lcy
2026-01-21 5d96eda633a33aee5f794f66e7e38b16882ed44c
411 定军阁-客户端 战场显示层数
1个文件已修改
7 ■■■■ 已修改文件
Main/System/Battle/WarlordPavilionBattleWin.cs 7 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/Battle/WarlordPavilionBattleWin.cs
@@ -134,6 +134,9 @@
        }
        bossBattleObject = warlordField.FindBoss();
        WarlordPavilionManager.Instance.AnalysisFinishProgress(warlordField.FuncLineID, out int layerNum, out int levelNum);
        txtBossName.text = Language.Get("WarlordPavilion22", layerNum, levelNum);
        DisplaySkillWordsList(lineupConfig);
@@ -141,7 +144,7 @@
        {
            TeamHero teamHero = bossBattleObject.teamHero;
            bossHeadCell.SetTeamHero(teamHero);
            txtBossName.text = teamHero.name;
            //txtBossName.text = teamHero.name;
            NPCConfig npcConfig = NPCConfig.Get(teamHero.NPCID);
            //bossLifeBar.SetBaseInfo(Mathf.Max(1, npcConfig.LifeBarCount), (ulong)teamHero.curHp, (ulong)teamHero.maxHp);
            bossBattleObject.buffMgr.onBuffChanged -= OnBuffChanged;
@@ -150,7 +153,7 @@
        else
        {
            bossHeadCell.SetTeamHero(null);
            txtBossName.text = string.Empty;
            //txtBossName.text = string.Empty;
            //bossLifeBar.SetBaseInfo(2, 2, 2);
            Debug.LogError("找不到boss");
        }