| Main/System/Guild/GuildBossWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Guild/GuildBossWin.cs
@@ -298,6 +298,7 @@ //时间到了 客户端自己清0 layerNum = 0; } layerNum = (uint)Math.Min(layerNum, GuildBossManager.Instance.bzMaxLevel); var superHitRate = GuildBossManager.Instance.initSuperHitRate + (int)layerNum * GuildBossManager.Instance.bzAddAttrs[0]; var addHurtPer = (int)layerNum * GuildBossManager.Instance.bzAddAttrs[1];