hch
2025-11-28 a54ddbe076b99e1cd8668ca1faaefad9de742754
0312 加载音效时机
2个文件已修改
2 ■■■ 已修改文件
Main/Core/GameEngine/Launch/InitSettingTask.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/Core/GameEngine/Launch/LaunchInHot.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/Core/GameEngine/Launch/InitSettingTask.cs
@@ -14,6 +14,7 @@
    {
        ShaderUtility.InitGlobalParams();
        // SoundPlayer.CreateSoundPlayer();
        SoundPlayer.Instance.Init();
        //SoundPlayer.Instance.PlayLoginMusic();
        SystemSetting.Instance.SetSoundVolume(SystemSetting.Instance.GetSoundVolume());
Main/Core/GameEngine/Launch/LaunchInHot.cs
@@ -25,7 +25,6 @@
        System.Net.ServicePointManager.DefaultConnectionLimit = 100;//设置http最大连接数
        Application.backgroundLoadingPriority = ThreadPriority.High;
        Screen.sleepTimeout = SleepTimeout.NeverSleep;
        SoundPlayer.Instance.Init();
        SDKUtils.Instance.Init();  //原sdk接口
        if (!AssetSource.isUseAssetBundle)