率,持续1回合    0    6    0    0    0    0    0    0    5000    0                        boaji2        2    30    32    40        4        9999                                10008                        
2009020    2009020    1    1    火凤燎原    对敌方全体造成攻击力<color=#2E8B57>85%</color>法术伤害,并有<color=#2E8B57>30%</color>施加铁索,持续2回合,携带铁索效果的敌方每受到一次追击或连击伤害,为其施加1层流血效果,每回合受到庞统攻击力<color=#2E8B57>65%</color>的流血伤,持续2回合    2    1    2    1    0    0    0    6    10000        4|1            angerskill    pangtong2        10022    2    26    27|30|33|36|39|42|45    50        2    5    30    [[1000],[1000],[1000],[1000],[2000],[2000],[2000]]                            200094        200092        200091        
20090201    20090201    1    1    铁索    并有<color=#2E8B57>30%</color>施加铁索,持续2回合,携带铁索效果的敌方每受到一次追击或连击伤害,为其施加1层流血效果,每回合受到庞统攻击力<color=#2E8B57>80%</color>的流血伤,持续2回合    0    6    2    0    0    0    0    0    3000    0                0        jingu                            4        9999    230                            10008
20090201    20090201    1    1    铁索    并有<color=#2E8B57>30%</color>施加铁索,持续2回合,携带铁索效果的敌方每受到一次追击或连击伤害,为其施加1层流血效果,每回合受到庞统攻击力<color=#2E8B57>80%</color>的流血伤,持续2回合    0    6    2    0    0    0    0    0    3000    0                0        duren                            4        9999    230                            10008
20090202    20090202    1    1    铁索流血    1层流血效果,每回合受到庞统攻击力<color=#2E8B57>80%</color>的流血伤,持续2回合    0    4    2    1001    0    0    0    0    10000    0                0        liuxue                            4        9999    230                                                10003    
2009030    2009030    1    1    连环    我方武将触发追击或连击时,有<color=#2E8B57>50%</color>概率为目标附加流血效果,每回合造成庞统攻击力<color=#2E8B57>65%</color>的流血伤害,持续2回合    3                                                0                                        4        9999    [[10000]]                                                    
2009050    2009050    1    1    余火    目标身上携带流血效果时,我方任意武将对该目标造成伤害,该武将将恢复造成伤害<color=#2E8B57>10%</color>的生命值    3                                                0                                        4        9999    [[10000]]                                                    
@@ -345,7 +345,7 @@
2010230    2010230    1    1    七进七出·狂    怒气技能击杀目标后攻击力提升<color=#2E8B57>30%</color>,持续2回合                                                                                            4        9999                                                        
2010240    2010240    1    1    神格    每层龙胆提升赵云<color=#2E8B57>2%</color>的最终减伤和最终增伤                                                                                            4        9999                                                        
2011010    2011010    1    1    流矢    对随机1个敌方目标造成攻击力<color=#2E8B57>100%</color>的物理伤害,<color=#2E8B57>30%</color>附加破甲,降低防御<color=#2E8B57>50%</color>,持续2回合    1    1    1    1    1    0    0    1    10000    0    3|1    0    0    attack    huangyueying1            2    17    18|20|22|25    38        4        230    [[2000],[2000],[2000],[4000]]                                200023        200113            
20110101    20110101    1    1    破甲    <color=#2E8B57>30%</color>附加破甲,降低防御<color=#2E8B57>50%</color>,持续2回合    0    6    0    0    0    0    0    0    3000    0                        fangyu2        2    17    26    38        4        9999    [[10000]]                            10008
20110101    20110101    1    1    破甲    <color=#2E8B57>30%</color>附加破甲,降低防御<color=#2E8B57>50%</color>,持续2回合    0    6    0    0    6    0    0    0    3000    0                        jianshang2        2    17    26    38        4        9999    [[10000]]                            10008
2011020    2011020    1    1    璇玑再动    对敌方单体目标造成攻击力<color=#2E8B57>240%</color>物理伤害,使我方攻击力最高的英雄额外行动一次,若攻击力最高英雄处于不可行动状态,沿顺到战力次高的英雄    2    1    1    1    1    0    0    1    10000    0    4|1    0    0    angerskill    huangyueying2        10020    2    33    34|36|38|41|50    55        4        300    [[2000],[2000],[2000],[2000],[2000]]                                200023    200112    200111            
2011030    2011030    1    1    机枢    普攻<color=#2E8B57>30%</color>概率对命中目标施加机关锁,使其无法行动,持续1回合。    3                                                0            xuanyun                            4        9999    [[10000]]                                                    
2011050    2011050    1    1    移祸禳灾    触发暴击时,若黄月英身上存在减益或持续伤害效果,将转移给随机命中目标,每转移1层,黄月英攻击力<color=#2E8B57>提升25%</color>,持续3回合    3                                                0                                        4        9999    [[10000]]                                                    
@@ -544,7 +544,7 @@
3011010    3011010    1    1    离雁    对敌方后排3个目标造成攻击力<color=#2E8B57>30%</color>法术伤害,<color=#2E8B57>30%</color>概率附加灼烧,每回合造成攻击力<color=#2E8B57>45%</color>法术伤害,持续2回合    1    1    2    1    3    0    0    3    10000    0    3|1    0    0    attack    daqiao1            2    12    13|26    45        4        150    [[5000],[5000]]                            300113        300112                
30110101    30110101    1    1    灼烧    30%</color>概率附加灼烧,每回合造成攻击力<color=#2E8B57>45%</color>法术伤害,持续2回合    0    4    2    1001    6    0    0    1    3000    0        4    0            zhuoshao        2    12    26    45        4            [[10000]]                                                10004    100015
3011020    3011020    1    1    鹊桥星散    对敌方后排3个目标造成攻击力<color=#2E8B57>90%</color>法术伤害,<color=#2E8B57>30%</color>概率为目标附加破甲,降低目标<color=#2E8B57>50%</color>防御,持续2回合    2    1    2    1    3    0    0    3    10000    0    4|1    0    0    angerskill    daqiao2        10039    2    29    30|32|34|36|38|40|42|44|46|48    50        4        350    [[1000],[1000],[1000],[1000],[1000],[1000],[1000],[1000],[1000],[1000]]                            300113        300114    300115            
30110201    30110201    1    1    破甲    30%</color>概率为目标附加破甲,降低目标50%</color>防御,持续2回合    0    6    0    1001    6    0    0    0    3000    0        0    0
