| Main/System/Guild/GuildBaseWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Guild/GuildBossManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Guild/GuildBossWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Guild/GuildChangeNameWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Guild/GuildEmblemModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Guild/GuildManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Guild/GuildOPWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Guild/GuildBaseWin.cs
@@ -70,6 +70,7 @@ GlobalTimeEvent.Instance.secondEvent += OnSecondEvent; GlobalTimeEvent.Instance.fiveSecondEvent += OnFiveSecondEvent; ChatManager.Instance.OnUpdateTalkEvent += OnUpdateTalkEvent; PlayerDatas.Instance.fairyData.OnRefreshFairyInfo += OnRefreshFairyInfo; Display(); } @@ -78,6 +79,12 @@ GlobalTimeEvent.Instance.secondEvent -= OnSecondEvent; GlobalTimeEvent.Instance.fiveSecondEvent -= OnFiveSecondEvent; ChatManager.Instance.OnUpdateTalkEvent -= OnUpdateTalkEvent; PlayerDatas.Instance.fairyData.OnRefreshFairyInfo -= OnRefreshFairyInfo; } void OnRefreshFairyInfo() { ShowGuildInfo(); } private void OnUpdateTalkEvent(ChatChannel channel, TalkData data) Main/System/Guild/GuildBossManager.cs
@@ -77,43 +77,20 @@ // "info":{"LV":106,"Job":1,"Name":"主公3016219","FacePic":0,"FightPower":1831995,"RealmLV":12,"ServerID":86,"TitleID":0,"Face":0}, public HA513_tagMCFamilyActionInfo.tagMCFamilyAction GetGuildBossAction() { GuildManager.Instance.TryGetFamilyActions(GuildManager.GuildBossActionType, out var familyActions); if (familyActions == null) { return null; } foreach (var action in familyActions) { if (action.Value1 == 1) { return action; } } return null; } int lastGuildBossTime; // 获取公会中的伤害记录做排名 public void UpdateGuildBossInfo(HA513_tagMCFamilyActionInfo vNetData) public bool UpdateGuildBossInfo(HA513_tagMCFamilyActionInfo vNetData) { if (vNetData.ActionType != GuildManager.GuildBossActionType) { return; return false; } GuildManager.Instance.TryGetFamilyActions(GuildManager.GuildBossActionType, out var familyActions); if (familyActions == null) { return; } foreach (var action in familyActions) { if (action.Value1 == 1) { return; } } return true; } } Main/System/Guild/GuildBossWin.cs
@@ -69,7 +69,7 @@ { GlobalTimeEvent.Instance.secondEvent += OnSecondEvent; PlayerDatas.Instance.playerDataRefreshEvent += OnPlayerDataRefresh; GuildManager.Instance.FamilyActionInfoEvent += OnFamilyActionInfoEvent; // GuildManager.Instance.FamilyActionInfoEvent += OnFamilyActionInfoEvent; Display(); } @@ -77,7 +77,7 @@ { GlobalTimeEvent.Instance.secondEvent -= OnSecondEvent; PlayerDatas.Instance.playerDataRefreshEvent -= OnPlayerDataRefresh; GuildManager.Instance.FamilyActionInfoEvent -= OnFamilyActionInfoEvent; // GuildManager.Instance.FamilyActionInfoEvent -= OnFamilyActionInfoEvent; } Main/System/Guild/GuildChangeNameWin.cs
@@ -1,5 +1,6 @@ using System.Collections; using System.Collections.Generic; using System.Text; using UnityEngine; using UnityEngine.UI; @@ -83,8 +84,8 @@ UIManager.Instance.CloseWindow<GuildOPWin>(); var pack = new CA611_tagCMRenameFamily(); pack.NewName = guildNameText.text; pack.NewNameLen = (byte)pack.NewName.Length; // GameNetSystem.Instance.SendInfo(pack); pack.NewNameLen = (byte)Encoding.Default.GetBytes(pack.NewName).Length; GameNetSystem.Instance.SendInfo(pack); } } Main/System/Guild/GuildEmblemModel.cs
@@ -14,6 +14,7 @@ public class GuildEmblemModel : GameSystemManager<GuildEmblemModel> { public Dictionary<int, HA513_tagMCFamilyActionInfo.tagMCFamilyAction> emblemActions = new Dictionary<int, HA513_tagMCFamilyActionInfo.tagMCFamilyAction>(); private int m_NowChooseEmblemId; @@ -51,15 +52,15 @@ public override void Init() { PlayerDatas.Instance.fairyData.OnRefreshFairyInfo += OnRefreshFairyInfo; GuildManager.Instance.FamilyActionInfoEvent += OnFamilyActionInfoEvent; DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize; GuildManager.Instance.EnterOrQuitGuildEvent += OnEnterOrQuitGuildEvent; } public override void Release() { PlayerDatas.Instance.fairyData.OnRefreshFairyInfo -= OnRefreshFairyInfo; GuildManager.Instance.FamilyActionInfoEvent -= OnFamilyActionInfoEvent; DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize; GuildManager.Instance.EnterOrQuitGuildEvent -= OnEnterOrQuitGuildEvent; } public void OnBeforePlayerDataInitialize() @@ -69,6 +70,12 @@ createEmblemWord = ""; oldShowActiveList.Clear(); showList.Clear(); emblemActions.Clear(); } public void OnEnterOrQuitGuildEvent(bool isEnter) { OnBeforePlayerDataInitialize(); } private void OnRefreshFairyInfo() @@ -236,11 +243,6 @@ } void OnFamilyActionInfoEvent(int familyId, int actionType) { UpdateRedPoint(); } public bool IsLimitTime(int emblemId, out HA513_tagMCFamilyActionInfo.tagMCFamilyAction familyAction) { familyAction = new HA513_tagMCFamilyActionInfo.tagMCFamilyAction(); @@ -269,20 +271,33 @@ return PlayerDatas.Instance.fairyData.mine.FmLV == 3; } // 更新徽章信息 public bool UpdateEmblemAction(HA513_tagMCFamilyActionInfo _package) { if (_package.ActionType != GuildManager.FamilyActionsType) { return false; } for (int i = 0; i < _package.FamilyActionList.Length; i++) { int emblemId = (int)_package.FamilyActionList[i].Value1; emblemActions[emblemId] = _package.FamilyActionList[i]; } UpdateRedPoint(); return true; } // 获得徽章记录信息信息(活动途径获取的徽章,定制徽章),value1是徽章ID,value2是徽章到期时间 private bool TryGetfamilyAction(int emblemId, out HA513_tagMCFamilyActionInfo.tagMCFamilyAction familyAction) { familyAction = new HA513_tagMCFamilyActionInfo.tagMCFamilyAction(); if (GuildManager.Instance.TryGetFamilyActions(GuildManager.FamilyActionsType, out var actions)) if (emblemActions.TryGetValue(emblemId, out familyAction)) { for (int i = 0; i < actions.Length; i++) { if (actions[i].Value1 == emblemId) { familyAction = actions[i]; return true; } } return true; } return false; Main/System/Guild/GuildManager.cs
@@ -12,6 +12,7 @@ { // 家族自定义记录类型 public const int CustomyActionType = 0; //通用 public const int MemberChangeActionType = 12; //公会变更记录 public const int FamilyActionsType = 15; // 公会记录徽章类型15 public const int ZBGFamilyActionType = 16; // 珍宝阁记录类型 public const int GuildBossActionType = 18; //讨伐 @@ -84,6 +85,11 @@ guildChanged = false; applyList.Clear(); PlayerDatas.Instance.fairyData.ClearData(); isQueryZBGYet = false; zhenbaogeCutState = 0; familyZBGActions.Clear(); sortPlayerCut.Clear(); } //退出公会 @@ -95,10 +101,10 @@ UIManager.Instance.GetUI<MainWin>()?.ClickFunc(0); isQueryZBGYet = false; zhenbaogeCutState = 0; familyZBGActions.Clear(); sortPlayerCut.Clear(); // isQueryZBGYet = false; // zhenbaogeCutState = 0; // familyZBGActions.Clear(); // sortPlayerCut.Clear(); UpdateZBGRedpoint(); UpdateDonateRedPoint(); @@ -393,7 +399,6 @@ #region 仙盟商店开启 public int fairyStoreLimit = 0; public bool fairyStoreOpen @@ -438,6 +443,31 @@ return; } // 行商 砍价 if (UpdateHawkerAction(_package)) { return; } // 徽章 if (GuildEmblemModel.Instance.UpdateEmblemAction(_package)) { return; } // 公会讨伐 if (GuildBossManager.Instance.UpdateGuildBossInfo(_package)) { return; } //上面各个功能要return UpdataCommonAction(_package); } // 通用记录 只适用单条数据的记录情况 或有服务端保证列表全部信息直接覆盖,其他功能比较复杂各自负责存储 void UpdataCommonAction(HA513_tagMCFamilyActionInfo _package) { if (!familyActions.ContainsKey((int)_package.FamilyID)) { familyActions.Add((int)_package.FamilyID, new Dictionary<int, HA513_tagMCFamilyActionInfo.tagMCFamilyAction[]>()); @@ -445,11 +475,10 @@ familyActions[(int)_package.FamilyID][_package.ActionType] = _package.FamilyActionList; UpdateHawkerAction(_package); FamilyActionInfoEvent?.Invoke((int)_package.FamilyID, _package.ActionType); } // 通用记录 public bool TryGetFamilyActions(int actionType, out HA513_tagMCFamilyActionInfo.tagMCFamilyAction[] familyAction) { familyAction = null; @@ -801,11 +830,11 @@ //更新砍价信息 public void UpdateHawkerAction(HA513_tagMCFamilyActionInfo vNetData) public bool UpdateHawkerAction(HA513_tagMCFamilyActionInfo vNetData) { if (vNetData.ActionType != ZBGFamilyActionType) { return; return false; } bool restart = false; if (vNetData.FamilyActionList.Length == 1 && vNetData.FamilyActionList[0].Value1 == 1) @@ -843,6 +872,8 @@ UpdateFamilyActionEvent?.Invoke(restart); UpdateZBGRedpoint(); return true; } //砍价人数 Main/System/Guild/GuildOPWin.cs
@@ -77,6 +77,7 @@ void OnRefreshFairyInfo() { Display(); }