hch
8 小时以前 104552eb792f4982f2c1f1c480b63ca2d38ce679
0312 增加主线关卡的输出
2个文件已修改
6 ■■■■■ 已修改文件
Main/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0418_tagObjInfoRefresh.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/Core/NetworkPackage/DTCFile/ServerPack/HB4_FightDefine/DTCB420_tagMCTurnFightState.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0418_tagObjInfoRefresh.cs
@@ -8,10 +8,8 @@
    //类型
    static Dictionary<int, ulong> lastPackUIDDict = new Dictionary<int, ulong>()
    {
#if UNITY_EDITOR
        {(int)PlayerDataType.ExAttr1, 0},
        {(int)PlayerDataType.ExAttr2, 0},
#endif
        {(int)PlayerDataType.default26, 0},
    };
    public override void Done(GameNetPackBasic vNetPack)
Main/Core/NetworkPackage/DTCFile/ServerPack/HB4_FightDefine/DTCB420_tagMCTurnFightState.cs
@@ -21,9 +21,9 @@
        {
            JsonData extendData = JsonMapper.ToObject(vNetData.Msg);
            battleField.OnTurnFightState(vNetData.TurnNum, vNetData.State, (int)vNetData.FuncLineID, extendData);
            if (MainLevelConfig.GetToTargetLevelIndex((int)vNetData.FuncLineID/100) - 1 > MainLevelConfig.GetToTargetLevelIndex(PlayerDatas.Instance.baseData.ExAttr1/100))
            if (vNetData.MapID == 1 && (vNetData.FuncLineID > PlayerDatas.Instance.baseData.ExAttr2))
            {
                Debug.LogErrorFormat("---- 收到服务端 DTCB420_tagMCTurnFightState 的 FuncLineID :{0} 大于 客户端记录 ExAttr1 {1}", vNetData.FuncLineID, PlayerDatas.Instance.baseData.ExAttr1);
                Debug.LogErrorFormat("---- 收到服务端 DTCB420_tagMCTurnFightState 的 FuncLineID :{0} 大于客户端记录 ExAttr2 {1}", vNetData.FuncLineID, PlayerDatas.Instance.baseData.ExAttr2);
            }
        }
    }