hch
7 天以前 9743d84134cfe5368b686c52de23f1c498162acd
0312 淘金随机说话包含最大值范围
1个文件已修改
4 ■■■■ 已修改文件
Main/System/InternalAffairs/GoldRushLeader.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/InternalAffairs/GoldRushLeader.cs
@@ -165,7 +165,7 @@
            leaderWord.SetActive(true);
            leaderWord.Play();
            leaderText.text = !pathPosEvent.m_IsRandom ? Language.Get(pathPosEvent.m_Text1) : 
                pathPosEvent.m_Text1 + UnityEngine.Random.Range((int)pathPosEvent.m_Value1, (int)pathPosEvent.m_Value2);
                pathPosEvent.m_Text1 + UnityEngine.Random.Range((int)pathPosEvent.m_Value1, (int)pathPosEvent.m_Value2 + 1);
        }
        else if (pathPosEvent.m_PosEvent == PosEvent.TargetWord)
        {
@@ -193,7 +193,7 @@
                for (int i = 0; i < GoldRushManager.followWorkerCount; i++)
                {
                    GoldRushManager.Instance.NotifyPathEvent(pathPosEvent.m_PosEvent, isBack, tendID, i,
                    pathPosEvent.m_Text1 + UnityEngine.Random.Range((int)pathPosEvent.m_Value1, (int)pathPosEvent.m_Value2));
                    pathPosEvent.m_Text1 + UnityEngine.Random.Range((int)pathPosEvent.m_Value1, (int)pathPosEvent.m_Value2 + 1));
                }
            }
        }