| Main/System/Battle/UIComp/TotalDamageDisplayer.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Battle/UIComp/TotalDamageDisplayer.cs
@@ -46,6 +46,12 @@ imgTotalDesc.sprite = UILoader.LoadSprite("Fight", "Fight1_img_85"); damageBackground.sprite = UILoader.LoadSprite("Fight", "Fight1_img_88"); } else { textDamage.text =BattleUtility.DisplayDamageNum(0, BattleConst.BattleTotalDamageType); imgTotalDesc.sprite = UILoader.LoadSprite("Fight", "Fight1_img_85"); damageBackground.sprite = UILoader.LoadSprite("Fight", "Fight1_img_88"); } var tween = textDamage.transform.DOPunchScale(Vector3.one * 0.2f, 0.8f / battleField.speedRatio, 1).OnComplete(() => {