Main/System/CustomizedGift/CustomizedGiftModel.cs
@@ -12,9 +12,7 @@ private int GiftAwardRecord; //领取状态 public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_DateActivity; public const int activityID = 99999; //public const int activityID = (int)NewDayActivityID.CustomizedGiftWin; public static OperationType operaType = (OperationType)99999999; //public static OperationType operaType = OperationType.CustomizedGift; @@ -27,7 +25,7 @@ OperationTimeHepler.Instance.operationStartEvent += OperationStartEvent; OperationTimeHepler.Instance.operationEndEvent += OperationEndEvent; OperationTimeHepler.Instance.operationAdvanceEvent += OperationAdvanceEvent; OpenServerActivityCenter.Instance.Register(activityID, this, activityType); OpenServerActivityCenter.Instance.Register(activityID, this); } Main/System/FestivalActivity/FestivalActivityCheckInManager.cs
@@ -49,8 +49,7 @@ UpdateRedPoint(); } public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_DateActivity; public const int activityID = (int)NewDayActivityID.FestivalActivityCheckInAct; public const int activityID = (int)OperationType.FestivalActivity_CheckIn; public static OperationType operaType = OperationType.FestivalActivity_CheckIn; public Redpoint redPoint = new Redpoint(MainRedDot.FestivalActivityRepoint, Main/System/FestivalActivity/FestivalActivityManager.cs
@@ -81,8 +81,7 @@ TryPopWin(); } public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_DateActivity; public const int activityID = (int)NewDayActivityID.FestivalActivityAct; public const int activityID = (int)OperationType.FestivalActivity; public static OperationType operaType = OperationType.FestivalActivity; public Redpoint redPoint = new Redpoint(MainRedDot.FestivalActivityRepoint); Main/System/FestivalActivity/FestivalActivityMissionManager.cs
@@ -65,8 +65,7 @@ UpdateRedPoint(); } public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_DateActivity; public const int activityID = (int)NewDayActivityID.FestivalActivityMissionAct; public const int activityID = (int)OperationType.FestivalActivity_Mission; public static OperationType operaType = OperationType.FestivalActivity_Mission; public Redpoint redPoint = new Redpoint(MainRedDot.FestivalActivityRepoint, FestivalActivityManager.Instance.GetRedPointId(FestivalActivityRepointType.Mission)); Main/System/FestivalActivity/FestivalActivityRechargeTotDayManager.cs
@@ -47,8 +47,7 @@ awardRecord = 0; } public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_DateActivity; public const int activityID = (int)NewDayActivityID.FestivalActivityRechargeTotDayAct; public const int activityID = (int)OperationType.FestivalActivity_RechargeTotDay; public static OperationType operaType = OperationType.FestivalActivity_RechargeTotDay; // 总奖励 public Redpoint redPoint = new Redpoint( Main/System/FestivalActivity/FestivalActivityRechargeTotalManager.cs
@@ -48,8 +48,7 @@ awardRecord = 0; } public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_DateActivity; public const int activityID = (int)NewDayActivityID.FestivalActivityRechargeTotalAct; public const int activityID = (int)OperationType.FestivalActivity_RechargeTotal; public static OperationType operaType = OperationType.FestivalActivity_RechargeTotal; // 总奖励 public Redpoint redPoint = new Redpoint( Main/System/HeroDebut/HeroDebutManager.cs
@@ -104,8 +104,7 @@ } public readonly int sendRankType = 6; public int loadRankType => actNum * 1000 + sendRankType; public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_DateActivity; public const int activityID = (int)NewDayActivityID.HeroDebutAct; public const int activityID = (int)OperationType.HeroDebut; public static OperationType operaType = OperationType.HeroDebut; public Redpoint redPoint = new Redpoint(MainRedDot.HeroDebutRepoint); Main/System/HeroReturn/HeroReturnManager.cs
