| Main/System/Guild/GuildCreateWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Guild/GuildEmblemWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Guild/GuildManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/GuildAtkDefBat/GuildAtkDefBatBattlePanelWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/GuildAtkDefBat/GuildAtkDefBatRecordWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/GuildAtkDefBat/GuildAtkDefBatWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Guild/GuildCreateWin.cs
@@ -28,7 +28,7 @@ { GuildEmblemModel.Instance.CreateSelectEmblemIdChangeEvent += CreateSelectEmblemEvent; if (GuildEmblemModel.Instance.createEmblemWord == "") GuildEmblemModel.Instance.createEmblemWord = PlayerDatas.Instance.baseData.PlayerName[0].ToString(); GuildEmblemModel.Instance.createEmblemWord = GuildManager.Instance.LimitEmblemWord(PlayerDatas.Instance.baseData.PlayerName); if (GuildEmblemModel.Instance.createSelectEmblemId <= 0) GuildEmblemModel.Instance.createSelectEmblemId = FamilyEmblemConfig.GetRandomEmblem(); Main/System/Guild/GuildEmblemWin.cs
@@ -28,6 +28,7 @@ { GuildEmblemModel.Instance.ChooseEmblemIdChangeEvent += ChooseEmblemEvent; emblemScroller.OnRefreshCell += OnRefreshCell; flagNameText.characterLimit = GuildManager.Instance.GetEmblemWordCharacterLimit(); if (functionOrder == 1) { @@ -124,7 +125,12 @@ void OnFlagNameChange(string value) { emblemWord = value; emblemWord = GuildManager.Instance.LimitEmblemWord(value); if (emblemWord != value) { flagNameText.text = emblemWord; return; } guildEmblem.Display(GuildEmblemModel.Instance.nowChooseEmblemId, emblemWord); } @@ -135,6 +141,7 @@ void ChangeEmblem() { emblemWord = GuildManager.Instance.LimitEmblemWord(emblemWord); if (functionOrder == 1) { GuildEmblemModel.Instance.createEmblemWord = emblemWord; Main/System/Guild/GuildManager.cs
@@ -3,12 +3,12 @@ using System.Collections.Generic; using System.Linq; using System.Text; using Cysharp.Threading.Tasks; using LitJson; using UnityEngine; public partial class GuildManager : GameSystemManager<GuildManager> using Cysharp.Threading.Tasks; using LitJson; using UnityEngine; public partial class GuildManager : GameSystemManager<GuildManager> { // 家族自定义记录类型 public const int MemberChangeActionType = 12; //公会变更记录 @@ -206,6 +206,8 @@ public int zbgChangFamilyCD; public List<int> cutCntListForTalk = new List<int>(); public int familyRecordMaxCount; public const int DefaultEmblemWordCharacterLimit = 1; public Dictionary<string, int> emblemWordCharacterLimitDict = new Dictionary<string, int>(); void ParseConfig() { @@ -252,6 +254,9 @@ config = FuncConfigConfig.Get("FamilyBillboardSet"); pageCnt = int.Parse(config.Numerical1); queryPointNum = int.Parse(config.Numerical2); config = FuncConfigConfig.Get("FamilyEmblem"); emblemWordCharacterLimitDict = JsonMapper.ToObject<Dictionary<string, int>>(config.Numerical1); } @@ -344,6 +349,44 @@ }); } public int GetEmblemWordCharacterLimit() { string langId = Language.Id; if (!string.IsNullOrEmpty(langId) && emblemWordCharacterLimitDict.TryGetValue(langId, out int limit) && limit > 0) { return limit; } return DefaultEmblemWordCharacterLimit; } public string LimitEmblemWord(string emblemWord) { if (string.IsNullOrEmpty(emblemWord)) { return string.Empty; } int limit = GetEmblemWordCharacterLimit(); if (emblemWord.Length <= limit) { return emblemWord; } return emblemWord.Substring(0, limit); } bool CheckEmblemWord(string emblemWord) { if (string.IsNullOrEmpty(emblemWord)) { return true; } int limit = GetEmblemWordCharacterLimit(); return emblemWord.Length <= limit; } @@ -390,9 +433,8 @@ return; } if (emblemWord.Length > 1) if (!CheckEmblemWord(emblemWord)) { //预制体输入框限制,不限任意字符都只能输入1个字 return; } @@ -485,12 +527,12 @@ return; } if (GuildAtkDefBatManager.Instance.UpdateAtkDefBatLogInfo(_package)) { return; } if (PlayerDatas.Instance.baseData.FamilyId != _package.FamilyID) if (GuildAtkDefBatManager.Instance.UpdateAtkDefBatLogInfo(_package)) { return; } if (PlayerDatas.Instance.baseData.FamilyId != _package.FamilyID) { return; } @@ -1297,4 +1339,4 @@ PublishNotice = 3, Kick = 4, } } Main/System/GuildAtkDefBat/GuildAtkDefBatBattlePanelWin.cs
@@ -188,7 +188,7 @@ { string enemyName = Language.Get("GuildAtkDefBat31"); enemyNameText.text = enemyName; enemyEmblemCell.Display(FamilyEmblemConfig.GetFirstDefaultEmblem(), !string.IsNullOrEmpty(enemyName) ? enemyName[0].ToString() : string.Empty, 0.7f); enemyEmblemCell.Display(FamilyEmblemConfig.GetFirstDefaultEmblem(), GuildManager.Instance.LimitEmblemWord(enemyName), 0.7f); enemyServerText.text = ServerListCenter.Instance.GetServerName(UIHelper.GetServerIDByAccount(PlayerDatas.Instance.baseData.AccID)); enemyStarCntText.text = enemyFamilyInfo.TotalStar.ToString(); } Main/System/GuildAtkDefBat/GuildAtkDefBatRecordWin.cs
@@ -123,7 +123,7 @@ { string enemyName = Language.Get("GuildAtkDefBat31"); enemyGuildName.text = enemyName; enemyEmblem.Display(FamilyEmblemConfig.GetFirstDefaultEmblem(), !string.IsNullOrEmpty(enemyName) ? enemyName[0].ToString() : string.Empty, 0.7f); enemyEmblem.Display(FamilyEmblemConfig.GetFirstDefaultEmblem(), GuildManager.Instance.LimitEmblemWord(enemyName), 0.7f); enemyStatCnt.text = enemyFamilyInfo.TotalStar.ToString(); } else Main/System/GuildAtkDefBat/GuildAtkDefBatWin.cs
@@ -303,7 +303,7 @@ { string enemyName = Language.Get("GuildAtkDefBat31"); enemyNameText.text = enemyName; enemyEmblemCell.Display(FamilyEmblemConfig.GetFirstDefaultEmblem(), !enemyName.IsNullOrEmpty() ? enemyName[0].ToString() : string.Empty, 0.7f); enemyEmblemCell.Display(FamilyEmblemConfig.GetFirstDefaultEmblem(), GuildManager.Instance.LimitEmblemWord(enemyName), 0.7f); enemyServerText.text = ServerListCenter.Instance.GetServerName(UIHelper.GetServerIDByAccount(PlayerDatas.Instance.baseData.AccID)); enemyStarCntText.text = enemyFamilyInfo.TotalStar.ToString(); }