30110201    30110201    1    1    破甲    30%</color>概率为目标附加破甲,降低目标50%</color>防御,持续2回合    0    6    0    1001    6    0    0    0    3000    0        0    0            jianshang2
3011030    3011030    1    1    暮云    自身回合结束时,对敌方后排造成一次攻击力<color=#2E8B57>30%</color>的追击,若命中目标携带灼烧,我方武将攻击力提升<color=#2E8B57>10%</color>,持续1回合    3                                                0                                        4        300    [[10000]]                                    300112                
3011050    3011050    1    1    烛烬    暮云追击灼烧目标时,我方武将攻击增益提升至<color=#2E8B57>20%</color>,持续1回合    3                                                0                                        4        300    [[10000]]                                                    
3011070    3011070    1    1    归巢    连击灼烧目标时,延长其身上所有灼烧效果1回合    3                                                0                                        4        300    [[10000]]                                                    
@@ -554,12 +554,12 @@
3011220    3011220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                            4        9999                                                        
3011230    3011230    1    1    鹊桥星散·狂    破甲概率提升至<color=#2E8B57>60%</color>                                                                                            4        9999                                                        
3011240    3011240    1    1    神格    目标身上每携带一层灼烧或玄火,大乔的连击伤害提升<color=#2E8B57>10%</color>                                                                                            4        9999                                                        
3012010    3012010    1    1    焦尾    对随机3个敌方目标造成攻击力<color=#2E8B57>50%</color>法术伤害,<color=#2E8B57>50%</color>概率给命中目标伤附加1层灼烧,每回合造成周瑜攻击力<color=#2E8B57>50%</color>的法术伤害,持续2回合    1    1    2    1    0    0    1    3    10000    0    3|1    0    0    attack    zhouyu1            2    18    19    38        4        9999    [[10000]]        1    2000                300152
3012010    3012010    1    1    焦尾    对随机3个敌方目标造成攻击力<color=#2E8B57>50%</color>法术伤害,<color=#2E8B57>50%</color>概率给命中目标伤附加1层灼烧,每回合造成周瑜攻击力<color=#2E8B57>50%</color>的法术伤害,持续2回合    1    1    2    1    0    0    1    3    10000    0    3|1    0    0    attack    zhouyu1            2    18    19    38        4        9999    [[10000]]        1    2000                300127    300121    300122
30120101    30120101    1    1    灼烧    <color=#2E8B57>50%</color>概率给命中目标伤附加1层灼烧,每回合造成周瑜攻击力<color=#2E8B57>50%</color>的法术伤害,持续2回合    0    4    2    1001    6    0    0    0    5000    0        4    0            zhuoshao        2    18    19    38        4            [[10000]]                                                10004    100015
3012020    3012020    1    1    江枫渔祭    对敌方全体造成攻击力<color=#2E8B57>130%</color>法术伤害,敌方身上每有1层灼烧或玄火,本次伤害提升<color=#2E8B57>10%</color>,并有<color=#2E8B57>40%</color>概率附加【焚血】,使携带【焚血】目标以任何方式恢复生命值时,全部反转为对自身造成等量伤害(真伤),持续1回合    2    1    2    1    0    0    0    6    10000    0    4|1    0    0    angerskill    zhouyu2        10038    2    43    44    62        4        300    [[10000]]                    300126    300125    300152        300127
3012020    3012020    1    1    江枫渔祭    对敌方全体造成攻击力<color=#2E8B57>130%</color>法术伤害,敌方身上每有1层灼烧或玄火,本次伤害提升<color=#2E8B57>10%</color>,并有<color=#2E8B57>40%</color>概率附加【焚血】,使携带【焚血】目标以任何方式恢复生命值时,全部反转为对自身造成等量伤害(真伤),持续1回合    2    1    2    1    0    0    0    6    10000    0    4|1    0    0    angerskill    zhouyu2        10038    2    43    44    62        4        300    [[10000]]                    300126    300125    300127    300121    300124    300129
30120201    30120201    1    1    焚血    <color=#2E8B57>40%</color>概率附加焚血(毒奶)效果,使携带焚血的目标以任何方式恢复生命值时,全部反转为对自身造成等量伤害(真伤),持续1回合    0    6    0    0    6    0    0    0    4000    0        24    0            huodu                            4            [[10000]]                                                10004    100015
3012030    3012030    1    1    焚桐    周瑜在场时,持续伤害提升<color=#2E8B57>15%</color>,灼烧或玄火伤害额外提高<color=#2E8B57>15%</color>,周瑜造成的持续伤害<color=#2E8B57>50%</color>转为对周瑜进行治疗    3                                                0                                        4        300    [[10000]]                                                    
3012050    3012050    1    1    业火涅槃    周瑜释放怒气技能后,敌方身上携带的灼烧全部变为【玄火】,玄火可被视为灼烧触发其他效果,但不可驱散,且造成的伤害为真实伤害    3                                                0            xuanhuo                            4        300    [[10000]]
3012050    3012050    1    1    业火涅槃    周瑜释放怒气技能后,敌方身上携带的灼烧全部变为【玄火】,玄火可被视为灼烧触发其他效果,但不可驱散,且造成的伤害为真实伤害    3                                                0            xuanhuo                            4        300    [[10000]]                            300127    300121    300123
3012070    3012070    1    1    琴瑟鸾劫    小乔死亡时,周瑜立即对敌方全体造成<color=#2E8B57>500%</color>伤害,本次伤害由剩余敌方目标分摊,敌方身上每有1层灼烧或玄火,本次伤害提升<color=#2E8B57>10%</color>    3                                                0                                        4        300    [[10000]]                                                    
3012080    3012080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000                0                                        4        300    [[10000]]                                                    
3012090    3012090    1    1    升变    怒气附加毒奶概率变更为<color=#2E8B57>80%</color>    3                                                0                                        4        300    [[10000]]                                                    
@@ -594,7 +594,7 @@
3015010    3015010    1    1    炎斩    对敌方单体目标造成攻击力<color=#2E8B57>70%</color>法术伤害,若该目标身上携带灼烧效果,孙坚恢复自身<color=#2E8B57>10%</color>最大生命值血量。    1    1    2    1    1    0    0    1    10000    0    3|1    0    0    attack    sunjian1            2    14    15|32    45        4        130    [[3000],[7000]]                            300152        300151                
30150101    30150101    1    1    炎斩    孙坚恢复自身<color=#2E8B57>10%</color>最大生命值血量。    0    2    0    2    5    0    0    0    10000    0        0                        2    13    49    70        4        9999    [[10000]]                            200067                        
