gwj
2025-10-27 e5aecc20e8bbbcd92547dde99a3dec7a397059eb
1111 技能
66个文件已添加
1个文件已修改
1967 ■■■■■ 已修改文件
Config/Skill.txt 36 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft.atlas.txt 238 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_down.atlas.txt 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_down.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_down.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_down.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_down.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_down.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_down_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_down_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_down_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_down_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_down_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/angerskill_eft_down_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_eft.atlas.txt 52 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_eft.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_eft.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_eft.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_eft.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_eft.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_eft_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_eft_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_eft_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_eft_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_eft_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_eft_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_eft_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_eft_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_hit.atlas.txt 42 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_hit.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_hit.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_hit.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_hit.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_hit.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_hit_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_hit_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_hit_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_hit_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_hit_SkeletonData.asset 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/attack_hit_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/passiveSkill_eft.atlas.txt 71 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/passiveSkill_eft.atlas.txt.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/passiveSkill_eft.png 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/passiveSkill_eft.png.meta 127 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/passiveSkill_eft.skel.bytes 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/passiveSkill_eft.skel.bytes.meta 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/passiveSkill_eft_Atlas.asset 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/passiveSkill_eft_Atlas.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/passiveSkill_eft_Material-Additive.mat 56 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/passiveSkill_eft_Material-Additive.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/passiveSkill_eft_Material.mat 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/passiveSkill_eft_Material.mat.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/passiveSkill_eft_SkeletonData.asset 33 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
UIEffect/BattleSpine/520013_Shu_Liubei/passiveSkill_eft_SkeletonData.asset.meta 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt
@@ -105,7 +105,7 @@
1007020    1007020    1    1    狂岚    对敌方前排3个目标造成<color=#2E8B57>70%</color>物理伤害,并<color=#2E8B57>100%</color>附加1层寒气,寒气每回合造成攻击力<color=#2E8B57>20%</color>物理伤害,持续3回合,目标身上寒气数量达到3层时,冻结目标1回合,并结算剩余寒气伤害。    2    1    1    1    2    0    0    3    10000    0    0    angerskill    lidian2        10069    2    11    12|40    57    0    4        100    [[4000],[6000]]                            100073        100071    100072            
10070201    10070201    1    1    狂岚    100%</color>附加1层寒气,寒气每回合造成攻击力<color=#2E8B57>20%</color>物理伤害,持续4回合,目标身上寒气数量达到3层时,冻结目标2回合,并结算剩余寒气伤害。    0    4    1    1001    6    0    0    0    10000    0    0            hanqi        2    11    40    57        4        9999    [[10000]]                                                10002    
