| | |
| | | colorType = BeautyMMManager.Instance.m_TravelCnt >= beauty.UnlockNeedCnt ? TextColType.Green : TextColType.Red; |
| | | return Language.Get("BeautyMMUnLockTip7", beauty.UnlockNeedCnt) + |
| | | UIHelper.AppendColor(colorType, Language.Get("HeroFates11", BeautyMMManager.Instance.m_TravelCnt, beauty.UnlockNeedCnt)); |
| | | case 8: |
| | | //定军阁 |
| | | WarlordPavilionManager.Instance.TryGetHistoryMaxFinishProgress(out int layerNum, out int levelNum); |
| | | colorType = layerNum > beauty.UnlockValue ? TextColType.Green : TextColType.Red; |
| | | return Language.Get("BeautyMMUnLockTip8", beauty.UnlockValue) + |
| | | UIHelper.AppendColor(colorType, Language.Get("HeroFates11", layerNum, beauty.UnlockValue)); |
| | | } |
| | | return ""; |
| | | } |
| | |
| | | case 4: |
| | | talentTexts[i].text = Language.Get($"BeautyMMTalent4", ItemConfig.Get(mmConfig.EffTypeValue).ItemName, talentValue); |
| | | break; |
| | | case 5: |
| | | talentTexts[i].text = Language.Get($"BeautyMMTalent5", talentValue); |
| | | break; |
| | | } |
| | | } |
| | | else |