Main/System/Settlement/BattleSettlementManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Settlement/BattleSettlementManager.cs
@@ -41,6 +41,23 @@ if (_data.ContainsKey("winFaction")) { var result = (int)_data["winFaction"]; var battle = BattleManager.Instance.GetBattleField(_guid); if (battle == null) return; if (battle is ArenaBattleField) { if (result == 1) { UIManager.Instance.OpenWindow<ArenaBattleVictoryWin>(); } else { UIManager.Instance.OpenWindow<ArenaBattleFailWin>(); } } else { if (result == 1) { UIManager.Instance.OpenWindow<BattleVictoryWin>(); @@ -51,6 +68,7 @@ } } } } public void WinShowOver(string _guid) {