3015020    3015020    1    1    赤壁樯橹    对敌方前排3个目标造成<color=#2E8B57>240%</color>法术伤害,并提升<color=#2E8B57>20%</color>闪避,每击中一名灼烧目标,闪避提升额外增加<color=#2E8B57>10%</color>,持续2回合。    2    1    2    1    2    0    0    3    10000    0    4|1    0    0    angerskill    sunjian2        10035    2    32    33    70        4        100    [[10000]]                            300155        300153    300154            
30150201    30150201    1    1    赤壁樯橹    提升<color=#2E8B57>20%</color>闪避,每击中一名灼烧目标,闪避提升额外增加<color=#2E8B57>10%</color>,持续2回合。    0    5    0    1005    5    0    0    0    10000    0        0
30150201    30150201    1    1    赤壁樯橹    提升<color=#2E8B57>20%</color>闪避,每击中一名灼烧目标,闪避提升额外增加<color=#2E8B57>10%</color>,持续2回合。    0    5    0    1005    5    0    0    0    10000    0        0                shanbi1
3015030    3015030    1    1    焚羽    受到攻击时<color=#2E8B57>50%</color>概率给敌方施加1层灼烧,持续2回合,每回合造成攻击力<color=#2E8B57>70%</color>的物理伤害    3                                                0                                        4        300    [[10000]]                                                    
3015050    3015050    1    1    火雾    闪避成功时,恢复<color=#2E8B57>5%</color>最大生命值,并获得1层赤阳,3层时清除,给敌方全体施加1层灼烧,每回合造成孙坚攻击力<color=#2E8B57>45%</color>法术伤害,持续2回合    3        2                                        0            zhiyang                            4        300    [[10000]]                                                    
3015070    3015070    1    1    吴钩饮血    闪避时,若攻击力携带灼烧,孙坚的血量恢复提升<color=#2E8B57>至15%</color>    3                                                0                                        4        300    [[10000]]                                                    
@@ -641,7 +641,7 @@
4002230    4002230    1    1    万魂俱灭·狂    技能相互提升<color=#2E8B57>至350%</color>                                                                                                                                                            
4002240    4002240    1    1    神格    怒气额外攻击一个目标                                                                                                                                                            
4003010    4003010    1    1    掠血    对敌方单体目标造成攻击力<color=#2E8B57>100%</color>物理伤害,<color=#2E8B57>50%</color>概率附加破甲,降低目标<color=#2E8B57>25%</color>防御,持续2回合。    1    1    1    1    1    0    0    1    10000    0    3|1    0    0    attack    lijue1            2    10    11|20    37        4        100    [[5000],[5000]]                            100105                        
40030101    40030101    1    1    破甲    <color=#2E8B57>50%</color>概率附加破甲,降低目标<color=#2E8B57>25%</color>防御,持续2回合。    0    6    0    0    6    0    0    0    5000    0                                2                    4        9999    [[10000]]                            10008
40030101    40030101    1    1    破甲    <color=#2E8B57>50%</color>概率附加破甲,降低目标<color=#2E8B57>25%</color>防御,持续2回合。    0    6    0    0    6    0    0    0    5000    0                        jianshang2        2                    4        9999    [[10000]]                            10008
4003020    4003020    1    1    烈火焚城    对敌方单体目标造成攻击力<color=#2E8B57>400%</color>物理伤害,自身闪避提升<color=#2E8B57>20%</color>,持续2回合    2    1    1    1    1    0    0    1    10000    0    4|1    0    0    angerSkill    lijue2        10062    2    21    22    33        4        200    [[10000]]                            100105                        
40030201    40030201    1    1    烈火焚城    自身闪避提升<color=#2E8B57>20%</color>,持续2回合    0    5    0    0    5    0    0    0    10000    0        0                                                                                    10007                        
4003030    4003030    1    1    劫掠    每成功闪避1次,获得1层【锐气】,每层使自己的暴击概率+<color=#2E8B57>20%</color>,暴击后清除层数    3                                                0                                        4        300    [[10000]]                                                    
@@ -689,37 +689,37 @@
4006220    4006220    1    1    破境    最终增伤提升<color=#2E8B57>5%</color>,最终减伤提升<color=#2E8B57>10%</color>                                                                                                                                                            
4006230    4006230    1    1    万兽俯首·狂    额外有<color=#2E8B57>20%</color>概率降低目中目标<color=#2E8B57>50%</color>抗闪避                                                                                                                                                            
4006240    4006240    1    1    神格    怒气降低闪避和抗闪避的概率提升至<color=#2E8B57>40%</color>                                                                                                                                                            
4007010    4007010    1    1    八纳洞主    每个大回合开始为自己增加<color=#2E8B57>25</color>点怒气,不进行普攻,无法触发连击(可反击)    1    0    2    6    5    1    0    1    10000    0    3|1    0    0    attack    zhurong1        10058    2    1    1    1        4        300    [[10000]]
4007020    4007020    1    1    飞火流星    无论当前多少怒气值都可释放,对敌方全体造成攻击力<color=#2E8B57>160%</color>的法术伤害,每消耗1点怒气,提高怒气技能<color=#2E8B57>1%</color>的伤害,释放怒气后眩晕自己1回合,不可驱散    2    1    2    1    0    0    0    6    10000    0    4|1    0    0    angerSkill    zhurong2            2    16    17|23|28|32    39        4        300    [[2000],[2000],[2000],[4000]]                            100105
4007010    4007010    1    1    八纳洞主    每回合为自己恢复25点怒气(可连击,可反击,可追击)【无论多少怒优先施放怒气】    1    0    2    6    5    1    0    1    10000    0    3|1    0    0    attack    zhurong1            2    1    1    1        4        300    [[10000]]
4007020    4007020    1    1    飞火流星    无论当前多少怒气值都可释放,对敌方全体造成攻击力<color=#2E8B57>160%</color>的法术伤害,每消耗1点怒气,提高怒气技能<color=#2E8B57>1%</color>的伤害,释放怒气后眩晕自己1回合    2    1    2    1    0    0    0    6    10000    0    4|1    0    0    angerSkill    zhurong2        10058    2    16    17|23|28|32    39        4        300    [[2000],[2000],[2000],[4000]]                            100105
