hch
3 天以前 17e148ece2446a3e09babbb76521b62853c13771
0312 去掉主界面出卡形式 和 特效表现
1个文件已修改
80 ■■■■ 已修改文件
Main/System/Main/HeroFightingCardCell.cs 80 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/Main/HeroFightingCardCell.cs
@@ -14,10 +14,10 @@
    [SerializeField] Transform starRect;
    [SerializeField] List<Image> starsImg;
    [SerializeField] UIEffectPlayer fightEffect;
    [SerializeField] UIAlphaTween fightAlphaTween;
    [SerializeField] PositionTween fightPosTween;
    [SerializeField] ScaleTween fightScaleTween;
    [SerializeField] FillTween cdTween;
    // [SerializeField] UIAlphaTween fightAlphaTween;
    // [SerializeField] PositionTween fightPosTween;
    // [SerializeField] ScaleTween fightScaleTween;
    // [SerializeField] FillTween cdTween;
    [SerializeField] Button clickEmptyBtn;
    [SerializeField] Image emptyLockImg;
@@ -26,12 +26,12 @@
    void OnEnable()
    {
        AutoFightModel.Instance.OnFightEvent += OnSkillCast;
        // AutoFightModel.Instance.OnFightEvent += OnSkillCast;
    }
    void OnDisable()
    {
        AutoFightModel.Instance.OnFightEvent -= OnSkillCast;
        // AutoFightModel.Instance.OnFightEvent -= OnSkillCast;
    }
    string guid;
@@ -114,7 +114,7 @@
        countryImg.SetSprite(HeroUIManager.Instance.GetCountryIconName(heroConfig.Country));
        lvText.text = hero.heroLevel == 0 ? "" : Language.Get("L1094") + hero.heroLevel;
        RefreshFightIng(false);
        // RefreshFightIng(false);
    }
@@ -156,44 +156,44 @@
    void RefreshFightIng(bool isfighting)
    {
        if (isfighting)
        {
            // fightEffect.Play();
            // cdTween.SetStartState();
            // cdTween.Play();
            fightAlphaTween.SetStartState();
        // if (isfighting)
        // {
        //     // fightEffect.Play();
        //     // cdTween.SetStartState();
        //     // cdTween.Play();
        //     fightAlphaTween.SetStartState();
            
            fightAlphaTween.Play(()=>
            {
                fightAlphaTween.Stop();
                fightPosTween.Stop();
                fightPosTween.SetStartState();
                fightScaleTween.Stop();
                fightScaleTween.transform.localScale = Vector3.one;
                qualityBG.raycastTarget = true;
            });
            fightPosTween.SetStartState();
            fightPosTween.Play();
            fightScaleTween.SetStartState();
            fightScaleTween.Play();
            qualityBG.raycastTarget = false;
        //     fightAlphaTween.Play(()=>
        //     {
        //         fightAlphaTween.Stop();
        //         fightPosTween.Stop();
        //         fightPosTween.SetStartState();
        //         fightScaleTween.Stop();
        //         fightScaleTween.transform.localScale = Vector3.one;
        //         qualityBG.raycastTarget = true;
        //     });
        //     fightPosTween.SetStartState();
        //     fightPosTween.Play();
        //     fightScaleTween.SetStartState();
        //     fightScaleTween.Play();
        //     qualityBG.raycastTarget = false;
            
        }
        else
        {
            fightEffect.Stop();
            fightAlphaTween.Stop();
            fightPosTween.SetStartState();
            fightPosTween.Stop();
            fightScaleTween.Stop();
            fightScaleTween.transform.localScale = Vector3.one;
        // }
        // else
        // {
        //     fightEffect.Stop();
        //     fightAlphaTween.Stop();
        //     fightPosTween.SetStartState();
        //     fightPosTween.Stop();
        //     fightScaleTween.Stop();
        //     fightScaleTween.transform.localScale = Vector3.one;
            // cdTween.Stop();
            cdTween.SetEndState();
        //     // cdTween.Stop();
        //     cdTween.SetEndState();
            
            qualityBG.raycastTarget = true;
        }
        //     qualityBG.raycastTarget = true;
        // }
    }
}