59 子 【常规】邮件系统 / 【常规】邮件系统-客户端 GMCmdModel改GMCmdManager
File was renamed from Main/System/GMCommand/GMCmdModel.cs |
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| | | using UnityEngine; |
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| | | public class GMCmdModel : ManagerBase<GMCmdModel> |
| | | public class GMCmdManager : GameSystemManager<GMCmdManager> |
| | | { |
| | | public const string Record_CmdKey = "Record_CmdKey"; |
| | | private List<string> recordCmdlist = new List<string>(); |
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| | | [SerializeField] |
| | | private Button _closeBtn; |
| | | |
| | | GMCmdModel _cmdModel; |
| | | GMCmdModel cmdModel{ get { return GMCmdModel.Instance; } } |
| | | GMCmdManager _cmdModel; |
| | | GMCmdManager cmdModel{ get { return GMCmdManager.Instance; } } |
| | | |
| | | protected override void OnPreOpen() |
| | | { |
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| | | private List<string> recordCmdlist;
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| | | GMCmdModel cmdModel { get { return GMCmdModel.Instance; } }
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| | | GMCmdManager cmdModel { get { return GMCmdManager.Instance; } }
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| | | protected override void OnPreOpen()
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