Main/Component/UI/Effect/BattleEffectPlayer.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/Component/UI/Effect/BattleEffectPlayer.cs
@@ -253,7 +253,7 @@ } // 如果delay小于等于0 那会立刻执行 this.DelayTime(effectConfig.delayPlay, () => this.DelayTime(effectConfig.delayPlay / speedRate, () => { PlayEffectInternal(); });