hch
2 天以前 2ed17169df8b685fad9f340695ab403fefc03688
0312 主界面战斗增加出卡表现
1个文件已修改
33 ■■■■ 已修改文件
Main/System/Main/HeroFightingCardCell.cs 33 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/Main/HeroFightingCardCell.cs
@@ -14,6 +14,9 @@
    [SerializeField] Transform starRect;
    [SerializeField] List<Image> starsImg;
    [SerializeField] UIEffectPlayer fightEffect;
    [SerializeField] UIAlphaTween fightAlphaTween;
    [SerializeField] PositionTween fightPosTween;
    [SerializeField] ScaleTween fightScaleTween;
    [SerializeField] FillTween cdTween;
    [SerializeField] Button clickEmptyBtn;
@@ -155,14 +158,36 @@
    {
        if (isfighting)
        {
            fightEffect.Play();
            cdTween.SetStartState();
            cdTween.Play();
            // fightEffect.Play();
            // cdTween.SetStartState();
            // cdTween.Play();
            fightAlphaTween.SetStartState();
            fightAlphaTween.Play(()=>
            {
                fightAlphaTween.Stop();
                fightPosTween.Stop();
                fightPosTween.SetStartState();
                fightScaleTween.Stop();
                fightScaleTween.transform.localScale = Vector3.one;
            });
            fightPosTween.SetStartState();
            fightPosTween.Play();
            fightScaleTween.SetStartState();
            fightScaleTween.Play();
        }
        else
        {
            fightEffect.Stop();
            cdTween.Stop();
            fightAlphaTween.Stop();
            fightPosTween.SetStartState();
            fightPosTween.Stop();
            fightScaleTween.Stop();
            fightScaleTween.transform.localScale = Vector3.one;
            // cdTween.Stop();
            cdTween.SetEndState();
        }
    }