| | |
| | |
|
| | | public class ConfigBase<U, T> where T : ConfigBase<U, T>, new()
|
| | | {
|
| | | /// <summary>
|
| | | /// 是否访问过静态构造函数
|
| | | /// </summary>
|
| | | public static bool visit = false;
|
| | |
|
| | | static ConfigBase()
|
| | | {
|
| | | if (isInit)
|
| | | {
|
| | | return;
|
| | | }
|
| | |
|
| | | LazyInit();
|
| | | }
|
| | |
|
| | |
| | | return null;
|
| | | }
|
| | |
|
| | | public static void ForceRelease()
|
| | | {
|
| | | m_dic.Clear();
|
| | | isInit = false;
|
| | | }
|
| | | // public static void ForceRelease()
|
| | | // {
|
| | | // m_dic.Clear();
|
| | | // isInit = false;
|
| | | // }
|
| | |
|
| | | public static List<U> GetKeys()
|
| | | {
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static AppointItemConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static AudioConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static CTGConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int RecordID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static CTGSelectItemConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int SelectID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static ChatBubbleBoxConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static ChestsAwardConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static ChestsConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int BoxID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static DailyLivenessRewardConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int id;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static DailyQuestConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static DailyQuestOpenTimeConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static DienstgradConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static DirtyNameConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int id;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static DirtyWordConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int id;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static EffectConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int id;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static EmojiPackConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int EmojiPackID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static EquipGSParamConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static EquipPlaceMapConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int PackIndex;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static FaceConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public string name;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static FamilyConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int FamilyLV;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static FamilyEmblemConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int EmblemID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static FirstGoldConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int Day;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static FrameAnimationConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public string name;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static FuncConfigConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public string KEY;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static FuncOpenLVConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int FuncId;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static FunctionTeamSetConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int FuncMapID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static GetItemWaysConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static GmCmdConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int Id;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static GuideConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static HeroAwakeConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int TalentAwakeID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static HeroBreakConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int BreakID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static HeroConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int HeroID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static HeroFetterConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int FetterID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static HeroLineupHaloConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int Id;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static HeroQualityAwakeConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int QualityAwakeID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static HeroQualityBreakConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int QualityBreankID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static HeroQualityConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int