1007030    1007030    1    1    守义    击晕目标时,自己获得1层守护,每层提升自己<color=#2E8B57>20%</color>防御力,最多5层,持续至战斗结束(不可清除)    3    9                                    0                                        4        9999    [[10000]]                                                    
1007050    1007050    1    1    淯水护驾    战斗开始,我方全体获得许诸攻击力<color=#2E8B57>170%</color>的护盾    3    1                                    0                                        4        9999    [[10000]]
1007050    1007050    1    1    淯水护驾    战斗开始,我方全体获得许诸攻击力<color=#2E8B57>170%</color>的护盾    3    1                                    0            hudun                            4        9999    [[10000]]
1007070    1007070    1    1    山阳遗风    受直接攻击时,<color=#2E8B57>50%</color>为攻击力附加1层持续4回合的寒气,每回合造成攻击力<color=#2E8B57>30%</color>物理伤害,寒气携带达到3层,必定冰冻2回合,并结算剩余寒气伤害    3    9                                    0                                        4        9999    [[10000]]                                                    
1007080    1007080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000        0                                        4        9999    [[10000]]                                                    
1007090    1007090    1    1    升变    携带寒气目标对自己造成的伤害降低<color=#2E8B57>20%</color>    3    9                                    0                                        4        9999    [[10000]]                                                    
@@ -140,7 +140,7 @@
1010010    1010010    1    1    穿杨    对敌方后排单体目标造成<color=#2E8B57>105%</color>物理伤害,若目标处于冰冻中,本次暴击率提升<color=#2E8B57>50%</color>    1    1    1    1    3    0    0    1    10000    0    0    attack    wangyi1            2    14    15    32    0    4        100    [[10000]]                            100015                100102        
1010020    1010020    1    1    洞彻寒川    对敌方后排单体目标造成<color=#2E8B57>380%</color>物理伤害,若目标处于冰冻中,本次伤害无视防御    2    1    1    1    3    0    0    1    10000    0    0    angerSkill    wangyi2        10006    2    11    12|17|33|43    52    0    4        340    [[2000],[2000],[3000],[3000]]                            100105        100101                
1010030    1010030    1    1    先机    战斗开始后的3个回合内,王异必定先手,对后排目标发射冰枪造成攻击力<color=#2E8B57>240%</color>的伤害,<color=#2E8B57>50%</color>概率对其造成1回合冰冻    3    1    1    1    3    0    0    1    10000    0    0    passiveSkill                2    23    24    42    0    4        300    [[10000]]                                    100103    100104            
1010050    1010050    1    1    戮神    每击杀1个目标,王异暴击伤害提升<color=#2E8B57>50%</color>,可叠加,持续整场战斗    3                                        0                                        4        9999    [[10000]]
1010050    1010050    1    1    戮神    每击杀1个目标,王异暴击伤害提升<color=#2E8B57>50%</color>,可叠加,持续整场战斗    3                                        0            lushen                            4        9999    [[10000]]
1010070    1010070    1    1    归墟    王异死亡后以<color=#2E8B57>1%</color>血量复活,回满怒气,本回合冰封自己,并获得无敌,下回合开始时,获得必定先手效果,并恢复<color=#2E8B57>30%</color>血量。    3                                        0                                        4        9999    [[10000]]                                                    
1010080    1010080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000        0                                        4        9999    [[10000]]                                                    
1010090    1010090    1    1    升变    复活血量提升至<color=#2E8B57>50%</color>    3                                        0                                        4        9999    [[10000]]                                                    
@@ -175,7 +175,7 @@
1013010    1013010    1    1    回春    对敌方单体目标造成攻击力<color=#2E8B57>65%</color>法术伤害,对我方血量最低的2个目标进行一次攻击力<color=#2E8B57>80%</color>的治疗    1    1    2    1    1    0    0    1    10000    0    0    attack    zhenfu1            2    14    15    36        4        280    [[10000]]                            100133        100135    100134            
10130101    10130101    1    1    回春    对我方血量最低的2个目标进行一次攻击力<color=#2E8B57>80%</color>的治疗    0    2    2    2    0    1    1    2    10000    0    0                    2    14    16    36        4        9999    [[10000]]                            10010                        
1013020    1013020    1    1    长鲸饮涧    恢复我方血量最低的3个目标攻击力<color=#2E8B57>100%</color>的生命值,并为其附加甄宓攻击力<color=#2E8B57>150%</color>的护盾,护盾持续3回合,    2    2    2    2    0    1    1    2    10000    0    0    angerskill    zhenfu2        10003    2    39    40    50        4        9999    [[10000]]                            100136        100132                