4007030    4007030    1    1    彩云之南    每有一个队友死亡,怒气伤害增加<color=#2E8B57>10%</color>    3                                                0                                        4        300    [[10000]]                                                    
4007050    4007050    1    1    毒瘴    释放怒气技能有<color=#2E8B57>20%</color>概率再次释放1次怒气技能,被动效果每回合最多触发1次    3                                                0                                        4        300    [[10000]]
4007050    4007050    1    1    毒瘴    释放怒气技能若击杀目标,不会眩晕自己    3                                                0                                        4        300    [[10000]]
4007060    4007060    1    1    特性    暴击概率提升<color=#2E8B57>10%</color>,连击概率的<color=#2E8B57>20%</color>转化为暴击概率    3                                                0                                        4        300    [[10000]]                                                    
4007070    4007070    1    1    猎虎    怒气技能击杀目标后,额外释放1次怒气技能。    3                                                0                                        4        300    [[10000]]
4007070    4007070    1    1    猎虎    每击杀1个目标,恢复自己20点怒气    3                                                0                                        4        300    [[10000]]
4007080    4007080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000                0                                        4        300    [[10000]]                                                    
4007090    4007090    1    1    升变    初始获得<color=#2E8B57>100%</color>怒气    3                                                0                                        4        300    [[10000]]                                                    
4007210    4007210    1    1    飞火流星·极    怒气伤害系数提升至<color=#2E8B57>280%</color>                                                                                                                                                            
4007220    4007220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                                                                                            
4007230    4007230    1    1    飞火流星·狂    每消耗一点怒气,提高怒气技能<color=#2E8B57>1%</color>的伤害变更为<color=#2E8B57>1.5%</color>                                                                                                                                                            
4007240    4007240    1    1    神格    释放怒气击晕自身时,获得攻击力<color=#2E8B57>100%</color>护盾,护盾持续1回合                                                                                                                                                            
4008010    4008010    1    1    鸾袖    对随机3个敌方目标造成攻击力<color=#2E8B57>60%</color>法术伤害,并有<color=#2E8B57>30%</color>附加1回合脆弱,友方攻击脆弱目标时,额外获得<color=#2E8B57>10%</color>吸血    1    1    2    1    0    0    0    3    10000    0    3|1    0    0    attack    hetaihou1    shehun        2    13    14|18|22|28    39        4        300    [[2000],[2000],[2000],[4000]]                            100105
4008020    4008020    1    1    阴后威仪    对敌方前排3个目标造成攻击力<color=#2E8B57>150%</color>法术伤害,释放怒气消耗<color=#2E8B57>10%</color>血量,使本次伤害额外附带消耗血量<color=#2E8B57>150%</color>的伤害,血量不足释放时,技能变更为自陨(自爆),依然视为消耗<color=#2E8B57>10%</color>血量,且额外伤害由<color=#2E8B57>150%</color>提升至<color=#2E8B57>200%</color>,自爆效果结束后,自身死亡。(自爆类若仅剩自己一人,自爆炸死对面,先判断本次伤害,自爆结束再将自己血量清零,自爆炸死对面算自己胜)    2    1    2    1    2    0    0    3    10000    0    4|1    0    0    angerSkill    hetaihou2        10061    2    34    35    53        4        300    [[10000]]                            100105
4008030    4008030    1    1    密诏    附加脆弱概率提升<color=#2E8B57>至60%</color>,吸血效果提升至<color=#2E8B57>20%</color>    3                                                0                                        4        300    [[10000]]
4008010    4008010    1    1    鸾袖    对随机3个敌方目标造成攻击力<color=#2E8B57>60%</color>法术伤害,并有<color=#2E8B57>30%</color>附加1回合脆弱,友方攻击脆弱目标时,吸血概率提升<color=#2E8B57>10%</color>    1    1    2    1    0    0    0    3    10000    0    3|1    0    0    attack    hetaihou1    shehun        2    13    14|18|22|28    39        4        300    [[2000],[2000],[2000],[4000]]                            100105
4008020    4008020    1    1    阴后威仪    对敌方全体目标造成攻击力<color=#2E8B57>90%</color>法术伤害,释放怒气消耗<color=#2E8B57>10%</color>血量(先扣血),使本次伤害额外附带消耗血量<color=#2E8B57>50%</color>的真实伤害,血量不足10%时,不再耗血,但额外附加伤害值依然视为消耗10%血量的<color=#2E8B57>50%</color>的伤害    2    1    2    1    2    0    0    3    10000    0    4|1    0    0    angerSkill    hetaihou2        10061    2    34    35    53        4        300    [[10000]]                            100105
4008030    4008030    1    1    密诏    普攻附加脆弱概率提升<color=#2E8B57>至60%</color>,攻击脆弱目标的额外吸血概率提升至<color=#2E8B57>20%</color>    3                                                0                                        4        300    [[10000]]
4008050    4008050    1    1    鸩酒    自身对脆弱目标造成伤害提升<color=#2E8B57>30%</color>    3                                                0                                        4        300    [[10000]]                                                    
4008070    4008070    1    1    汉宫    自身死亡后,对全体敌方造成一次攻击力<color=#2E8B57>50%</color>的物理伤害,并有<color=#2E8B57>50%</color>概率附加阴咒,携带目标吸血抵抗下降<color=#2E8B57>50%</color>,持续3回合    3                                                0                                        4        300    [[10000]]
4008070    4008070    1    1    汉宫    自身死亡后,对全体敌方造成一次攻击力<color=#2E8B57>50%</color>的法术伤害,并有<color=#2E8B57>50%</color>概率附加阴咒,携带目标吸血抵抗下降<color=#2E8B57>50%</color>,持续3回合    3                                                0                                        4        300    [[10000]]
4008080    4008080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000                0                                        4        300    [[10000]]                                                    
4008090    4008090    1    1    升变    阴咒降低暴击概率效果最多提升<color=#2E8B57>至60%</color>    3                                                0                                        4        300    [[10000]]