Quality;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static HeroQualityLVConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int Id;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static HeroSkinConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int SkinID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static HeroTalentConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int TalentID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static IconConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public string id;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static InitialFunctionConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public string KEY;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static ItemConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | public string ItemName;
|
| | | public int Type;
|
| | | public int EquipPlace;
|
| | | public int CanRepair;
|
| | | public int PackCount;
|
| | | public int UseLV;
|
| | | public int CanSell;
|
| | | public int CanTrade;
|
| | | public int[] JumpComposeCondi;
|
| | | public int CanDrop;
|
| | | public int CanBind;
|
| | | public int CDTypeEx;
|
| | | public int CDType;
|
| | | public int CDTime;
|
| | | public int GoldPrice;
|
| | | public int GoldPaperPrice;
|
| | | public int SilverPrice;
|
| | | public int UseTag;
|
| | | public int Effect1;
|
| | | public int EffectValueA1;
|
| | | public int EffectValueB1;
|
| | |
| | | public int AddSkill1;
|
| | | public int AddSkill2;
|
| | | public int JobLimit;
|
| | | public int RealmLimit;
|
| | | public int ItemColor;
|
| | | public int StarLevel;
|
| | | public int MaxHoleCount;
|
| | | public int CanBreak;
|
| | | public int MaxEndure;
|
| | | public int EndureReduceType;
|
| | | public int BindType;
|
| | | public int MaxSkillCnt;
|
| | | public int ExpireTime;
|
| | | public int MaxFitLV;
|
| | | public int SuiteiD;
|
| | | public string DropinstantEffName;
|
| | | public string IconKey;
|
| | | public int ChangeOrd;
|
| | | public string Description;
|
| | | public string QualityName;
|
| | | public int QualityEchoType;
|
| | | public int LimitSTR;
|
| | | public int LimitPHY;
|
| | | public int LimitPNE;
|
| | | public string Template;
|
| | | public int DropItemPattern;
|
| | | public int SellTip;
|
| | | public int BatchUse;
|
| | | public int Jump;
|
| | | public int[] GetWay;
|
| | | public string ItemTypeName;
|
| | | public int[] UseCondiType;
|
| | | public int BaseEffectID;
|
| | |
|
| | | public override int LoadKey(string _key)
|
| | |
| | |
|
| | | int.TryParse(tables[4],out EquipPlace);
|
| | |
|
| | | int.TryParse(tables[5],out PackCount); |
| | | int.TryParse(tables[5],out CanRepair); |
| | |
|
| | | int.TryParse(tables[6],out UseLV); |
| | | int.TryParse(tables[6],out PackCount); |
| | |
|
| | | int.TryParse(tables[7],out CDTypeEx); |
| | | int.TryParse(tables[7],out UseLV); |
| | |
|
| | | int.TryParse(tables[8],out CDType); |
| | | int.TryParse(tables[8],out CanSell); |
| | |
|
| | | int.TryParse(tables[9],out CDTime); |
| | | int.TryParse(tables[9],out CanTrade); |
| | |
|
| | | int.TryParse(tables[10],out Effect1); |
| | |
|
| | | int.TryParse(tables[11],out EffectValueA1); |
| | |
|
| | | int.TryParse(tables[12],out EffectValueB1); |
| | |
|
| | | int.TryParse(tables[13],out EffectValueC1); |
| | |
|
| | | int.TryParse(tables[14],out Effect2); |
| | |
|
| | | int.TryParse(tables[15],out EffectValueA2); |
| | |
|
| | | int.TryParse(tables[16],out EffectValueB2); |
| | |
|
| | | int.TryParse(tables[17],out EffectValueC2); |
| | |
|
| | | int.TryParse(tables[18],out Effect3); |
| | |
|
| | | int.TryParse(tables[19],out EffectValueA3); |
| | |
|
| | | int.TryParse(tables[20],out EffectValueB3); |
| | |
|
| | | int.TryParse(tables[21],out EffectValueC3); |
| | |
|
| | | int.TryParse(tables[22],out Effect4); |
| | |
|
| | | int.TryParse(tables[23],out EffectValueA4); |
| | |
|
| | | int.TryParse(tables[24],out EffectValueB4); |
| | |
|
| | | int.TryParse(tables[25],out EffectValueC4); |
| | |
|
| | | int.TryParse(tables[26],out Effect5); |
| | |
|
| | | int.TryParse(tables[27],out EffectValueA5); |
| | |
|
| | | int.TryParse(tables[28],out EffectValueB5); |
| | |
|
| | | int.TryParse(tables[29],out EffectValueC5); |
| | |
|
| | | int.TryParse(tables[30],out AddSkill1); |
| | |
|
| | | int.TryParse(tables[31],out AddSkill2); |
| | |
|
| | | int.TryParse(tables[32],out JobLimit); |
| | |
|
| | | int.TryParse(tables[33],out ItemColor); |
| | |
|
| | | int.TryParse(tables[34],out StarLevel); |
| | |
|
| | | int.TryParse(tables[35],out EndureReduceType); |
| | |
|
| | | int.TryParse(tables[36],out MaxSkillCnt); |
| | |
|
| | | int.TryParse(tables[37],out ExpireTime); |
| | |
|
| | | int.TryParse(tables[38],out SuiteiD); |
| | |
|
| | | IconKey = tables[39];
|
| | |
|
| | | Description = tables[40];
|
| | |
|
| | | int.TryParse(tables[41],out BatchUse); |
| | |
|
| | | int.TryParse(tables[42],out Jump); |
| | |
|
