| Main/System/Hero/HeroManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Hero/UIHeroController.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/HeroUI/HeroUIManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Hero/HeroManager.cs
@@ -20,7 +20,7 @@ PackManager.Instance.ChangeItemEvent += ChangeHero; PackManager.Instance.DeleteItemEvent += DeleteHero; DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize; DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnRelogin += OnBeforePlayerDataInitialize; } public override void Release() @@ -28,7 +28,7 @@ base.Release(); PackManager.Instance.ChangeItemEvent -= ChangeHero; PackManager.Instance.DeleteItemEvent -= DeleteHero; DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize; DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnRelogin -= OnBeforePlayerDataInitialize; } void OnBeforePlayerDataInitialize() Main/System/Hero/UIHeroController.cs
@@ -19,6 +19,22 @@ if (skinID == _skinID) { //避免重复创建 if (skeletonGraphic != null) { if (isLh) { var skinConfigTmp = HeroSkinConfig.Get(skinID); if (skinConfigTmp != null && skinConfigTmp.Tachie.Contains("SkeletonData")) { skeletonGraphic.enabled = true; } } else { skeletonGraphic.enabled = true; } } return; } @@ -111,6 +127,7 @@ } skeletonGraphic.Initialize(true); skeletonGraphic.enabled = true; spineAnimationState = skeletonGraphic.AnimationState; spineAnimationState.Data.DefaultMix = 0f; if (motionName == "") Main/System/HeroUI/HeroUIManager.cs
@@ -37,6 +37,7 @@ public override void Init() { DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize; DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnRelogin += OnBeforePlayerDataInitializeOnRelogin; DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnLoginLoadOK; HeroManager.Instance.onHeroChangeEvent += OnHeroChangeEvent; GlobalTimeEvent.Instance.secondEvent += OnSecondEvent; @@ -51,6 +52,7 @@ public override void Release() { DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize; DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnRelogin -= OnBeforePlayerDataInitializeOnRelogin; DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent -= OnLoginLoadOK; HeroManager.Instance.onHeroChangeEvent -= OnHeroChangeEvent; GlobalTimeEvent.Instance.secondEvent -= OnSecondEvent; @@ -89,16 +91,20 @@ public void OnBeforePlayerDataInitialize() { heroSortList.Clear(); heroOnTeamSortList.Clear(); awakeRebirthCnt = 0; waitResponse = default; heroCollectInfoDic.Clear(); newHeroIDList.Clear(); firstHeroIDBookUpdate = 0; isOpenHeroTip = false; } public void OnBeforePlayerDataInitializeOnRelogin() { heroSortList.Clear(); heroOnTeamSortList.Clear(); heroCollectInfoDic.Clear(); newHeroIDList.Clear(); } void OnLoginLoadOK() {