4008210    4008210    1    1    阴后威仪·极    伤害系数提升至<color=#2E8B57>300%</color>
4008090    4008090    1    1    升变    携带阴咒目标暴击抵抗降低30%,持续3回合    3                                                0                                        4        300    [[10000]]
4008210    4008210    1    1    阴后威仪·极    怒气技能基础伤害系数提升至<color=#2E8B57>300%</color>
4008220    4008220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                                                                                            
4008230    4008230    1    1    阴后威仪·狂    怒气吸血概率提升<color=#2E8B57>30%</color>
4008240    4008240    1    1    神格    吸血概率提升<color=#2E8B57>20%</color>
4008230    4008230    1    1    阴后威仪·狂    怒气基于消耗血量附加的伤害由50%提升至75%
4008240    4008240    1    1    神格    属性:吸血概率提升<color=#2E8B57>20%</color>
4009010    4009010    1    1    魔姬    消耗<color=#2E8B57>5%</color>血量,对敌方单体目标造成攻击力<color=#2E8B57>275%</color>物理伤害    1    1    1    1    1    0    0    1    10000    0    3|1    0    0    attack    dongbai1            2    12    13|18    32        4        200    [[5000],[5000]]                            100105                        
4009020    4009020    1    1    同命锁    对敌方攻击最高的1个目标造成攻击力<color=#2E8B57>450%</color>物理伤害,并与其连接,使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续2回合,自己获得2回合狂怒,主动为血最低的队友抵挡2次直接攻击。    2    1    1    1    0    0    5    1    10000    0    4|1    0    0    angerSkill    dongbai2    suoming    10056    2    14    15|20|36    58        4        200    [[2000],[2000],[6000]]                            100105                        
4009030    4009030    1    1    狂歌    战斗开始,自己获得5点【狂热】值,每回合降低1点,每点存在1点【狂热】值,提升自己<color=#2E8B57>10%</color>攻击力<color=#2E8B57>,复活将回满【狂热】值    3                                                0                                        4        300    [[10000]]                                                    
4009050    4009050    1    1    烛世    董白死亡后,我方全体武将获得<color=#2E8B57>25%</color>的增伤,持续3回合,死亡时自身每剩余1点【狂热】,增伤额外提升<color=#2E8B57>5%</color>,群雄阵营提升<color=#2E8B57>10%</color>    3                                                0                                        4        300    [[10000]]
4009070    4009070    1    1    天罗    每降低<color=#2E8B57>1%</color>最大生命值,提升<color=#2E8B57>0.5%</color>最终增伤    3                                                0                                        4        300    [[10000]]
4009050    4009050    1    1    烛世    董白死亡后,我方全体武将获得<color=#2E8B57>25%</color>的最终增伤,持续3回合,死亡时自身每剩余1点【狂热】,最终增伤额外提升<color=#2E8B57>5%</color>,群雄阵营提升<color=#2E8B57>10%</color>    3                                                0                                        4        300    [[10000]]
4009070    4009070    1    1    天罗    目标处于董白【链接】状态下死亡时,董白恢复25%最大生命值和2点狂热值    3                                                0                                        4        300    [[10000]]
4009080    4009080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000                0                                        4        300    [[10000]]                                                    
4009090    4009090    1    1    升变    提升等同于自己身防御力的攻击力    3                                                0                                        4        300    [[10000]]
4009210    4009210    1    1    同命锁·极    降低链接目标与自己<color=#2E8B57>30%</color>防御力
4009090    4009090    1    1    升变    董白每降低1%最大生命值,提升1%最终伤害    3                                                0                                        4        300    [[10000]]
4009210    4009210    1    1    同命锁·极    降低【链接】目标与自己<color=#2E8B57>30%</color>防御力
4009220    4009220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                                                                                            
4009230    4009230    1    1    同命锁·狂    伤害系数提升至<color=#2E8B57>500%</color>,并额外嘲讽链接目标,持续1回合                                                                                                                                                            
4009240    4009240    1    1    神格    初始获得<color=#2E8B57>50</color>点怒气                                                                                                                                                            
@@ -734,13 +734,13 @@
4010220    4010220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                                                                                            
4010230    4010230    1    1    天地寂灭斩·狂    怒气伤害系数提升至<color=#2E8B57>至650%</color>                                                                                                                                                            
4010240    4010240    1    1    神格    复活初始血量提升至<color=#2E8B57>30%</color>                                                                                                                                                            
4011010    4011010    1    1    狼烟    对敌方前排3个目标造成攻击力<color=#2E8B57>65%</color>物理伤害,本伤害对护盾值削减翻倍    1    1    1    1    2    0    0    3    10000    0    3|1    0    0    attack    dongzhuo1            2    8    9|14    34        4        100    [[5000],[5000]]                            100105
4011010    4011010    1    1    狼烟    对敌方前排3个目标造成攻击力<color=#2E8B57>65%</color>物理伤害,恢复本次造成伤害30%生命值    1    1    1    1    2    0    0    3    10000    0    3|1    0    0    attack    dongzhuo1            2    8    9|14    34        4        100    [[5000],[5000]]                            100105
4011020    4011020    1    1    西凉鬼骑    对敌方单体目标造成攻击力<color=#2E8B57>310%</color>物理伤害,额外附带董卓最大生命值<color=#2E8B57>10%</color>的伤害,若敌方身上存在护盾,将直接偷取目标护盾。    2    1    1    1    1    0    0    1    10000    0    4|1    0    0    angerskill    dongzhuo2        10054    2    14    15    36        4        100    [[10000]]                            100105                        
4011030    4011030    1    1    暴虐    普攻伤害额外附加董卓最大生命上限的<color=#2E8B57>2%</color>    3                                                0                                        4        300    [[10000]]                                                    