| | | if (tables[43].Contains("[")) |
| | | if (tables[10].Contains("[")) |
| | | { |
| | | GetWay = JsonMapper.ToObject<int[]>(tables[43]); |
| | | JumpComposeCondi = JsonMapper.ToObject<int[]>(tables[10]); |
| | | } |
| | | else |
| | | { |
| | | string[] GetWayStringArray = tables[43].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | string[] JumpComposeCondiStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | JumpComposeCondi = new int[JumpComposeCondiStringArray.Length]; |
| | | for (int i=0;i<JumpComposeCondiStringArray.Length;i++) |
| | | { |
| | | int.TryParse(JumpComposeCondiStringArray[i],out JumpComposeCondi[i]); |
| | | } |
| | | }
|
| | |
|
| | | int.TryParse(tables[11],out CanDrop); |
| | |
|
| | | int.TryParse(tables[12],out CanBind); |
| | |
|
| | | int.TryParse(tables[13],out CDTypeEx); |
| | |
|
| | | int.TryParse(tables[14],out CDType); |
| | |
|
| | | int.TryParse(tables[15],out CDTime); |
| | |
|
| | | int.TryParse(tables[16],out GoldPrice); |
| | |
|
| | | int.TryParse(tables[17],out GoldPaperPrice); |
| | |
|
| | | int.TryParse(tables[18],out SilverPrice); |
| | |
|
| | | int.TryParse(tables[19],out UseTag); |
| | |
|
| | | int.TryParse(tables[20],out Effect1); |
| | |
|
| | | int.TryParse(tables[21],out EffectValueA1); |
| | |
|
| | | int.TryParse(tables[22],out EffectValueB1); |
| | |
|
| | | int.TryParse(tables[23],out EffectValueC1); |
| | |
|
| | | int.TryParse(tables[24],out Effect2); |
| | |
|
| | | int.TryParse(tables[25],out EffectValueA2); |
| | |
|
| | | int.TryParse(tables[26],out EffectValueB2); |
| | |
|
| | | int.TryParse(tables[27],out EffectValueC2); |
| | |
|
| | | int.TryParse(tables[28],out Effect3); |
| | |
|
| | | int.TryParse(tables[29],out EffectValueA3); |
| | |
|
| | | int.TryParse(tables[30],out EffectValueB3); |
| | |
|
| | | int.TryParse(tables[31],out EffectValueC3); |
| | |
|
| | | int.TryParse(tables[32],out Effect4); |
| | |
|
| | | int.TryParse(tables[33],out EffectValueA4); |
| | |
|
| | | int.TryParse(tables[34],out EffectValueB4); |
| | |
|
| | | int.TryParse(tables[35],out EffectValueC4); |
| | |
|
| | | int.TryParse(tables[36],out Effect5); |
| | |
|
| | | int.TryParse(tables[37],out EffectValueA5); |
| | |
|
| | | int.TryParse(tables[38],out EffectValueB5); |
| | |
|
| | | int.TryParse(tables[39],out EffectValueC5); |
| | |
|
| | | int.TryParse(tables[40],out AddSkill1); |
| | |
|
| | | int.TryParse(tables[41],out AddSkill2); |
| | |
|
| | | int.TryParse(tables[42],out JobLimit); |
| | |
|
| | | int.TryParse(tables[43],out RealmLimit); |
| | |
|
| | | int.TryParse(tables[44],out ItemColor); |
| | |
|
| | | int.TryParse(tables[45],out StarLevel); |
| | |
|
| | | int.TryParse(tables[46],out MaxHoleCount); |
| | |
|
| | | int.TryParse(tables[47],out CanBreak); |
| | |
|
| | | int.TryParse(tables[48],out MaxEndure); |
| | |
|
| | | int.TryParse(tables[49],out EndureReduceType); |
| | |
|
| | | int.TryParse(tables[50],out BindType); |
| | |
|
| | | int.TryParse(tables[51],out MaxSkillCnt); |
| | |
|
| | | int.TryParse(tables[52],out ExpireTime); |
| | |
|
| | | int.TryParse(tables[53],out MaxFitLV); |
| | |
|
| | | int.TryParse(tables[54],out SuiteiD); |
| | |
|
| | | DropinstantEffName = tables[55];
|
| | |
|
| | | IconKey = tables[56];
|
| | |
|
| | | int.TryParse(tables[57],out ChangeOrd); |
| | |
|
| | | Description = tables[58];
|
| | |
|
| | | QualityName = tables[59];
|
| | |
|
| | | int.TryParse(tables[60],out QualityEchoType); |
| | |
|
| | | int.TryParse(tables[61],out LimitSTR); |
| | |
|
| | | int.TryParse(tables[62],out LimitPHY); |
| | |
|
| | | int.TryParse(tables[63],out LimitPNE); |
| | |
|
| | | Template = tables[64];
|
| | |
|
| | | int.TryParse(tables[65],out DropItemPattern); |
| | |
|
| | | int.TryParse(tables[66],out SellTip); |
| | |
|
| | | int.TryParse(tables[67],out BatchUse); |
| | |
|
| | | int.TryParse(tables[68],out Jump); |
| | |
|
| | | if (tables[69].Contains("[")) |
| | | { |
| | | GetWay = JsonMapper.ToObject<int[]>(tables[69]); |
| | | } |
| | | else |
| | | { |
| | | string[] GetWayStringArray = tables[69].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | GetWay = new int[GetWayStringArray.Length]; |
| | | for (int i=0;i<GetWayStringArray.Length;i++) |
| | | { |
| | |
| | | } |
| | | }
|
| | |
|
| | | int.TryParse(tables[44],out BaseEffectID); |
| | | ItemTypeName = tables[70];
|
| | |
|
| | | if (tables[71].Contains("[")) |
| | | { |
| | | UseCondiType = JsonMapper.ToObject<int[]>(tables[71]); |
| | | } |
| | | else |
| | | { |
| | | string[] UseCondiTypeStringArray = tables[71].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | UseCondiType = new int[UseCondiTypeStringArray.Length]; |
| | | for (int i=0;i<UseCondiTypeStringArray.Length;i++) |
| | | { |
| | | int.TryParse(UseCondiTypeStringArray[i],out UseCondiType[i]); |
| | | } |
| | | }
|
| | |
|
| | | int.TryParse(tables[72],out BaseEffectID); |
| | | }
|
| | | catch (Exception exception)
|
| | | {