10130201    10130201    1    1    长鲸饮涧    并为其附加甄宓攻击力<color=#2E8B57>150%</color>的护盾,护盾持续3回合    0    5    0    1003    6    0    0    2    10000    0    0                    2                    4        9999
10130201    10130201    1    1    长鲸饮涧    并为其附加甄宓攻击力<color=#2E8B57>150%</color>的护盾,护盾持续3回合    0    5    0    1003    6    0    0    2    10000    0    0        hudun            2                    4        9999
1013030    1013030    1    1    织命    战斗开始,蔡文姬链接全体队友,使任意队友受到的伤害由全体均摊,持续2回合    3                                        0    attack                                    4        9999    [[10000]]                    100131                                
1013050    1013050    1    1    鹤唳霜华    普攻若击晕目标,提升自己<color=#2E8B57>50%</color>治疗效果,持续2回合    3                                        0                                        4        9999    [[10000]]                                                    
1013070    1013070    1    1    九霄环佩    治疗额外附带目标已损失生命值的<color=#2E8B57>5%</color>,最高不超过蔡文姬攻击力<color=#2E8B57>的150%</color>    3                                        0                                        4        9999    [[10000]]                                                    
@@ -199,9 +199,9 @@
1014230    1014230    1    1    朔雪龙骧·狂    释放怒气后,暴击概率额外提升<color=#2E8B57>30%</color>,持续2回合                                                                                    4        9999                                                        
1014240    1014240    1    1    神格    对携带寒气或冰冻目标造成伤害后,额外恢复<color=#2E8B57>25</color>点怒气                                                                                    4        9999                                                        
1015010    1015010    1    1    崩云    对敌方单体目标造成<color=#2E8B57>80%</color>法术伤害,若目标处于控制状态,为自身附加<color=#2E8B57>10%</color>最大生命值的护盾    1    1    2    1    1    0    0    1    10000    0    0    attack    caoren1            2    6    7|12|23    35        4        150    [[3000],[3000],[4000]]                                    100151                
10150101    10150101    1    1    崩云    为自身附加<color=#2E8B57>10%</color>最大生命值的护盾    0    5    0    1003    5    0    0    0    10000    0    0                    2    6    24    35        4        9999                                10007
1015020    1015020    1    1    北溟嘲风    为自己施加最大生命值<color=#2E8B57>20%</color>的寒霜护盾,嘲讽敌方2个随机目标(优先嘲讽未被控制的目标),持续1回合,寒霜护盾持续2回合,受直接攻击时,<color=#2E8B57>50%</color>概率冰冻目标2回合,被击破时<color=#2E8B57>100%</color>概率冰冻攻击者,持续1回合。    2    5    2    1003    5    0    0    0    10000    0    0    angerSkill    caoren2        10001    2    26    27    46        4        9999                                        100154            100155    100015
10150201    10150201    1    1    北溟嘲风    嘲讽敌方2个随机目标(优先嘲讽未被控制的目标),持续1回合    0    6    2    0    0    0    4    2    10000    0    0                                        4        9999
10150101    10150101    1    1    崩云    为自身附加<color=#2E8B57>10%</color>最大生命值的护盾    0    5    0    1003    5    0    0    0    10000    0    0            hudun        2    6    24    35        4        9999                                10007
1015020    1015020    1    1    北溟嘲风    为自己施加最大生命值<color=#2E8B57>20%</color>的寒霜护盾,嘲讽敌方2个随机目标(优先嘲讽未被控制的目标),持续1回合,寒霜护盾持续2回合,受直接攻击时,<color=#2E8B57>50%</color>概率冰冻目标2回合,被击破时<color=#2E8B57>100%</color>概率冰冻攻击者,持续1回合。    2    5    2    1003    5    0    0    0    10000    0    0    angerSkill    caoren2    hudun    10001    2    26    27    46        4        9999                                        100154            100155    100015
10150201    10150201    1    1    北溟嘲风    嘲讽敌方2个随机目标(优先嘲讽未被控制的目标),持续1回合    0    6    2    0    0    0    4    2    10000    0    0            chaofeng                            4        9999
1015030    1015030    1    1    铁壁    提升<color=#2E8B57>20%</color>格挡,战斗开始,获得7层【坚壁】,每成功格挡,消耗1层【坚壁】,恢复自身<color=#2E8B57>10%</color>最大生命值    3                                        0            gedang1                            4        9999    [[10000]]                                                    
1015050    1015050    1    1    返咒    触发格挡后给攻击力附加一层【寒气】,【寒气】每回合开始造成曹仁攻击力<color=#2E8B57>15%</color>的物理伤害,寒气持续4回合,目标身上存在3层寒气时,结算寒气剩余回合伤害后清除,并冻结目标2回合    3                                        0                                        4        9999    [[10000]]                                                    
1015070    1015070    1    1    承殇    我方英雄受到直接攻击时(受到群攻时选择血量最低的友方进行防护),曹仁有<color=#2E8B57>30%</color>概率为其分担一半所受伤害,每成功分担一次,曹仁获得1层坚韧,使我方全体减伤提升5%</color>,最多6层,曹仁死亡效果消失    3                                        0            jianbi                            4        9999    [[10000]]                                                    
