| Main/Core/NetworkPackage/DTCFile/ServerPack/HB4_FightDefine/DTCB430_tagSCTurnFightReport.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Battle/Buff/BattleObjectBuffMgr.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Battle/Skill/SkillBase.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/Core/NetworkPackage/DTCFile/ServerPack/HB4_FightDefine/DTCB430_tagSCTurnFightReport.cs
@@ -133,6 +133,10 @@ } #endif #if UNITY_EDITOR DebugingBuffStatus(vPackList); #endif vPackList = AnalysisPackQueueAndDistribute(guid, vPackList); #if UNITY_EDITOR @@ -168,9 +172,7 @@ } #endif #if UNITY_EDITOR DebugingBuffStatus(vPackList); #endif for (int i = 0; i < vPackList.Count; i++) { @@ -218,8 +220,8 @@ } } List<HB428_tagSCBuffRefresh> buffRefreshList = vPackList.OfType<HB428_tagSCBuffRefresh>().ToList(); List<HB429_tagSCBuffDel> buffDelList = vPackList.OfType<HB429_tagSCBuffDel>().ToList(); List<HB428_tagSCBuffRefresh> buffRefreshList = new List<HB428_tagSCBuffRefresh>(from pack in vPackList where pack is HB428_tagSCBuffRefresh select pack as HB428_tagSCBuffRefresh); List<HB429_tagSCBuffDel> buffDelList = new List<HB429_tagSCBuffDel>(from pack in vPackList where pack is HB429_tagSCBuffDel select pack as HB429_tagSCBuffDel); List<GameNetPackBasic> buffPacks = new List<GameNetPackBasic>(); buffPacks.AddRange(buffRefreshList); @@ -280,10 +282,12 @@ list.Add(pack); } debugInfo += $"[{pack.packUID}] Buff删除 - ObjID:{delPack.ObjID} HeroName:{heroName} BuffID:{delPack.BuffID} \n\n\n\n\n\n"; debugInfo += $"[{pack.packUID}] Buff删除 - ObjID:{delPack.ObjID} HeroName:{heroName} BuffID:{delPack.BuffID}\n"; } } debugInfo += "\n\n\n"; foreach (var heroPackPair in nameAndSortedBuffPacks) { debugInfo += $"=== {heroPackPair.Key} Buff变更记录 ===\n"; Main/System/Battle/Buff/BattleObjectBuffMgr.cs
@@ -94,7 +94,7 @@ } // 删除buff public void RemoveBuff(HB429_tagSCBuffDel vNetData) public void RemoveBuff(HB429_tagSCBuffDel vNetData, bool insert = false) { var tempvNetData = vNetData; BuffUnmountAction buffRemoveAction = new BuffUnmountAction(battleObject.battleField, new List<HB429_tagSCBuffDel>() { vNetData }, () => @@ -154,7 +154,10 @@ OnBuffChanged(); }); battleObject.battleField.recordPlayer.ImmediatelyPlay(buffRemoveAction); if (insert) battleObject.battleField.recordPlayer.ImmediatelyPlay(buffRemoveAction); else battleObject.battleField.recordPlayer.PlayRecord(buffRemoveAction); } Main/System/Battle/Skill/SkillBase.cs
@@ -1352,7 +1352,7 @@ BattleObject battleObj = battleField.battleObjMgr.GetBattleObject((int)buffDel.ObjID); if (battleObj != null) { battleObj.buffMgr.RemoveBuff(buffDel); battleObj.buffMgr.RemoveBuff(buffDel, true); } } }