| Main/Config/PartialConfigs/HorseSkinConfig.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Horse/HorseManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Horse/HorseSkinCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Horse/HorseSkinWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/Config/PartialConfigs/HorseSkinConfig.cs
@@ -1,18 +1,11 @@ using System.Collections.Generic; public partial class HorseSkinConfig : ConfigBase<int, HorseSkinConfig> { public static List<int> rankLVList = new List<int>(); //升阶解锁 public static List<int> itemsList = new List<int>(); //皮肤道具解锁/升星 protected override void OnConfigParseCompleted() { if (UnlockWay == 1) { if (UnlockValue != 0 && !rankLVList.Contains(UnlockValue)) { rankLVList.Add(UnlockValue); } } else if (UnlockWay == 2) if (UnlockWay == 2) { if (UnlockValue != 0 && !itemsList.Contains(UnlockValue)) { Main/System/Horse/HorseManager.cs
@@ -11,7 +11,6 @@ public int exp; //当前阶等级经验,每级从0开始 public event Action OnHorseUpdateEvent; public int lastClassLV; //皮肤界面点击后红点刷新 Dictionary<int, HorseSkin> skinDic = new Dictionary<int, HorseSkin>(); public event Action OnSkinUpdateEvent; @@ -67,7 +66,6 @@ horseLV = 0; exp = 0; skinDic.Clear(); lastClassLV = 0; } void OnPlayerLoginOk() @@ -131,10 +129,6 @@ UIManager.Instance.OpenWindow<HorseSuccessWin>(); } if (!DTC0403_tagPlayerLoginLoadOK.finishedLogin) { lastClassLV = classLV; } } @@ -189,7 +183,7 @@ } //皮肤红点 public void UpdateSkinRedpoint() void UpdateSkinRedpoint() { skinRedpoint.state = RedPointState.None; if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Horse)) @@ -202,22 +196,10 @@ return; } //升阶解锁红点 foreach (var lv in HorseSkinConfig.rankLVList) { if (classLV >= lv && lastClassLV < lv) { skinRedpoint.state = RedPointState.Simple; return; } } //升星解锁红点 //升星/解锁红点 foreach (var skin in HorseSkinConfig.GetValues()) { if (skin.UnlockWay != 2) continue; if (IsSkinActive(skin.SkinID)) { if (skin.StarMax > 0) @@ -234,6 +216,17 @@ } else { if (skin.UnlockWay == 1) { if (classLV >= skin.UnlockValue && skin.UnlockValue > 0) { skinRedpoint.state = RedPointState.Simple; return; } } else { //皮肤解锁红点 int itemID = skin.UnlockValue; var count = PackManager.Instance.GetItemCountByID(PackType.Item, itemID); @@ -241,6 +234,7 @@ { skinRedpoint.state = RedPointState.Simple; return; } } } @@ -260,27 +254,18 @@ return true; } } var skinConfig = HorseSkinConfig.Get(id); if (skinConfig.UnlockWay == 1) var config = HorseSkinConfig.Get(id); if (config.UnlockWay == 1 && config.UnlockValue == 0) { return classLV >= skinConfig.UnlockValue; return true; } return false; } public bool IsShowTheHorseRedImg(int skinID) { var skin = HorseSkinConfig.Get(skinID); int lv = skin.UnlockWay == 1 ? skin.UnlockValue : 0; //升阶解锁红点 if (classLV >= lv && lastClassLV < lv) { return true; } //升星解锁红点 if (skin.UnlockWay != 2) return false; if (IsSkinActive(skin.SkinID)) { @@ -297,6 +282,16 @@ } else { if (skin.UnlockWay == 1) { if (classLV >= skin.UnlockValue && skin.UnlockValue > 0) { return true; } } else { //皮肤解锁红点 int itemID = skin.UnlockValue; var count = PackManager.Instance.GetItemCountByID(PackType.Item, itemID); @@ -305,6 +300,7 @@ return true; } } } return false; } Main/System/Horse/HorseSkinCell.cs
@@ -25,13 +25,6 @@ { HorseManager.Instance.selectSkinID = skinID; var skinConfig = HorseSkinConfig.Get(skinID); if (skinConfig.UnlockWay == 1 && HorseManager.Instance.lastClassLV != HorseManager.Instance.classLV) { HorseManager.Instance.lastClassLV = HorseManager.Instance.classLV; HorseManager.Instance.UpdateSkinRedpoint(); } } public void Display(int _skinID) Main/System/Horse/HorseSkinWin.cs
@@ -51,8 +51,6 @@ protected override void OnPreClose() { HorseManager.Instance.lastClassLV = HorseManager.Instance.classLV; HorseManager.Instance.UpdateSkinRedpoint(); HorseManager.Instance.OnSkinUpdateEvent -= OnSkinUpdateEvent; HorseManager.Instance.OnSelectEvent -= OnSelectEvent; scroller.OnRefreshCell -= OnRefreshCell; @@ -103,7 +101,7 @@ bool isActive = HorseManager.Instance.IsSkinActive(HorseManager.Instance.selectSkinID); var skinData = HorseManager.Instance.GetSkinData(HorseManager.Instance.selectSkinID); if (skinConfig.StarMax > 0 && skinData.Star > 0) if (skinConfig.StarMax > 0 && skinData != null && skinData.Star > 0) { horseName.text = skinConfig.Name + "+" + skinData.Star; } @@ -154,13 +152,13 @@ else { changeOPObj.SetActive(false); unlockBtn.SetActive(true); if (skinConfig.UnlockWay == 1) { unlockBtn.SetActive(false); unlockCostText.SetActive(false); } else { unlockBtn.SetActive(true); unlockCostText.SetActive(true); unlockCostText.text = UIHelper.ShowUseItem(PackType.Item, skinConfig.UnlockValue, skinConfig.UnlockNeedCnt); unlockItemImg.SetItemSprite(skinConfig.UnlockValue);