4011050    4011050    1    1    酒池    自身血量低于<color=#2E8B57>30%</color>时,恢复最大生命值<color=#2E8B57>20%</color>血量,本场战斗没每有一名友方死亡,董卓额外恢复最大生命值的<color=#2E8B57>10%</color>,若阵亡的是群雄单位,效果翻倍,每场战斗只触发一次。    3                                                0                                        4        300    [[10000]]
4011050    4011050    1    1    酒池    自身血量低于30%时,恢复最大生命值20%血量,我方武将每少于敌方武将1人,本次恢复额外增加10%,    3                                                0                                        4        300    [[10000]]
4011070    4011070    1    1    毁灭    董卓每次受到治疗或吸血,自身提高2%</color>最大生命值上限,友方死亡提高10%</color>,hp上限每提升<color=#2E8B57>10%</color>体型放大10%</color>,防御+30%</color>,防御最多提升<color=#2E8B57>150%</color>    3                                                0            baonve                            4        300    [[10000]]                                                    
4011080    4011080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000                0                                        4        300    [[10000]]                                                    
4011090    4011090    1    1    升变    最大生命值提升<color=#2E8B57>10%</color>    3                                                0                                        4        300    [[10000]]
4011090    4011090    1    1    升变    最大生命值提升<color=#2E8B57>20%</color>    3                                                0                                        4        300    [[10000]]
4011210    4011210    1    1    西凉鬼骑·极    技能伤害系数提升至<color=#2E8B57>420%</color>                                                                                                                                                            
4011220    4011220    1    1    破境    最终增伤提升<color=#2E8B57>5%</color>,最终减伤提升<color=#2E8B57>10%</color>                                                                                                                                                            
4011230    4011230    1    1    西凉鬼骑·狂    额外附带董卓最大生命值伤害由8%</color>提升至<color=#2E8B57>15%</color>                                                                                                                                                            
@@ -752,23 +752,23 @@
4012050    4012050    1    1    同生共死    和吕布同时在场时,任意1人死亡,对方消耗10%</color>血量将其以15%</color>生命进行复活,血量不足无法释放    3                                                0            tongshenggongsi                            4        300    [[10000]]                                                    
4012070    4012070    1    1    乱世    貂蝉在场时,我方全体武将吸血概率提升<color=#2E8B57>10%</color>,每有一名友军阵亡,额外提升<color=#2E8B57>2%</color>,貂蝉死亡后失效,复活后继承已有层数    3                                                0                                        4        300    [[10000]]                                                    
4012080    4012080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000                0                                        4        300    [[10000]]                                                    
4012090    4012090    1    1    升变    每次吸血,提升吸血量<color=#2E8B57>5%</color>的攻击力    3                                                0                                        4        300    [[10000]]
4012090    4012090    1    1    升变    每次吸血,提升吸血量<color=#2E8B57>5%</color>的攻击力,最多提升50%    3                                                0                                        4        300    [[10000]]
4012210    4012210    1    1    红颜枯骨·极    怒气魅惑效果,即使是女性也会生效                                                                                                                                                            
4012220    4012220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                                                                                            
4012230    4012230    1    1    红颜枯骨·狂    怒气伤害系数提升至<color=#2E8B57>180%</color>                                                                                                                                                            
4012240    4012240    1    1    神格    魅惑时间提升至2回合                                                                                                                                                            
4013010    4013010    1    1    飞将遗戟    对敌方后排单体目标造成攻击力<color=#2E8B57>115%</color>物理伤害,额外恢复<color=#2E8B57>25</color>点怒气    1    1    1    1    3    0    0    1    10000    0    3|1    0    0    attack    lvlingqi1            2    26    27    49        4        100    [[10000]]                            100105                        
4013020    4013020    1    1    温侯余烈    对敌方后排3个目标造成攻击力<color=#2E8B57>180%</color>物理伤害,造成伤害的<color=#2E8B57>50%</color>转化分摊给友方进行治疗    2    1    1    1    3    0    0    3    10000    0    4|1    0    0    angerSkill    lvlingqi2        10052    2    28    29|35|43|61    85        4        210    [[2000],[2000],[2000],[4000]]                            100105
4013030    4013030    1    1    赤兔踏炎    友方死亡时立刻释放一次怒气,解除自身控制,并立刻消耗当前所有怒气,释放1次怒气技    3                                                0                                        4        300    [[10000]]
4013050    4013050    1    1    陷阵无回    受到的单次伤害最高不超最大生命值<color=#2E8B57>15%</color>    3                                                0                                        4        300    [[10000]]
4013020    4013020    1    1    温侯余烈    对敌方后排单体攻击力550%的物理伤害,造成伤害的30%转化对自己进行治疗    2    1    1    1    3    0    0    3    10000    0    4|1    0    0    angerSkill    lvlingqi2        10052    2    28    29|35|43|61    85        4        210    [[2000],[2000],[2000],[4000]]                            100105
4013030    4013030    1    1    赤兔踏炎    友方死亡时立刻解除自身控制,并消耗当前所有怒气,释放1次怒气技    3                                                0                                        4        300    [[10000]]
4013050    4013050    1    1    陷阵无回    受到的单次伤害最高不超最大生命值<color=#2E8B57>20%</color>    3                                                0                                        4        300    [[10000]]
