| Config/GmCmd.txt | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Config/Language.txt | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| UI/BoneBattleVictoryWin.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| UI/CommonGetItemWin.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| UI/HeroCallRuleWin.prefab | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Config/GmCmd.txt
@@ -26,8 +26,7 @@ 23 全群雄武将 MakeItemCount 540001|MakeItemCount 540002|MakeItemCount 540003|MakeItemCount 540004|MakeItemCount 540005|MakeItemCount 540006|MakeItemCount 540007|MakeItemCount 540008|MakeItemCount 540009|MakeItemCount 540010|MakeItemCount 540011|MakeItemCount 540012|MakeItemCount 540013|MakeItemCount 540014|MakeItemCount 540015|MakeItemCount 540011 24 清空武将背包 ClearPack 35 25 设置可觉醒武将 MakeItemCount 510004 1|MakeItemCount 510005 1|MakeItemCount 510006 1|MakeItemCount 510007 1|MakeItemCount 510008 1|MakeItemCount 510009 1|MakeItemCount 510010 1|MakeItemCount 510011 1|MakeItemCount 510012 1|MakeItemCount 510013 1|MakeItemCount 510014 1|MakeItemCount 510015 1|MakeItemCount 520004 1|MakeItemCount 520005 1|MakeItemCount 520006 1|MakeItemCount 520007 1|MakeItemCount 520008 1|MakeItemCount 520009 1|MakeItemCount 520010 1|MakeItemCount 520011 1|MakeItemCount 520012 1|MakeItemCount 520013 1|MakeItemCount 520014 1|MakeItemCount 520015 1|MakeItemCount 530004 1|MakeItemCount 530005 1|MakeItemCount 530006 1|MakeItemCount 530007 1|MakeItemCount 530008 1|MakeItemCount 530009 1|MakeItemCount 530010 1|MakeItemCount 530011 1|MakeItemCount 530012 1|MakeItemCount 530013 1|MakeItemCount 530014 1|MakeItemCount 530015 1|MakeItemCount 540004 1|MakeItemCount 540005 1|MakeItemCount 540006 1|MakeItemCount 540007 1|MakeItemCount 540008 1|MakeItemCount 540009 1|MakeItemCount 540010 1|MakeItemCount 540011 1|MakeItemCount 540012 1|MakeItemCount 540013 1|MakeItemCount 540014 1|MakeItemCount 540015 1|MakeItemCount 610009 1|MakeItemCount 610010 1|MakeItemCount 610011 1|MakeItemCount 610012 1| 26 前48武将满星 Hero s 0 80|Hero s 1 80|Hero s 2 80|Hero s 3 80|Hero s 4 80|Hero s 5 80|Hero s 6 80|Hero s 7 80|Hero s 8 80|Hero s 9 80|Hero s 10 80|Hero s 11 80|Hero s 12 80|Hero s 13 80|Hero s 14 80|Hero s 15 80|Hero s 16 80|Hero s 17 80|Hero s 18 80|Hero s 19 80|Hero s 20 80|Hero s 21 80|Hero s 22 80|Hero s 23 80|Hero s 80 80|Hero s 25 80|Hero s 26 80|Hero s 27 80|Hero s 28 80|Hero s 29 80|Hero s 30 80|Hero s 31 80|Hero s 32 80|Hero s 33 80|Hero s 34 80|Hero s 35 80|Hero s 36 80|Hero s 37 80|Hero s 38 80|Hero s 39 80|Hero s 40 80|Hero s 41 80|Hero s 42 80|Hero s 43 80|Hero s 44 80|Hero s 45 80|Hero s 46 80|Hero s 47 80 27 前47武将满突破 Hero b 0 8|Hero b 1 8|Hero b 2 8|Hero b 3 8|Hero b 4 8|Hero b 5 8|Hero b 6 8|Hero b 7 8|Hero b 8 8|Hero b 9 8|Hero b 10 8|Hero b 11 8|Hero b 12 8|Hero b 13 8|Hero b 14 8|Hero b 15 8|Hero b 16 8|Hero b 17 8|Hero b 18 8|Hero b 19 8|Hero b 20 8|Hero b 21 8|Hero b 22 8|Hero b 23 8|Hero b 24 8|Hero b 25 8|Hero b 26 8|Hero b 27 8|Hero b 28 8|Hero b 29 8|Hero b 30 8|Hero b 31 8|Hero b 32 8|Hero b 33 8|Hero b 34 8|Hero b 35 8|Hero b 36 8|Hero b 37 8|Hero b 38 8|Hero b 39 8|Hero b 40 8|Hero b 41 8|Hero b 42 8|Hero b 43 8|Hero b 44 8|Hero b 45 8|Hero b 46 8|Hero b 47 8 28 前24武将满觉醒 Hero a 0 24|Hero a 1 24|Hero a 2 24|Hero a 3 24|Hero a 4 24|Hero a 5 24|Hero a 6 24|Hero a 7 24|Hero a 8 24|Hero a 9 24|Hero a 10 24|Hero a 11 24|Hero a 12 24|Hero a 13 24|Hero a 14 24|Hero a 15 24|Hero a 16 24|Hero a 17 24|Hero a 18 24|Hero a 19 24|Hero