@@ -213,7 +213,7 @@
1015240    1015240    1    1    神格    身上携带护盾时,曹仁的法术抗性提升<color=#2E8B57>100%</color>                                                                                    4        9999                                                        
1016010    1016010    1    1    洞若观火    对横排2个目标造成攻击力<color=#2E8B57>55%</color>法术伤害,对冰冻目标额外造成一次碎冰伤害    1    1    2    1    0    0    1    1    10000    0    0        guojia1                                4        9999    [[10000]]                                                    
1016020    1016020    1    1    天妒    对敌方全体造成攻击力<color=#2E8B57>100%</color>法术伤害,敌方身上每携带1层寒气,有<color=#2E8B57>25%</color>概率被冰冻,敌方若已经处于冰冻效果,额外造成1次碎冰伤害    2    1    2    1    4    0    0    2    10000    0    0        guojia2        10065                        4        9999    [[10000]]                                                    
1016030    1016030    1    1    九天水    闪避时,郭嘉获得1层九天水,九天水层数大于4层时,立即触发,对随机敌方造成攻击力<color=#2E8B57>100%</color>伤害,并<color=#2E8B57>100%</color>冰冻2回合。    3                                        0                                        4        9999    [[10000]]
1016030    1016030    1    1    九天水    闪避时,郭嘉获得1层九天水,九天水层数大于4层时,立即触发,对随机敌方造成攻击力<color=#2E8B57>100%</color>伤害,并<color=#2E8B57>100%</color>冰冻2回合。    3                                        0            jiutianshui                            4        9999    [[10000]]
1016050    1016050    1    1    星陨    闪避时,郭嘉获得1层韬略,每层使我方英雄暴击概率提升<color=#2E8B57>5%</color>,对魏国武将效果翻倍,最多叠加5层,郭嘉死亡时失效,    3                                        0                                        4        9999    [[10000]]                                                    
1016070    1016070    1    1    神机    郭嘉在场时,释放携带冰冻效果的技能时,郭嘉指定随机1名敌人,<color=#2E8B57>30%</color>概率对其造成冰冻    3                                        0                                        4        9999    [[10000]]                                                    
1016080    1016080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000        0                                        4        9999    [[10000]]                                                    
@@ -223,7 +223,7 @@
1016230    1016230    1    1    天妒·狂    目标身上若携带寒气,必定被冰冻1回合,敌方若已经处于冰冻效果,额外造成2次碎冰伤害                                                                                    4        9999                                                        
1016240    1016240    1    1    神格    敌方任意角色被冰冻时,对敌方全体造成一次郭嘉攻击力<color=#2E8B57>100%</color>的法术伤害                                                                                    4        9999                                                        
2001010    2001010    1    1    济世    对敌方单体目标造成攻击力<color=#2E8B57>105%</color>法术伤害    1    1    2    1    1    0    0    1    10000    0    0    attack    mizhu1            1    12    13    30        4        9999    [[10000]]    200016    1    1800                200015                        
2001020    2001020    1    1    千金一掷    治疗血量最低2个目标攻击力<color=#2E8B57>210%</color>生命值    2    2    2    2    0    1    1    2    10000    0    0    angerSkill    mizhu2        10030    2    39    40    55        4        9999    [[10000]]                    200013        200012        200014
2001020    2001020    1    1    千金一掷    治疗血量最低2个目标攻击力<color=#2E8B57>210%</color>生命值    2    2    2    2    0    1    1    2    10000    0    0    angerSkill    mizhu2        10030    2    39    40    55        4        9999    [[10000]]                    200013        200012    10010    200014
2001030    2001030    1    1    倾囊    闪避成功后为我方血量最低目标进行一次攻击力<color=#2E8B57>190%</color>的治疗    3    2                                    0                                        4        9999    [[10000]]                                                    
2001050    2001050    1    1    仁德    为治疗目标附带防御提高<color=#2E8B57>50%</color>效果,持续2回合    3    5                                    0                                        4        9999    [[10000]]                                                    
2001070    2001070    1    1    流芳    闪避概率增加<color=#2E8B57>10%</color>,闪避成功后,自身攻击力<color=#2E8B57>提升25%</color>,持续2回合    3                                        0                                        4        9999    [[10000]]                                                    
@@ -247,7 +247,7 @@
2002240    2002240    1    1    神格    闪避后,攻击力<color=#2E8B57>提升20%</color>,持续2回合                                                                                    4        9999                                                        