4013070    4013070    1    1    狼骑    战斗开始5个回合内,若吕玲绮在场,敌方男性获取怒气降低<color=#2E8B57>50%</color>    3                                                0                                        4        300    [[10000]]                                                    
4013080    4013080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000                0                                        4        300    [[10000]]                                                    
4013090    4013090    1    1    升变    怒气伤害变更<color=#2E8B57>540%</color>,由命中目标平摊    3                                                0                                        4        300    [[10000]]
4013090    4013090    1    1    升变    自身死亡时,召唤一名继承自身属性、等级且满怒气的吕布上场,并使吕布立刻行动,吕布存在2回合,若吕绮玲获得复活效果,吕布立刻消失(该吕布为幻象不与貂蝉羁绊)    3                                                0                                        4        300    [[10000]]
4013210    4013210    1    1    温侯余烈·极    怒气伤害系数提升至<color=#2E8B57>650%</color>                                                                                                                                                            
4013220    4013220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                                                                                            
4013230    4013230    1    1    温侯余烈·狂    怒气伤害系数提升至<color=#2E8B57>750%</color>                                                                                                                                                            
4013240    4013240    1    1    神格    受到的单次伤害最高不超过最大生命值的<color=#2E8B57>15%</color>                                                                                                                                                            
4014010    4014010    1    1    方天画戟    对敌方前排3个目标造成攻击力<color=#2E8B57>85%</color>物理伤害    1    1    1    1    2    0    0    3    10000    0    3|1    0    0    attack    lvbu1            2    17    18    32        4        100    [[10000]]                                    400142
4014010    4014010    1    1    方天画戟    对敌方前排3个目标造成攻击力<color=#2E8B57>70%</color>物理伤害,自身获得20%普攻减伤,持续1回合    1    1    1    1    2    0    0    3    10000    0    3|1    0    0    attack    lvbu1            2    17    18    32        4        100    [[10000]]                                    400142
4014020    4014020    1    1    魔神再临    对敌方全体造成攻击力<color=#2E8B57>130%</color>物理伤害,造成伤害的<color=#2E8B57>50%</color>为吕布治疗    2    1    1    1    0    0    0    6    10000    0    4|1    0    0    angerskill    lvbu2        10051    2    32    33    50        4        250    [[10000]]                    400145                400143    400144            
40140201    40140201    1    1    魔神再临    造成伤害的<color=#2E8B57>50%</color>为吕布治疗    0    2    0    1002    5    0    0    0    10000    0        0                                                        [[10000]]                            200067                        
4014030    4014030    1    1    饕餮    每次成功格挡,回复攻击力<color=#2E8B57>160%</color>的生命值    3                                                0                                        4        300    [[10000]]                                                    
@@ -778,14 +778,14 @@
4014090    4014090    1    1    升变    格挡恢复生命提升至攻击力的<color=#2E8B57>220%</color>    3                                                0                                        4        300    [[10000]]                                                    
4014210    4014210    1    1    魔神再临·极    怒气技能伤害变更为由全体敌方均摊(即每次的伤害系数会变化,<color=#2E8B57>1200%</color>系数,若打6人,技能倍率是200,打5个就是<color=#2E8B57>1200%</color>/5……)                                                                                                                                                            
4014220    4014220    1    1    破境    最终增伤提升<color=#2E8B57>5%</color>,最终减伤提升<color=#2E8B57>10%</color>                                                                                                                                                            
4014230    4014230    1    1    魔神再临·狂    怒气技能伤害系数提升至<color=#2E8B57>200%</color>
4014240    4014240    1    1    神格    我方武将每死亡一次,吕布格挡提升<color=#2E8B57>10%</color>,群雄武将阵亡提升效果为<color=#2E8B57>20%</color>
4014230    4014230    1    1    魔神再临·狂    怒气技能伤害系数提升至<color=#2E8B57>1200%</color>
4014240    4014240    1    1    神格    我方武将每死亡一次,吕布获得的格挡概率由5%变更为<color=#2E8B57>10%</color>,群雄武将阵亡提升效果为<color=#2E8B57>20%</color>
4015010    4015010    1    1    太平雷符    召唤落雷对随机3个敌人造成攻击力<color=#2E8B57>55%</color>法术伤害    1    1    2    1    0    0    0    3    10000    0    3|1    0    0    attack    zhangjiao1            2    34    12|24|39    48        4        9999    [[3000],[3000],[4000]]                            400152    400153    400151                
4015020    4015020    1    1    苍天已死    对全部敌人造成攻击力<color=#2E8B57>75%</color>法术伤害,首次释放怒气有<color=#2E8B57>50%</color>概率击晕目标,持续2回合,后续释放的击晕概率为<color=#2E8B57>10%</color>    2    1    2    1    0    0    0    6    10000    0    4|1    0    0    angerskill    zhangjiao2        10050    2    23    24|30|36|42|48    60        4        280    [[2000],[2000],[2000],[2000],[2000]]                            400157    400153    400155    400156    400154
4015020    4015020    1    1    苍天已死    对全部敌人造成攻击力<color=#2E8B57>75%</color>法术伤害,首次释放怒气有<color=#2E8B57>30%</color>概率击晕目标,持续1回合,后续释放的击晕概率为<color=#2E8B57>10%</color>    2    1    2    1    0    0    0    6    10000    0    4|1    0    0    angerskill    zhangjiao2        10050    2    23    24|30|36|42|48    60        4        280    [[2000],[2000],[2000],[2000],[2000]]                            400157    400153    400155    400156    400154
40150201    40150201    1    1    苍天已死    首次释放怒气有<color=#2E8B57>50%</color>概率击晕目标,持续1回合,后续释放的击晕概率为<color=#2E8B57>10%</color>    0    14    0    0    6    0    0    0    2500    0        3    0                        23    48    60                    [[10000]]                                                10009    