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static KickOutReasonConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int id;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static LanguageConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public string id;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static MailConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public string MailType;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static MainChapterConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ChapterID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static MainLevelConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int LevelID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static NPCConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int NPCID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static NPCExConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int NPCID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static NPCLineupConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int LineupID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static OrderInfoConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int id;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static PlayerFaceConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int FaceID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static PlayerFacePicConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int FacePicID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
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| | | // [ Date ]: 2025年8月5日
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| | | //--------------------------------------------------------
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| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static PlayerFacePicStarConfig()
|
| | | {
|
| | | dic.Clear();
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| | | // 访问过静态构造函数
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| | | visit = true; |
| | | }
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| | |
|
| | | public int index;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static PlayerFaceStarConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int index;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static PlayerLVConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int LV;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static PlayerPropertyConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static PriorLanguageConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int Key;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static RealmConfig()
|
| | | {
|
| | | dic.Clear();
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| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int Lv;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static RealmLVUPTaskConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static RichTextMsgReplaceConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int id;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static RuleConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: YYL |
| | | // [ Date ]: Monday, August 4, 2025 |
| | | // [ Date ]: 2025年8月5日 |
| | | //-------------------------------------------------------- |
| | | |
| | | using System.Collections.Generic; |
| | |
| | | { |
| | | static SkillConfig() |
| | | { |
| | | dic.Clear(); |
| | | // 访问过静态构造函数 |
| | | visit = true; |
| | | } |
| | | |
| | | public int SkillID; |
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static StoreConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static SuccessConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static SysInfoConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public string key;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static TaskConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int TaskID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static TitleStarUpConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int id;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static TreasureCntAwardConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static TreasureItemLibConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static TreasureSetConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int TreasureType;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static TreeLVConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int TreeLV;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static XBGetItemConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int ID;
|
| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: YYL
|
| | | // [ Date ]: Monday, August 4, 2025
|
| | | // [ Date ]: 2025年8月5日
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | |
| | | {
|
| | | static priorbundleConfig()
|
| | | {
|
| | | dic.Clear();
|
| | | // 访问过静态构造函数
|
| | | visit = true; |
| | | }
|
| | |
|
| | | public int id;
|