hch
2025-11-26 7ad2305fbed71ea4c08cbf93850019497b6d3ac0
0312 武将列表界面和布阵界面组件名增加武将ID
2个文件已修改
2 ■■■■■ 已修改文件
Main/System/HeroUI/HeroCardCell.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/HeroUI/HeroPosHeadCell.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/HeroUI/HeroCardCell.cs
@@ -29,6 +29,7 @@
            this.gameObject.SetActive(false);
            return;
        }
        this.gameObject.name = $"HeroCardCell_{hero.heroId}";
        this.gameObject.SetActive(true);
        heroCardBG.SetSprite("herocardbg" + hero.Quality);
Main/System/HeroUI/HeroPosHeadCell.cs
@@ -15,6 +15,7 @@
        var hero = HeroManager.Instance.GetHero(guid);
        var team = TeamManager.Instance.GetTeam(HeroUIManager.Instance.selectTeamType);
        selectRect.SetActive(team.GetHero(guid) != null);
        this.gameObject.name = $"HeroPosHeadCell_{hero.heroId}";
        heroHeadBaseCell.Init(hero.heroId, hero.SkinID, hero.heroStar, hero.awakeLevel, hero.heroLevel, () =>
        {