hch
2025-11-28 08971cafb9019a2b5926ecb9262022e569555b9f
0312 优化潜能排版
4个文件已修改
12 ■■■■ 已修改文件
Main/System/HeroUI/HeroBestWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/HeroUI/HeroLVBreakSuccessWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/HeroUI/HeroLVBreakWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/HeroUI/HeroTrainWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/HeroUI/HeroBestWin.cs
@@ -367,13 +367,13 @@
            if (i < breakLevel)
            {
                nameText.text = Language.Get("herocard63", i + 1);
                descText.text = string.Join(Language.Get("L1112"), attrStrArr);
                descText.text = string.Join("\n", attrStrArr);
            }
            else
            {
                //置灰
                nameText.text = UIHelper.AppendColor(TextColType.NavyGray, Language.Get("herocard63", i + 1));
                descText.text = UIHelper.AppendColor(TextColType.NavyGray, UIHelper.RemoveColor(string.Join(Language.Get("L1112"), attrStrArr)));
                descText.text = UIHelper.AppendColor(TextColType.NavyGray, UIHelper.RemoveColor(string.Join("\n", attrStrArr)));
            }
        }
Main/System/HeroUI/HeroLVBreakSuccessWin.cs
@@ -84,7 +84,7 @@
            var skill = SkillConfig.Get(nextQualityBreakConfig.SkillID);
            attrStrArr.Add(Language.Get("L1039", skill.SkillName) + skill.Description);
        }
        potentialText.text = Language.Get("L1100", Language.Get("herocard56"), string.Join(Language.Get("L1112"), attrStrArr));
        potentialText.text = Language.Get("L1100", Language.Get("herocard56"), string.Join("\n", attrStrArr));
    }
}
Main/System/HeroUI/HeroLVBreakWin.cs
@@ -96,7 +96,7 @@
                Debug.LogError("未配置技能" + nextQualityBreakConfig.SkillID);
            }
        }
        potentialText.text = Language.Get("L1100", Language.Get("herocard56"), string.Join(Language.Get("L1112"), attrStrArr));
        potentialText.text = Language.Get("L1100", Language.Get("herocard56"), string.Join("\n", attrStrArr));
    }
    void BreakLV()
Main/System/HeroUI/HeroTrainWin.cs
@@ -586,13 +586,13 @@
            if (i < hero.breakLevel)
            {
                nameText.text = Language.Get("herocard63", i + 1);
                descText.text = string.Join(Language.Get("L1112"), attrStrArr);
                descText.text = string.Join("\n", attrStrArr);
            }
            else
            {
                //置灰
                nameText.text = UIHelper.AppendColor(TextColType.NavyGray, Language.Get("herocard63", i + 1));
                descText.text = UIHelper.AppendColor(TextColType.NavyGray, UIHelper.RemoveColor(string.Join(Language.Get("L1112"), attrStrArr)));
                descText.text = UIHelper.AppendColor(TextColType.NavyGray, UIHelper.RemoveColor(string.Join("\n", attrStrArr)));
            }
        }