4015030    4015030    1    1    截天    落雷有<color=#2E8B57>50%</color>概率偷取目标10点能量,每成功偷取1次能量,张角提高<color=#2E8B57>10%</color>攻击力,可叠加,持1回合    3                                                0                                        4        300    [[10000]]
4015050    4015050    1    1    大贤良诏    张角触发击晕后,额外对目标施加持续3回合的触电效果,每回合造成张角攻击力<color=#2E8B57>70%</color>的法术伤害,最多叠加5层    3                                                0                                        4        300    [[10000]]
4015070    4015070    1    1    雷殛    开场释放,敌方英雄个人回合内首次行动(每次可能克制蜀国,再看),张角都有<color=#2E8B57>35%</color>的概率释放一道单体落雷攻击目标,造成攻击力<color=#2E8B57>75%</color>法术伤害。    3                                                0                                        4        300    [[10000]]
4015030    4015030    1    1    落雷    开场释放,敌方英雄个人回合内首次行动(每次可能克制蜀国,再看),张角都有35%的概率释放一道单体落雷攻击目标,造成攻击力75%法术伤害。    3                                                0                                        4        300    [[10000]]
4015050    4015050    1    1    大贤良诏    张角触发击晕后,额外对目标施加持续3回合的触电效果,每回合造成张角攻击力70%的法术伤害,最多叠加5层    3                                                0                                        4        300    [[10000]]
4015070    4015070    1    1    天取    落雷有50%概率偷取目标10点能量,每成功偷取1次能量,张角提高10%攻击力,可叠加,持1回合    3                                                0                                        4        300    [[10000]]
4015080    4015080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000                0                                        4        300    [[10000]]                                                    
4015090    4015090    1    1    升变    天赋5触发单体落雷伤害提升<color=#2E8B57>至100%</color>    3                                                0                                        4        300    [[10000]]                                                    
4015210    4015210    1    1    苍天已死·极    怒气技能伤害系数提升<color=#2E8B57>至120%</color>                                                                                                                                                            
@@ -795,15 +795,15 @@
4016010    4016010    1    1    生死符    为我方血量最低的3名友方恢复左慈攻击力<color=#2E8B57>60%</color>的生命值    1    2    2    2    0    1    1    3    10000    0    3|1    0    0    angerSkill    zuoci1            2    24    25    35        4        9999    [[10000]]                            200067                        
4016020    4016020    1    1    镜花水月    释放怒气后以<color=#2E8B57>15%</color>血量复活1个已方已死亡英雄,并为其恢复左慈攻击力<color=#2E8B57>150%</color>的生命值,若无可复活武将,为生命最低的友军恢复攻击力<color=#2E8B57>300%</color>的生命值    2    2    2    2    0    1    1    1    10000    0    4|1    0    0    attack    zuoci2        10067    2    21    22|33|44|55    60        4        9999    [[2000],[2000],[2000],[4000]]                            200067                        
4016030    4016030    1    1    生生不息    普攻额外对血量最低的1目标施加愈合之风,每回合恢复左慈攻击力<color=#2E8B57>50%</color>的生命值,持续2回合    3                                                0                                        4        300    [[10000]]                                                    
4016050    4016050    1    1    撒豆成兵    自身死亡时,以<color=#2E8B57>10%</color>血量复活最多2随机名友军,并为我方治疗左慈攻击力<color=#2E8B57>500%</color>生命值,本次治疗由我方全体友军平摊治疗量    3                                                0                                        4        300    [[10000]]
4016050    4016050    1    1    撒豆成兵    自身死亡时,以<color=#2E8B57>10%</color>血量复活最多2随机名友军(可包含自己),并为我方治疗左慈攻击力<color=#2E8B57>500%</color>生命值,本次治疗由我方全体友军平摊治疗量(每场战斗最多只出发1次)    3                                                0                                        4        300    [[10000]]
4016060    4016060    1    1    特性    闪避时为战力最高武将解除控制,并附加1回合免控效果    3                                                0                                        4        300    [[10000]]                                                    
4016070    4016070    1    1    谪仙    为我全体恢复左慈攻击力<color=#2E8B57>50%</color>的生命值    3                                                0                                        4        300    [[10000]]
4016070    4016070    1    1    谪仙    普攻治疗系数提升至90%    3                                                0                                        4        300    [[10000]]
4016080    4016080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000                0                                        4        300    [[10000]]                                                    
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4016090    4016090    1    1    升变    闪避时额外提升战力最高武将20%攻击力,持续1回合    3                                                0                                        4        300    [[10000]]
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6001010    6001010    1    1    劈砍    对单体目标造成攻击力<color=#2E8B57>100%</color>的物理伤害    1    1    1    1    1    0    0    1    10000        1|3            attack                2    21    22    37        4        100    [[10000]]                            100015                        
6001020    6001020    1    1    跳劈    对横排目标造成攻击力<color=#2E8B57>150%</color>的法术伤害    2    1    2    1    4    0    0    2    10000        1|4            angerSkill            60001    2    17    18    27        4        200    [[10000]]                            100015                        
6002010    6002010    1    1    刺击    对单体目标造成攻击力<color=#2E8B57>80%</color>的法术伤害    1    1    2    1    1    0    0    1    10000        1|3            attack                2    10    11    26        4        100    [[10000]]                            100015                        
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60080201    60080201    1    1    腐败之血    为自己恢复本次造成伤害<color=#2E8B57>50%</color>的生命值    0    2    2    2    5    1    0    1    10000    0    1|4    0    0                        15    41    52
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6008030    60080201    1    1    腐败之血    每间隔2回合,召唤最多5只继承自己20%属性的骷髅兵(根据布阵空位,有多少空位召唤多少只)    0    2    2    2    5    1    0    1    10000    0    1|4    0    0                        15    41    52
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