hwj35
2026-01-22 fb7169eae53ffdba2e92380f9172827a3edd3439
Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_resourcesout
1个文件已修改
3 ■■■■ 已修改文件
Config/Skill.txt 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Config/Skill.txt
@@ -603,7 +603,7 @@
4005010    4005010    1    1    紫炎    对敌方后排单体目标造成攻击力<color=#248b12>145%</color>物理伤害    1    1    1    1    3    0    0    1    10000    0    3|1    0    4000    attack    hansui1            2    3    4|10|19|21|32    40        4        100    [[2000],[2000],[1000],[1000],[6000]]                            400057        400052    400051                        
4005020    4005020    1    1    破甲摧城    对敌方后排单体目标造成攻击力<color=#248b12>360%</color>物理伤害,对护盾造成双倍伤害    2    1    1    1    3    0    0    1    10000    0    4|1    0    40000    angerskill    hansui2        10060    2    4    5|20|66    90        4        100    [[1000],[2000],[6000]]                            400055        400053    400056    4401005        400054            
4005030    4005030    1    1    闪雷    每回合在自身行动前,闪避概率提升<color=#248b12>50%</color>,行动后清除此效果。    3    5            5                10000                240000            shanbi1                            4        300    [[10000]]                                                                
4005050    4005050    1    1    淬毒    每次成功闪避,积累<color=#248b12>1</color>层【毒刃】,下次攻击将消耗【毒刃】层数给目标附加对应层数的中毒效果,每层每回合造成攻击力<color=#248b12>115%</color>伤害,持续<color=#248b12>2</color>回合    3                                                400000            duren                            4        300    [[10000]]
4005050    4005050    1    1    淬毒    每次成功闪避,积累<color=#248b12>1</color>层【毒刃】,下次攻击将消耗【毒刃】层数给目标附加对应层数的中毒效果,每层每回合造成攻击力<color=#248b12>115%</color>伤害,持续<color=#248b12>2</color>回合    3    5            5                            0    400000            duren                            4        300    [[10000]]
4005070    4005070    1    1    汲取    普攻或怒气攻击中毒目标时,为自己恢复对其造成伤害<color=#248b12>50%</color>的生命值    3                                                560000                                        4        300    [[10000]]                                                                
4005080    4005080    1    1    怒气    初始获得<color=#248b12>50</color>点怒气    3    0    0    6    5    0    0    0    10000    0            420000                    2                    4        9999    [[10000]]                                                                
4005090    4005090    1    1    升变    造成的中毒伤害系数每层每回合伤害由<color=#248b12>115%</color>提升至<color=#248b12>150%</color>    3                                                720000                                        4        300    [[10000]]                                                                
@@ -647,7 +647,6 @@
4008230    4008230    1    1    阴后威仪·狂    怒气基于消耗血量附加的伤害由<color=#248b12>30%</color>提升至<color=#248b12>50%</color>                                                    300000                                                                                                                    
4008240    4008240    1    1    神格    吸血概率提升<color=#248b12>20%</color>                                                    0                                                                                                                    
4009010    4009010    1    1    魔姬    消耗<color=#248b12>5%</color>血量,对敌方单体目标造成攻击力<color=#248b12>260%</color>物理伤害    1    1    1    1    1    0    0    1    10000    0    3|1    0    5000    attack    dongbai1            2    12    13|18    32        4        200    [[5000],[5000]]                            400092                                    
40090101    40090101    1    1    额外伤害    消耗<color=#248b12>5%</color>血量(先扣血),使本次伤害额外附带消耗血量<color=#248b12>50%</color>的真实伤害,血量不足10%时,不再耗血,但额外附加伤害值依然视为消耗10%血量的<color=#248b12>50%</color>的伤害    0    1    1    1    6    0    0    0    10000    0                                2                    4        9999    [[10000]]
4009020    4009020    1    1    同命锁    对敌方攻击最高的目标造成攻击力<color=#248b12>450%</color>物理伤害,并与其连接,使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续<color=#248b12>2</color>回合    2    1    1    1    0    0    5    1    10000    0    4|1    0    50000    angerSkill    dongbai2        10056    2    14    15|20|36    58        4        200    [[2000],[2000],[6000]]                            400097    400094    400093    400095    4401009                    
40090201    40090201    1    1    链接    使两人受到的任意伤害平摊(平摊伤害不会被再次平摊),持续2回合    3    10            6                10000            29                suoming        2    35    36    48        4        9999    [[10000]]                                                                
4009030    4009030    1    1    狂歌    战斗开始,自己获得<color=#248b12>5</color>点【狂热】值,每回合降低<color=#248b12>1</color>点,每点存在<color=#248b12>1</color>点【狂热】值,提升自己<color=#248b12>7%</color>攻击力,复活时,拥有<color=#248b12>5</color>点狂热值    3    5            5                10000            34    300000            kuangre                            4        300    [[10000]]