0312 上线不弹掉落装备;手动点击装备可以弹框;
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| | | { |
| | | base.HaveRest(); |
| | | battleState = StoryBattleState.Break; |
| | | EquipModel.Instance.CalcAllFloorItems(); |
| | | // EquipModel.Instance.CalcAllFloorItems(); |
| | | BattleManager.Instance.MainFightRequest(0); |
| | | } |
| | | |
| | |
| | | public void OnPointerClick(PointerEventData eventData)
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| | | {
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| | | if (!isPlaying)
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| | | CompleteDrop();
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| | | {
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| | | EquipModel.Instance.CalcFloorEquip(itemIndex);
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| | | itemIndex = -1;
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| | | }
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| | | // CompleteDrop();
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| | | }
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| | |
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| | | void CompleteDrop()
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| | |
| | | // 掉落后直接拾取 改成了本武将攻击完全结束后或者回合结束后
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| | | // EquipModel.Instance.CalcFloorEquip(itemIndex);
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| | | isPlaying = false;
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| | | itemIndex = -1;
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| | | // itemIndex = -1;
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| | | }
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| | | }
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