2003010    2003010    1    1    镇岳    对单体目标造成攻击力<color=#2E8B57>70%</color>的物理伤害,自身提升<color=#2E8B57>20%</color>格挡,持续1回合    1    1    1    1    1    0    0    1    10000    0    0    attack    zhoucang1            2    19    20|34    45        4        100    [[3000],[7000]]                            200023                        
20030101    20030101    1    1    固守    自身提升<color=#2E8B57>20%</color>格挡,持续1回合    0    5    0    0    5    0    0    0    10000    0    0            gedang1        2    33    34    45        4        9999                                10007                        
2003020    2003020    1    1    侵掠如火    对横排目标造成<color=#2E8B57>180%</color>物理伤害,自身提升<color=#2E8B57>100%</color>格挡,持续1回合    2    1    1    1    4    0    0    2    10000    0    0    angerskill    zhoucang2        10028    2    34    13|35|63|67|71|75|80    90        4        100    [[1000],[1000],[1000],[1000],[1000],[1000],[4000]]                            200023
2003020    2003020    1    1    侵掠如火    对横排目标造成<color=#2E8B57>180%</color>物理伤害,自身提升<color=#2E8B57>100%</color>格挡,持续2回合    2    1    1    1    4    0    0    2    10000    0    0    angerskill    zhoucang2        10028    2    34    13|35|63|67|71|75|80    90        4        100    [[1000],[1000],[1000],[1000],[1000],[1000],[4000]]                            200023
20030201    20030201    1    1    倾守    自身提升<color=#2E8B57>100%</color>格挡,持续1回合    0    5    0    0    5    0    0    0    10000    0    0            gedang1        2    88    89    90        4        9999                                10007                        
2003030    2003030    1    1    不息    每次扣血时,扣除部分的<color=#2E8B57>50%</color>转为持续1回合的护盾    3                                        0                                        4        9999    [[10000]]                                                    
2003050    2003050    1    1    自愈    每回合开始时,恢复自身攻击力<color=#2E8B57>125%</color>生命值    3                                        0                                        4        9999    [[10000]]                                                    
@@ -259,7 +259,7 @@
2003230    2003230    1    1    侵掠如火·狂    怒气提升格挡概率变更为<color=#2E8B57>40%</color>                                                                                    4        9999                                                        
2003240    2003240    1    1    神格    释放怒气后,为自己附加基于周仓最大生命值<color=#2E8B57>20%</color>的护盾,持续2回合                                                                                    4        9999                                                        
2004010    2004010    1    1    观星    对敌方单体目标造成攻击力<color=#2E8B57>120%</color>法术伤害,<color=#2E8B57>40%</color>概率进行一次普攻追击    1    1    2    1    1    0    0    1    10000    0    0    attack    zhugeguo1            1    17    18|31|48    74        4        9999    [[2000],[2000],[6000]]    200044    1    1800                200065                        
2004020    2004020    1    1    天机星杼    为自己施加连击buff,连击概率提升<color=#2E8B57>50%</color>,持续2回合    2    5    2    0    5    0    0    0    10000    0    0    angerskill    zhugeguo2    lianji1    10027    2    38    39    60        4        9999    [[10000]]                                    200041    200042
2004020    2004020    1    1    天机星杼    为自己施加连击buff,连击概率提升<color=#2E8B57>50%</color>,持续2回合    2    5    2    0    5    0    0    0    10000    0    0    angerskill    zhugeguo2    xingzhu    10027    2    38    39    60        4        9999    [[10000]]                                    200041    200042
2004030    2004030    1    1    追月    普攻伤害系数提升至<color=#2E8B57>150%</color>                                                                                    4        9999                                                        
2004050    2004050    1    1    追光    连击伤害提升<color=#2E8B57>50%</color>    3                                        0                                        4        9999    [[10000]]                                                    
2004070    2004070    1    1    聚元    每次连击提升自己<color=#2E8B57>5%</color>攻击力,持续2回合,最多叠加5层    3                                        0                                        4        9999    [[10000]]                                                    
@@ -269,7 +269,7 @@
2004220    2004220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>                                                                                    4        9999                                                        
