Main/Config/ConfigManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/Config/ConfigManager.cs
@@ -61,7 +61,7 @@ for (int i = 0; i < configTypes.Length; i++) { var sw = System.Diagnostics.Stopwatch.StartNew(); await LoadConfigByType(configTypes[i]); LoadConfigByType(configTypes[i]); sw.Stop(); #if UNITY_EDITOR if (sw.ElapsedMilliseconds >= 100) @@ -85,7 +85,7 @@ isLoadFinished = true; } public async UniTask LoadConfigByType(Type configType) public void LoadConfigByType(Type configType) { string configName = configType.Name; if (configName.EndsWith("Config"))