a 20 24|Hero a 21 24|Hero a 22 24|Hero a 23 24 29 25-48武将满觉醒 Hero a 24 24|Hero a 25 24|Hero a 26 24|Hero a 27 24|Hero a 28 24|Hero a 29 24|Hero a 30 24|Hero a 31 24|Hero a 32 24|Hero a 33 24|Hero a 34 24|Hero a 35 24|Hero a 36 24|Hero a 37 24|Hero a 38 24|Hero a 39 24|Hero a 40 24|Hero a 41 24|Hero a 42 24|Hero a 43 24|Hero a 44 24|Hero a 45 24|Hero a 46 24 26 前48武将满星 Hero s 0 80|Hero s 1 80|Hero s 2 80|Hero s 3 80|Hero s 4 80|Hero s 5 80|Hero s 6 80|Hero s 7 80|Hero s 8 80|Hero s 9 80|Hero s 10 80|Hero s 11 80|Hero s 12 80|Hero s 13 80|Hero s 14 80|Hero s 15 80|Hero s 16 80|Hero s 17 80|Hero s 18 80|Hero s 19 80|Hero s 20 80|Hero s 21 80|Hero s 22 80|Hero s 23 80|Hero s 24 80|Hero s 25 80|Hero s 26 80|Hero s 27 80|Hero s 28 80|Hero s 29 80|Hero s 30 80|Hero s 31 80|Hero s 32 80|Hero s 33 80|Hero s 34 80|Hero s 35 80|Hero s 36 80|Hero s 37 80|Hero s 38 80|Hero s 39 80|Hero s 40 80|Hero s 41 80|Hero s 42 80|Hero s 43 80|Hero s 44 80|Hero s 45 80|Hero s 46 80|Hero s 47 80 27 前48武将满突破 Hero b 0 8|Hero b 1 8|Hero b 2 8|Hero b 3 8|Hero b 4 8|Hero b 5 8|Hero b 6 8|Hero b 7 8|Hero b 8 8|Hero b 9 8|Hero b 10 8|Hero b 11 8|Hero b 12 8|Hero b 13 8|Hero b 14 8|Hero b 15 8|Hero b 16 8|Hero b 17 8|Hero b 18 8|Hero b 19 8|Hero b 20 8|Hero b 21 8|Hero b 22 8|Hero b 23 8|Hero b 24 8|Hero b 25 8|Hero b 26 8|Hero b 27 8|Hero b 28 8|Hero b 29 8|Hero b 30 8|Hero b 31 8|Hero b 32 8|Hero b 33 8|Hero b 34 8|Hero b 35 8|Hero b 36 8|Hero b 37 8|Hero b 38 8|Hero b 39 8|Hero b 40 8|Hero b 41 8|Hero b 42 8|Hero b 43 8|Hero b 44 8|Hero b 45 8|Hero b 46 8|Hero b 47 8 28 前48武将满觉醒 Hero a 0 24|Hero a 1 24|Hero a 2 24|Hero a 3 24|Hero a 4 24|Hero a 5 24|Hero a 6 24|Hero a 7 24|Hero a 8 24|Hero a 9 24|Hero a 10 24|Hero a 11 24|Hero a 12 24|Hero a 13 24|Hero a 14 24|Hero a 15 24|Hero a 16 24|Hero a 17 24|Hero a 18 24|Hero a 19 24|Hero a 20 24|Hero a 21 24|Hero a 22 24|Hero a 23 24|Hero a 24 24|Hero a 25 24|Hero a 26 24|Hero a 27 24|Hero a 28 24|Hero a 29 24|Hero a 30 24|Hero a 31 24|Hero a 32 24|Hero a 33 24|Hero a 34 24|Hero a 35 24|Hero a 36 24|Hero a 37 24|Hero a 38 24|Hero a 39 24|Hero a 40 24|Hero a 41 24|Hero a 42 24|Hero a 43 24|Hero a 44 24|Hero a 45 24|Hero a 46 24|Hero a 47 24 Config/Language.txt
@@ -245,7 +245,7 @@ GameCash 玄玉 TodayNoNotify 今日不再提示 GotoCharging 正在前往充值… heroCallRule 1、可消耗招募券进行招募获取武将,可使用十连招募多次招募武将,每天有免费的招募次数。</r>3.招募达到一定次数后开启心愿招募,招募获得极品武将时,必定获得设置的心愿武将,每天生效1次。</r>3.开通终身特权后,每招募五十次或一百次必定获得极品武将。</r>4、极品武将包含传说及以上品质武将。 heroCallRule 1.开通终身特权后,武将招募每五十次或一百次必定获得极品武将。</r>2.开启心愿招募后,招募获得极品武将时必定为心愿武将,每天生效1次,使用心愿符可直接生效。</r>3.极品武将包含传说及以上品质武将。 heroCallRule1 招募说明 heroCallRule2 武将招募 heroCallQaulity1 精英武将 UI/BoneBattleVictoryWin.prefab
@@ -713,7 +713,6 @@ m_Children: - {fileID: 7582414148334880934} - {fileID: 8916017325942432666} - {fileID: 2352868884272207877} m_Father: {fileID: 3896505399217082749} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} @@ -738,7 +737,6 @@ height: 100 itemCell: {fileID: 2866153996872648606} txtItemName: {fileID: 4924403590789849050} beautyExImg: {fileID: 8629719640164487111} --- !u!1 &5277655787800520979 GameObject: m_ObjectHideFlags: 0 @@ -893,81 +891,6 @@ m_PixelsPerUnitMultiplier: 1 m_Gray: 0 m_IconKey: --- !u!1 &5892423118050406686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2352868884272207877} - component: {fileID: 2560002899882248509} - component: {fileID: 8629719640164487111} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2352868884272207877 