Main/System/Equip/BlessLVWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Equip/BlessLVWin.cs
@@ -194,6 +194,10 @@ // moneyText.color = lsMoney >= config.LVUPNeedMoney ? UIHelper.GetUIColor(TextColType.Green, true) : UIHelper.GetUIColor(TextColType.Red, true); moneyTypeImg.SetIconWithMoneyType(BlessLVManager.Instance.upgradeTreeMoneyType); processImg.fillAmount = (float)lsMoney / config.LVUPNeedMoney; if (lsMoney >= config.LVUPNeedMoney) btnEffect.Play(); else btnEffect.Stop(); } void OnUpgrade()