Main/System/AssetVersion/AssetVersion.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/AssetVersion/AssetVersion.cs
@@ -62,11 +62,11 @@ return AssetCategory.UI; else if (m_RelativePath.StartsWith("audio/")) return AssetCategory.Audio; else if (m_RelativePath.StartsWith("gmodels/")) else if (m_RelativePath.StartsWith("hero/")) return AssetCategory.Mob; else if (m_RelativePath.StartsWith("maps/")) return AssetCategory.Scene; else if (m_RelativePath.StartsWith("effect/")) else if (m_RelativePath.StartsWith("uieffect/")) return AssetCategory.Effect; else if (m_RelativePath.StartsWith("config/")) return AssetCategory.Config;