| Main/System/Arena/ArenaBattleFailWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Arena/ArenaBattleVictoryWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Battle/BattleField/ArenaBattleField.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | 
Main/System/Arena/ArenaBattleFailWin.cs
@@ -12,6 +12,7 @@ [SerializeField] TextEx txtEnemyName; [SerializeField] TextEx txtMyScore; [SerializeField] TextEx txtEnemyScore; [SerializeField] TextEx txtFuncName; [SerializeField] ScrollerController scroller; JsonData jsonData; string guid; @@ -67,6 +68,9 @@ txtEnemyName.text = UIHelper.ServerStringTrim(info.PlayerName); txtMyScore.text = Language.Get("Arena17", atkAddScore); txtEnemyScore.text = Language.Get("Arena21", defDecScore); int funcId = ArenaManager.Instance.funcId; txtFuncName.text = FuncOpenLVConfig.HasKey(funcId) ? FuncOpenLVConfig.Get(funcId).Name : string.Empty; } List<Item> showItems = new List<Item>(); void CreateScroller() Main/System/Arena/ArenaBattleVictoryWin.cs
@@ -76,7 +76,7 @@ [SerializeField] TextEx txtEnemyName; [SerializeField] TextEx txtMyScore; [SerializeField] TextEx txtEnemyScore; [SerializeField] TextEx txtFuncName; [SerializeField] ScrollerController scroller; JsonData jsonData; string guid; @@ -126,6 +126,9 @@ txtEnemyName.text = UIHelper.ServerStringTrim(info.PlayerName); txtMyScore.text = Language.Get("Arena17", atkAddScore); txtEnemyScore.text = Language.Get("Arena21", defDecScore); int funcId = ArenaManager.Instance.funcId; txtFuncName.text = FuncOpenLVConfig.HasKey(funcId) ? FuncOpenLVConfig.Get(funcId).Name : string.Empty; } List<Item> showItems = new List<Item>(); Main/System/Battle/BattleField/ArenaBattleField.cs
@@ -87,10 +87,14 @@ public override void WhaleFall() { UIManager.Instance.CloseWindow<ArenaBattleWin>(); AutoFightModel.Instance.isPause = false; Destroy(); UIManager.Instance.OpenWindow<ArenaWin>(); // 切出战斗界面不弹演武场界面 if (UIManager.Instance.IsOpened<ArenaBattleWin>()) { UIManager.Instance.CloseWindow<ArenaBattleWin>(); UIManager.Instance.OpenWindow<ArenaWin>(); } }