| Main/System/Battle/BattleObject/BattleObjectLayerMgr.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Battle/UIComp/BattleHeroInfoBar.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Battle/BattleObject/BattleObjectLayerMgr.cs
@@ -28,7 +28,6 @@ { rendererAdjuster.SetSortingOrder(sortingOrder); } battleObj.heroInfoBar.maxXpGO.SetSortingOrder(sortingOrder + 5); for (int i = 0; i < effectPlayers.Count; i++) { Main/System/Battle/UIComp/BattleHeroInfoBar.cs
@@ -40,7 +40,7 @@ [Header("UI Components")] public Slider sliderHp; public Slider sliderXp; public RendererAdjuster maxXpGO; public GameObject maxXpGO; public Slider sliderShield1; public Slider sliderShield2; public BasicHeroInfoContainer heroInfoContainer;