2004230    2004230    1    1    天机星杼·狂    怒气连击概率提升至<color=#2E8B57>100%</color>                                                                                    4        9999                                                        
2004240    2004240    1    1    神格    触发连击时,<color=#2E8B57>50%</color>概率为目标施加星杼,使该目标受到的连击伤害提升<color=#2E8B57>30%</color>,持续2回合                                                                                    4        9999                                                        
2005010    2005010    1    1    重岳    对敌方单体目标造成<color=#2E8B57>120%</color>物理伤害,击杀目标后再次释放普攻追击    1    1    1    1    1    0    0    1    10000    0    0    attack    guanxing1            2    20    21    36        4        100    [[10000]]                            200023                200053
2005010    2005010    1    1    重岳    对敌方单体目标造成<color=#2E8B57>120%</color>物理伤害,击杀目标后再次释放普攻追击    1    1    1    1    1    0    0    1    10000    0    0    attack    guanxing1            2    20    21    36        4        100    [[10000]]                            200023    200023            200053
2005020    2005020    1    1    金戈铁马    对敌方生命最低单体目标造成<color=#2E8B57>250%</color>物理伤害,若击杀目标,再次释放普攻追击    2    1    1    1    0    0    1    1    10000    0    0    angerSkill    guanxing2        10026    2    21    22|38|63    90        4        100    [[2000],[2000],[6000]]                                    200051        200052        
2005030    2005030    1    1    狂澜    每次普攻,提升自身<color=#2E8B57>10%</color>吸血概率,最多提升<color=#2E8B57>30%</color>,持续至战斗结束    3                                        0            xixue1                            4        9999    [[10000]]                                                    
2005050    2005050    1    1    龙骧    普攻<color=#2E8B57>20%</color>概率施加虚弱效果,无法行动,物理抗性降低<color=#2E8B57>20%</color>,持续1回合    3                                        0            shihua                            4        9999    [[10000]]                                                    
@@ -296,7 +296,7 @@
2006240    2006240    1    1    神格    击晕目标后,降低目标<color=#2E8B57>50%</color>法术抗性                                                                                    4        9999                                                        
2007010    2007010    1    1    炫彩    对敌方单体目标造成攻击力<color=#2E8B57>85%</color>法术伤害,<color=#2E8B57>30%</color>概率触发一次独立追击,追击伤害为攻击力<color=#2E8B57>85%</color>    1    1    2    1    1    0    0    1    10000    0    0    attack    zhangxingcai1            2    11    12    27        4        100    [[10000]]                            200023                        
20070101    20070101    1    1    炫彩    <color=#2E8B57>30%</color>概率触发一次追击    0    1    2    1    1    0    0    1    10000    0        attack                2    11    12    27        4        100    [[10000]]                            200023                        
2007020    2007020    1    1    明镜止水    为自己施加无敌护盾,持续1回合,无敌护盾存在期间,张星彩受到所有伤害将进行积攒,并在效果结束时对自身及血量最低的一名友方进行治疗,每人治疗量为积攒伤害的<color=#2E8B57>25%</color>+张星彩最大生命的<color=#2E8B57>5%</color>    2    5    2    0    5    0    0    0    10000    0    0    angerskill    zhangxingcai2        10024    2    29    30    47        4        9999    [[10000]]
2007020    2007020    1    1    明镜止水    为自己施加无敌护盾,持续1回合,无敌护盾存在期间,张星彩受到所有伤害将进行积攒,并在效果结束时对自身及血量最低的一名友方进行治疗,每人治疗量为积攒伤害的<color=#2E8B57>25%</color>+张星彩最大生命的<color=#2E8B57>5%</color>    2    5    2    0    5    0    0    0    10000    0    0    angerskill    zhangxingcai2    wudi    10024    2    29    30    47        4        9999    [[10000]]
20070201    20070201    1    1    治疗    自身及血量最低的一名友方进行治疗,每人治疗量为积攒伤害的25%</color>+张星彩最大生命的5%</color>    0    2    2    2    0    2    1    2    10000    0        attack                2    11    12    27        4        9999    [[10000]]                            200067                        
2007030    2007030    1    1    霓裳    受到持续伤害时,<color=#2E8B57>50%</color>概率免疫本次伤害    3                                        0                                        4        9999    [[10000]]                                                    
2007050    2007050    1    1    虹鳞    每任意行动积攒1层【虹鳞】,每层增<color=#2E8B57>20%</color>格挡概率,触发1次格挡后,消耗所有层数,每消耗1层,为自己附加最大生命值<color=#2E8B57>5%</color>护盾,持续1回合    3                                        0            xuancai                            4        9999    [[10000]]                                                    
@@ -367,10 +367,10 @@
2012220    2012220    1    1    破境    最终增伤提升<color=#2E8B57>10%</color>,最终减伤提升<color=#2E8B57>5%</color>    4                                                                                4        9999                                                        
