| Main/System/Battle/BattleManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Battle/RecordPlayer/RecordPlayer.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Battle/BattleManager.cs
@@ -613,7 +613,10 @@ } else { battleField?.CleanBattle(); if (battleField != null && battleField.recordPlayer != null && !battleField.recordPlayer.IsForceFinish) { battleField?.ForceFinish(); } } Debug.LogError(ex); OperationLogCollect.Instance.BugReportSys(ex.ToString()); Main/System/Battle/RecordPlayer/RecordPlayer.cs
@@ -19,6 +19,11 @@ private bool isForceFinish = false; public bool IsForceFinish { get { return isForceFinish; } } public void Init(BattleField _battleField) { Release();