| | |
| | | [SerializeField] Text awardCntText; |
| | | //攻击区 |
| | | [SerializeField] UIHeroController bossModel; |
| | | [SerializeField] UIHeroController heroModel; |
| | | [SerializeField] HorseController heroModel; |
| | | [SerializeField] Transform attackArea1; |
| | | [SerializeField] Transform attackArea2; |
| | | [SerializeField] Transform attackArea3; |
| | |
| | | }); |
| | | |
| | | bossModel.Create(GuildBossManager.Instance.bossSkinID, 1, motionName: "chuxian"); |
| | | heroModel.Create(PhantasmPavilionManager.Instance.GetMyModelSkinID(), 1.5f); |
| | | |
| | | } |
| | | |
| | | |
| | |
| | | } |
| | | } |
| | | var hasCnt = GuildBossManager.Instance.GetHasAtkCnt(); |
| | | if (hasCnt > 0) |
| | | if (hasCnt > 0 || GuildBossManager.Instance.m_Anger >= GuildBossManager.Instance.maxAngerValue) |
| | | { |
| | | addTimesRect.SetActive(false); |
| | | } |
| | |
| | | { |
| | | if (isOK) |
| | | { |
| | | ItemLogicUtility.Instance.UseItem(PackManager.Instance.GetItemGUIDByID(GuildBossManager.Instance.addAtkCntItemID)); |
| | | if (ItemLogicUtility.CheckItemCount(PackType.Item, GuildBossManager.Instance.addAtkCntItemID, 1, 2)) |
| | | { |
| | | ItemLogicUtility.Instance.UseItem(PackManager.Instance.GetItemGUIDByID(GuildBossManager.Instance.addAtkCntItemID)); |
| | | } |
| | | } |
| | | }); |
| | | return; |
| | |
| | | //1. 玩家从pos1 移动到pos2 |
| | | //2. 播放攻击动作 - 显示对应类型特效 |
| | | //3. 延迟100毫秒飘血物品 |
| | | heroModel.onComplete = null; |
| | | heroModel.PlayAnimation("run"); |
| | | heroModel.GetHero().onComplete = null; |
| | | heroModel.PlayAnimation("run", true); |
| | | heroModel.transform.localPosition = pos1.localPosition; |
| | | heroModel.transform.DOLocalMove(pos2.localPosition, 0.3f).OnComplete(() => |
| | | { |
| | |
| | | |
| | | async UniTask ShowDmg() |
| | | { |
| | | heroModel.onComplete = () => |
| | | heroModel.GetHero().onComplete = () => |
| | | { |
| | | heroModel.transform.localPosition = pos1.localPosition; |
| | | }; |
| | | heroModel.PlayAnimation("attack"); |
| | | heroModel.HeroPlay("attack"); |
| | | if (GuildBossManager.Instance.atkResult.AtkType == 0) |
| | | { |
| | | hurtEffect.Play(); |
| | |
| | | int index = i; |
| | | hurtValues[i].transform.localScale = Vector3.one; |
| | | var tween = hurtValues[i].GetComponent<PositionTween>(); |
| | | tween.SetStartState(); |
| | | tween.Play(() => |
| | | if (tween.isActiveAndEnabled) |
| | | { |
| | | hurtValues[index].transform.localScale = Vector3.zero; |
| | | }); |
| | | tween.SetStartState(); |
| | | tween.Play(() => |
| | | { |
| | | hurtValues[index].transform.localScale = Vector3.zero; |
| | | }); |
| | | } |
| | | var hurtData = GuildBossManager.Instance.atkResult.HurtList[i]; |
| | | BattleDmg dmg = new BattleDmg() |
| | | { |
| | |
| | | { |
| | | var itemData = GuildBossManager.Instance.atkResult.ItemList[i]; |
| | | awardValues[i].transform.localScale = Vector3.one; |
| | | var tween = awardValues[i].GetComponent<PositionTween>(); |
| | | tween.SetStartState(); |
| | | int index = i; |
| | | tween.Play(() => |
| | | var tween = awardValues[i].GetComponent<PositionTween>(); |
| | | if (tween.isActiveAndEnabled) |
| | | { |
| | | awardValues[index].transform.localScale = Vector3.zero; |
| | | }); |
| | | tween.SetStartState(); |
| | | tween.Play(() => |
| | | { |
| | | awardValues[index].transform.localScale = Vector3.zero; |
| | | }); |
| | | } |
| | | |
| | | |
| | | awardValues[i].text = itemData.Count.ToString(); |
| | |
| | | |
| | | void InitAttack() |
| | | { |
| | | var skinConfig = HorseSkinConfig.Get(HorseManager.Instance.GetUsingHorseSkinID(true)); |
| | | heroModel.Create(skinConfig.SkinID, PhantasmPavilionManager.Instance.GetMyModelSkinID(), 1.2f); |
| | | for (int i = 0; i < hurtValues.Length; i++) |
| | | { |
| | | hurtValues[i].transform.localScale = Vector3.zero; |