| | |
| | | //类型 |
| | | static Dictionary<int, ulong> lastPackUIDDict = new Dictionary<int, ulong>() |
| | | { |
| | | #if UNITY_EDITOR |
| | | {(int)PlayerDataType.ExAttr1, 0}, |
| | | {(int)PlayerDataType.ExAttr2, 0}, |
| | | #endif |
| | | {(int)PlayerDataType.default26, 0}, |
| | | }; |
| | | public override void Done(GameNetPackBasic vNetPack) |
| | |
| | | { |
| | | JsonData extendData = JsonMapper.ToObject(vNetData.Msg); |
| | | battleField.OnTurnFightState(vNetData.TurnNum, vNetData.State, (int)vNetData.FuncLineID, extendData); |
| | | if (MainLevelConfig.GetToTargetLevelIndex((int)vNetData.FuncLineID/100) - 1 > MainLevelConfig.GetToTargetLevelIndex(PlayerDatas.Instance.baseData.ExAttr1/100)) |
| | | if (vNetData.MapID == 1 && (vNetData.FuncLineID > PlayerDatas.Instance.baseData.ExAttr2)) |
| | | { |
| | | Debug.LogErrorFormat("---- 收到服务端 DTCB420_tagMCTurnFightState 的 FuncLineID :{0} 大于 客户端记录 ExAttr1 {1}", vNetData.FuncLineID, PlayerDatas.Instance.baseData.ExAttr1); |
| | | Debug.LogErrorFormat("---- 收到服务端 DTCB420_tagMCTurnFightState 的 FuncLineID :{0} 大于客户端记录 ExAttr2 {1}", vNetData.FuncLineID, PlayerDatas.Instance.baseData.ExAttr2); |
| | | } |
| | | } |
| | | } |