| | |
| | | public uint Face;
|
| | | public uint FacePic;
|
| | | public uint ModelMark; //变形模型mark
|
| | | public uint EquipShowSwitch; //其他外观信息
|
| | | public uint TitleID; //佩戴的称号
|
| | | public uint ServerID;
|
| | | public uint FightPower;
|
| | |
| | | TransBytes (out Face, vBytes, NetDataType.DWORD);
|
| | | TransBytes (out FacePic, vBytes, NetDataType.DWORD);
|
| | | TransBytes (out ModelMark, vBytes, NetDataType.DWORD);
|
| | | TransBytes (out EquipShowSwitch, vBytes, NetDataType.DWORD);
|
| | | TransBytes (out TitleID, vBytes, NetDataType.DWORD);
|
| | | TransBytes (out ServerID, vBytes, NetDataType.DWORD);
|
| | | TransBytes (out FightPower, vBytes, NetDataType.DWORD);
|
| | |
| | | using UnityEngine; |
| | | using System.Collections; |
| | | |
| | | // A9 23 演武场玩家信息 #tagSCArenaPlayerInfo |
| | | |
| | | public class HA923_tagSCArenaPlayerInfo : GameNetPackBasic { |
| | | public uint Score; //当前积分 |
| | | |
| | | public HA923_tagSCArenaPlayerInfo () { |
| | | _cmd = (ushort)0xA923; |
| | | } |
| | | |
| | | public override void ReadFromBytes (byte[] vBytes) { |
| | | TransBytes (out Score, vBytes, NetDataType.DWORD); |
| | | } |
| | | |
| | | } |
| | | // A9 23 演武场玩家信息 #tagSCArenaPlayerInfo
|
| | |
|
| | | public class HA923_tagSCArenaPlayerInfo : GameNetPackBasic {
|
| | | public uint Score; //当前积分
|
| | | public uint WinCnt; //累计胜利次数
|
| | |
|
| | | public HA923_tagSCArenaPlayerInfo () {
|
| | | _cmd = (ushort)0xA923;
|
| | | }
|
| | |
|
| | | public override void ReadFromBytes (byte[] vBytes) {
|
| | | TransBytes (out Score, vBytes, NetDataType.DWORD);
|
| | | TransBytes (out WinCnt, vBytes, NetDataType.DWORD);
|
| | | }
|
| | |
|
| | | }
|