| Main/System/Battle/BattleField/RecordActions/DeathRecordAction.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Battle/BattleField/RecordActions/DeathRecordAction.cs
@@ -38,9 +38,16 @@ BattleObject deadObj = battleField.battleObjMgr.GetBattleObject((int)deadPack.ObjID); if (null != deadObj) { if (deadObj.IsDead()) { index++; continue; } PerformDrop(deadObj); // Debug.LogError("start death : " + deadObj.ObjID); deadObj.OnDeath(() => { // Debug.LogError("death callback : " + deadObj.ObjID); index++; isLastOne = index >= total;