lcy
2026-06-10 a0c5f80c6fdfe65a064eeca5e29e809da743a334
588 公会攻防战 适配查看其他公会封包修改
9个文件已修改
24 ■■■■ 已修改文件
Main/Core/NetworkPackage/ClientPack/CA6_Family/CA619_tagCSViewTagFamily.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/Core/NetworkPackage/ServerPack/HA5_Family/HA519_tagSCTagFamilyInfo.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/Core/NetworkPackage/ServerPack/HA7_Interaction/HA705_tagSCQueryPlayerCacheResult.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/BillboardRank/GuildRankCell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/BillboardRank/GuildTop3Cell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/Guild/GuildManager.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/Guild/GuildViewListCell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/OtherPlayerDetail/OtherPlayerDetailManager.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/OtherPlayerDetail/OtherPlayerDetailWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/Core/NetworkPackage/ClientPack/CA6_Family/CA619_tagCSViewTagFamily.cs
@@ -5,7 +5,7 @@
public class CA619_tagCSViewTagFamily : GameNetPackBasic {
    public uint FamilyID;
    public uint DataServerID;    //数据所在服务器ID
    public uint FamilyServerID;    //公会区服ID
    public CA619_tagCSViewTagFamily () {
        combineCmd = (ushort)0x03FE;
@@ -14,7 +14,7 @@
    public override void WriteToBytes () {
        WriteBytes (FamilyID, NetDataType.DWORD);
        WriteBytes (DataServerID, NetDataType.DWORD);
        WriteBytes (FamilyServerID, NetDataType.DWORD);
    }
}
Main/Core/NetworkPackage/ServerPack/HA5_Family/HA519_tagSCTagFamilyInfo.cs
@@ -21,7 +21,6 @@
    public string Broadcast;    //size = BroadcastLen
    public byte MemberCount;    //成员人数
    public  tagSCTagFamilyInfoMem[] MemberList;
    public uint DataServerID;    //数据所在服务器ID
    public HA519_tagSCTagFamilyInfo () {
        _cmd = (ushort)0xA519;
@@ -61,7 +60,6 @@
            TransBytes (out MemberList[i].FightPowerEx, vBytes, NetDataType.DWORD);
            TransBytes (out MemberList[i].ServerID, vBytes, NetDataType.DWORD);
        }
        TransBytes (out DataServerID, vBytes, NetDataType.DWORD);
    }
    public class tagSCTagFamilyInfoMem {
Main/Core/NetworkPackage/ServerPack/HA7_Interaction/HA705_tagSCQueryPlayerCacheResult.cs
@@ -21,7 +21,7 @@
    public string FamilyName;
    public uint FamilyEmblemID;    //仙盟徽章ID
    public string FamilyEmblemWord;    //徽章文字
    public uint FamilyDataServerID;    //公会数据所在服务器ID,A619查看公会用
    public uint FamilyServerID;    //公会区服ID
    public uint PlusDataSize;
    public string PlusData;    //扩展记录    
@@ -47,7 +47,7 @@
        TransBytes (out FamilyName, vBytes, NetDataType.Chars, 33);
        TransBytes (out FamilyEmblemID, vBytes, NetDataType.DWORD);
        TransBytes (out FamilyEmblemWord, vBytes, NetDataType.Chars, 3);
        TransBytes (out FamilyDataServerID, vBytes, NetDataType.DWORD);
        TransBytes (out FamilyServerID, vBytes, NetDataType.DWORD);
        TransBytes (out PlusDataSize, vBytes, NetDataType.DWORD);
        TransBytes (out PlusData, vBytes, NetDataType.Chars, PlusDataSize);
    }
Main/System/BillboardRank/GuildRankCell.cs
@@ -48,7 +48,7 @@
                return;
            }
            GuildManager.Instance.SendViewGuild(familyID, rankData.LeaderServerID);
            GuildManager.Instance.SendViewGuild(familyID, rankData.ServerID);
        });
    }
}
Main/System/BillboardRank/GuildTop3Cell.cs
@@ -45,7 +45,7 @@
                return;
            }
            GuildManager.Instance.SendViewGuild(familyID, rankData.LeaderServerID);
            GuildManager.Instance.SendViewGuild(familyID, rankData.ServerID);
        });
    }
}
Main/System/Guild/GuildManager.cs
@@ -798,7 +798,7 @@
    {
        var pack = new CA619_tagCSViewTagFamily();
        pack.FamilyID = (uint)fairyID;
        pack.DataServerID = (uint)serverID;
        pack.FamilyServerID = (uint)serverID;
        GameNetSystem.Instance.SendInfo(pack);
    }
    #endregion
Main/System/Guild/GuildViewListCell.cs
@@ -73,7 +73,7 @@
        seeGuildBtn.AddListener(() =>
        {
            GuildManager.Instance.SendViewGuild(guildInfo.FamilyID, guildInfo.LeaderServerID);
            GuildManager.Instance.SendViewGuild(guildInfo.FamilyID, guildInfo.ServerID);
        });
    }
Main/System/OtherPlayerDetail/OtherPlayerDetailManager.cs
@@ -115,7 +115,7 @@
        viewPlayerData.FamilyID = (int)package.FamilyID;
        viewPlayerData.FamilyName = UIHelper.ServerStringTrim(package.FamilyName);
        viewPlayerData.FamilyEmblemID = (int)package.FamilyEmblemID;
        viewPlayerData.FamilyDataServerID = (int)package.FamilyDataServerID;
        viewPlayerData.FamilyServerID = (int)package.FamilyServerID;
        viewPlayerData.FamilyEmblemWord = UIHelper.ServerStringTrim(package.FamilyEmblemWord);
@@ -409,7 +409,7 @@
        public int ServerID;
        public long FightPower;
        public int FamilyID;
        public int FamilyDataServerID;  //公会数据所在服务器ID,A619查看公会用
        public int FamilyServerID;  //公会区服ID,A619查看公会用
        public string FamilyName;
        public int FamilyEmblemID;
        public string FamilyEmblemWord;
Main/System/OtherPlayerDetail/OtherPlayerDetailWin.cs
@@ -280,7 +280,7 @@
            SysNotifyMgr.Instance.ShowTip("GuildTip01");
            return;
        }
        GuildManager.Instance.SendViewGuild(viewPlayerData.FamilyID, viewPlayerData.FamilyDataServerID);
        GuildManager.Instance.SendViewGuild(viewPlayerData.FamilyID, viewPlayerData.FamilyServerID);
    }
    private void OnClickMM()