0312 武将列表界面和布阵界面组件名增加武将ID
| | |
| | | this.gameObject.SetActive(false); |
| | | return; |
| | | } |
| | | this.gameObject.name = $"HeroCardCell_{hero.heroId}"; |
| | | |
| | | this.gameObject.SetActive(true); |
| | | heroCardBG.SetSprite("herocardbg" + hero.Quality); |
| | |
| | | var hero = HeroManager.Instance.GetHero(guid); |
| | | var team = TeamManager.Instance.GetTeam(HeroUIManager.Instance.selectTeamType); |
| | | selectRect.SetActive(team.GetHero(guid) != null); |
| | | this.gameObject.name = $"HeroPosHeadCell_{hero.heroId}"; |
| | | |
| | | heroHeadBaseCell.Init(hero.heroId, hero.SkinID, hero.heroStar, hero.awakeLevel, hero.heroLevel, () => |
| | | { |