| Main/System/Battle/SkillEffect/BulletSkillEffect.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Battle/SkillEffect/BulletSkillEffect.cs
@@ -411,6 +411,14 @@ { caster.battleField.battleEffectMgr.RemoveEffect(skillConfig.BulletEffectId, effectPlayer); } if (isFinish) return; if (bulletIndex >= skillConfig.ActiveFrames.Length - 1 && bounceHitIndex >= hitList.Count) { isFinish = true; } } else { @@ -434,7 +442,6 @@ // 击中就销毁子弹 caster.battleField.battleEffectMgr.RemoveEffect(skillConfig.BulletEffectId, effectPlayer); } if (isFinish) return; @@ -443,6 +450,9 @@ { isFinish = true; } } }); bulletCurves.Add(bulletCurve);