| Main/System/WarlordPavilion/WarlordPavilionManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/WarlordPavilion/WarlordPavilionSelectBonusWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/WarlordPavilion/WarlordPavilionManager.cs
@@ -133,6 +133,8 @@ SelectAuto = 0; SelectSetAttrIDList = null; isAutoNext = true; m_SelectIndex = 0; } private void PlayerDataRefresh(PlayerDataType type) Main/System/WarlordPavilion/WarlordPavilionSelectBonusWin.cs
@@ -122,9 +122,16 @@ { if (manager.SelectEffList.IsNullOrEmpty()) return; manager.selectIndex = 0; if (manager.selectIndex >= manager.SelectEffList.Length) { manager.selectEffID = (int)manager.SelectEffList[0]; } else { manager.selectEffID = (int)manager.SelectEffList[manager.selectIndex]; } } private void Display() {