| | |
| | | |
| | | void InitAttack() |
| | | { |
| | | var skinConfig = HorseSkinConfig.Get(HorseManager.Instance.GetUsingHorseSkinID()); |
| | | heroModel.Create(skinConfig.SkinID, PhantasmPavilionManager.Instance.GetMyModelSkinID(), 1.2f); |
| | | var skinConfig = HorseSkinConfig.Get(HorseManager.Instance.GetUsingHorseSkinID(false)); |
| | | int horseSkinID = skinConfig != null ? skinConfig.SkinID : 0; |
| | | heroModel.Create(horseSkinID, PhantasmPavilionManager.Instance.GetMyModelSkinID(), 1.2f); |
| | | heroModel.GetHero().SetSpeed(heroAtkSpeed); |
| | | |
| | | for (int i = 0; i < hurtValues.Length; i++) |
| | | { |
| | | hurtValues[i].transform.localScale = Vector3.zero; |