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5892423118050406686} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4805620741989986428} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 39.5, y: 59.61} m_SizeDelta: {x: 24, y: 22} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2560002899882248509 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5892423118050406686} m_CullTransparentMesh: 1 --- !u!114 &8629719640164487111 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5892423118050406686} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 106b0bf341c64ef4f891c5e0ad345b74, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &6805007208550384176 GameObject: m_ObjectHideFlags: 0 UI/CommonGetItemWin.prefab
@@ -71,6 +71,7 @@ openMask: 1 clickEmptySpaceClose: 1 screenMask: {fileID: 2263879887730734801} bg: {fileID: 3404264662236909888} scroller: {fileID: 753395442227426381} tipText: {fileID: 3305898019548235264} --- !u!223 &550593490630312522 UI/HeroCallRuleWin.prefab
@@ -510,9 +510,9 @@ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 512, y: 215.446} m_Pivot: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 46} m_SizeDelta: {x: 512, y: 92} m_Pivot: {x: 0.5, y: 1} --- !u!222 &1626779957955099089 CanvasRenderer: m_ObjectHideFlags: 0 @@ -1658,6 +1658,7 @@ - component: {fileID: 5259898260103086633} - component: {fileID: 2904879822853514454} - component: {fileID: 6751896260413601646} - component: {fileID: 2403172706725145165} m_Layer: 5 m_Name: rule m_TagString: Untagged @@ -1680,11 +1681,11 @@ - {fileID: 1130544228135940003} m_Father: {fileID: 1752192757659587665} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 512, y: 215.446} m_Pivot: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 293, y: 0} m_SizeDelta: {x: 512, y: 0} m_Pivot: {x: 0.5, y: 1} --- !u!222 &2904879822853514454 CanvasRenderer: m_ObjectHideFlags: 0 @@ -1726,7 +1727,7 @@ m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: "1\u3001\u82F1\u96C4\u62DB\u52DF\u4E2D\u82E5\u8FDE\u7EED9\u6B21\u6CA1\u6709\u83B7\u5F97\u6781\u54C1\u82F1\u96C4\uFF0C\u5219\u4E0B\u4E00\u6B21\u5FC5\u5B9A\u83B7\u5F97\u6781\u54C1\u82F1\u96C4\n2\u3001\u82F1\u96C4\u62DB\u52DF\u6BCF\u6B21\u53EF\u83B7\u5F9710\u70B9\u62DB\u52DF\u79EF\u5206\n3\u3001\u79EF\u5206\u62DB\u52DF\u4E2D\u53EF\u6D88\u8017\u62DB\u52DF\u79EF\u5206\u8FDB\u884C\u62DB\u52DF\uFF0C\u5FC5\u5B9A\u83B7\u5F97\u6781\u54C1\u82F1\u96C4\n4\u3001\u6781\u54C1\u6B66\u5C06\u5305\u542B\u4F20\u8BF4\u53CA\u4EE5\u4E0A\u54C1\u8D28\u6B66\u5C06" m_Text: "1\u3001\u82F1\u96C4\u62DB\u52DF\u4E2D\u82E5\u8FDE\u7EED9\u6B21\u6CA1\u6709\u83B7\u5F97\u6781\u54C1\u82F1\u96C4\uFF0C\u5219\u4E0B\u4E00\u6B21\u5FC5\u5B9A\u83B7\u5F97\u6781\u54C1\u82F1\u96C4\n" m_ImgDeltay: 0 m_unlineDeltay: 0 m_unlineHeight: 1 @@ -1742,6 +1743,20 @@ m_ModifyImgHeight: 0 m_ColorType: 0 unline: {fileID: 4458774216101923758} --- !u!114 &2403172706725145165 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5733776893893747705} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalFit: 0 m_VerticalFit: 2 --- !u!1 &5797249828457185400 GameObject: m_ObjectHideFlags: 0 @@ -1799,7 +1814,7 @@ m_Top: 0 m_Bottom: 0 m_ChildAlignment: 1 m_Spacing: 0 m_Spacing: 20 m_ChildForceExpandWidth: 0 m_ChildForceExpandHeight: 0 m_ChildControlWidth: 0 @@ -2308,6 +2323,7 @@ _rectTransform: {fileID: 2942073222668467515} openMask: 1 clickEmptySpaceClose: 1 layout: {fileID: 1752192757659587665} screenMask: {fileID: 580247492383657218} --- !u!1 &7048871093271299888 GameObject: