yyl
7 天以前 39a8c92b3f066b0543d4429f0d62643c3edb380e
125 战斗 打印防错
1个文件已修改
4 ■■■ 已修改文件
Main/System/Battle/Buff/BattleObjectBuffMgr.cs 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/Battle/Buff/BattleObjectBuffMgr.cs
@@ -192,6 +192,7 @@
                {
                    return;
                }
                if (null != skillConfig && skillConfig.BuffEffect > 0)
                {
                    //  已经存在相同的buff特效
@@ -211,9 +212,10 @@
                        buffIdSet.Add(vNetData.BuffID);
                        buffEffectDict.Add(skillConfig.BuffEffect, new KeyValuePair<BattleEffectPlayer, HashSet<uint>>(effect, buffIdSet));
                    }
                }
                if (buffGroupStateDict[BattleConst.HardControlGroup.ToString()].Contains(skillConfig.BuffState))
                if (skillConfig != null && buffGroupStateDict[BattleConst.HardControlGroup.ToString()].Contains(skillConfig.BuffState))
                {
                    BattleDebug.LogError("[BattleObjectBuffMgr]添加对象 " + battleObject.ObjID + " 的buff id " + vNetData.BuffID + " pack uid 是 " + vNetData.packUID + " BuffState is " + skillConfig.BuffState);
                }