@@ -104,8 +104,7 @@ } public readonly int sendRankType = 6; public int loadRankType => actNum * 1000 + sendRankType; public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_DateActivity; public const int activityID = (int)NewDayActivityID.HeroReturnAct; public const int activityID = (int)OperationType.HeroReturn; public static OperationType operaType = OperationType.HeroReturn; public Redpoint redPoint = new Redpoint(MainRedDot.HeroReturnRepoint); Main/System/OpenServerActivity/OpenServerActivityCenter.cs
@@ -8,16 +8,10 @@ { public event Action openServerActivityStateChange; //{活动模板:{活动ID:活动接口}} Dictionary<int, Dictionary<int, IOpenServerActivity>> GameServerActivitys = new Dictionary<int, Dictionary<int, IOpenServerActivity>>(); //{活动ID:活动接口} Dictionary<int, IOpenServerActivity> GameServerActivitys = new Dictionary<int, IOpenServerActivity>(); public int selectFuncOrder = -1; public enum ActivityType { AT_JCHD = 0, //精彩活动 AT_DateActivity, //日期型活动- 按日期开放的排行榜系列活动相关 id从200开始(与其他活动区分,虽然id重复并没有关系), 类同节日活动 } public OpenServerActivityCenter() { @@ -25,17 +19,11 @@ TimeUtility.OnServerOpenDayRefresh += OnServerOpenDayRefresh; } public void Register(int funcOrder, IOpenServerActivity activity, int activityType = (int)ActivityType.AT_JCHD) public void Register(int funcOrder, IOpenServerActivity activity) { if (!GameServerActivitys.ContainsKey(activityType)) if (!GameServerActivitys.ContainsKey(funcOrder)) { GameServerActivitys.Add(activityType, new Dictionary<int, IOpenServerActivity>()); } var openServerActivitys = GameServerActivitys[activityType]; if (!openServerActivitys.ContainsKey(funcOrder)) { openServerActivitys.Add(funcOrder, activity); GameServerActivitys.Add(funcOrder, activity); activity.onStateUpdate -= OnStateUpdate; activity.onStateUpdate += OnStateUpdate; } @@ -57,18 +45,12 @@ } } public bool IsAnyActivityOpen(out int _functionOrder, int activityType = (int)ActivityType.AT_JCHD) public bool IsAnyActivityOpen(out int _functionOrder) { if (!GameServerActivitys.ContainsKey(activityType)) { GameServerActivitys.Add(activityType, new Dictionary<int, IOpenServerActivity>()); } var openServerActivitys = GameServerActivitys[activityType]; _functionOrder = 0; foreach (var _order in openServerActivitys.Keys) foreach (var _order in GameServerActivitys.Keys) { if (openServerActivitys[_order].IsOpen || openServerActivitys[_order].IsAdvance) if (GameServerActivitys[_order].IsOpen || GameServerActivitys[_order].IsAdvance) { _functionOrder = _order; return true; @@ -77,75 +59,31 @@ return false; } public bool IsActivityOpen(int _funcOrder, int activityType = (int)ActivityType.AT_JCHD) public bool IsActivityOpen(int _funcOrder) { if (!GameServerActivitys.ContainsKey(activityType)) { GameServerActivitys.Add(activityType, new Dictionary<int, IOpenServerActivity>()); } bool isOpen = false; var openServerActivitys = GameServerActivitys[activityType]; if (openServerActivitys.ContainsKey(_funcOrder)) if (GameServerActivitys.ContainsKey(_funcOrder)) { isOpen = openServerActivitys[_funcOrder].IsOpen || openServerActivitys[_funcOrder].IsAdvance; isOpen = GameServerActivitys[_funcOrder].IsOpen || GameServerActivitys[_funcOrder].IsAdvance; } return isOpen; } public bool IsPriorityOpenOpen(int _funcOrder, int activityType = (int)ActivityType.AT_JCHD) public bool IsPriorityOpenOpen(int _funcOrder) { if (!GameServerActivitys.ContainsKey(activityType)) if (GameServerActivitys.ContainsKey(_funcOrder)) { GameServerActivitys.Add(activityType, new Dictionary<int, IOpenServerActivity>()); } var openServerActivitys = GameServerActivitys[activityType]; if (openServerActivitys.ContainsKey(_funcOrder)) { return openServerActivitys[_funcOrder].priorityOpen; return GameServerActivitys[_funcOrder].priorityOpen; } return false; } public void ProcessErrorTip() { SysNotifyMgr.Instance.ShowTip("ActiveOutTime"); } //AT_Activity2 