Main/ResModule/ResManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/ResModule/ResManager.cs
@@ -162,6 +162,12 @@ } else { if (!needExt) { //外部用到的自己加后缀,内部统一去除后缀名 name = name.Substring(0, name.LastIndexOf(".")); } if (directory == "UI" || directory == "UIComp" || directory.StartsWith("Sprite") || directory == "Battle/Prefabs" || directory == "Materials") { @@ -177,6 +183,7 @@ directory = "maps/"+name; } var assetInfo = new AssetInfo(directory.ToLower(), name.ToLower()); asset = AssetBundleUtility.Instance.Sync_LoadAsset(assetInfo, typeof(T)) as T; }