| Main/System/Battle/BattleObject/BattleObject.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Battle/BattleObject/BattleObject.cs
@@ -101,9 +101,13 @@ var heroInfoBarScale = heroInfoBar.transform.localScale; heroInfoBarScale.x *= Camp == BattleCamp.Red ? 1 : -1; heroInfoBar.transform.localScale = heroInfoBarScale; if (!(battleField is StoryBattleField && (battleField as StoryBattleField).battleState == StoryBattleState.Break)) if (battleField is StoryBattleField && (battleField as StoryBattleField).battleState == StoryBattleState.Break) { //主线关卡休息中的不显示血条 heroInfoBar.SetActive(false); } else { heroInfoBar.SetActive(true); } SetFront();