hch
2025-12-18 81b417e52acf31253815b0921642710aa784a09d
0312 官职1阶开始,武将入口优先显示红点
1个文件已修改
6 ■■■■ 已修改文件
Main/System/HappyXB/HappyXBModel.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/HappyXB/HappyXBModel.cs
@@ -627,12 +627,12 @@
        if (IsHaveFreeXB((int)HappXBTitle.HeroCallAdvanced))
        {
            bestXBFreeRed.state = RedPointState.Simple;
            bestXBFreeRed.state = PlayerDatas.Instance.baseData.realmLevel >= 1 ?RedPointState.GetReward : RedPointState.Simple;
        }
        if (IsHaveManyXBToolEx((int)HappXBTitle.HeroCallAdvanced, out int xbtoolCnt, out int needtoolCnt, out int needMoney))
        {
            bestXB10Red.state = RedPointState.Simple;
            bestXB10Red.state = PlayerDatas.Instance.baseData.realmLevel >= 1 ?RedPointState.GetReward : RedPointState.Simple;
            return;
        }
@@ -641,7 +641,7 @@
        || GetXBInfoByType((int)HappXBTitle.HeroCallScore)?.treasureCount == 0)
        && UIHelper.GetMoneyCnt(51) >= TreasureSetConfig.Get((int)HappXBTitle.HeroCallScore).CostMoneyList[0])
        { 
            bestXBScoreRed.state = RedPointState.Simple;
            bestXBScoreRed.state = PlayerDatas.Instance.baseData.realmLevel >= 1 ?RedPointState.GetReward : RedPointState.Simple;
        }
    }