| Main/System/HeroDebut/HeroDebutManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/HeroReturn/HeroReturnManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/HeroDebut/HeroDebutManager.cs
@@ -874,51 +874,21 @@ return int.MaxValue; } //<skinID,ctgID> Dictionary<int, int> ctgDict = new(); public int GetCtgIDBySkinID(int skinID) { if (ctgDict.IsNullOrEmpty()) { GetSkinIDToCtgIDDict(); } var act = GetOperationHeroAppearInfo(); if (act == null) return 0; int ctgID; ctgDict.TryGetValue(skinID, out ctgID); return ctgID; } var config = ActHeroAppearConfig.Get(act.CfgID); if (config == null || config.ActHeroIDList == null || config.SkinCTGIDList == null) return 0; Dictionary<int, int> GetSkinIDToCtgIDDict() { if (!ctgDict.IsNullOrEmpty()) { return ctgDict; } int heroID = GetHeroIDBySkinID(skinID); if (heroID == 0) return 0; foreach (var config in ActHeroAppearConfig.GetValues()) { if (config == null || config.SkinCTGIDList == null) return null; int index = System.Array.IndexOf(config.ActHeroIDList, heroID); if (index < 0 || index >= config.SkinCTGIDList.Length) return 0; for (int i = 0; i < config.SkinCTGIDList.Length; i++) { var ctgID = config.SkinCTGIDList[i]; var ctgConfig = CTGConfig.Get(ctgID); if (ctgConfig == null || ctgConfig.GainItemList == null) continue; for (int j = 0; j < ctgConfig.GainItemList.Length; j++) { var itemID = ctgConfig.GainItemList[j][0]; var itemConfig = ItemConfig.Get(itemID); if (itemConfig == null) continue; if (!HeroSkinAttrConfig.TryGetSkinIDByItemID(itemID, out var skinID)) continue; if (ctgDict.ContainsKey(skinID)) continue; ctgDict[skinID] = ctgID; } } } return ctgDict; return config.SkinCTGIDList[index]; } public bool HasItemInSkinCTGIDList(int cfgID, int findItemID) Main/System/HeroReturn/HeroReturnManager.cs
@@ -993,51 +993,21 @@ return int.MaxValue; } //<skinID,ctgID> Dictionary<int, int> ctgDict = new(); public int GetCtgIDBySkinID(int skinID) { if (ctgDict.IsNullOrEmpty()) { GetSkinIDToCtgIDDict(); } var act = GetOperationHeroAppearInfo(); if (act == null) return 0; int ctgID; ctgDict.TryGetValue(skinID, out ctgID); return ctgID; } var config = ActHeroAppearConfig.Get(act.CfgID); if (config == null || config.ActHeroIDList == null || config.SkinCTGIDList == null) return 0; Dictionary<int, int> GetSkinIDToCtgIDDict() { if (!ctgDict.IsNullOrEmpty()) { return ctgDict; } int heroID = GetHeroIDBySkinID(skinID); if (heroID == 0) return 0; foreach (var config in ActHeroAppearConfig.GetValues()) { if (config == null || config.SkinCTGIDList == null) return null; int index = System.Array.IndexOf(config.ActHeroIDList, heroID); if (index < 0 || index >= config.SkinCTGIDList.Length) return 0; for (int i = 0; i < config.SkinCTGIDList.Length; i++) { var ctgID = config.SkinCTGIDList[i]; var ctgConfig = CTGConfig.Get(ctgID); if (ctgConfig == null || ctgConfig.GainItemList == null) continue; for (int j = 0; j < ctgConfig.GainItemList.Length; j++) { var itemID = ctgConfig.GainItemList[j][0]; var itemConfig = ItemConfig.Get(itemID); if (itemConfig == null) continue; if (!HeroSkinAttrConfig.TryGetSkinIDByItemID(itemID, out var skinID)) continue; if (ctgDict.ContainsKey(skinID)) continue; ctgDict[skinID] = ctgID; } } } return ctgDict; return config.SkinCTGIDList[index]; } public bool HasItemInSkinCTGIDList(int cfgID, int findItemID)