| Main/System/Main/MainWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Main/MainWin.cs
@@ -351,7 +351,8 @@ { if (isfighting) { fightEffect.Play(); if (!fightEffect.isPlaying) fightEffect.Play(); nextCantAttackMask.localScale = Vector3.zero; cdTween.SetStartState(); cdTween.Play(() =>