日期型活动-默认设计都是同一个入口,根据活动替换图标和名称,打开不同界面 public NewDayActivityInfo GetNewDayActionEnterInfo() { // if (IsActivityOpen((int)NewDayActivityID.BossTrial, (int)ActivityType.AT_Activity2)) // { // return new NewDayActivityInfo() { activityID = (int)NewDayActivityID.BossTrial, redpointID = MainRedDot.BossTrialRepoint, winName = "BossTrialActWin" }; // } // else if (IsActivityOpen((int)NewDayActivityID.SecretPlaceXB, (int)ActivityType.AT_Activity2)) // { // return new NewDayActivityInfo() { activityID = (int)NewDayActivityID.SecretPlaceXB, redpointID = MainRedDot.MjxbRedpoint, winName = "SecretPlaceActWin" }; // } // else if (IsActivityOpen((int)NewDayActivityID.PetHorseAct, (int)ActivityType.AT_Activity2)) // { // return new NewDayActivityInfo() { activityID = (int)NewDayActivityID.PetHorseAct, redpointID = MainRedDot.QCTrainActRedpoint, winName = "PetHorseActWin" }; // } // else if (IsActivityOpen((int)NewDayActivityID.TreasurePavilionAct, (int)ActivityType.AT_Activity2)) // { // return new NewDayActivityInfo() { activityID = (int)NewDayActivityID.TreasurePavilionAct, redpointID = MainRedDot.TreasurePavilionRankActRepoint, winName = "TreasurePavilionRankActWin" }; // } return new NewDayActivityInfo() { activityID = 0 }; } //AT_Activity2 入口信息 public struct NewDayActivityInfo { public int activityID; public int redpointID; public string winName; } } @@ -189,5 +127,3 @@ } } Main/System/TimeRush/TimeRushManager.cs
@@ -25,8 +25,7 @@ } } public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_DateActivity; public const int activityID = (int)NewDayActivityID.TimeRushAct; public const int activityID = (int)OperationType.TimeRush; public int actNum = 10; public static OperationType operaType = OperationType.TimeRush; public Redpoint redPoint = new Redpoint(MainRedDot.TimeRushRepoint); @@ -67,7 +66,7 @@ OperationTimeHepler.Instance.operationAdvanceEvent += OperationAdvanceEvent; StoreModel.Instance.RefreshBuyShopLimitEvent += RefreshBuyShopLimitEvent; //storeModel.RefreshBuyShopLimitEvent += RefreshBuyShopLimitEvent; OpenServerActivityCenter.Instance.Register(activityID, this, activityType); OpenServerActivityCenter.Instance.Register(activityID, this); var config = FuncConfigConfig.Get("TimeRush"); windowIDDict = ConfigParse.ParseIntDict(config.Numerical1); Main/System/TotDayRecharge/TotDayRechargeManager.cs
@@ -47,8 +47,7 @@ awardRecord = 0; } public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_DateActivity; public const int activityID = (int)NewDayActivityID.TotDayRechargeAct; public const int activityID = (int)OperationType.TotDayRecharge; public static OperationType operaType = OperationType.TotDayRecharge; // 总奖励 public Redpoint redPoint = new Redpoint(MainRedDot.RedPoint_OSGala, MainRedDot.RedPoint_OSGala * 10 + 6); Main/System/TotalRecharge/TotalRechargeManager.cs
@@ -48,8 +48,7 @@ awardRecord = 0; } public const int activityType = (int)OpenServerActivityCenter.ActivityType.AT_DateActivity; public const int activityID = (int)NewDayActivityID.TotalRechargeAct; public const int activityID = (int)OperationType.TotalRecharge; public static OperationType operaType = OperationType.TotalRecharge; // 总奖励 public Redpoint redPoint = new Redpoint(MainRedDot.RedPoint_OSGala, MainRedDot.RedPoint_OSGala * 10 + 5); Main/Utility/EnumHelper.cs
@@ -1810,21 +1810,6 @@ Mount, } //OpenServerActivityCenter.ActivityType.AT_Activity2的活动 历史原因不要用100 public enum NewDayActivityID { TimeRushAct = 200, //轮回殿(武将冲刺) HeroDebutAct = 201, //英雄登场活动 HeroReturnAct = 202, //英雄返场活动 TotalRechargeAct = 203, //累充活动 TotDayRechargeAct = 204, //累充天活动 FestivalActivityAct = 205, //节日活动 FestivalActivityRechargeTotalAct = 206, FestivalActivityRechargeTotDayAct = 207, FestivalActivityCheckInAct = 208, FestivalActivityMissionAct = 209, //节日活动-任务 } //仙玉购买的二次确认框类型 public enum BuyStoreItemCheckType {