2012230    2012230    1    1    苍龙濯世·狂    释放怒气后,诸葛亮连击概率提升<color=#2E8B57>50%</color>,持续2回合    4                                                                                4        9999                                                        
2012240    2012240    1    1    神格    北斗星图由每场战斗仅添加1次,变更为每3回合释放一次。触发概率由<color=#2E8B57>15%</color>提升至<color=#2E8B57>20%</color>,蜀国武将行动,诸葛亮的触发概率由<color=#2E8B57>30%</color>提升至<color=#2E8B57>40%</color>    4                                                                                4        9999                                                        
2013010    2013010    1    1    剑鸣    对敌方单体目标造成攻击力<color=#2E8B57>85%</color>物理伤害,每进行一次普攻,<color=#2E8B57>30%</color>概率移除我方随机目标身上的1个持续伤害效果    1    1    1    1    1    0    0    1    10000    0    0    attack    liubei1            2    18    19    37        4        100    [[10000]]                            200023
2013020    2013020    1    1    仁德之主    恢复我方全体武将基于刘备攻击力<color=#2E8B57>130%</color>的生命值,并提升<color=#2E8B57>10%</color>攻击力,持续2回合。    2    2    1    2    0    1    0    6    10000    0    0    angerskill    liubei2        10018    2    38    39    60        4        9999    [[10000]]                            200067
2013010    2013010    1    1    剑鸣    对敌方单体目标造成攻击力<color=#2E8B57>85%</color>物理伤害,每进行一次普攻,<color=#2E8B57>30%</color>概率移除我方随机目标身上的1个持续伤害效果    1    1    1    1    1    0    0    1    10000    0    0    attack    liubei1            2    18    19    37        4        100    [[10000]]                            200132        200133
2013020    2013020    1    1    仁德之主    恢复我方全体武将基于刘备攻击力<color=#2E8B57>130%</color>的生命值,并提升<color=#2E8B57>10%</color>攻击力,持续2回合。    2    2    1    2    0    1    0    6    10000    0    0    angerskill    liubei2        10018    2    38    39    60        4        9999    [[10000]]                            200067        200134    200135
20130201    20130201    1    1    仁德    提升<color=#2E8B57>10%</color>攻击力,持续2回合。    0    5    0    0    6    0    0    0    10000    0                gongji1                            4        9999                                                        
2013030    2013030    1    1    甘霂    友方(不包括刘备自己)每进行一次行动,刘备有<color=#2E8B57>15%</color>概率为其恢复刘备攻击力<color=#2E8B57>150%</color>的生命值,蜀国阵营武将触发概率为<color=#2E8B57>30%</color>    3                                        0                                        4        9999    [[10000]]
2013030    2013030    1    1    甘霂    友方(不包括刘备自己)每进行一次行动,刘备有<color=#2E8B57>15%</color>概率为其恢复刘备攻击力<color=#2E8B57>150%</color>的生命值,蜀国阵营武将触发概率为<color=#2E8B57>30%</color>    3                                        0                                        4        9999    [[10000]]                                    200131
2013050    2013050    1    1    白帝托孤    刘备受到伤害将使血量低于1时(仅首次),当前生命值最高的武将为其承受本次伤害,仅刘备一人时不生效,护主触发后,我方全体获得最大生命值15%</color>的护盾,护盾持续3回合。    3                                        0                                        4        9999    [[10000]]                                                    
2013070    2013070    1    1    桃园韫义    刘备在场时,我方蜀国阵营的武将受到持续伤害降低<color=#2E8B57>20%</color>,我方其他阵营武将受到的持续伤害降低<color=#2E8B57>10%</color>,目标身上每有1层持续伤害,刘备对其治疗效果+<color=#2E8B57>5%</color>    3                                        0                                        4        9999    [[10000]]                                                    
2013080    2013080    1    1    怒气    初始获得<color=#2E8B57>50</color>点怒气    3    0    0    6    5    1    0    0    10000        0                                        4        9999    [[10000]]                                                    
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6002020    6002020    1    1    鼓舞    为全体友军提升<color=#2E8B57>10%</color>攻击力,持续2回合,最多叠加5层    2    5    0    1    0    1    0    6    10000    0        angerskill        gongji1    60002    2    35    36    48        4        9999    [[10000]]                            10007                        
6003010    6003010    1    1    重斩    对单体目标造成攻击力<color=#2E8B57>80%</color>物理伤害    1    1    1    1    1    0    0    1    10000            attack                2    21    22    33        4        100    [[10000]]                            100015                        
6003020    6003020    1    1    刀盾连击    对单体目标造成攻击力<color=#2E8B57>150%</color>物理伤害,自身获得<color=#2E8B57>10%</color>最大生命值的护盾,护盾持续2回合    2    1    1    1    1    0    0    1    10000            angerskill            60003    2    17    22|40    48        4        100    [[7000],[3000]]                            100015                        
