| Main/Component/UI/Effect/BattleEffectPlayer.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/Component/UI/Effect/BattleEffectPlayer.cs
@@ -173,7 +173,6 @@ rectTrans.localScale *= effectConfig.effectScale; } rectTrans.localScale *= scaleFactor; spineComp.loop = effectConfig.isLoop != 0; } @@ -678,6 +677,8 @@ return; } rectTrans.localScale *= scaleFactor; isBindBone = true; followedBone = bone;