60030201    60030201    1    1    护盾    自身获得<color=#2E8B57>10%</color>最大生命值的护盾,护盾持续2回合    0    5    0    1003    5    0    0    0    10000    0    0                        17    40    48
60030201    60030201    1    1    护盾    自身获得<color=#2E8B57>10%</color>最大生命值的护盾,护盾持续2回合    0    5    0    1003    5    0    0    0    10000    0    0            hudun            17    40    48
6004010    6004010    1    1    弩箭    对单体目标造成攻击力<color=#2E8B57>100%</color>的物理伤害    1    1    1    1    1    0    0    1    10000            attack                1    8    9    20        4        9999    [[10000]]    100066    1    1600                100015                        
6004020    6004020    1    1    散射    对前排目标造成攻击力<color=#2E8B57>100%</color>的物理伤害    2    1    1    1    2    0    0    3    10000            angerskill            60004    1    11    12    23        1    2    300    [[10000]]    100066    1    1600    1            100015                        
6005010    6005010    1    1    毒箭    对后排随机单个目标造成攻击力<color=#2E8B57>70%</color>法术伤害,并有<color=#2E8B57>30%</color>概率施加持续3回合的中毒,每回合造成攻击力<color=#2E8B57>20%</color>的法术伤害,最多叠加3层    1    1    2    1    3    0    0    1    10000            attack                1    11    12    20        4        9999    [[10000]]    100066    1    1600                100015                        
60050101    60050101    1    1    中毒    <color=#2E8B57>30%</color>概率施加持续3回合的中毒,每回合造成攻击力<color=#2E8B57>20%</color>的法术伤害,最多叠加3层    0    4    2    1001    6    0    0    0    10000    0    0                        11    13    20
60050101    60050101    1    1    中毒    <color=#2E8B57>30%</color>概率施加持续3回合的中毒,每回合造成攻击力<color=#2E8B57>20%</color>的法术伤害,最多叠加3层    0    4    2    1001    6    0    0    0    10000    0    0            weishe            11    13    20
6005020    6005020    1    1    瘟疫箭矢    对后排随机单个目标造成攻击力<color=#2E8B57>200%</color>法术伤害,目标身上每有一层中毒,本次伤害提升<color=#2E8B57>50%</color>    2    1    2    1    3    0    0    1    10000            passiveSkill            60005    1    23    24    29        4        9999    [[10000]]    100066    1    1600                100015                        
6006010    6006010    1    1    狂砍    对单体目标造成150%</color>法术伤害    1    1    2    1    1    0    0    1    10000            attack                2    19    20    32        4        100    [[10000]]                            100015                        
6006020    6006020    1    1    剔骨    对前排目标造成攻击力<color=#2E8B57>130%</color>法术伤害,为自己恢复本次造成伤害<color=#2E8B57>50%</color>的生命值    2    1    2    1    2    0    0    3    10000            angerSkill            60006    2    15    16|41    52        4        100    [[3000],[7000]]                            100015                        
60060201    60060201    1    1    腐败之血    为自己恢复本次造成伤害<color=#2E8B57>50%</color>的生命值    0    2    0    1002    5    0    0    0    10000    0    0                        15    42    52                                                                        
6007010    6007010    1    1    本能挥砍    对单体目标造成攻击力<color=#2E8B57>100%</color>的物理伤害    1    1    1    1    1    0    0    1    10000            attack                2    21    22    37        4        100    [[10000]]                            100015                        
6007020    6007020    1    1    粉身碎骨    对横排目标造成攻击力<color=#2E8B57>150%</color>的法术伤害    2    1    2    1    4    0    0    2    10000            angerSkill            60008    2    17    18    27        4        200    [[10000]]                            100015
6007020    6007020    1    1    粉身碎骨    对前排目标造成攻击力<color=#2E8B57>150%</color>的物理伤害    2    1    2    1    4    0    0    2    10000            angerSkill            60008    2    17    18    27        4        200    [[10000]]                            100015
6008010    6008010    1    1    狂砍    对单体目标造成150%</color>法术伤害    1    1    2    1    1    0    0    1    10000            attack                2    19    20    32        4        100    [[10000]]                            100015                        
6008020    6008020    1    1    剁肉    对前排目标造成攻击力<color=#2E8B57>130%</color>法术伤害,为自己恢复本次造成伤害<color=#2E8B57>50%</color>的生命值    2    1    2    1    2    0    0    3    10000            angerSkill            60007    2    15    16|41    52        4        100    [[3000],[7000]]                            100015                        
60080201    60080201    1    1    腐败之血    为自己恢复本次造成伤害<color=#2E8B57>50%</color>的生命值    0    2    2    2    5    1    0    1    10000    0    0                        15    41    52                                                                        
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